I was aiming them at his face.rusty_shackleford wrote: β May 24th, 2025, 14:48You're the only person with this problem, roguey.
Just so you know, aim for the part without armor next time champ.
I refuse to play a melee character in a first person game and I'm not interested in spellslinging, so bows it is.WaterMage wrote: β May 24th, 2025, 15:03One spell in stealth and 1/3 of the boss HP is lost.Roguey wrote: β May 24th, 2025, 14:46Unfortunately Questline decided to replicate the "5000 arrows before the enemy dies" experience precisely.
PS : I'm playing in the lowest graphical setting possible an on normal difficulty
This is an Oblivion-spell-damage-doesn't scale-with-level problem, not an archer or melee problem.False. At level 20, a Dremora Valkynaz would have 180 hp (50 + (5 + 1.8) x (20 - 1)). Lightning bolt deals 35 damage. Meaning 6 lightning bolts for one kill. Meanwhile, Morrowind Lightning Bolt deals 40β100 (10β50 damage for 2 seconds) or 70 average damage, and a Dremora has 135 hp. It doesn't matter if you are level 1 or 50. So, a level 20 Breton Battlemage can kill a Dremora with two casts. On Oblivion, he needs 6. Making fighting dremora in Oblivion 3x more bloated even without counting the ridiculous levels hp bloat. At high levels, according to my math, many enemies could soak up like 15+ lightning bolts.
As Josh Sawyer put it over a decade ago, a character in an RPG should start off competent and improve from there. I no longer have any interest in playing games where "it takes 10 hours to get good." I put up with it in ELEX because it's an open world game where you're supposed to stick to the settlements and run away from everything in the world until you've built up enough strength and receiver higher-tier equipment. The opening of this one is a big dungeon. With the enemy I faced, a tutorial window popped up explaining the melee mechanics. You're intended to fight him.Such bad design, a plague infected lv 1 nobody with the worst bow in the game and worst arrow has problems dealing with armor. What Tainted Grail needs is a system where at lv 1 he one shots everything. After leveling up, enemies get much more hp than he gets damage and everything soaks 666 arrows /s




