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[BG3] Immersive Aesthetics - Released

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fkirenicus
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Post by fkirenicus »

Last post Jan 18, 2025... Any news on this? :heart:
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Post by loregamer »

fkirenicus wrote: February 22nd, 2025, 20:32
Last post Jan 18, 2025... Any news on this? :heart:
Same status as before but I’d say the mod is 90-95% done. I’ll be working on a showcase video soon
loregamer wrote: November 22nd, 2024, 17:39
I’ll just spill the beans. The mod is around 80-85% done, but we have been holding off on releasing it til ModHQ 2.0 is up. Makes sense to drop that mod with the new site being up (and for other cheeky reasons I won’t disclose for now).

If you want, join the ModHQ Chatroom and you can test the mod. We have an early access group there.
Last edited by loregamer on February 22nd, 2025, 20:37, edited 1 time in total.
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Post by SoLong »

loregamer wrote: February 22nd, 2025, 20:36
fkirenicus wrote: February 22nd, 2025, 20:32
Last post Jan 18, 2025... Any news on this? :heart:
Same status as before but I’d say the mod is 90-95% done. I’ll be working on a showcase video soon
loregamer wrote: November 22nd, 2024, 17:39
I’ll just spill the beans. The mod is around 80-85% done, but we have been holding off on releasing it til ModHQ 2.0 is up. Makes sense to drop that mod with the new site being up (and for other cheeky reasons I won’t disclose for now).

If you want, join the ModHQ Chatroom and you can test the mod. We have an early access group there.
Finally some good ******* news today. I can't wait to play BG3: The Definitive Edition (now depozzed).
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Post by PaxVenire »

Excited for this. What's the changes between this and BBA?
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Post by ArcaneLurker »

PaxVenire wrote: March 6th, 2025, 12:30
Excited for this. What's the changes between this and BBA?
@loregamer

It's going to tackle every NPC that needs changing, and effects the Character creator too.
BBA was not as thorough.
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Post by loregamer »

I’ll write up a description and update the main post later tonight
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Post by PaxVenire »

Sweet. ETA on when this comes out? I saw you had a playtest version in a chat or something but I'm new here
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Post by loregamer »

I'm creating a GUI tool for the NPC Aesthetics part of the mod. I'll be releasing this when the mod comes out. So if you guys want to redo the color/hair distribution, you'll be able to create a curated PAK file with your own preferences.
wip ui, will look better later
Image
I'm not releasing it quite yet because it's still buggy I need to research if I can force every mod author who uses it to release it with an open source license (Ideally, everyone who makes a mod with it would have to make it open source, open permissions)
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Post by orinEsque »

loregamer wrote: March 10th, 2025, 09:17
I'm creating a GUI tool for the NPC Aesthetics part of the mod. I'll be releasing this when the mod comes out. So if you guys want to redo the color/hair distribution, you'll be able to create a curated PAK file with your own preferences.
wip ui, will look better later
Image
I'm not releasing it quite yet because it's still buggy I need to research if I can force every mod author who uses it to release it with an open source license (Ideally, everyone who makes a mod with it would have to make it open source, open permissions)
By bug, you've made the UI and there's nothing in the backend yet :lol:.

Anyway I designed the entire NPC Aesthetics Component in R. So in order for it to be made available to users it needs to be converted to python, :scratch: . I don't envy anyone wanting to do it from scratch.
Last edited by orinEsque on March 10th, 2025, 14:43, edited 1 time in total.
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Post by rusty_shackleford »

orinEsque wrote: March 10th, 2025, 14:42
. I don't envy anyone wanting to do it from scratch.
"convert this to python"
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Post by orinEsque »

rusty_shackleford wrote: March 10th, 2025, 14:44
orinEsque wrote: March 10th, 2025, 14:42
. I don't envy anyone wanting to do it from scratch.
"convert this to python"
Yeah I tried for one of my other projects, was making something for Kowe, chatgpt gave me garble.
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Post by rusty_shackleford »

orinEsque wrote: March 10th, 2025, 14:53
rusty_shackleford wrote: March 10th, 2025, 14:44
orinEsque wrote: March 10th, 2025, 14:42
. I don't envy anyone wanting to do it from scratch.
"convert this to python"
Yeah I tried for one of my other projects, was making something for Kowe, chatgpt gave me garble.
git gud :smug:
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Post by orinEsque »

Anyhow since MODHQ 2.0 isn't coming any time soon. I'll maybe post the NPC Aesthetics portion that I've already completed first.
Last edited by orinEsque on March 10th, 2025, 15:40, edited 1 time in total.
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Post by loregamer »

orinEsque wrote: March 10th, 2025, 14:53
Yeah I tried for one of my other projects, was making something for Kowe, chatgpt gave me garble.
I feel like AI really struggles with Python because it's so finnicky. You need everything perfectly spaced and tabbed or the whole thing blows up

