If you mean investigating near the like you posted here:Stack of Turtles wrote: ↑ April 17th, 2025, 04:15What is the skill I'm supposed to roll on? And uhhh, how?
You can roll for "tracking" (or scouting) a skill you don't have at a penalty -2 and try to reach 11+ to find good clues for finding out what you're looking for, with results under that threshold likely being frustrated attempts with few clues.Stack of Turtles wrote: ↑ April 12th, 2025, 14:59Alfwine makes a point to get up early the next morning and investigate the general direction of the tunnel aboveground, to find out what nearby structures it might lead toward.
If you want to interact with anyone else in town, roll 2d6 + CHA bonus/penalty for their impression of you according to the Player reaction table:
NPC Reaction Table
Adjusted Die Roll Result
2 or less - Hostile
3–5 - Unfriendly
6–8 - Neutral, uncertain, indifferent, uninterested
9–11 - Cordial and Helpful
12 or more - Friendly and Very Helpful

