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Hooray: ****** gamedevs being fired thread

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Post by SoLong »

rusty_shackleford wrote: February 18th, 2025, 22:05
Oyster Sauce wrote: February 18th, 2025, 21:20
The Life Is Strange team's new game released today.

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https://steamdb.info/app/1902960/charts/

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I can't tell if they're unable to understand why their first game sold so well or they just don't care

Their first game with the blue haired lesbian freakshow was garbage too. An absolutely insufferable **** and in the game everything boils down to either saving the **** or letting her die.

Yes, I realize landwhales bought the game by the truckload, likely because the **** lesbian reminded them of themselves.

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Post by Envuen »

gerey wrote: February 18th, 2025, 21:31
Meanwhile their stock:

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I like one of the screenshots they posted.
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Post by gerey »

SoLong wrote: February 19th, 2025, 11:41
Their first game with the blue haired lesbian freakshow was garbage too. An absolutely insufferable **** and in the game everything boils down to either saving the **** or letting her die.
The important distinction is that the first game had attractive White woman with horrible personalities. This game has ugly women with horrible personalities.
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Post by Humbaba »

gerey wrote: February 19th, 2025, 12:01
The important distinction is that the first game had attractive White woman with horrible personalities.
*underaged white lesbians.

Not really my onions but you do you (pedo).
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Post by wndrbr »

@Oyster Sauce you should feel bad for knowing the differences between the various Life is strange games, let alone having preferences for some of them.
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Post by Oyster Sauce »

wndrbr wrote: February 19th, 2025, 12:19
@Oyster Sauce you should feel bad for knowing the differences between the various Life is strange games, let alone having preferences for some of them.
1 is good. 2 has some good moments, but is marred by TDS and the power isn't compelling at all. The spinoffs are just ok. There's nothing redeeming in 3 :)
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Post by Valter »

I wouldn't stomach the cringe dialogue nowadays, but I liked the game back when it came out. Nonetheless, LiS 1 nailed the mystery, and the overarching story wasn't bad. Its mild success was no fluke.
If the **** factor was the selling point, the other entries would have been successful as well.
...Hmm. I might go on a limb and say LiS 1 might not be successful were it released today. It was also being boosted by the Telltale gamers back in the day when that dev was popular. A product of its time, perhaps. :scratch-pipe:
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Post by Humbaba »

Valtuh the lesbian respecter wrote: February 19th, 2025, 13:13
I wouldn't stomach the lesbian dialogue nowadays, but I liked the game back when it came out. Nonetheless, LiS 1 nailed the scissoring, and the overarching lesbianism wasn't bad. Its mild success was due to jewish tricks.
The **** factor was the selling point. The other entries weren't as successful because there were no lesbian minors in it.
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most entertaining poster? I vote for Humbaba.
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I love Humbaba's reviews
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I like Humbaba.
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Post by Acrux »

Waaaahhh!!!!!

Your $70 doesn't buy you cruelty. - Mark Darrah (Dragon Age executive producer)



"You don't have to like a game, and you don't have stay quiet if you have complaints. You're entitled to be angry, and you're entitled to express that anger. If you are mad at that Ubisoft game, be mad at Ubisoft. Express your anger to Ubisoft or the studio that made the game. But you cross a line when you start being cruel about it."

"When you celebrate layoffs at a studio because the game that you don't like didn't do that well, you're crossing a line into being cruel, and fundamentally, you should have more grace for other human beings, but if you're not buying that, let's go on to point two: you don't know what caused the results you don't like."

"Express your opinion to the company that made your game. Tell them what you like, tell them what you don't like. Be specific. It will help you get games that are more like what you want. But when you are personally attacking individual devs, you are crossing a line, and you're probably attacking the wrong person anyway."
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Post by Finarfin »

Humbaba wrote: February 19th, 2025, 12:10
gerey wrote: February 19th, 2025, 12:01
The important distinction is that the first game had attractive White woman with horrible personalities.
*underaged white lesbians.