It seems to be a lot better at it in the past few months
Last edited by loregamer on March 10th, 2025, 16:48, edited 1 time in total.
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Post by ModdersHQ »

I have awoken
Last edited by ModdersHQ on March 10th, 2025, 18:50, edited 1 time in total.
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Post by orinEsque »

Avatar WIP.
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Post by loregamer »

We've decide to stop blue balling you guys and just get this released btw

We'll be posting it with the @ModdersHQ account
Last edited by loregamer on March 10th, 2025, 18:31, edited 1 time in total.
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Post by fkirenicus »

....Vhailor...?
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Post by PaxVenire »

loregamer wrote: March 10th, 2025, 18:31
We've decide to stop blue balling you guys and just get this released btw
Woohoo!
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Post by Cipher »

loregamer wrote: February 22nd, 2025, 20:36
fkirenicus wrote: February 22nd, 2025, 20:32
Last post Jan 18, 2025... Any news on this? :heart:
Same status as before but I’d say the mod is 90-95% done. I’ll be working on a showcase video soon
loregamer wrote: November 22nd, 2024, 17:39
I’ll just spill the beans. The mod is around 80-85% done, but we have been holding off on releasing it til ModHQ 2.0 is up. Makes sense to drop that mod with the new site being up (and for other cheeky reasons I won’t disclose for now).

If you want, join the ModHQ Chatroom and you can test the mod. We have an early access group there.
Thank you, Obi-Wan Kenobi. You are our only hope.
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Post by loregamer »

I think this mod name is locked in.
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Post by loregamer »

I want you guys to know one thing. I did the most work on this mod, because I had to subject myself to working with women

Remember what I sacrificed for you, bros...
Last edited by loregamer on March 14th, 2025, 18:45, edited 1 time in total.
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Post by Cipher »

loregamer wrote: March 14th, 2025, 18:44
I want you guys to know one thing. I did the most work on this mod, because I had to subject myself to working with women

Remember what I sacrificed for you, bros...
You are a hero, a legend, a gentleman and a scholar.
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Post by citard »

loregamer wrote: March 27th, 2024, 20:05
Mod will release soon™

citard wrote: March 27th, 2024, 18:23
Faceless_Sentinel wrote: March 27th, 2024, 16:23


Unlikely, from his profile: "Last active: 09 Feb 2024, 17:01". Bad news everybody.
it's over, guess we'll have to beg OrinEsque to pick up the torch
I gotchu bros
We're so back (and so am I, after my long absence from RPGHQ)
Last edited by citard on March 16th, 2025, 12:00, edited 2 times in total.
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Post by SoLong »

loregamer wrote: March 14th, 2025, 18:44
I want you guys to know one thing. I did the most work on this mod, because I had to subject myself to working with women

Remember what I sacrificed for you, bros...
Wait, women? As in, plural?

Is there another outside of orinEsque? That's impossible. Are you sure it's not just a GIRL?
My review(s):
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Post by loregamer »

SoLong wrote: March 16th, 2025, 17:26
loregamer wrote: March 14th, 2025, 18:44
I want you guys to know one thing. I did the most work on this mod, because I had to subject myself to working with women

Remember what I sacrificed for you, bros...
Wait, women? As in, plural?

Is there another outside of orinEsque? That's impossible. Are you sure it's not just a GIRL?
@Silver

I jest but this mod has been really fun to work on. Got horrified at the distribution spreadsheets and trying to understand what they created for the NPC part of the mod
Last edited by loregamer on March 16th, 2025, 22:57, edited 1 time in total.
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Post by orinEsque »

I just race / gender swapped 250 NPCs (code magic ofcourse , ain't nobody got time to do that **** one by one)
  1. Midgets to human
    Image
    Image
  2. Swapped some half-orcs to human
    Image
  3. A whole bunch of aggressive guard/merc types from female to male (these ones don't have voice lines, the ones that do will go in a separate Degirlboss mod)
    Image
we'll may scale de-midgeting down a little in case bg starts looking TOO human. credit to @Silver for flagging them for swaps.

Need to work on Nettie to get her human version to grab knife properly. then we're all good on this part of the mod.
Last edited by orinEsque on March 21st, 2025, 14:26, edited 5 times in total.
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Post by Envuen »

orinEsque wrote: March 21st, 2025, 14:22
I just race / gender swapped 250 NPCs (code magic ofcourse , ain't nobody got time to do that **** one by one)
you're a wonderful human being
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Post by CheesusCrust »

orinEsque wrote: March 21st, 2025, 14:22
I just race / gender swapped 250 NPCs (code magic ofcourse , ain't nobody got time to do that **** one by one)
finally
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Post by SoLong »

orinEsque is to women what Clarence Thomas is to black people.

Edit: This is a compliment, in case anyone not in the know of modern American political discourse is confused.
Last edited by SoLong on March 22nd, 2025, 18:15, edited 1 time in total.
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