The gameplay is holding down one (1) button and watching the game play itself for you.
Various role-playing RPG game stuff not deserving its own thread
Question is are you going to gargle the truth or swallow?
Lead writer is also a womanVergil wrote: ↑ April 6th, 2025, 16:30The gameplay is holding down one (1) button and watching the game play itself for you.
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]
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Ssshhh the writing and setting are good....1998 wrote: ↑ April 6th, 2025, 16:38Lead writer is also a womanVergil wrote: ↑ April 6th, 2025, 16:30The gameplay is holding down one (1) button and watching the game play itself for you.

Question is are you going to gargle the truth or swallow?
They ****** up development in various ways and ended up not doing half of what they planned to have in the game. The feeling of it being unfinished is quite noticeable as you get halfway into the game. They tried to supplement this with DLC, and had planned to do even more DLC as well as give modding tools but they eventually decided to cut their losses and leave it in a book.psychic_dream wrote: ↑ April 6th, 2025, 16:23What went wrong with Final Fantasy XV? I haven’t had the chance to play it yet. From what I’ve seen, it has the same problem as Final Fantasy VII Remake—noticeable aliasing around fine details, to the point where it’s jarring to look at.
The combat is underbaked and has a weird mixture of un-telegraphed enemy moves, with a button that lets you dodge everything as long as you hold it. FF7R has way better combat.
That being said, the idea of having four guys on a roadtrip to a wedding is a refreshing scenario, and the combat gameplay improves when you get further into the skilltrees to unlock certain things or play the DLC (they added the ability to play as the side characters for instance). Could have been the best Final Fantasy if they were more careful with development, and threw more money at that instead of hiring expensive actors for a barely relevant marketing movie that barely anyone enjoyed.
It was originally not supposed to be a mainline title, but Nomura's dream spinoff game called Versus XIII. Unfortunately, Square at that time was poorly run, so whenever Nomura tried to get production running he and his devs got pulled off and reassigned to other projects, with devs being pulled off to work on FF13 and FF14 and Nomura being pulled to work on KH and FF7 spinoffs. In 2013, Square's flagship franchise had been damaged due to the prolific loss of several creators (Sakaguchi, Uematsu, Matsuno, etc), the mixed reception to FF13 (some of it undeserved, Western games "journalists" snubbed JRPGs at the time and you had the rise of bitter millennial youtubers like Spoony who flanderized the game), and the troubled launch of FF14 1.0. Under Sakaguchi, Square was releasing a brand new mainline Final Fantasy game every year, which kept the franchise's momentum going, keeping FF in the news and retaining public interest. But then Sakaguchi was ousted in a corporate coup (no, the movie was not going to sink square. It just looked bad on paper that financial quarter, but then FF10 came out the next quarter and made up for all that, but the accountats used that as an excuse to take over). But under Yoichi Wada, Square was going many years between releases, and FF was falling out of the public eye. You had an entire generation growing up that had never intimately known Final Fantasy. Square's investors wanted a turnaround fast, and Versus XIII already had a lot of preproduction work done. So Square ripped Versus XIII out of Nomura's hands, rebranded it as FF15, and assigned Hajime Tabata to make a game out of it in two years. It was going to ship out the door whether it was finished or not. So the base FF15 game feels really unfinished after meeting Noctis' fiance at Altissia. You spend several hours on a road trip to to your wedding, and the empire and the world of ruin is skimmed over in a couple chapters. Tabata tried retroactively fixing and improving the game with patches after the game released, but eventually Square disbanded his team and Tabata left Square after having been made the fall guy for FF15. Tabata's FF15 was also a completely different vision and flavor from what Nomura envisioned, which took place in a city that was always night, Noctis' family were mafia kings who worshipped a death god, and Noctis was being setup as villain protagonist with his fiance Stella (who became Luna in Tabata's FF15) being a hero antagonist out to stop him. So the game was going to have a more tragic vibe (as in the classical definition of a hero having a moral downfall) as opposed to the heroic tone of the FF15 we got.psychic_dream wrote: ↑ April 6th, 2025, 16:23What went wrong with Final Fantasy XV? I haven’t had the chance to play it yet. From what I’ve seen, it has the same problem as Final Fantasy VII Remake—noticeable aliasing around fine details, to the point where it’s jarring to look at.
The other issues with FF15 was that it was the first photorealistic, mundane mainline Final Fantasy games with no artstyle. Even FF13's characters were slightly stylized and the environments and FX very much so, whereas FF15 lacks an aesthetic identity. They drive through boring Barstow California as opposed to attractive fantasy environments. Everyone wears boring modern clothing. It was an action game where you controlled one character, as opposed to a command based game where you commanded a party with the characters posing dramatically in front of a boss and got cool cutscene attacks and camera angles showing off everyone's abilities. At launch, it was not clear what was up with the bad guy, so you had to wait for a DLC to retroactively find out what his deal was. Etc.
Underrated aspect of the game. It is so incredibly rare to get a married (or engaged) protagonist where the relationship has matriculated during the story, rather than people maybe getting together in an epilogue. The game was also good at getting you to care about your party members.ArcaneLurker wrote: ↑ April 6th, 2025, 16:41That being said, the idea of having four guys on a roadtrip to a wedding is a refreshing scenario
Looks like they had a few games so I assume they were somewhat of a success.
I couldn't get past the guy's voice. Looks somehow worse than the last one.
