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Dragon Age Series

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Post by rusty_shackleford »

Guys I just watched the disney star wars movie and it sucks, I'm not sure why people like star wars?
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Post by psychic_dream »

rusty_shackleford wrote: April 14th, 2025, 22:38
Guys I just watched the disney star wars movie and it sucks, I'm not sure why people like star wars?
The general assumption I find here is that only Origins was good. DA II is debatable, and Inquisition... uh, Idk dude. It wasn’t overly bad, but nothing spectacular either. Also, I forgot to mention the lighting felt kind of off—maybe because they used the Battlefield FPS engine for a semi-open world RPG? Not sure about the exact technical details. I still can’t believe people were actually comparing it to The Witcher 3 for the best recent RPG crown at the time
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Post by Tangerine »

psychic_dream wrote: April 14th, 2025, 22:14
I played Inquisition back in 2019, and I never understood why it’s held in such high regard here.
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Post by Vergil »

psychic_dream wrote: April 14th, 2025, 22:14
May I ask why this series holds such importance to many on this forum? I played Inquisition back in 2019, and I never understood why it’s held in such high regard here. The combat felt boringly spammy and leaned too much into the “press A to awesome” territory. The writing and the game’s politics didn’t interest me much either. The world hubs felt too confined and close to each other to feel like a true open world, and they were terribly barren and empty.

I didn’t notice the ultra-woke elements others have pointed out, but I did find it strange that my male Inquisitor’s only straight romance options were either a butch tank or an Indian-looking secretary. I got near the end of the Trespasser DLC but gave up because I couldn’t stomach how hard it was—even on normal difficulty, and I started it right after finishing the main story and side quests.

I never played Dragon Age 2 or Origins, but I’ve read that Dragon Age 2 was rushed and mediocre. So, I don’t see how Veilguard would have been any different after the mess that was Inquisition. It got delayed multiple times, and much of the original pre-reveal content was scrapped and redone. Why were people even concerned about this irredeemable garbage of a “game,” knowing the direction the series had been heading since Dragon Age 2? It’s not like BioWare hadn’t already been ******** the bed after the Mass Effect 3 ending disaster.
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Post by Vergil »

Anders really sucks. I stuck a knife in his back after his ******** ISIS autism.
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Last edited by Vergil on April 15th, 2025, 02:31, edited 1 time in total.
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Post by Vergil »

Wow. That is DISGUSTING. Woke, Homo, ******, DEI crap. It makes me sick. Inhuman. VILE! NO!
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Post by Vergil »

A little gay and lame to ultimately imply that Meredith was driven insane by the red lyrium idol instead of it being entirely her own faulty beliefs that led her down the path she took. I kind of appreciate that the plot point came back but it feels really random to suddenly have her pull out a magical mind altering sword at the literal last minute.
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Post by Vergil »

The game really does suddenly put the pedal to the metal and rush through the ending. It's a little disappointing that Hawke, companions and your love interest don't get any sort of epilogue. Instead we get one with Cassandra and Leliana who have been completely irrelevant the whole game for the sake of sequel bait that was utterly unused in Inquisition anyway.

Knowing how Inquisition ends up also makes it pretty meh since the big Templar-Mage war gets completely side tracked and the game opens with there already having been a detente and peace talks. It really does feel like a sequel hook for another game with Hawke as the protagonist or something. Very strange.

Even if not it would have been nice to get at least some sort of scene to reflect some of your character choices. No last dialog with your love interest. No dialog with your sibling who ultimately sides with you at the end. No final reflection on events with your various companions to see how they feel about the way events unfolded. Just feels a little weak and like the game just sort of peters out which to be fair is probably due to the ****** up development but it doesn't make it feel any less limp.
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Post by TheEmptyRoad »

There never should have been a Circle of Magi in Kirkwall in the first place. Codex entries-and even some dialogue if I recall correctly-imply that Kirkwall was the site where the Magisters sundered the Veil and walked into the Black City. Kirkwall was like Blood Magic Central back in the day, the veil is still very thin. Hence, lots of Blood Magic and Demon ****.
Last edited by TheEmptyRoad on April 16th, 2025, 05:48, edited 2 times in total.
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Post by Vergil »

DEI lib woke democrat Biden
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Post by Tweed »

I'm sure I mentioned this before, but DA2 is very special to me. It's special because it was then that I realized that I didn't need to finish games, even if I'd spent money on them, that a game could be so ******* bad that the punishment of playing it, even after the costs were sunk, was foolishness. It was a real turning point in my life.
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Post by Valter »

Vergil wrote: April 16th, 2025, 05:30
The game really does suddenly put the pedal to the metal and rush through the ending. It's a little disappointing that Hawke, companions and your love interest don't get any sort of epilogue. Instead we get one with Cassandra and Leliana who have been completely irrelevant the whole game for the sake of sequel bait that was utterly unused in Inquisition anyway.

