when the people who control their funding tell them to stop and I haven't seen too much of that happening
Not even then, they'll need to purge companies of the woke hires.
This, many wokes will often act outside of company direction, even if the companies policy is clear to avoid such. They view it as some sort of crusade work. I have seen various people at companies go out of their way to push their agenda, even if it is detrimental to themselves and the company.
The key is having someone in leadership who is not woke and will purge them, but all too often due to the idiocy of promotion schemes of people and businesses, those woke types tend to get put into the positions that would have the ability to remove them and so the cancer grows.
The key is having someone in leadership who is not woke and will purge them, but all too often due to the idiocy of promotion schemes of people and businesses, those woke types tend to get put into the positions that would have the ability to remove them and so the cancer grows.
Plenty of stories online of managers getting a ***** foisted on them and being forced to come up with ******** work to keep the ***** occupied and too distracted to **** up anything important.
The key is having someone in leadership who is not woke and will purge them, but all too often due to the idiocy of promotion schemes of people and businesses, those woke types tend to get put into the positions that would have the ability to remove them and so the cancer grows.
Plenty of stories online of managers getting a ***** foisted on them and being forced to come up with ******** work to keep the ***** occupied and too distracted to **** up anything important.
One of the reason game budgets have ballooned and take so long to make, you need to pay those useless incompetent **** who can barely make something good, all while hindering people actually trying to make good stuff (if any left).
Not only do games look and perform worse than they did 10-15 years ago, they demand the most powerful hardware too.
And all the games now take 5+ years to make and require a dev team in the triple digits, some reaching into the quadruple digits, plus contractors, plus AI, and the end product has still less content and is less feature rich than a game from 30 years ago made on a shoestring budget by 20 White guys in a garage.
rusty oftentimes says that crunching is necessary for good games, and I agree, but I'd like to add that voluntary crunching is usually a sign that the devs are passionate about the product. If they are willing to work crazy hours to make the best game possible, they're going to go the extra mile in all other aspects of its development too.
Takes a long time to build and populate a microtransaction store.
when the people who control their funding tell them to stop and I haven't seen too much of that happening
Not even then, they'll need to purge companies of the woke hires.
This, many wokes will often act outside of company direction, even if the companies policy is clear to avoid such. They view it as some sort of crusade work. I have seen various people at companies go out of their way to push their agenda, even if it is detrimental to themselves and the company.
The key is having someone in leadership who is not woke and will purge them, but all too often due to the idiocy of promotion schemes of people and businesses, those woke types tend to get put into the positions that would have the ability to remove them and so the cancer grows.
That's because the people who go into games to do this don't need the salary. They have a trust fund or equivalent that insulates them from economic pressures.
TLDR: The only purge that's going to be effective with these people involves studio closures.
And the studios that replace them should double salary but cut the workforce in half.
Last edited by J1M on June 20th, 2025, 13:38, edited 2 times in total.
Not even then, they'll need to purge companies of the woke hires.
This, many wokes will often act outside of company direction, even if the companies policy is clear to avoid such. They view it as some sort of crusade work. I have seen various people at companies go out of their way to push their agenda, even if it is detrimental to themselves and the company.
The key is having someone in leadership who is not woke and will purge them, but all too often due to the idiocy of promotion schemes of people and businesses, those woke types tend to get put into the positions that would have the ability to remove them and so the cancer grows.
That's because the people who go into games to do this don't need the salary. They have a trust fund or equivalent that insulates them from economic pressures.
TLDR: The only purge that's going to be effective with these people involves studio closures.
And the studios that replace them should double salary but cut the workforce in half.
Pretty much why I don't work in those types of industries anymore (ie computers/office/management) and choose the trades. In those you would see toons and women constantly and have to deal with all the BS. In the trades, I have yet to work with ****** or women, though you do have to deal with the ******* illegals more.
All the outsource companies only use, and know how to use, unrealslop.
