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Post by Rand »

Rand wrote: ↑ March 10th, 2025, 19:31
Feel free to dig through all of Gygax's ramblings from 1975 to 1985.
I expect it was one of his columns in Dragon Magazine of the era, but I don't have an index for them.

This is from 2nd edition, after all of Gygax's revisions since '77
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rusty_shackleford wrote: ↑ March 11th, 2025, 14:25
I've never heard that once before
You've heard it now.
And it says it outright, if in a roundabout way.
Last edited by Rand on March 11th, 2025, 15:03, edited 1 time in total.
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Post by Classix »

This one has more 'caster/Priest idea' features I like. Thank you sir.
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Post by Rand »

I dislike "Wisdom" as a stat for a variety of reasons.
Here's what I've come up with instead, along with what I feel are better names for stats:

Physical:

β€’ Power: Applied physical force.
β€’ Finesse: Speed and precision.
β€’ Vitality: Endurance and physical toughness.

Mental:

β€’ Intellect: Logic and knowledge.
β€’ Awareness: Perception and intuition (noticing illusions).
β€’ Presence: Social influence and charm (resisting fear or domination).

(Yes, this is basically the S.P.E.C.I.A.L. system, with different names, and without "Luck".
It was a good system made by talented guys.)

So what stat is for clerics? Generally presence, as the gods prefer people that can spread their faith and represent it well.
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Post by rusty_shackleford »

Rand wrote: ↑ March 17th, 2025, 09:04
I dislike "Wisdom" as a stat for a variety of reasons.
Here's what I've come up with instead, along with what I feel are better names for stats:

Physical:

β€’ Power: Applied physical force.
β€’ Finesse: Speed and precision.
β€’ Vitality: Endurance and physical toughness.

Mental:

β€’ Intellect: Logic and knowledge.
β€’ Awareness: Perception and intuition (noticing illusions).
β€’ Presence: Social influence and charm (resisting fear or domination).

(Yes, this is basically the S.P.E.C.I.A.L. system, with different names, and without "Luck".
It was a good system made by talented guys.)

So what stat is for clerics? Generally presence, as the gods prefer people that can spread their faith and represent it well.
Mmmm, no, not very wise.
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Post by Acrux »

I can't find the original source, but apparently Mike Mearls shared some data about how poorly D&D 5E is selling.You can see that the Tasha's Cauldron when initially released was ranked pretty high (#5 overall). The 2024 books are all starting off way down the list on initial release.

This combined with Hasbro not even mentioning D&D in their last quarterly earnings makes me think things are pretty bad for them right now.

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Post by Rand »

Also posting here because **** Andy Collins and the ***** brigade at WOTC.

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Last edited by Rand on March 19th, 2025, 21:58, edited 2 times in total.
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Post by Vergil »

How come Starfinder isn't more popular? I can't recall even seeing a single video game based off of it even.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Oyster Sauce »

Vergil wrote: ↑ March 23rd, 2025, 21:38
How come Starfinder isn't more popular? I can't recall even seeing a single video game based off of it even.
Starfield came out like a year ago
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Post by Vergil »

Oyster Sauce wrote: ↑ March 23rd, 2025, 21:41
Vergil wrote: ↑ March 23rd, 2025, 21:38
How come Starfinder isn't more popular? I can't recall even seeing a single video game based off of it even.
Starfield came out like a year ago
Starfield may not have humans but it doesn't have elves either.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by rusty_shackleford »

Vergil wrote: ↑ March 23rd, 2025, 21:38
How come Starfinder isn't more popular? I can't recall even seeing a single video game based off of it even.
Science-fantasy mashup has never had much fanfare, not in the way Starfinder does it anyways. Starfinder is less like Traveller(or even WH40k) and more like Spelljammer… actually I'd compare it to Dragonstar but I don't think many know of it.
Last edited by rusty_shackleford on March 23rd, 2025, 21:48, edited 1 time in total.
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Post by Vergil »

rusty_shackleford wrote: ↑ March 23rd, 2025, 21:48
Science-fantasy mashup has never had much fanfare.
Unfortunate. I think it could be cool...
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by UltraFan123 »