Knowing how Inquisition ends up also makes it pretty meh since the big Templar-Mage war gets completely side tracked and the game opens with there already having been a detente and peace talks. It really does feel like a sequel hook for another game with Hawke as the protagonist or something. Very strange.

Even if not it would have been nice to get at least some sort of scene to reflect some of your character choices. No last dialog with your love interest. No dialog with your sibling who ultimately sides with you at the end. No final reflection on events with your various companions to see how they feel about the way events unfolded. Just feels a little weak and like the game just sort of peters out which to be fair is probably due to the ****** up development but it doesn't make it feel any less limp.
Yeah Hawke was such a central figure to the mage-templar war's origin that I was certain the next DA was going to be about him putting an end to the war, so I was okay with the abrupt and ambiguous nature of the ending (he left where? To do what?) 'cause I was sure his story wasn't over :groan: Not to mention he was the highest ranking official left in Kirkwall by the end of DA2, allowing him the influence that comes with having a large, high-traffic port city under his belt. There was just so much in favour of future events developing that way.
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Post by Valter »

TheEmptyRoad wrote: April 16th, 2025, 05:47
There never should have been a Circle of Magi in Kirkwall in the first place. Codex entries-and even some dialogue if I recall correctly-imply that Kirkwall was the site where the Magisters sundered the Veil and walked into the Black City. Kirkwall was like Blood Magic Central back in the day, the veil is still very thin. Hence, lots of Blood Magic and Demon ****.
Blood magic was everywhere, it's really nonsensical that there was ever a public opinion schism on whether it's safe for mages to roam around unsupervised. :lol: It was a decent enough moral quandary back when I was younger and less pragmatic, but now it's just... yeah, how about we don't have ticking time bombs walking around the market square? :pipe-thinking:
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Post by Valter »

TheEmptyRoad wrote: April 16th, 2025, 05:47
Codex entries-and even some dialogue if I recall correctly-imply that Kirkwall was the site where the Magisters sundered the Veil and walked into the Black City.
Interesting :scratch-pipe: Was this something Legacy expanded on? I don't remember much about that piece of info nor about that DLC.
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Post by logincrash »

Kirkwall was a port city and a huge slave market for the old Tevinter Empire. The abundance of slaves from all over the continent allowed the Tevinter blood mages to conduct a crazy number of blood rituals sacrificing hundreds of slaves at a time. That made the Veil there extremely thin. This explains all the mages going ******* nuts all the time.
Pretty much every mage that you help in-game turns to blood magic at some point.
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Post by Roguey »

Valter wrote: April 16th, 2025, 08:51
Vergil wrote: April 16th, 2025, 05:30
The game really does suddenly put the pedal to the metal and rush through the ending. It's a little disappointing that Hawke, companions and your love interest don't get any sort of epilogue. Instead we get one with Cassandra and Leliana who have been completely irrelevant the whole game for the sake of sequel bait that was utterly unused in Inquisition anyway.

Knowing how Inquisition ends up also makes it pretty meh since the big Templar-Mage war gets completely side tracked and the game opens with there already having been a detente and peace talks. It really does feel like a sequel hook for another game with Hawke as the protagonist or something. Very strange.