Ironic how much gamedev has been turned into an assembly line yet is slower and worse than ever
devs take so long to make games that PEAK WOKE **** is still trickling out
It's never going to stop. These Western studios are infested from the bottom up. Even if the brass at the top want to reverse course, they can't ferret out everyone at the ground level who will continue to push and sneak their values in.
devs take so long to make games that PEAK WOKE **** is still trickling out
It's never going to stop. These Western studios are infested from the bottom up. Even if the brass at the top want to reverse course, they can't ferret out everyone at the ground level who will continue to push and sneak their values in.
I don't expect it to stop but it's obviously being dialed down a bit, buried in the marketing, etc., in the more recent(as in when the project started) titles
devs take so long to make games that PEAK WOKE **** is still trickling out
It's never going to stop. These Western studios are infested from the bottom up. Even if the brass at the top want to reverse course, they can't ferret out everyone at the ground level who will continue to push and sneak their values in.
You have three choices in modern gaming
Don’t buy any new games.
Mod out progressive content.
Begrudgingly tolerate it.
In no option they will be one where there’s no progressivism.
devs take so long to make games that PEAK WOKE **** is still trickling out
It's never going to stop. These Western studios are infested from the bottom up. Even if the brass at the top want to reverse course, they can't ferret out everyone at the ground level who will continue to push and sneak their values in.
You have three choices in modern gaming
Don’t buy any new games.
Mod out progressive content.
Begrudgingly tolerate it.
In no option they will be one where there’s no progressivism.
It's never going to stop. These Western studios are infested from the bottom up. Even if the brass at the top want to reverse course, they can't ferret out everyone at the ground level who will continue to push and sneak their values in.
You have three choices in modern gaming
Don’t buy any new games.
Mod out progressive content.
Begrudgingly tolerate it.
In no option they will be one where there’s no progressivism.
Play Eastern games.
If you’re talking about eastern games of the past I would say yes but for current Eastern games the answer is a resounding
If you’re talking about eastern games of the past I would say yes but for current Eastern games the answer is a resounding
**** NO.
he's drunk deep from the weeb Kool-Aid
The days of SquareSoft, Sega , Bandai Namco and Atlus releasing consistent quality Eastern games have long past. Although Nintendo are slightly better but that’s not saying much( last Eastern game I actually enjoyed was Fire Emblem Three Houses)
If you’re talking about eastern games of the past I would say yes but for current Eastern games the answer is a resounding
**** NO.
he's drunk deep from the weeb Kool-Aid
The days of SquareSoft, Sega , Bandai Namco and Atlus releasing consistent quality Eastern games have long past. Although Nintendo are slightly better but that’s not saying much( last Eastern game I actually enjoyed was Fire Emblem Three Houses)
The days of SquareSoft, Sega , Bandai Namco and Atlus releasing consistent quality Eastern games have long past. Although Nintendo are slightly better but that’s not saying much( last Eastern game I actually enjoyed was Fire Emblem Three Houses)
Isn't that a matchmaker simulator?
Yes. It's a "strategy game" made to appeal to women.
The days of SquareSoft, Sega , Bandai Namco and Atlus releasing consistent quality Eastern games have long past. Although Nintendo are slightly better but that’s not saying much( last Eastern game I actually enjoyed was Fire Emblem Three Houses)
Isn't that a matchmaker simulator?
Not entirely but it is somewhat yes. Still better in that department then post Persona 3 in that regard.
If you’re talking about eastern games of the past I would say yes but for current Eastern games the answer is a resounding
**** NO.
he's drunk deep from the weeb Kool-Aid
The days of SquareSoft, Sega , Bandai Namco and Atlus releasing consistent quality Eastern games have long past. Although Nintendo are slightly better but that’s not saying much( last Eastern game I actually enjoyed was Fire Emblem Three Houses)
Nihon Falcom still puts out good games (Trails and Ys). Monolith Soft (Xeno), Aquaplus (Utawarerumono), and Cygames (Granblue Fantasy) when they release something once every few years. And then there are the recent wave of Chinese games too.
