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No Alphabets 7.1 β€” Baldur's Gate 3

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swbgtoc
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Post by swbgtoc »

orinEsque wrote: ↑ July 3rd, 2025, 17:29
swbgtoc wrote: ↑ July 3rd, 2025, 16:18
I still notice what characters were changed by this and Realms Restored because of the color of their voice.
Also because they're often a lot more beautiful than the average npc. I'm thinking of Counsellor Florrick.
@Lancaster is working hard on deniggering some of the voices. Though Florrick is gonna get turned into a man. 100%
Cool. I'm not a huge fan of AI voices but we'll see
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Post by rusty_shackleford »

swbgtoc wrote: ↑ July 3rd, 2025, 17:50
orinEsque wrote: ↑ July 3rd, 2025, 17:29
swbgtoc wrote: ↑ July 3rd, 2025, 16:18
I still notice what characters were changed by this and Realms Restored because of the color of their voice.
Also because they're often a lot more beautiful than the average npc. I'm thinking of Counsellor Florrick.
@Lancaster is working hard on deniggering some of the voices. Though Florrick is gonna get turned into a man. 100%
Cool. I'm not a huge fan of AI voices but we'll see
All the voices for the various mods they've done are AI
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Post by swbgtoc »

rusty_shackleford wrote: ↑ July 3rd, 2025, 17:51
swbgtoc wrote: ↑ July 3rd, 2025, 17:50
orinEsque wrote: ↑ July 3rd, 2025, 17:29

@Lancaster is working hard on deniggering some of the voices. Though Florrick is gonna get turned into a man. 100%
Cool. I'm not a huge fan of AI voices but we'll see
All the voices for the various mods they've done are AI
I know, which is why I say I'm not a huge fan. I admit it's better than anything we've ever had before AI, though. (which is nothing)
Last edited by swbgtoc on July 3rd, 2025, 17:55, edited 1 time in total.
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Post by orinEsque »

swbgtoc wrote: ↑ July 3rd, 2025, 17:55
rusty_shackleford wrote: ↑ July 3rd, 2025, 17:51
swbgtoc wrote: ↑ July 3rd, 2025, 17:50


Cool. I'm not a huge fan of AI voices but we'll see
All the voices for the various mods they've done are AI
I know, which is why I say I'm not a huge fan. I admit it's better than anything we've ever had before AI, though. (which is nothing)
Well AI voices will just get better over time, one day you won't be able to tell the difference.
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Post by SoLong »

orinEsque wrote: ↑ July 3rd, 2025, 18:02
swbgtoc wrote: ↑ July 3rd, 2025, 17:55
rusty_shackleford wrote: ↑ July 3rd, 2025, 17:51


All the voices for the various mods they've done are AI
I know, which is why I say I'm not a huge fan. I admit it's better than anything we've ever had before AI, though. (which is nothing)
Well AI voices will just get better over time, one day you won't be able to tell the difference.
There is already a fascinating study that people can't tell modern art and AI art apart. If you show them AI art and tell them it's human art it's regarded positively, if you show them human art and tell them AI they dislike it.

Voices are most certainly next on the itinerary.
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Post by Reichspepe »

orinEsque wrote: ↑ July 3rd, 2025, 17:29
swbgtoc wrote: ↑ July 3rd, 2025, 16:18
I still notice what characters were changed by this and Realms Restored because of the color of their voice.
Also because they're often a lot more beautiful than the average npc. I'm thinking of Counsellor Florrick.
@Lancaster is working hard on deniggering some of the voices. Though Florrick is gonna get turned into a man. 100%

I never realised until now, but what the **** kind of name for an elf is Florrick, be it male or female? :scratch:
Last edited by Reichspepe on July 3rd, 2025, 18:32, edited 1 time in total.
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Post by orinEsque »

Reichspepe wrote: ↑ July 3rd, 2025, 18:31
orinEsque wrote: ↑ July 3rd, 2025, 17:29
swbgtoc wrote: ↑ July 3rd, 2025, 16:18
I still notice what characters were changed by this and Realms Restored because of the color of their voice.
Also because they're often a lot more beautiful than the average npc. I'm thinking of Counsellor Florrick.
@Lancaster is working hard on deniggering some of the voices. Though Florrick is gonna get turned into a man. 100%

I never realised until now, but what the **** kind of name for an elf is Florrick, be it male or female? :scratch:
it's a jewish name.
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Post by Cica Bane »

I know its a small thing, but there is a tiara poking out of Nettie's chest.