Not really my onions but you do you (pedo).
Chloe is 19 in LiS and Max is 18. They are both of age.
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Post by Humbaba »

Finarfin wrote: February 22nd, 2025, 09:42
Chloe is 19 in LiS and Max is 18. They are both of age.
They're both very obviously loli-coded, chud.
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most entertaining poster? I vote for Humbaba.
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I love Humbaba's reviews
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I like Humbaba.
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Post by Finarfin »

Humbaba wrote: February 22nd, 2025, 11:14
Finarfin wrote: February 22nd, 2025, 09:42
Chloe is 19 in LiS and Max is 18. They are both of age.
They're both very obviously loli-coded, chud.
Whatever you say, sexual harasser
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Post by Demonic Fate »

Acrux wrote: February 22nd, 2025, 09:34
Waaaahhh!!!!!

Your $70 doesn't buy you cruelty. - Mark Darrah (Dragon Age executive producer)

This guy 100% celebrated whenever a tech guy got fired for wrongthink.

fake edit: jesus christ I didn't even have to scroll more than one page down his twatter:

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Post by Demonic Fate »

Humbaba wrote: February 19th, 2025, 15:06
Valtuh the lesbian respecter wrote: February 19th, 2025, 13:13
I wouldn't stomach the lesbian dialogue nowadays, but I liked the game back when it came out. Nonetheless, LiS 1 nailed the scissoring, and the overarching lesbianism wasn't bad. Its mild success was due to jewish tricks.
The **** factor was the selling point. The other entries weren't as successful because there were no lesbian minors in it.
Dang Valtuh
LiS was a redundant product.

Two years earlier, a straight dude who looks uncannily like Tunisian Chudjak stumbled onto a terrible graphic novel written by a young and confused FtM ******, which features a blue-haired teenage lesbian seducing an innocent brunette straight girl.

Being the rare combination of a coomer and a successful artist, he had the genius idea to adapt it into a movie, using the faggotry of its origin as political cover to film the hottest, longest, most explicit lesbian sex scenes ever projected in a mainstream movie theater.

There is zero reason to play through however many hours of Life is Strange when you can simply watch Blue is the Warmest Color in two hours about twenty minutes.

(A fair warning though: don't make the youthful mistake of thinking you can pass it off as a chick flick to your then-girlfriend in order to get her all hot and bothered. The scenes were so obviously made for men to enjoy that she didn't take it very well; in fairness, it was the equivalent of a girl tricking her boyfriend into watching Magic Mike.)
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Post by Fox1 »

Demonic Fate wrote: February 22nd, 2025, 11:41
Acrux wrote: February 22nd, 2025, 09:34
Waaaahhh!!!!!

Your $70 doesn't buy you cruelty. - Mark Darrah (Dragon Age executive producer)
This guy 100% celebrated whenever a tech guy got fired for wrongthink.

fake edit: jesus christ I didn't even have to scroll more than one page down his twatter:

Yet this ****** probably denies the right for White people to exist in the name of "inclusion". Get rekt. Who gives a **** about the morality of liars. Cruelty? More like Karma :lol:

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Post by UltraFan123 »

Acrux wrote: February 22nd, 2025, 09:34
Waaaahhh!!!!!

Your $70 doesn't buy you cruelty. - Mark Darrah (Dragon Age executive producer)



"You don't have to like a game, and you don't have stay quiet if you have complaints. You're entitled to be angry, and you're entitled to express that anger. If you are mad at that Ubisoft game, be mad at Ubisoft. Express your anger to Ubisoft or the studio that made the game. But you cross a line when you start being cruel about it."

"When you celebrate layoffs at a studio because the game that you don't like didn't do that well, you're crossing a line into being cruel, and fundamentally, you should have more grace for other human beings, but if you're not buying that, let's go on to point two: you don't know what caused the results you don't like."

"Express your opinion to the company that made your game. Tell them what you like, tell them what you don't like. Be specific. It will help you get games that are more like what you want. But when you are personally attacking individual devs, you are crossing a line, and you're probably attacking the wrong person anyway."
Demonic Fate wrote: February 22nd, 2025, 11:41
Acrux wrote: February 22nd, 2025, 09:34
Waaaahhh!!!!!

Your $70 doesn't buy you cruelty. - Mark Darrah (Dragon Age executive producer)
This guy 100% celebrated whenever a tech guy got fired for wrongthink.

fake edit: jesus christ I didn't even have to scroll more than one page down his twatter:

Like clockwork, EVERY. SINGLE. TIME!

The ones that demand empathy the loudest are also the ones that actively refuse to show empathy to others.

I genuinely believe this psychological phenomenon should be studied since it borderline reminds me of psychopathy.