I'd say the new Nintendo Direct deserves a mention here, as well as Nintendo in general. I can't remember the last time I was genuinely excited by any of their announcements, and that's without the added stigma of just how ******* greedy and abrasive they are nowadays. It feels like post-2017, this company has done absolutely nothing worthwhile, and is resorting to vague nostalgia bait and cash grab re-releases that sell millions. In this hour long presentation, the only 'decent-ish' reveals were a new Yoshi game that isn't visually repulsive, a Dragon Quest VII remake, and a new Fire Emblem. Literally everything else was slop or announcements of ports.
If I was one of those suckers who bought a Switch 2 at top rate, I'd be feeling buyers remorse right about now. Despite focusing on a single platform, and despite having zero corporate debt and making more money than they even know 'what to do with', Nintendo is as lazy and as virulent as they have ever been. They're no longer that lone third pillar that's still making quality games that everyone can enjoy, they are just another Activision/EA/Ubisoft. But worse.
I'd say the new Nintendo Direct deserves a mention here, as well as Nintendo in general. I can't remember the last time I was genuinely excited by any of their announcements, and that's without the added stigma of just how ******* greedy and abrasive they are nowadays. It feels like post-2017, this company has done absolutely nothing worthwhile, and is resorting to vague nostalgia bait and cash grab re-releases that sell millions. In this hour long presentation, the only 'decent-ish' reveals were a new Yoshi game that isn't visually repulsive, a Dragon Quest VII remake, and a new Fire Emblem. Literally everything else was slop or announcements of ports.
If I was one of those suckers who bought a Switch 2 at top rate, I'd be feeling buyers remorse right about now. Despite focusing on a single platform, and despite having zero corporate debt and making more money than they even know 'what to do with', Nintendo is as lazy and as virulent as they have ever been. They're no longer that lone third pillar that's still making quality games that everyone can enjoy, they are just another Activision/EA/Ubisoft. But worse.
They recently got a patent for games that allow the player character to summon monsters
ˎˊ˗╰┈➤ [ruby][/ruby]
logincrash wrote:
I genuinely hope you die a painful death. The sooner you are killed, the better.
ThulsaDoomer wrote:
Please visit a scenic bridge and plummet into its pristine waters. In fact, I'm not requesting, just do it.
I'd say the new Nintendo Direct deserves a mention here, as well as Nintendo in general. I can't remember the last time I was genuinely excited by any of their announcements, and that's without the added stigma of just how ******* greedy and abrasive they are nowadays. It feels like post-2017, this company has done absolutely nothing worthwhile, and is resorting to vague nostalgia bait and cash grab re-releases that sell millions. In this hour long presentation, the only 'decent-ish' reveals were a new Yoshi game that isn't visually repulsive, a Dragon Quest VII remake, and a new Fire Emblem. Literally everything else was slop or announcements of ports.
If I was one of those suckers who bought a Switch 2 at top rate, I'd be feeling buyers remorse right about now. Despite focusing on a single platform, and despite having zero corporate debt and making more money than they even know 'what to do with', Nintendo is as lazy and as virulent as they have ever been. They're no longer that lone third pillar that's still making quality games that everyone can enjoy, they are just another Activision/EA/Ubisoft. But worse.
They recently got a patent for games that allow the player character to summon monsters
A couple months back I was listening to a Japanese game dev explaining in English on youtube about the state of the Japanese game industry. He talked about the Japanese game companies love to patent mechanics. It's why most Japanese gacha games don't allow you to click one button to automatically upgrade a character's skill as many times as possible, because someone patented it. So that's why you have to click ten times to upgrade a skill ten times. This also slows down the implementation of mechanics because the bigger companies have to have a lawyer check a database trying to see if it infringes upon something. Often times companies don't even realize that they are infringing upon each other. Insanity.
AFAIK the steps in this patent seems to be very specifically towards ZA's gameplay, trying to prevent others from replicating it. Not that it will stop the Chinese.