Even if not it would have been nice to get at least some sort of scene to reflect some of your character choices. No last dialog with your love interest. No dialog with your sibling who ultimately sides with you at the end. No final reflection on events with your various companions to see how they feel about the way events unfolded. Just feels a little weak and like the game just sort of peters out which to be fair is probably due to the ****** up development but it doesn't make it feel any less limp.
Yeah Hawke was such a central figure to the mage-templar war's origin that I was certain the next DA was going to be about him putting an end to the war, so I was okay with the abrupt and ambiguous nature of the ending (he left where? To do what?) 'cause I was sure his story wasn't over :groan: Not to mention he was the highest ranking official left in Kirkwall by the end of DA2, allowing him the influence that comes with having a large, high-traffic port city under his belt. There was just so much in favour of future events developing that way.
All of this would have been addressed in The Exalted March expansion pack but Bioware crunched the numbers and realized it wouldn't have brought in any money, so they went full speed ahead on Inquisition instead.
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Post by Vergil »

Valter wrote: April 16th, 2025, 09:05
TheEmptyRoad wrote: April 16th, 2025, 05:47
There never should have been a Circle of Magi in Kirkwall in the first place. Codex entries-and even some dialogue if I recall correctly-imply that Kirkwall was the site where the Magisters sundered the Veil and walked into the Black City. Kirkwall was like Blood Magic Central back in the day, the veil is still very thin. Hence, lots of Blood Magic and Demon ****.
Blood magic was everywhere, it's really nonsensical that there was ever a public opinion schism on whether it's safe for mages to roam around unsupervised. :lol: It was a decent enough moral quandary back when I was younger and less pragmatic, but now it's just... yeah, how about we don't have ticking time bombs walking around the market square? :pipe-thinking:
I think the intended message is that there should be a moderate middle point between total unregulated mage autism (which turns into Tevinter Byzantium but even more **** and ball torture) and Templars being allowed to unilaterally lobotomize or institute total mage death at any time.
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Post by rusty_shackleford »

TMD is the correct choice tho
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Post by Vergil »

rusty_shackleford wrote: April 16th, 2025, 14:01
TMD is the correct choice tho
Shut up muggle
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Post by Valter »

rusty_shackleford wrote: April 16th, 2025, 14:01
TMD is the correct choice tho
A superior course of action for most people yeah, but the real final solution was
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Last edited by Valter on April 16th, 2025, 17:12, edited 1 time in total.
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Post by fkirenicus »

It's sad that what started as a real cool dark fantasy concept ended up in such a disaster story-wise. Politically and morally corrupted by "liberal" totalitarians. Thanks, "Trick" Weekes. :mad:
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Post by Vergil »

>DAI lets you play an elf again
>you have to be Dalish
>your only two elf companions are an uncle tom mutt dog faced **** and elf anti-christ who both talk **** about elves
>your only replies are weak arguments designed to make them look right
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Post by Vergil »

You can technically play DA2 after the ending but you can only walk around Hawke's house. Bizarre decision.
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Post by logincrash »

Vergil wrote: April 17th, 2025, 05:58
You can technically play DA2 after the ending but you can only walk around Hawke's house. Bizarre decision.
That's because the DLCs were released after the base game and that was the way you could play them on your completed game save.
You'd read a letter from a new quest giver NPC and then go to your front door to load straight into the opening cutscene for any given DLC.
Last edited by logincrash on April 17th, 2025, 06:31, edited 1 time in total.
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Post by Vergil »

logincrash wrote: April 17th, 2025, 06:30
Vergil wrote: April 17th, 2025, 05:58
You can technically play DA2 after the ending but you can only walk around Hawke's house. Bizarre decision.
That's because the DLCs were released after the base game and that was the way you could play them on your completed game save.
You'd read a letter from a new quest giver NPC and then go to your front door to load straight into the opening cutscene for any given DLC.
Still weird you can't at last walk around and hear any party banter you may have missed or something.
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Post by Vergil »

I can't take the Fade seriously in the Origins opening quest for mages because it keeps playing the ******* Kitchen Nightmare's audio sting
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Post by Vergil »

The Dalish stare. When a shemlen says something so round eared you gotta hit em with the Dalish stare.
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Post by rusty_shackleford »

Vergil wrote: April 18th, 2025, 03:14
The Dalish stare. When a shemlen says something so round eared you gotta hit em with the Dalish stare.
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nice slave brands
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Post by Vergil »

rusty_shackleford wrote: April 18th, 2025, 04:40
Vergil wrote: April 18th, 2025, 03:14
The Dalish stare. When a shemlen says something so round eared you gotta hit em with the Dalish stare.
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Post by DrSneed »

Wasn't Hawke originally supposed to be the cisquisitor?