Starfinder is basically sci-fi that has relatively few fantasy elements sprinkled here and there. I would compare it more with Star Wars or Dune since even Spelljammer has more proper fantasy elements in comparison.
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Post by rusty_shackleford »

Anyone used Chronica or something similar?
https://chronica.ventures/
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Post by rusty_shackleford »

What's the reason tabletop RPGs never adapted to action point systems like computer RPGs did? :scratch:
Doesn't really add much bookkeeping honestly
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Post by Cipher »

rusty_shackleford wrote: ↑ March 24th, 2025, 06:14
What's the reason tabletop RPGs never adapted to action point systems like computer RPGs did? :scratch:
Doesn't really add much bookkeeping honestly
I would wager that the opposite is also true. What's the real difference of having an action and a quick action. Or standard, move and swift. Or 3 action points?

Some games even eschew of move equivalent actions altogether, and as long as it is your turn, movement is considered part of any action you take. Action Points really shine when you get really granular, which works better when the computer does the math, like with original X-COM/Xenonauts types.

If moving costs the same as attacking twice then that makes static slug fests more appealing, as attacking twice is more visceral and esoterically 'fun' than moving and attacking. If moving is assumed to be part of your action or you have a specific % of 'Time Units' dedicated to it, then it doesn't create analysis paralysis or trade offs which was one of the best things 4e did right, making it so there were a lot of movement options, both voluntary and forced movement, which also incentivized the DM to make obstacles and other such hazards instead of "flat combat map".

AD&D 2e is one of those games where you get 1 action, and movement is understood to be part of your action, which makes it more easy to understand and also more flexible when Players want to be creative. I do see ways where a system could leverage good action economy through action points, but again in my opinion in order for that to be worth it, you have to get really granular and at that point it does involve more bookkeeping than most would find desirable in pen and paper as opposed to letting the computer do the heavy lifting.
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Post by rusty_shackleford »

Reversible spells were cool.
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Post by UltraFan123 »

****, I just found out that Trench Crusade - a game with huge potential - just decided to flush itself into the toilet because the creators are libtards who couldn't keep their opinions separate from business and went full mask off.

At least TC showed us that we are capable of funding and creating our own war games if the core idea is good enough, tho the negative is that seeing how a rising game with such a huge traction and momentum just committed suicide in such an embarrassing way, people will now be more suspicious and cautious about what future games they may want to help fund.

Is a real shame.
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Post by Unhelpful Contrarian »

UltraFan123 wrote: ↑ March 31st, 2025, 21:08
****, I just found out that Trench Crusade - a game with huge potential - just decided to flush itself into the toilet because the creators are libtards who couldn't keep their opinions separate from business and went full mask off.

At least TC showed us that we are capable of funding and creating our own war games if the core idea is good enough, tho the negative is that seeing how a rising game with such a huge traction and momentum just committed suicide in such an embarrassing way, people will now be more suspicious and cautious about what future games they may want to help fund.

Is a real shame.
What happened this time? I know there we’re banning everyone left from Mao in discord a while back.
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Unhelpful Contrarian wrote: ↑ March 31st, 2025, 21:11
UltraFan123 wrote: ↑ March 31st, 2025, 21:08
****, I just found out that Trench Crusade - a game with huge potential - just decided to flush itself into the toilet because the creators are libtards who couldn't keep their opinions separate from business and went full mask off.

At least TC showed us that we are capable of funding and creating our own war games if the core idea is good enough, tho the negative is that seeing how a rising game with such a huge traction and momentum just committed suicide in such an embarrassing way, people will now be more suspicious and cautious about what future games they may want to help fund.

Is a real shame.
What happened this time? I know there we’re banning everyone left from Mao in discord a while back.
I learned that the creators pussied out and publicly announced that they are leaving X/Twitter and moved to the PedoSky eco-chamber, which was already a move that apparently shaved like 80% of their previously loyal playerbase.