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Post by Tangerine »

Acrux wrote: February 22nd, 2025, 09:34
Your $70 doesn't buy you cruelty. - Mark Darrah (Dragon Age executive producer)
He is absolutely correct. I can be cruel for free.
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Post by Valter »

Acrux wrote: February 22nd, 2025, 09:34
Waaaahhh!!!!!

Your $70 doesn't buy you cruelty. - Mark Darrah (Dragon Age executive producer)



"You don't have to like a game, and you don't have stay quiet if you have complaints. You're entitled to be angry, and you're entitled to express that anger. If you are mad at that Ubisoft game, be mad at Ubisoft. Express your anger to Ubisoft or the studio that made the game. But you cross a line when you start being cruel about it."

"When you celebrate layoffs at a studio because the game that you don't like didn't do that well, you're crossing a line into being cruel, and fundamentally, you should have more grace for other human beings, but if you're not buying that, let's go on to point two: you don't know what caused the results you don't like."

"Express your opinion to the company that made your game. Tell them what you like, tell them what you don't like. Be specific. It will help you get games that are more like what you want. But when you are personally attacking individual devs, you are crossing a line, and you're probably attacking the wrong person anyway."
Huh. This guy's name is familiar. Oh I see, he's in the credits of some of my favorite games ever! :bounce:
And the first time in my life that I see his mug, he's crying on youtube about Mean Gamers... Was he always this gay? :groan:
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Post by PixiGreen »

Valter wrote: February 22nd, 2025, 14:40
Acrux wrote: February 22nd, 2025, 09:34
Waaaahhh!!!!!

Your $70 doesn't buy you cruelty. - Mark Darrah (Dragon Age executive producer)



"You don't have to like a game, and you don't have stay quiet if you have complaints. You're entitled to be angry, and you're entitled to express that anger. If you are mad at that Ubisoft game, be mad at Ubisoft. Express your anger to Ubisoft or the studio that made the game. But you cross a line when you start being cruel about it."

"When you celebrate layoffs at a studio because the game that you don't like didn't do that well, you're crossing a line into being cruel, and fundamentally, you should have more grace for other human beings, but if you're not buying that, let's go on to point two: you don't know what caused the results you don't like."

"Express your opinion to the company that made your game. Tell them what you like, tell them what you don't like. Be specific. It will help you get games that are more like what you want. But when you are personally attacking individual devs, you are crossing a line, and you're probably attacking the wrong person anyway."
Huh. This guy's name is familiar. Oh I see, he's in the credits of some of my favorite games ever! :bounce:
And the first time in my life that I see his mug, he's crying on youtube about Mean Gamers... Was he always this gay? :groan:
Maybe not. But he worked as a freelance consultant on Veilguard :(
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Post by rusty_shackleford »

Acrux wrote: February 22nd, 2025, 09:34
Your $70 doesn't buy you cruelty. - Mark Darrah (Dragon Age executive producer)
Correct, being cruel is free!
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Post by gerey »

Acrux wrote: February 22nd, 2025, 09:34
But you cross a line when you start being cruel about it
The most terrifying force of death comes from the hands of Men who wanted to be left alone. They try, so very hard, to mind their own business and provide for themselves and those they love. They resist every impulse to fight back, knowing the forced and permanent change of life that will come from it. They know, that the moment they fight back, their lives as they have lived them, are over. The moment the Men who wanted to be left alone are forced to fight back, it is a form of suicide. They are literally killing off who they used to be. Which is why, when forced to take up violence, these Men who wanted to be left alone, fight with unholy vengeance against those who murdered their former lives. They fight with raw hate, and a drive that cannot be fathomed by those who are merely play-acting at politics and terror. TRUE TERROR will arrive at these people's door, and they will cry, scream, and beg for mercy... but it will fall upon the deaf ears of the Men who just wanted to be left alone.
Should have let me game in peace you Marxist cocksuckers.
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Post by gerey »

UltraFan123 wrote: February 22nd, 2025, 12:17
I genuinely believe this psychological phenomenon should be studied since it borderline reminds me of psychopathy.
Leftists are genuine psychopaths, they have more empathy for a rock than they do for their fellow countryman.

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Post by jcd »

gerey wrote: February 22nd, 2025, 17:06
UltraFan123 wrote: February 22nd, 2025, 12:17
I genuinely believe this psychological phenomenon should be studied since it borderline reminds me of psychopathy.
Leftists are genuine psychopaths, they have more empathy for a rock than they do for their fellow countryman.