Also an idea - demexicanize and deniggerize the voices, would go a long way towards returning Faerun to reason.
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Post by orinEsque »

Cica Bane wrote: ↑ July 6th, 2025, 07:49
I know its a small thing, but there is a tiara poking out of Nettie's chest.

Also an idea - demexicanize and deniggerize the voices, would go a long way towards returning Faerun to reason.

The latest version should not have nettie's tiara looking out. Check your mods folder to make sure you don't have old version still there.

We're working on deniggerizing npc voices.
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Post by Nemesistype »

OrinEsque, you are my Hero, I never passed fully beyond act2 because of how insuffferable Aylin and the alphabets were becoming, I feel like I can actually restart this game and have a more pure experience, Im so grateful!!!!

I only just discovered this mod today thanks to a random X post by a user promoting it, I had all but given up on enjoying BG3 since then
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Post by Nobere »

I do not know if this was a bug or intended but I had some issues after defeating Ketheric when I returned to Moonrise Towers.

Isobel was wandering around the bottom floor of Moonrise Towers and I could not speak to her.
Sir Aylin was missing, I could not find him anywhere.
The game said that I had started a conversation when I clicked on Isobel but nothing happened.

After reloading the zone a few times I was able to talk to Isobel but Sir Aylin was still missing.
I later found Sir Aylin in my camp, without Isobel.

At least I did not get that perverted conversation between the two when they reunited.
That's why I think this may have been deliberate, to cut out that conversation.
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Post by orinEsque »

Nobere wrote: ↑ July 8th, 2025, 01:37
I do not know if this was a bug or intended but I had some issues after defeating Ketheric when I returned to Moonrise Towers.

Isobel was wandering around the bottom floor of Moonrise Towers and I could not speak to her.
Sir Aylin was missing, I could not find him anywhere.
The game said that I had started a conversation when I clicked on Isobel but nothing happened.

After reloading the zone a few times I was able to talk to Isobel but Sir Aylin was still missing.
I later found Sir Aylin in my camp, without Isobel.

At least I did not get that perverted conversation between the two when they reunited.
That's why I think this may have been deliberate, to cut out that conversation.
I haven't edited any dialogue there, probably a save bug.
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Post by orinEsque »

Nemesistype wrote: ↑ July 7th, 2025, 23:24
OrinEsque, you are my Hero, I never passed fully beyond act2 because of how insuffferable Aylin and the alphabets were becoming, I feel like I can actually restart this game and have a more pure experience, Im so grateful!!!!

I only just discovered this mod today thanks to a random X post by a user promoting it, I had all but given up on enjoying BG3 since then
Glad to help! Insufferable ***** needs complete deletion.
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Post by Nobere »

orinEsque wrote: ↑ July 8th, 2025, 11:57
I haven't edited any dialogue there, probably a save bug.
(sigh) Or possibly a mod conflict.
This happened to me before my system crash, so the game has been reinstalled since the first time this happened to me.

Sir Aylin missing from Moonrise towers after the Ketheric fight because he went straight to camp with Isobel wandering around like a lost puppy until she eventually settles into a position and becomes available for dialog. Also, Isobel never going to camp after the conversation.

I have reloaded a save from before the party entered the Shadowfell and I am working my way back to that point to see if that happens again.
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Post by MajimaOcelot »

any chance you can make Disciple Z'rell in a Male or just put a helmet on. The Cornrows are so distracting.

Sazza too wish it was a male goblin instead. Or just need to change that dumb modern day hair style.

Awesome mod btw. This mod was the reason i gave the game another chance. Great work.
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Post by orinEsque »

MajimaOcelot wrote: ↑ July 8th, 2025, 22:29
any chance you can make Disciple Z'rell in a Male or just put a helmet on. The Cornrows are so distracting.

