Moving away from auto-translation, I'll be merely using the plugin as a convenient way to load translations, and perhaps for some minor on-the-fly translations. I'll post my forked stuff to github in case someone finds it useful. I'll still need to maintain a fork of the auto translator because of the stuff I added to disambiguate UI elements by path that have the same text.rusty_shackleford wrote: ↑ February 23rd, 2025, 04:21Next translation update will probably take longer, the more manual translations I do the more unwieldy it becomes. It's clear that this is a plugin meant for auto-translation, and I'm using it in a way not really intended. e.g., having to manually find every instance of a word that is misused and manually fixup the translations is becoming tiresome and I'm probably only a few % into it. I'm probably going to move to software dedicated for the task of translation and generate the files for the plugin from that.
Also going to redo a large part of the dialogue now since the early translations were poor and about half of my bulk translations were done unwittingly with poor embeddings. Taking this time to remove any translated lines where the player's name was used so it will be player name agnostic.
New translation framework is built entirely on python scripts.