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Hooray: ****** gamedevs being fired thread

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Post by rusty_shackleford »

Microsoft firing up to 9,100 gaming employees
https://www.theverge.com/news/693535/mi ... -2025-xbox
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Post by Roguey »

https://bsky.app/profile/jasonschreier. ... ykj2ccls22
https://bsky.app/profile/jasonschreier. ... yifsdrz22o
The new MMORPG project from Zenimax Online Studios, maker of Elder Scrolls Online, has been canceled as part of the Xbox layoffs, sources tell Bloomberg News. The project, code-named Blackbird, had been in development since 2018. Still more news to come this morning.
As one illustration of just how sloppy and chaotic today's mass Xbox layoff has been, some employees at Zenimax Online Studios are now watching their Slack accounts abruptly get locked out. No message from HR, no word on whether they still have a job, just an ominous Slack deactivation
Chud status: dunked on????
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Post by rusty_shackleford »

Roguey wrote: July 2nd, 2025, 16:09
https://bsky.app/profile/jasonschreier. ... ykj2ccls22
https://bsky.app/profile/jasonschreier. ... yifsdrz22o
The new MMORPG project from Zenimax Online Studios, maker of Elder Scrolls Online, has been canceled as part of the Xbox layoffs, sources tell Bloomberg News. The project, code-named Blackbird, had been in development since 2018. Still more news to come this morning.
As one illustration of just how sloppy and chaotic today's mass Xbox layoff has been, some employees at Zenimax Online Studios are now watching their Slack accounts abruptly get locked out. No message from HR, no word on whether they still have a job, just an ominous Slack deactivation
Chud status: dunked on????
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"WHY YES YOU SHOULD BUY INTO THE SUNK COST FALLACY"
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Post by Vaako »

UltraFan123 wrote: July 1st, 2025, 03:28


The Soviets also generally banned abortion and birth control because even they knew that a population that doesn't reproduce is a population that will inevitably die off.

In east germany they also only gave new housing to married couples. Maybe you also needed to expect a child already but not 100% sure on that.
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Post by Acrux »

How could working on an unreleased game for 7 years lead to layoffs? :pipe-thinking:
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Post by Roguey »

https://bsky.app/profile/jasonschreier. ... ynuplq222l
https://bsky.app/profile/jasonschreier. ... ypjg3yg22e
Many of Xbox's subsidiaries are getting hit by the layoffs this morning, including Call of Duty studios such as Raven. Big cuts at Forza Motorsport developer Turn 10 - nearly 50% of staff, per source.
I can confirm that Xbox is canceling the long-troubled project Perfect Dark and closing The Initiative, per email from Xbox studios president Matt Booty seen by Bloomberg News. First reported by Windows Central
More and faster, keep 'em coming. Man-faced Joanna Dark will never see the light of day. :)
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Post by Unhelpful Contrarian »

rusty_shackleford wrote: July 2nd, 2025, 16:13
Roguey wrote: July 2nd, 2025, 16:09
https://bsky.app/profile/jasonschreier. ... ykj2ccls22
https://bsky.app/profile/jasonschreier. ... yifsdrz22o
The new MMORPG project from Zenimax Online Studios, maker of Elder Scrolls Online, has been canceled as part of the Xbox layoffs, sources tell Bloomberg News. The project, code-named Blackbird, had been in development since 2018. Still more news to come this morning.
As one illustration of just how sloppy and chaotic today's mass Xbox layoff has been, some employees at Zenimax Online Studios are now watching their Slack accounts abruptly get locked out. No message from HR, no word on whether they still have a job, just an ominous Slack deactivation
Chud status: dunked on????
the comments


Selection_041.webp

"WHY YES YOU SHOULD BUY INTO THE SUNK COST FALLACY"
What a godamed bloodbath. I honestly quite dumbfounded how badly Microsoft has ****** up there gaming division since the problem so easily fixable with them also having more money then god.
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Post by J1M »

They didn't hire executives that played games.

Games are viewed as trivial in the software industry because they are enjoyed by children. But none of those fancy microservice architecture platform saas developers have even fathomed the idea of creating a piece of software that can draw 8.3 million pixels in 16 milliseconds. Every 16 milliseconds. With unreliable network data. On a consumer piece of hardware. From five years ago.
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Post by gerey »

Roguey wrote: July 2nd, 2025, 17:20
More and faster, keep 'em coming. Man-faced Joanna Dark will never see the light of day.
Apparently they're talking upward of 9000 gamedevs getting the axe.