Image
How does a two-dimensional circle make sense for a scale which is one-dimensional? Was whoever made it actually ********? What does the sideways movement represent?

Also I remember conservatives being immensely butthurt when Biden pre-emptively pardoned his son. Is caring for your family good or nah?
Last edited by jcd on February 22nd, 2025, 17:15, edited 2 times in total.
Readers added context they thought people might want to know
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Post by gerey »

jcd wrote: February 22nd, 2025, 17:14
How does a two-dimensional circle make a sense for a scale which is one-dimensional?
How the **** do you look at the graph and come to the conclusion it's one dimensional?

At a minimum it has two axes, which group they feel the most empathy for, and the number/percentage of them that do so.
Also I remember conservatives being immensely butthurt when Biden pre-emptively pardoned his son. Is caring for your family good or nah?
I am sorry, I should have realized you are certifiably ********.

Hunter is a pedophile. If I knew a member of my family was a pedo I'd kill him given the chance.
Last edited by gerey on February 22nd, 2025, 17:19, edited 2 times in total.
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Post by Acrux »

jcd wrote: February 22nd, 2025, 17:14
gerey wrote: February 22nd, 2025, 17:06
UltraFan123 wrote: February 22nd, 2025, 12:17
I genuinely believe this psychological phenomenon should be studied since it borderline reminds me of psychopathy.
Leftists are genuine psychopaths, they have more empathy for a rock than they do for their fellow countryman.

Image
How does a two-dimensional circle make sense for a scale which is one-dimensional? Was whoever made it actually ********? What does the sideways movement represent?

Also I remember conservatives being immensely butthurt when Biden pre-emptively pardoned his son. Is caring for your family good or nah?
Are you actually ********? You apparently don't understand how to read a chart of aggregate data or how an anecdote of a single person differs from a pattern of behavior across a group.
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Post by jcd »

gerey wrote: February 22nd, 2025, 17:17
jcd wrote: February 22nd, 2025, 17:14
How does a two-dimensional circle make a sense for a scale which is one-dimensional?
How the **** do you look at the graph and come to the conclusion it's one dimensional?

At a minimum it has two axes, which group they feel the most empathy for, and the number/percentage of them that do so.
It's a flat scale from 1 to 16. There's no second dimension. They just turned it into a circle. Guess that's enough to dupe ******* like you into thinking it's like science N shiet.
Readers added context they thought people might want to know
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Post by rusty_shackleford »

jcd wrote: February 22nd, 2025, 17:14
gerey wrote: February 22nd, 2025, 17:06
UltraFan123 wrote: February 22nd, 2025, 12:17
I genuinely believe this psychological phenomenon should be studied since it borderline reminds me of psychopathy.
Leftists are genuine psychopaths, they have more empathy for a rock than they do for their fellow countryman.

Image
How does a two-dimensional circle make sense for a scale which is one-dimensional? Was whoever made it actually ********? What does the sideways movement represent?

Also I remember conservatives being immensely butthurt when Biden pre-emptively pardoned his son. Is caring for your family good or nah?
It's used because it has special meaning (moral circle), but the participants were just asked to click on a number that was on that line.
As to why they didn't just use the entire circle when presenting the data... I dunno, email them
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Post by rusty_shackleford »

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Thank you for your attention to this matter!
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Post by Faceless_Sentinel »

gerey wrote: February 22nd, 2025, 17:06
UltraFan123 wrote: February 22nd, 2025, 12:17
I genuinely believe this psychological phenomenon should be studied since it borderline reminds me of psychopathy.
Leftists are genuine psychopaths, they have more empathy for a rock than they do for their fellow countryman.

Image
I think that it is important to add note that was before voting:
Screenshot_8.png
I agree with them to a certain extent: I care about animals (chicken, pork and beef are delicious when roasted), I care about plants (vegetables make great side dishes). You're misinterpreting that graph, when leftists choose 14 this means that they care about things from 1 to 14.
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Last edited by Faceless_Sentinel on February 22nd, 2025, 18:23, edited 3 times in total.
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Post by gerey »

Faceless_Sentinel wrote: February 22nd, 2025, 18:14
when leftists choose 14 this means that they care about things from 1 to 14
Meanwhile in reality:

Image
Last edited by gerey on February 22nd, 2025, 18:49, edited 1 time in total.