What makes this even funnier is that the 20% playerbase they did retain are the braindead leftards who are babbling **** like "why is Trench Crusade so Eurocentric!?" and "where is the atheist faction in this game about heaven and hell!?" all over X/Twitter.

In fact I learned about it because they recently revealed the game world map which was blasted by wokies for leaving in-game Europe "intact" while the middle east and North Africa - which were closest to Jerusalem - were ravaged by demonic hordes. :lol:

I could make and entire thread making fun of such baseless criticisms, but I think we all get the idea. And we also know that sooner rather than later the creators of Trench Crusade will go and make their "public struggle session apology" to remake their "problematic" game that will now begin its decline into obscurity.
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Post by Cloharp7 »

UltraFan123 wrote: ↑ March 31st, 2025, 21:35
Unhelpful Contrarian wrote: ↑ March 31st, 2025, 21:11
UltraFan123 wrote: ↑ March 31st, 2025, 21:08
****, I just found out that Trench Crusade - a game with huge potential - just decided to flush itself into the toilet because the creators are libtards who couldn't keep their opinions separate from business and went full mask off.

At least TC showed us that we are capable of funding and creating our own war games if the core idea is good enough, tho the negative is that seeing how a rising game with such a huge traction and momentum just committed suicide in such an embarrassing way, people will now be more suspicious and cautious about what future games they may want to help fund.

Is a real shame.
What happened this time? I know there we’re banning everyone left from Mao in discord a while back.
I learned that the creators pussied out and publicly announced that they are leaving X/Twitter and moved to the PedoSky eco-chamber, which was already a move that apparently shaved like 80% of their previously loyal playerbase.

What makes this even funnier is that the 20% playerbase they did retain are the braindead leftards who are babbling **** like "why is Trench Crusade so Eurocentric!?" and "where is the atheist faction in this game about heaven and hell!?" all over X/Twitter.

In fact I learned about it because they recently revealed the game world map which was blasted by wokies for leaving in-game Europe "intact" while the middle east and North Africa - which were closest to Jerusalem - were ravaged by demonic hordes. :lol:

I could make and entire thread making fun of such baseless criticisms, but I think we all get the idea. And we also know that sooner rather than later the creators of Trench Crusade will go and make their "public struggle session apology" to remake their "problematic" game that will now begin its decline into obscurity.
To be fair, they should have placed the Hellgate epicenters in other places to better reflect the modern day world.

You know, the entirety of California, Manhattan NYC, Davos, Bruxelles, London, Beijing, Jerusalem, ...
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Post by Unhelpful Contrarian »

The absolute state of Pazio.

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Post by UltraFan123 »

Good riddance!

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Post by DagothGeas5 »

I recall seeing him when watchng the A Team on youtube and, at least the earlier episodes, I really liked the whole team, is he a bad apple then? I recall seeing some sort of cartoon mascot around that is linked to him in some way and people seemed to hate the character a lot, but that is all that comes to mind.

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Post by Jordy »

DagothGeas5 wrote: ↑ April 4th, 2025, 18:28
I recall seeing him when watchng the A Team on youtube
Surely you don't mean...

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Post by ArcaneLurker »

Val the Moofia Boss wrote: ↑ January 6th, 2025, 02:44
RangerBoo wrote: ↑ January 6th, 2025, 01:18
You just know that a liberal white woman in Seattle with blue hair and a nose ring wrote that.
Sadly this insane "stop treating monsters as monsters! Let's all get along!" mentality has been creeping into Japanese games too. Final Fantasy XIV turned to it over the last few years with the apologism for the savage beast tribes and demonization of humans defending against them, and then scrubbing the "beast" noun and just calling them all "tribes". Just this last week, I was playing through the new Granblue Fantasy story event which was about "awww, maneating goblins are ackshually people too and just want to get along!"

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In fairness, the subhumans of our fairy tales are actually preferable to the real subhumans that Leftists already want to sacrifice the world on an altar for.
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Post by DagothGeas5 »

Jordy wrote: ↑ April 4th, 2025, 18:30
DagothGeas5 wrote: ↑ April 4th, 2025, 18:28
I recall seeing him when watchng the A Team on youtube
Surely you don't mean...

I may be butchering the name I think as I went so search for it but couldn't find it XD I recall there was a paladin, a wizard and a dwarf fighter. The dwarf was from clan "Thunderbottom" and I still fondly recall his introduction where the player said that his character's father was so devastated in grief that he stopped drinking, which I found absolutely hilarious especially with how it was delivered XD
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Post by Jordy »

DagothGeas5 wrote: ↑ April 4th, 2025, 18:39
Jordy wrote: ↑ April 4th, 2025, 18:30
DagothGeas5 wrote: ↑ April 4th, 2025, 18:28
I recall seeing him when watchng the A Team on youtube
Surely you don't mean...

I may be butchering the name I think as I went so search for it but couldn't find it XD I recall there was a paladin, a wizard and a dwarf fighter. The dwarf was from clan "Thunderbottom" and I still fondly recall his introduction where the player said that his character's father was so devastated in grief that he stopped drinking, which I found absolutely hilarious especially with how it was delivered XD
Was it partly animated and infront of an audience?
Last edited by Jordy on April 4th, 2025, 18:41, edited 1 time in total.
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Post by Acrux »

DagothGeas5 wrote: ↑ April 4th, 2025, 18:39
Jordy wrote: ↑ April 4th, 2025, 18:30
DagothGeas5 wrote: ↑ April 4th, 2025, 18:28
I recall seeing him when watchng the A Team on youtube
Surely you don't mean...

I may be butchering the name I think as I went so search for it but couldn't find it XD I recall there was a paladin, a wizard and a dwarf fighter. The dwarf was from clan "Thunderbottom" and I still fondly recall his introduction where the player said that his character's father was so devastated in grief that he stopped drinking, which I found absolutely hilarious especially with how it was delivered XD
You're thinking of the Penny Arcade D&D podcasts. Yes, he was the DM for those for several years.

The good riddance is that he's a superlibtard who helped usher in modern D&D awfulness.
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Post by UltraFan123 »

Basically, he was someone with such tenure and high-ranking position yet he either didn't do nothing to slow down the corruption, or he helped to accelerate the corruption.

Only now that the DnD brand is undeniably crashing down and burning that he decided to leave or was kicked out. Either case, too little too late.
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Post by DagothGeas5 »

Jordy wrote: ↑ April 4th, 2025, 18:41
Was it partly animated and infront of an audience?
It wasn't, but I know they did a spin-off after the dwarf left, but things were never the same after that and I felt it fell off to me :? I know they really pushed for cartoon things for the spinoff and a grandma character there was very hated because her player metagamed a lot, but I can't say I recall it happening so I can't say. I did notice her becoming a sort of mascot out of nowhere much like the likes of Drizzt and it felt strange, at least to me.
Acrux wrote: ↑ April 4th, 2025, 19:01
You're thinking of the Penny Arcade D&D podcasts. Yes, he was the DM for those for several years.

The good riddance is that he's a superlibtard who helped usher in modern D&D awfulness.
That is horrific, had no idea. Thank you for telling me! And yes, Penny Arcade sounds very familiar so it must be that. I recall it was a live show in front of an audience, but the name rings a bell. Thank you for letting me know, however heartbreaking the news is as I really liked the guy (was always amazed at how fast he could count the dice, he would pick it up and have already the numbered thing in his head while doing the gesture as if he didn't do the calculus at all).
UltraFan123 wrote: ↑ April 4th, 2025, 19:45
Basically, he was someone with such tenure and high-ranking position yet he either didn't do nothing to slow down the corruption, or he helped to accelerate the corruption.

Only now that the DnD brand is undeniably crashing down and burning that he decided to leave or was kicked out. Either case, too little too late.
Was about to post when I saw you posted also, thank you also for the information :heart:
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