We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Chat client updated, if you have issues using chat press CTRL + SHIFT + R to force a hard refresh.

Junior Adventurer's Guild - December: Deus Ex: Invisible War

Participate in a new RPG each month with other members of the HQ
Ignore Topic

What game should we play in December?

Poll ended at December 1st, 2024, 02:59

Deus Ex: Invisible War
7
26%
Eye of the Beholder
2
7%
Gothic
2
7%
Knights of the Old Republic II: The Sith Lords
5
19%
Mass Effect
7
26%
The Witcher
2
7%
Underrail
2
7%
 
Total votes: 27

User avatar
J1M
Turtle
Turtle
Posts: 5068
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

rusty_shackleford wrote: December 1st, 2024, 16:38
J1M wrote: December 1st, 2024, 16:37
In order fit within the memory limitations of the Xbox, the game engine essentially shuts down and reinitializes each time you change a level.
A bunch of original xbox titles do this AFAIK, actually rather creative.

Reminds me of Walter Bright making the fastest C++ preprocessor just by stubbing out calls to free and letting the OS clean it up when it exits. OS-level garbage collection :Inspector:
Really no excuse for doing this with the PC version, however. Especially for a title that only existed due to PC sales of the first game.
Last edited by J1M on December 1st, 2024, 16:43, edited 1 time in total.
User avatar
rusty_shackleford
Site Admin
Posts: 45471
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

J1M wrote: December 1st, 2024, 16:43
rusty_shackleford wrote: December 1st, 2024, 16:38
J1M wrote: December 1st, 2024, 16:37
In order fit within the memory limitations of the Xbox, the game engine essentially shuts down and reinitializes each time you change a level.
A bunch of original xbox titles do this AFAIK, actually rather creative.

Reminds me of Walter Bright making the fastest C++ preprocessor just by stubbing out calls to free and letting the OS clean it up when it exits. OS-level garbage collection :Inspector:
Really no excuse for doing this with the PC version, however.
If *nix won the desktop wars I'd imagine fork would be used a lot in similar creative ways. At least years before modern hardware I could see using it to e.g., fork at the level selection to keep everything in memory up to that point, sharing it with the new process, and just loading the game. Upon level exit you could just exit to unload everything and be immediately back at the level select. Perhaps the biggest issue might deal with render API resource sharing.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Tweed
Turtle
Turtle
Posts: 6837
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by Tweed »

WhiteShark wrote: December 1st, 2024, 16:16
rusty_shackleford wrote: December 1st, 2024, 14:53
But going forward I'd probably require playing the game to be at or after the month it's for.
I just add the badges when requested tho, so any rules or decisions are his to make.
@Oyster Sauce is the one who set the precedent that recent playthroughs count even if they happened before it came up in AG. That's how I got my Alpha Protocol badge, and I had played it much earlier relative to the AG month compared to @Tweed's playthrough of Invisible War.
And Dorateen got a badge for IWD for his journals.

But when Tweed wants a badge for IW?
hmmm.png
hmmm.png
hmmm.png
hmmm.png
hmmm.png
hmmm.png
hmmm.png
hmmm.png
You do not have the required permissions to view the files attached to this post.
User avatar
rusty_shackleford
Site Admin
Posts: 45471
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Tweed wrote: December 1st, 2024, 16:52
And Dorateen got a badge for IWD for his journals.
All animals are equal, but some animals are more equal than others.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Nooneatall
Posts: 2413
Joined: Dec 4, '23
Location: The Congo
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by Nooneatall »

Tweed wrote: December 1st, 2024, 16:52
WhiteShark wrote: December 1st, 2024, 16:16
rusty_shackleford wrote: December 1st, 2024, 14:53
But going forward I'd probably require playing the game to be at or after the month it's for.
I just add the badges when requested tho, so any rules or decisions are his to make.
@Oyster Sauce is the one who set the precedent that recent playthroughs count even if they happened before it came up in AG. That's how I got my Alpha Protocol badge, and I had played it much earlier relative to the AG month compared to @Tweed's playthrough of Invisible War.
And Dorateen got a badge for IWD for his journals.