Sazza too wish it was a male goblin instead. Or just need to change that dumb modern day hair style.

Awesome mod btw. This mod was the reason i gave the game another chance. Great work.
Thanks!

Disciple Z'rell -- gonna be changed in DeGirlBoss mod

Sazza likely getting hair change in next Realms Restored update
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Post by Reichspepe »

orinEsque wrote: ↑ July 8th, 2025, 23:37
MajimaOcelot wrote: ↑ July 8th, 2025, 22:29
any chance you can make Disciple Z'rell in a Male or just put a helmet on. The Cornrows are so distracting.

Sazza too wish it was a male goblin instead. Or just need to change that dumb modern day hair style.

Awesome mod btw. This mod was the reason i gave the game another chance. Great work.
Thanks!

Disciple Z'rell -- gonna be changed in DeGirlBoss mod

Sazza likely getting hair change in next Realms Restored update
Why the Sazza change? I feel like hers is one of the "better" golbin hairstyles.
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Post by orinEsque »

Reichspepe wrote: ↑ July 8th, 2025, 23:54
orinEsque wrote: ↑ July 8th, 2025, 23:37
MajimaOcelot wrote: ↑ July 8th, 2025, 22:29
any chance you can make Disciple Z'rell in a Male or just put a helmet on. The Cornrows are so distracting.

Sazza too wish it was a male goblin instead. Or just need to change that dumb modern day hair style.

Awesome mod btw. This mod was the reason i gave the game another chance. Great work.
Thanks!

Disciple Z'rell -- gonna be changed in DeGirlBoss mod

Sazza likely getting hair change in next Realms Restored update
Why the Sazza change? I feel like hers is one of the "better" golbin hairstyles.
I can't tell you for sure if she's been changed for sure, Silver's done a whole bunch of goblins (i haven't checked which), maybe she's one of them, maybe not, we'll see. Will update when I confirm.
Last edited by orinEsque on July 8th, 2025, 23:57, edited 1 time in total.
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Post by LemonDemonGirl »

Can some Act 2 Dwarves be made male?
I hate the Antichrist!
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Post by orinEsque »

LemonDemonGirl wrote: ↑ July 9th, 2025, 00:02
Can some Act 2 Dwarves be made male?
Uh, if they are girlbosses yes. We are keeping the healer dwarves as they are i think.

Who were you thinking of?
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Post by orinEsque »

Reichspepe wrote: ↑ July 8th, 2025, 23:54
orinEsque wrote: ↑ July 8th, 2025, 23:37
MajimaOcelot wrote: ↑ July 8th, 2025, 22:29
any chance you can make Disciple Z'rell in a Male or just put a helmet on. The Cornrows are so distracting.

Sazza too wish it was a male goblin instead. Or just need to change that dumb modern day hair style.

Awesome mod btw. This mod was the reason i gave the game another chance. Great work.
Thanks!

Disciple Z'rell -- gonna be changed in DeGirlBoss mod

Sazza likely getting hair change in next Realms Restored update
Why the Sazza change? I feel like hers is one of the "better" golbin hairstyles.
Update: Sazza got hair color change. Hairstyle is same due to being wild and messy.
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Post by Nobere »

Nobere wrote: ↑ July 8th, 2025, 14:35
orinEsque wrote: ↑ July 8th, 2025, 11:57
I haven't edited any dialogue there, probably a save bug.
(sigh) Or possibly a mod conflict.
This happened to me before my system crash, so the game has been reinstalled since the first time this happened to me.

Sir Aylin missing from Moonrise towers after the Ketheric fight because he went straight to camp with Isobel wandering around like a lost puppy until she eventually settles into a position and becomes available for dialog. Also, Isobel never going to camp after the conversation.

I have reloaded a save from before the party entered the Shadowfell and I am working my way back to that point to see if that happens again.
Nutshell, it did.
Side note, I am in Act 3 now, and Isobel is still missing from my camp.
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Post by orinEsque »

Nobere wrote: ↑ July 9th, 2025, 05:04
Nobere wrote: ↑ July 8th, 2025, 14:35
orinEsque wrote: ↑ July 8th, 2025, 11:57
I haven't edited any dialogue there, probably a save bug.
(sigh) Or possibly a mod conflict.
This happened to me before my system crash, so the game has been reinstalled since the first time this happened to me.