I binge-played all of them and really liked the idea behind it—which, put simply, was about recreating the early 00s MMO and internet forum experience in an offline console game.The twist is that people experienced real-life psychological damage from interacting with the virtual world.Jordy wrote: ↑ April 9th, 2025, 22:13Does anyone remember the .hack games? I have a very vague recollection of playing the first, finding the concept different but don't actually remember if I liked it or not. I didn't get that far into it so I'm going to assume that it didn't click with me.
Looks like they had a few games so I assume they were somewhat of a success.
That said, I would've appreciated it more if the devs hadn’t turned the project into a full-blown franchise with multiple games, anime tie-ins, and all that. I don’t remember which part made me start losing interest, but I know it was pretty early on. There's also no point in watching the anime since it focuses on post-game characters from the fourth one, which are irrelevant to the main story.
It definitely could’ve used a PC port, given how tedious it is to cycle through menus just to heal or issue commands to party members you can’t even directly control. I believe the sequel series got one, but I can’t say how it plays since I haven’t tried it.
All in all, .hack is a neat concept if you want to see what the 2000s MMO scene was like. It’s a shame Bamco hasn’t given much thought to reviving the series, either with a remaster of the original quadrilogy or a small new game based in the same universe to start fresh.
More grindy than a grindstone in the gameplay front. I only play Tales of Xillia with it being ok and not nothing exceptional about it ,just standard JRPG mellow drama.psychic_dream wrote: ↑ April 9th, 2025, 23:37Speaking of Bamco, has anyone here tried the recent Tales of Graces F remaster yet? What are your thoughts on the Tales series in general?
Couldn't watch it. Showcasing first person games using a gamepad is absolutely haram.
This. Since when has penis or vagina customization been an important part of character creation? And why the **** should I care about romanticizing my companions? I don't have time caring about feelings when I'm trying to strangle a troglodyte.
While your entire post was very informative and well written, I want to chime in in regards to FFXIII, if you allow me to burden you with my opinion on why it was received poorly.Val the Moofia Boss wrote: ↑ April 6th, 2025, 16:59
[...] the mixed reception to FF13 (some of it undeserved, Western games "journalists" snubbed JRPGs at the time and you had the rise of bitter millennial youtubers like Spoony who flanderized the game)
Spoilers for the story of FF XIII, for those who care.
To which I will say:Val the Moofia Boss wrote: ↑ April 10th, 2025, 23:02Spoilered reply for length in case people don't want to read a very indepth discussion on Final Fantasy XIII.
I thank you for taking the time with such a thorough reply. And while at the end of the day I disagree with your opinion, I appreciate that you are very passionate and earnestly honest about your love for JRPGs.
Tower of Time is celebrating it's 7 year release anniversary tomorrow. The released a free DLC (just concept art, etc.) but he's also asking people to play on April 12th, 2025, at 7:00 PM CET (that's 10:00 AM PDT, 1:00 PM EDT, 6:00 PM BST, 8:00 PM EEST, and 2:00 AM JST on April 13) to try to beat the game's peak concurrent player total (only 686, so it might not be too difficult to do.
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Acrux wrote: ↑ April 11th, 2025, 19:44Tower of Time is celebrating it's 7 year release anniversary tomorrow. The released a free DLC (just concept art, etc.) but he's also asking people to play on April 12th, 2025, at 7:00 PM CET (that's 10:00 AM PDT, 1:00 PM EDT, 6:00 PM BST, 8:00 PM EEST, and 2:00 AM JST on April 13) to try to beat the game's peak concurrent player total (only 686, so it might not be too difficult to do.
Really underrated game imo. @Kalarion played it recently and enjoyed it, I think.
It shows how good RTwP could conceptually be compared to what we've actually gotten in e.g., IE games/NWN/Pillows.
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Acrux wrote: ↑ April 11th, 2025, 19:44Tower of Time is celebrating it's 7 year release anniversary tomorrow. The released a free DLC (just concept art, etc.) but he's also asking people to play on April 12th, 2025, at 7:00 PM CET (that's 10:00 AM PDT, 1:00 PM EDT, 6:00 PM BST, 8:00 PM EEST, and 2:00 AM JST on April 13) to try to beat the game's peak concurrent player total (only 686, so it might not be too difficult to do.
Thanks for mentioning it. I bought it and I'll take a look at it. I really like RTwP.
I've actually been enjoying this one.
The gameplay is a bit sparse in spots, and it's usually better to always do stealth kills. And all the Russian reds are abject idiots but that may actually be realism instead of bad AI.
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WOW... just, WOW. Thank you so much for the thorough breakdown. I must say, I am glad I didn't played anything after Sky and now I am not so sure if I want to get the Sky remake. I thought the biggest strength of the Trails series was supposed to be the writing, the ever developing worldbuilding and the ever advancing continuity, but if they are still meandering after 1000 hours across 12 titles, that's just unacceptable. I get what you mean about still liking the games because I played a little bit of Cold Steel 1 and I liked the combat. But wow, I mean... what a way to betray the trust the fanbase has put on the series and erode the goodwill of 2 decades worth of titles and waiting for the story to unfold. Unbelievable.
EDIT: And apparently they are saying the series is gearing for the end? That has to be wrong, correct? How can they meander so much for all this time and go to the lengths you described and then just rush to the end in the next arc. Surely, there has to be a mistake here, @Val the Moofia Boss -
Beamdog is releasing some ****** portrait pack for BH, made by the winner of that nonsense community contest.


Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]
My Steam
38123774
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rusty_shackleford
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