But when Tweed wants a badge for IW?
Image
Image
Image
Image
Image
Image
Image
Image
I don't think he should get a badge
I made a mod for CK3:
DEI Remover

:knight-cross: donate to the HQ :knight-cross:

Volunteer Moderator
Professional Shitposter
Proud member of the woke right
User avatar
logincrash
The Music Man
Posts: 6040
Joined: Sep 3, '23
Location: Niger

Geolocation

Adventurer's Guild

Post by logincrash »

******* male Alex sounds like Microsoft Sam, lmao.
"Oh, it all makes sense now, brother."
User avatar
Vergil
Posts: 15670
Joined: Sep 6, '23

Geolocation

Post by Vergil »

My dad got this game on xbox and hated it because there was too much talking and wandering around doing nothing. I thought the cover was cool as **** tho.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
User avatar
Unhelpful Contrarian
Posts: 3187
Joined: Aug 24, '24

Geolocation

Post by Unhelpful Contrarian »

logincrash wrote: December 1st, 2024, 17:14
******* male Alex sounds like Microsoft Sam, lmao.

I prefer female Alex since the VA sounds better, plus I like the character design more.
User avatar
Vergil
Posts: 15670
Joined: Sep 6, '23

Geolocation

Post by Vergil »

Unhelpful Contrarian wrote: December 1st, 2024, 17:36
logincrash wrote: December 1st, 2024, 17:14
******* male Alex sounds like Microsoft Sam, lmao.

I prefer female Alex since the VA sounds better, plus I like the character design more.
https://translifeline.org/everything-yo ... ssessment/
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
User avatar
J1M
Turtle
Turtle
Posts: 5068
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

Ironic that a game that so loves purple makes that the only color you can't set the HUD to.
User avatar
Valter
Posts: 1739
Joined: Jun 12, '24

Geolocation

Adventurer's Guild

Post by Valter »

I was just fiddling with the options before starting the game and clicking Extras played a 3 minute ad for the Thief game.
I didn't skip it because the only way I could rationalize this long ******* cutscene was that clicking this had somehow started a new game and this was the intro cutscene. Extras is usually some behind the scenes **** or dev commentary or alpha designs or something, not a god forsaken advertisement for another game.
Was this common back in these days? Just... baffling.
Steam friend code: 1525876263
User avatar
Finarfin
Connoisseur of Slop
Posts: 5020
Joined: May 20, '24
Location: Tirion upon Túna

Geolocation

Adventurer's Guild

Post by Finarfin »

The small *** inventory makes me rage.
Steam code: 10514930
My Reviews:
El Matador RECOMMENDED
Dungeons of Sundaria NOT RECOMMENDED
VLADiK BRUTAL
RECOMMENDED
Ultimate Zombie Defense 2 INFORMATIONAL
Deathless: The Hero Quest RECOMMENDED
Door Kickers 2 RECOMMENDED
Folklands INFORMATIONAL
User avatar
rusty_shackleford
Site Admin
Posts: 45471
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Valter wrote: December 1st, 2024, 19:16
I was just fiddling with the options before starting the game and clicking Extras played a 3 minute ad for the Thief game.
I didn't skip it because the only way I could rationalize this long ******* cutscene was that clicking this had somehow started a new game and this was the intro cutscene. Extras is usually some behind the scenes **** or dev commentary or alpha designs or something, not a god forsaken advertisement for another game.
Was this common back in these days? Just... baffling.
When you close Wizardry 8 you get an advertisement for a PC company
Image

Company still exists and they still use that URL, btw. They got a lot of mileage out of one ad.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
J1M
Turtle
Turtle
Posts: 5068
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

Valter wrote: December 1st, 2024, 19:16
I was just fiddling with the options before starting the game and clicking Extras played a 3 minute ad for the Thief game.
I didn't skip it because the only way I could rationalize this long ******* cutscene was that clicking this had somehow started a new game and this was the intro cutscene. Extras is usually some behind the scenes **** or dev commentary or alpha designs or something, not a god forsaken advertisement for another game.
Was this common back in these days? Just... baffling.
An attempt to justify the poor decisions I mentioned above regarding real-time lighting by showcasing the game they actually thought that tech would benefit. In reality splitting their best people onto two teams resulted in two games that were less than their predecessors.
User avatar
logincrash
The Music Man
Posts: 6040
Joined: Sep 3, '23
Location: Niger

Geolocation

Adventurer's Guild

Post by logincrash »

What does the "Lookspring" option in Controls do?
"Oh, it all makes sense now, brother."
User avatar
J1M
Turtle
Turtle
Posts: 5068
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

logincrash wrote: December 1st, 2024, 19:30
What does the "Lookspring" option in Controls do?
I assume this is related to camera + controller input.
User avatar
Nooneatall
Posts: 2413
Joined: Dec 4, '23
Location: The Congo
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by Nooneatall »