Sir Aylin missing from Moonrise towers after the Ketheric fight because he went straight to camp with Isobel wandering around like a lost puppy until she eventually settles into a position and becomes available for dialog. Also, Isobel never going to camp after the conversation.

I have reloaded a save from before the party entered the Shadowfell and I am working my way back to that point to see if that happens again.
Nutshell, it did.
Side note, I am in Act 3 now, and Isobel is still missing from my camp.
This mod is a basically a reskin, Isobel missing and so on is all to do with "tags" and "flags" that gets set when you complete events and gets bound to your saves. I haven't messed with those.
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Post by MajimaOcelot »

orinEsque wrote: ↑ July 9th, 2025, 00:09
Reichspepe wrote: ↑ July 8th, 2025, 23:54
orinEsque wrote: ↑ July 8th, 2025, 23:37

Thanks!

Disciple Z'rell -- gonna be changed in DeGirlBoss mod

Sazza likely getting hair change in next Realms Restored update
Why the Sazza change? I feel like hers is one of the "better" golbin hairstyles.
Update: Sazza got hair color change. Hairstyle is same due to being wild and messy.
Thanks for the update, Cant wait for the DaGirlBoss mod. Much needed for this game.
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Post by 7ANKOUCH »

THANK YOU SO MUCH FOR THIS MOD . finally someone standing to their rgb lights nonesence and getting at them . they are never satisfied and always coming at our fav games and shows but now we do the same
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Post by Nobere »

orinEsque wrote: ↑ July 9th, 2025, 14:51
This mod is a basically a reskin, Isobel missing and so on is all to do with "tags" and "flags" that gets set when you complete events and gets bound to your saves. I haven't messed with those.
Which means that I need to go through my mod list and try to figure out which one is causing the issue (sigh).
I have the mods arranged in the order described in the installation instructions.

The only mods that are lower in my list are Better Romance and Bonk enhanced.
I will try moving those higher than the files for no alphabets.
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Post by Talext »

orinEsque! Thank you for the "No Alphabets" mod. I found a translation of it into my language on some website and followed the link - I got to this website. When I saw Aylin and Isobel together in the game and heard their speeches, I was just stunned - I didn't expect this, the mood to continue the game was gone. But, of course, I continued the game, because the game is very good. I am very glad that there is such a mod, as well as all the other mods that make the BG3 game more sane without any alphabets and perversions.
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Post by Rhagoss »

This page is pure gold, thanks for this mod!
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Post by Tamyn »

MajimaOcelot wrote: ↑ July 8th, 2025, 22:29
any chance you can make Disciple Z'rell in a Male or just put a helmet on. The Cornrows are so distracting.

Sazza too wish it was a male goblin instead. Or just need to change that dumb modern day hair style.

Awesome mod btw. This mod was the reason i gave the game another chance. Great work.
I hate the female goblin that "kills" Ketheric by throwing a giant ax at him. I can't buy a female midget is strong enough to even lift a double-headed ax much less almost behead a guy with it. They just HAD to make it a woman.
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Post by CheesusCrust »

Tamyn wrote: ↑ July 18th, 2025, 06:32
MajimaOcelot wrote: ↑ July 8th, 2025, 22:29
any chance you can make Disciple Z'rell in a Male or just put a helmet on. The Cornrows are so distracting.

Sazza too wish it was a male goblin instead. Or just need to change that dumb modern day hair style.

Awesome mod btw. This mod was the reason i gave the game another chance. Great work.
I hate the female goblin that "kills" Ketheric by throwing a giant ax at him. I can't buy a female midget is strong enough to even lift a double-headed ax much less almost behead a guy with it. They just HAD to make it a woman.
...and at the same time Ketheric delivered a satisfying smack onto her head right after. dilemma. :Inspector: so alternatively our modders can do the opposite here - make her look liberal af and watch her brains getting splattered from a totally different point of view :lol: