It doesn't, but it's great as well and another good example for the the question I'm asking.
Or Broodwar, or Sim City 4, Silent Hunter 3 etc.
Doom ist just the best example because it's so old and so simple.
It doesn't, but it's great as well and another good example for the the question I'm asking.
If the actual question is why there aren't many genre defining games, it was already answered. It's very hard to make genre defining games, and the more genres are made the smaller the space of remaining possible genres (that would actually make good video games) becomes.fork wrote: ↑ May 25th, 2025, 07:39It doesn't, but it's great as well and another good example for the the question I'm asking.
Or Broodwar, or Sim City 4, Silent Hunter 3 etc.
Doom ist just the best example because it's so old and so simple.
I'd say Doom Eternal and The Dark Ages insist upon themselves, since both try VERY hard to be cool and badass but just end up being more reddit-brand "safe edgy". I'd say the same about Duke Nukem, but I understand why he's appealing.
The problem is that many of the revolutionary "formulas" have already been discovered and popularized.
conform to my view now
what happens when you say ****** to him?J1M wrote: ↑ May 26th, 2025, 17:02Doom is a touchstone because it was one of the first to capitalize on a new technology.
AI is the next logical tech that nobody has capitalized on. So the "next Doom" will be a game where you can say whatever you want via microphone to any NPC and have them respond in context using generated responses and generated voice acting.
See Fortnite Darth Vader for a tech demo.
Basically every single "game being made by veterans of [insert studio that made games you liked here]!" is just guy who programmed the lint physics on shirts and the guy who created the reflection maps on hubcapsmaidenhaver wrote: ↑ May 25th, 2025, 18:58Dev studios got so ******* big, and hired anybody, that none of those people had to make their own games. They had the tools made, and specialists for everything, and so a generation didn't do anything.
Many such videos.rusty_shackleford wrote: ↑ May 26th, 2025, 17:30what happens when you say ****** to him?J1M wrote: ↑ May 26th, 2025, 17:02Doom is a touchstone because it was one of the first to capitalize on a new technology.
AI is the next logical tech that nobody has capitalized on. So the "next Doom" will be a game where you can say whatever you want via microphone to any NPC and have them respond in context using generated responses and generated voice acting.
See Fortnite Darth Vader for a tech demo.
The funniest example of this was Stormgate. "Veterans of StarCraft II" who took to making an RTS of their own, but implementing all the predatory monetezation schemes of a AAA publisher before they even established a solid base game. We're talking full Kernel level anti-cheat, 3 Tiers of Early Access packs, forcing "Ultimate" kickstarter backers to buy more content to even have the complete edition, etc. So many people/youtubers shilled for "Frost Giant Studios", justifying "hey, these guys escaped the corporate ecosystem to create a passion project game they love". Nope!rusty_shackleford wrote: ↑ May 26th, 2025, 17:33Basically every single "game being made by veterans of [insert studio that made games you liked here]!" is just guy who programmed the lint physics on shirts and the guy who created the reflection maps on hubcaps
There's something to be said about a developer actually having knowledge of the whole