This is a Thief like game. I thought it was a shooter but you barely get any ammo and there's barely any enemies. This is just a stealth game. I'm horrible at stealth games but I'm brute forcing my way through. I just go to Egypt.
I made a mod for CK3:
DEI Remover

:knight-cross: donate to the HQ :knight-cross:

Volunteer Moderator
Professional Shitposter
Proud member of the woke right
User avatar
Stack of Turtles
Posts: 7041
Joined: May 7, '24
Location: Soon-to-be Iran

Geolocation

Post by Stack of Turtles »

So that's $240 for the HQ in my name, right?

Proof: Image
Last edited by Stack of Turtles on December 1st, 2024, 20:33, edited 1 time in total.
VAE VICTIS
User avatar
Zothique
Posts: 894
Joined: Jun 11, '24

Geolocation

Post by Zothique »

rusty_shackleford wrote: December 1st, 2024, 19:21
Valter wrote: December 1st, 2024, 19:16
I was just fiddling with the options before starting the game and clicking Extras played a 3 minute ad for the Thief game.
I didn't skip it because the only way I could rationalize this long ******* cutscene was that clicking this had somehow started a new game and this was the intro cutscene. Extras is usually some behind the scenes **** or dev commentary or alpha designs or something, not a god forsaken advertisement for another game.
Was this common back in these days? Just... baffling.
When you close Wizardry 8 you get an advertisement for a PC company
Image

Company still exists and they still use that URL, btw. They got a lot of mileage out of one ad.
I miss this **** so hard.
User avatar
Lord of Riva
Posts: 1300
Joined: Feb 22, '24

Geolocation

Adventurer's Guild

Post by Lord of Riva »

Invisible war is kind of ****.

I have been playing most of seattle now, it's gonna be a chore.
Resident Anti-feminist MRA, Race-mixer and no I'm not woke and not gay. Married with children, My writing style is shit, live with it or ignore me.
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

Finished Seattle, it's OK.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
Valter
Posts: 1739
Joined: Jun 12, '24

Geolocation

Adventurer's Guild

Post by Valter »

I knew this was a dystopian setting but nothing could have prepared me for such horrors:
► Show Spoiler
Last edited by Valter on December 3rd, 2024, 05:07, edited 1 time in total.
Steam friend code: 1525876263
User avatar
boot
Posts: 368
Joined: Jul 10, '23

Geolocation

Post by boot »

What is your favorite color
Suspect is transgender
User avatar
Nooneatall
Posts: 2413
Joined: Dec 4, '23
Location: The Congo
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by Nooneatall »

Lord of Riva wrote: December 2nd, 2024, 16:06
Invisible war is kind of ****.

I have been playing most of seattle now, it's gonna be a chore.
Its a mediocre Thief like. I'm disappointed I didn't know that up front or I would have picked all stealth mods. I'm making it work by brute force and reloads but having all stealth mods would make this a cake walk.
I made a mod for CK3:
DEI Remover

:knight-cross: donate to the HQ :knight-cross:

Volunteer Moderator
Professional Shitposter
Proud member of the woke right
User avatar
SpellSword
Posts: 1324
Joined: Jun 15, '23

Geolocation

Adventurer's Guild

Post by SpellSword »

I had a bit of trouble getting Deus Ex: Invisible War to work. Starting a new game allowed the intro cutscene to run but then locked everything up with a black screen. (Not even ALT+CTRL+DEL was working.)
Image

The solution I ended up with was to alter the default.ini file so that "StartupFullscreen" and "UseFullscreen" were both set to False and play in a window. Now when it got to the point that previously the black screen froze at instead I got this:
Deus Ex IW - Loading Forever.png

However it still remained seemingly locked up... fortunately if you leave this screen alone (For several minutesImage) eventually whatever is holding it up resolves and...
Deus Ex IW - The Journey Begins.png
The journey begins...

J1M wrote: December 1st, 2024, 19:52
logincrash wrote: December 1st, 2024, 19:30
What does the "Lookspring" option in Controls do?
I assume this is related to camera + controller input.
@J1M Here is what it says in the manual. Image
Deus Ex Invisible War Manual wrote:
Lookspring. When On, your point of aim will automatically return to "front and center" after you've looked up or down. Default is Off.
From what I've seen this setting appears in some older games before mouse look really took over but for the most part it now usually only shows up in console games.
You do not have the required permissions to view the files attached to this post.
The three evils that humanity faces:
Censorship
Telemetry
DRM
User avatar
J1M
Turtle
Turtle
Posts: 5068
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

SpellSword wrote: December 3rd, 2024, 03:10
I had a bit of trouble getting Deus Ex: Invisible War to work. Starting a new game allowed the intro cutscene to run but then locked everything up with a black screen. (Not even ALT+CTRL+DEL was working.)
Image

The solution I ended up with was to alter the default.ini file so that "StartupFullscreen" and "UseFullscreen" were both set to False and play in a window. Now when it got to the point that previously the black screen froze at instead I got this:
Image


However it still remained seemingly locked up... fortunately if you leave this screen alone (For several minutesImage) eventually whatever is holding it up resolves and...
Image
The journey begins...

J1M wrote: December 1st, 2024, 19:52
logincrash wrote: December 1st, 2024, 19:30
What does the "Lookspring" option in Controls do?
I assume this is related to camera + controller input.
@J1M Here is what it says in the manual. Image
Deus Ex Invisible War Manual wrote:
Lookspring. When On, your point of aim will automatically return to "front and center" after you've looked up or down. Default is Off.
From what I've seen this setting appears in some older games before mouse look really took over but for the most part it now usually only shows up in console games.
Image
Image
If you look at the links in the OP there is something called the Visible Upgrade: Unofficial patch for Deus Ex 2. I think this will solve your problems. Though you may choose not to use the texture packs for a more authentic experience.
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

SpellSword wrote: December 3rd, 2024, 03:10
J1M wrote: December 1st, 2024, 19:52
logincrash wrote: December 1st, 2024, 19:30
What does the "Lookspring" option in Controls do?
I assume this is related to camera + controller input.
@J1M Here is what it says in the manual. Image
Deus Ex Invisible War Manual wrote:
Lookspring. When On, your point of aim will automatically return to "front and center" after you've looked up or down. Default is Off.
From what I've seen this setting appears in some older games before mouse look really took over but for the most part it now usually only shows up in console games.
It was an Xbox first game after all.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
Valter
Posts: 1739
Joined: Jun 12, '24

Geolocation

Adventurer's Guild

Post by Valter »

Alright done with the first city.
Game did a good job making me feel like there's no right faction to support anywhere. Also hilarious how most of the side missions are someone asking you to engage in assassination or sabotage or fraud or snitching. Everyone's such a scumbag.
Nooneatall wrote: December 3rd, 2024, 02:19
Lord of Riva wrote: December 2nd, 2024, 16:06
Invisible war is kind of ****.

I have been playing most of seattle now, it's gonna be a chore.
Its a mediocre Thief like. I'm disappointed I didn't know that up front or I would have picked all stealth mods. I'm making it work by brute force and reloads but having all stealth mods would make this a cake walk.
I see how it heavily favours stealth like some others already said, however now that I got the EMP-on-weapons biochip, beating those piece of **** bots back to the scrapyard is pretty satisfying.
Steam friend code: 1525876263
User avatar
logincrash
The Music Man
Posts: 6040
Joined: Sep 3, '23
Location: Niger

Geolocation

Adventurer's Guild

Post by logincrash »

Nooneatall wrote: December 3rd, 2024, 02:19
Lord of Riva wrote: December 2nd, 2024, 16:06
Invisible war is kind of ****.

I have been playing most of seattle now, it's gonna be a chore.
Its a mediocre Thief like. I'm disappointed I didn't know that up front or I would have picked all stealth mods. I'm making it work by brute force and reloads but having all stealth mods would make this a cake walk.
I just dumped the first three upgrades into the "buff arms" augmentation and have been running around clobbering fools with a crowbar I found in a nightclub closet.
"Oh, it all makes sense now, brother."
User avatar
Unhelpful Contrarian
Posts: 3187
Joined: Aug 24, '24

Geolocation

Post by Unhelpful Contrarian »

Valter wrote: December 3rd, 2024, 09:55

I see how it heavily favours stealth like some others already said, however now that I got the EMP-on-weapons biochip, beating those piece of **** bots back to the scrapyard is pretty satisfying.
If there one thing I dislike a lot in IW it’s the universal ammo system . It really limits how much you can use different weapons and forces you to do stealth for the most optimal experience.