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Do you like bullet hell games?

No RPG elements? It probably goes here!
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Do you like bullet hell games?

Please note that results are sorted by decreasing number of votes received.

No
13
65%
Yes
7
35%
 
Total votes: 20

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NotAI
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Do you like bullet hell games?

Post by NotAI »

1. Do you like bullet hell games? (Poll)

:evil: :bounce:

2. If yes, do bullet hell elements ever belong in any RPG? (Comment)
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maidenhaver
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Post by maidenhaver »

no
asf
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Post by asf »

no
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Tadeusz
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Post by Tadeusz »

NotAI wrote: April 17th, 2025, 13:36
If yes, do bullet hell elements ever belong in any RPG?
I don't see any applications of it in RPGs. How do you see it?
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Val the Moofia Boss
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Post by Val the Moofia Boss »

Tadeusz wrote: April 17th, 2025, 16:07
NotAI wrote: April 17th, 2025, 13:36
If yes, do bullet hell elements ever belong in any RPG?
I don't see any applications of it in RPGs.
It's there to spruce up the gameplay a bit. Nier Automata has a few bullet hell sections, but that's more of an action game than an RPG. Final Fantasy XIV had a boss (Byakko) with a bullet hell phase.

@2:40
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Tadeusz
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Post by Tadeusz »

Val the Moofia Boss wrote: April 17th, 2025, 16:44
Final Fantasy XIV had a boss (Byakko) with a bullet hell phase.
Interesting! I always thought of bullet hells as 2D games but this way it may work too. Now I want 3D bullet hell game with flying like in one of those cool Touhou animations.
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Post by Vergil »

Very transgender genre
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Valter
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Post by Valter »

Val the Moofia Boss wrote: April 17th, 2025, 16:44
Tadeusz wrote: April 17th, 2025, 16:07
NotAI wrote: April 17th, 2025, 13:36
If yes, do bullet hell elements ever belong in any RPG?
I don't see any applications of it in RPGs.
It's there to spruce up the gameplay a bit. Nier Automata has a few bullet hell sections, but that's more of an action game than an RPG. Final Fantasy XIV had a boss (Byakko) with a bullet hell phase.

@2:40
I do appreciate bullet hell more when it's just part of an enemy's weapon repertoire, and not an entire game dedicated the concept. Nier Automata did this well, and so did Furi.

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Valter
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Post by Valter »

Tadeusz wrote: April 17th, 2025, 16:59
Val the Moofia Boss wrote: April 17th, 2025, 16:44
Final Fantasy XIV had a boss (Byakko) with a bullet hell phase.
Interesting! I always thought of bullet hells as 2D games but this way it may work too. Now I want 3D bullet hell game with flying like in one of those cool Touhou animations.
Hmm I feel like there's already some games that are quasi 3D bullet hell. May it be the mecha games? :scratch-pipe:
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Post by rusty_shackleford »

nier automata has bullet hell sections
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Post by J1M »

It is only worthy of being a palate cleanser. It is more fun when it is bombastic than demanding pixel perfect input.
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Post by Norfleet »

I don't view this as a terribly interesting game in and of itself, especially with modern graphics that adds so much obnoxious visual noise that you can't even tell what the game is anymore.
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Post by Tangerine »

I like scrolling shooters. Bullet hells are tedious memorization.
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Post by NotAI »

Comment. I also started thinking on this because of Nier: Automata.

It made me think: what if somebody put bullet hell mechanics in more things, like in something Daggerfall-ish?

That's a good way to make some monsters or casters much more powerful. Rather than just making items do less dmg against something higher level.
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Post by Tadeusz »

NotAI wrote: April 17th, 2025, 23:01
It made me think: what if somebody put bullet hell mechanics in more things, like in something Daggerfall-ish?
I don't see it in Daggerfall but I can imagine it in Diablo-likes.
Also, I have an idea about bullet hell mechanics - what if they are used by players in PVP in action-oriented MMOs? Range classes can have something like spell cards that they could set up themselves in some sort of editor and then activate them when they acquired enough battle points. It may add some variety to PVP.
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Post by Element »

Hell no