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Post by Acrux »

gerey wrote: July 2nd, 2025, 19:46
Apparently they're talking upward of 9000 gamedevs getting the axe.
It's 9000-ish total, not just the gaming division. There are sales teams and some others too.
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Post by rusty_shackleford »

They're also hiring thousands of h1bs for the same exact positions they're cutting.
:)

libtards aren't even allowed to criticize it because that would be racist
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Post by orinEsque »

gerey wrote: July 2nd, 2025, 19:46
Roguey wrote: July 2nd, 2025, 17:20
More and faster, keep 'em coming. Man-faced Joanna Dark will never see the light of day.
Apparently they're talking upward of 9000 gamedevs getting the axe.

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Oh this is devastating
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Post by Tangerine »

Tangerine wrote: June 24th, 2025, 01:01
gerey wrote: June 23rd, 2025, 22:40
2025 is almost half over and we've not yet even hit 3000 fired gamedevs.

Maybe 2024 was all a fluke and we won't see layoffs reach quadruple digits this year. A very sobering, morose thought.
2024 was the year they decided to shed off their Covid over-hires. We won't get numbers like that again for a while.
I'm happy to admit I was wrong.
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Post by Rand »

Unhelpful Contrarian wrote: July 2nd, 2025, 17:44
What a godamed bloodbath. I honestly quite dumbfounded how badly Microsoft has ****** up there gaming division since the problem so easily fixable with them also having more money then god.
Microsoft has never once, not a single time, as a corporation in the executive offices gotten anything about gaming right.
Even their consoles are garbage. Either not specialized enough to run well, or enough of a PC to allow compatibility for optimization.

The only thing that has been done right is by the engineers who consistently managed to allow as much backwards compatibility for games as they could get away with.

To give an example, the only machine I had to play Terrarria on was an old Pentium running WinXp(sp3).
It ran perfectly, and so did many other games that were newer than the machine and OS.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by rusty_shackleford »

Microsoft had a nice video game lineup in the late 90s/early 00s, but they screwed it up by deciding to purposely ignore their own platform(Windows) for their other own platform(xbox)

iirc they bought a bunch of decent developers who mostly made games that don't translate well to console.
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Post by rusty_shackleford »

Seeing this get picked up by a bunch of big political names because they're also hiring a bunch of H1Bs for many of the same positions & areas they're firing people at.
Wouldn't be surprised if this gets the notice of Stephen Miller or someone similar now that the BBB fiasco is over.
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Post by ArcaneLurker »

rusty_shackleford wrote: July 3rd, 2025, 20:43
Seeing this get picked up by a bunch of big political names because they're also hiring a bunch of H1Bs for many of the same positions & areas they're firing people at.
Wouldn't be surprised if this gets the notice of Stephen Miller or someone similar now that the BBB fiasco is over.

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Post by Breathe »

rusty_shackleford wrote: July 3rd, 2025, 20:43
Seeing this get picked up by a bunch of big political names because they're also hiring a bunch of H1Bs for many of the same positions & areas they're firing people at.
Wouldn't be surprised if this gets the notice of Stephen Miller or someone similar now that the BBB fiasco is over.
****, you weren’t making a joke… Where did you read this?
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Post by rusty_shackleford »

Breathe wrote: July 3rd, 2025, 20:58
Where did you read this?
Which part?
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Post by MrTwinkls »

If Microsoft wanted to make money with gaming they shouldn’t have dropped their mobile devices production and OS for smartphones. Could have probably made a lot of money by making and selling cheap games, subscriptions and apps on phones and pairing them with desktops.
Btw I still remember the days when Microsoft made magnificent Input devices. I consider Microsoft Sidewinder X5 mouse the best one to this day.
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Post by rusty_shackleford »

MrTwinkls wrote: July 3rd, 2025, 21:13
Btw I still remember the days when Microsoft made magnificent Input devices. I consider Microsoft Sidewinder X5 mouse the best one to this day.
some ***** stole my intellimouse :mad:
it has been years and I'm still mad over that
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Post by Norfleet »

J1M wrote: July 2nd, 2025, 19:20
Games are viewed as trivial in the software industry because they are enjoyed by children. But none of those fancy microservice architecture platform saas developers have even fathomed the idea of creating a piece of software that can draw 8.3 million pixels in 16 milliseconds. Every 16 milliseconds. With unreliable network data. On a consumer piece of hardware. From five years ago.
This view is rather outdated, considering that it's been over 40 years and those children have long since grown up.
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Post by Breathe »

rusty_shackleford wrote: July 3rd, 2025, 20:59
Breathe wrote: July 3rd, 2025, 20:58
Where did you read this?
Which part?
That they're hiring H1B's in place of the fired.
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Post by J1M »

Norfleet wrote: July 3rd, 2025, 22:04
J1M wrote: July 2nd, 2025, 19:20
Games are viewed as trivial in the software industry because they are enjoyed by children. But none of those fancy microservice architecture platform saas developers have even fathomed the idea of creating a piece of software that can draw 8.3 million pixels in 16 milliseconds. Every 16 milliseconds. With unreliable network data. On a consumer piece of hardware. From five years ago.
This view is rather outdated, considering that it's been over 40 years and those children have long since grown up.
Would you still think that if I told you the senior managers are women now?
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Post by Norfleet »

J1M wrote: July 3rd, 2025, 22:13
Norfleet wrote: July 3rd, 2025, 22:04
J1M wrote: July 2nd, 2025, 19:20
Games are viewed as trivial in the software industry because they are enjoyed by children. But none of those fancy microservice architecture platform saas developers have even fathomed the idea of creating a piece of software that can draw 8.3 million pixels in 16 milliseconds. Every 16 milliseconds. With unreliable network data. On a consumer piece of hardware. From five years ago.
This view is rather outdated, considering that it's been over 40 years and those children have long since grown up.
Would you still think that if I told you the senior managers are women now?
No, who holds those views doesn't change how outdated they are. It just explains how they can remain insulated from the reality.
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Post by rusty_shackleford »

Breathe wrote: July 3rd, 2025, 22:09
rusty_shackleford wrote: July 3rd, 2025, 20:59
Breathe wrote: July 3rd, 2025, 20:58
Where did you read this?
Which part?
That they're hiring H1B's in place of the fired.


data is from: https://www.dol.gov/sites/dolgov/files/ ... _form.xlsx

Microsoft submitted 6,327 H-1B visa requests for software engineer roles matching the same job titles and location as those affected by the layoffs.

I did not personally confirm.

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Post by gerey »

But I thought the liberals in game development wanted it to be more diverse?

What is the problem here? Why are they being racist? Surely, they're not upset downtrodden Indians from poor families are being given a chance at a better life?
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Post by Breathe »

gerey wrote: July 3rd, 2025, 22:21
But I thought the liberals in game development wanted it to be more diverse?

What is the problem here? Why are they being racist? Surely, they're not upset downtrodden Indians from poor families are being given a chance at a better life?
Their firing will open their eyes to what we've been saying this whole time. People really have to go through things to gain empathy.
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Post by SoLong »

Breathe wrote: July 3rd, 2025, 23:27
gerey wrote: July 3rd, 2025, 22:21
But I thought the liberals in game development wanted it to be more diverse?

What is the problem here? Why are they being racist? Surely, they're not upset downtrodden Indians from poor families are being given a chance at a better life?
Their firing will open their eyes to what we've been saying this whole time. People really have to go through things to gain empathy.
Apropos going through **** to gain empathy:

Remember Subnautica? The genuinely good survival-crafter set in an underwater nightmarescape, where the scariest monster wasn't some sea creature, but a guy writing mean tweets that made ******* upset? How they fired that guy to appease the blue haired land whales at Shitaku et al?

Well, now the shoe is on the other foot. The three original founders of Unknown Worlds, the company that made Subnautica and fired Simon Chylinski for making libtards cry, were now themselves fired so the company that now owns them can avoid giving them a big payout of 250 million dollars.

I love it. Yeah, Krafton's only doing it because they're greedy dickbags, but seriously **** those ***** with a barbed wire dildo. I hope Simon is having a big laugh at them, may they cry noisy tears as they mourn their millions.
Last edited by SoLong on July 14th, 2025, 18:45, edited 2 times in total.
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Post by Roguey »

https://wccftech.com/oblivion-remastere ... ffs-rumor/
According to French journalist Gauthier Andres on Bluesky, Virtuos, the studio players will recognize as the team working with Konami on Metal Gear Solid Delta: Snake Eater, and also recently helped Bethesda release The Elder Scrolls IV: Oblivion Remastered, is undergoing mass layoffs, with 300 developers set to lose their jobs.

In a multi-part thread, Andres claims that sources they have spoken to describe internal struggles within Virtuos, as the studio's leadership is seemingly losing the trust of its staff. They point to issues with the team being overworked on getting Oblivion Remastered to the finish line under Virtuos' making an effort of "over-delivering on quality relative to the budget," seemingly as a way of making the studio stand out in an already crowded industry of support and co-development teams.
Deliver slop. Then say "We OVERDELIVERED given what they paid us!" Good riddance.