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GreedFall: The Dying Company

For discussing role-playing video games, you know, the ones with combat.
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Post by Finarfin »

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Post by Vergil »

All of the voice acting in this game sounds ******* awful <3
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Finarfin »

Vergil wrote: September 28th, 2024, 21:48
All of the voice acting in this game sounds ******* awful <3
You take that back! Vriden has a nice voice.
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Post by 1998 »

Element wrote: September 28th, 2024, 21:13
rusty_shackleford wrote: September 28th, 2024, 21:03
Element wrote: September 28th, 2024, 21:02
This is sitting on 180 reviews 4 days after release. Colony Ship racked up to 1k reviews in quite short order iirc before the drop off began, and that game sold terribly according to the devs themselves (there are threads newer than anything on CS on the AoD board on their forum)
Colony ship had about the same number of reviews when their EA launched, you can check the history.


Early access games used to sell a ton of copies, that no longer happens because people got burned too many times + word of mouth.
Still not exactly promising for their prospects. CS was a complete failure and iron tower was the smaller team.
I think it's difficult to project final sales numbers on EA players, there are very different ratios for different games. Colony ship had 377 peak EA players (1381 on release), but they also had a small group of fanboys who would have bought anything. They just couldn't really find any new players.

Greedfall now of course also has the problem of a very lukewarm reception, 54% positive does not create any hype. Really hard to see them coming back from that.
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Post by Element »

Element wrote: September 28th, 2024, 21:02
This is sitting on 180 reviews 4 days after release. Colony Ship racked up to 1k reviews in quite short order iirc before the drop off began, and that game sold terribly according to the devs themselves (there are threads newer than anything on CS on the AoD board on their forum)
So 225 now after almost two weeks
Last edited by Element on October 7th, 2024, 18:06, edited 1 time in total.
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Post by Unhelpful Contrarian »

Element wrote: October 7th, 2024, 18:05
Element wrote: September 28th, 2024, 21:02
This is sitting on 180 reviews 4 days after release. Colony Ship racked up to 1k reviews in quite short order iirc before the drop off began, and that game sold terribly according to the devs themselves (there are threads newer than anything on CS on the AoD board on their forum)
So 225 now after almost two weeks
That’s really bad even if it’s is still in early access.
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Post by Tweed »

I'm sure unionizing will help.
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Post by Unhelpful Contrarian »

Tweed wrote: October 7th, 2024, 20:45
I'm sure unionizing will help.
That gasoline canister by the fire isn’t going to pour itself.
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Post by 1998 »

Spiders is celebrating 1 month EA with a broken update, they need new community managers.
► Show Spoiler
But don't think there is much to celebrate anyway

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Here is Greedfall 1

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Post by Oyster Sauce »

1998 wrote: October 24th, 2024, 15:55
Spiders is celebrating 1 month EA with a broken update, they need new community managers.
► Show Spoiler
But don't think there is much to celebrate anyway

Image

Here is Greedfall 1

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Post by Unhelpful Contrarian »

1998 wrote: October 24th, 2024, 15:55
Spiders is celebrating 1 month EA with a broken update, they need new community managers.
► Show Spoiler
But don't think there is much to celebrate anyway

Image

Here is Greedfall 1

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A **** shame. Despite my issues with them they make decent AA games with Bound by Flame being my favourite from there work.
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Post by Unhelpful Contrarian »

It’s quite sad how badly spiders drop the ball with Greedfall 2,to the point I’m actually concerned that if the studio will be still be around in next couple years.
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Post by 1998 »

Unhelpful Contrarian wrote: November 30th, 2024, 13:45
It’s quite sad how badly spiders drop the ball with Greedfall 2,to the point I’m actually concerned that if the studio will be still be around in next couple years.
They are done. After Steelrising and this flop, I don't see how they can survive.
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Post by Oyster Sauce »

Unhelpful Contrarian wrote: November 30th, 2024, 13:45
It’s quite sad how badly spiders drop the ball with Greedfall 2,to the point I’m actually concerned that if the studio will be still be around in next couple years.
What do you mean? It's thriving.

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Post by jebacdrkac »

Oyster Sauce wrote: November 30th, 2024, 13:53
Unhelpful Contrarian wrote: November 30th, 2024, 13:45
It’s quite sad how badly spiders drop the ball with Greedfall 2,to the point I’m actually concerned that if the studio will be still be around in next couple years.
What do you mean? It's thriving.

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Holy **** that's bad, ******* average avn made by a single chud is beating those numbers
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Post by Unhelpful Contrarian »

1998 wrote: November 30th, 2024, 13:46
Unhelpful Contrarian wrote: November 30th, 2024, 13:45
It’s quite sad how badly spiders drop the ball with Greedfall 2,to the point I’m actually concerned that if the studio will be still be around in next couple years.
They are done. After Steelrising and this flop, I don't see how they can survive.
I truly do think that making Greedfall 2 early access did more damage then just releasing it regularly.
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Post by Valter »

**** those numbers hurt. Did they manage to make a game more boring than the first?
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Post by Oyster Sauce »

Valter wrote: November 30th, 2024, 14:50
**** those numbers hurt. Did they manage to make a game more boring than the first?
Runs worse, controls worse, combat system is completely different than the one in the first game and it stinks, terrible character creation, first few hours require you to read subtitles. No aspect of the game gives a good first impression.
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Post by gerey »

I see the strikes worked out really well for them.
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Post by Finarfin »

Oh noooo, I have to read! What a horror.
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Post by Brother Chad »

Finarfin wrote: November 30th, 2024, 15:31
Oh noooo, I have to read! What a horror.
You can only get away with making people read if the writing is good.

Otherwise it's a mortal sin, especially if you're marketing to a more mainstream audience.
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Post by Unhelpful Contrarian »

Finarfin wrote: November 30th, 2024, 15:31
Oh noooo, I have to read! What a horror.
I don’t mind but you better **** make sure you writing is good.
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Post by Tenshi »

How woke is the original game? I never had the chance to play this one, but I came across it the other day and got slightly interested in playing it.

edit:typo
Last edited by Tenshi on December 2nd, 2024, 13:52, edited 1 time in total.
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Post by Roguey »

Tenshi wrote: December 1st, 2024, 03:25
How woke is the original game? I never had the chance to play this one, but I across it the other day and got slightly interesting in playing it.
It's late-00s liberal.
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Post by Tweed »

Unhelpful Contrarian wrote: November 30th, 2024, 20:56
Finarfin wrote: November 30th, 2024, 15:31
Oh noooo, I have to read! What a horror.
I don’t mind but you better **** make sure you writing is good.
Someone got paid to write "Like a bell, if bells could rot." So no, you don't need to write well.
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Post by 1998 »

Yeah...that reads rather pessimistic. They know they are doomed.

Community Update #7 | End of the year and onwards


Dear carants,

As the year draws to a close, we wanted to take a moment to talk to you about GreedFall 2 and reflect on our journey so far.

A lot has happened since the start of Early Access. We are still as thrilled today as we were when we embarked on this new adventure, embracing a format that’s as new to us as it might be to you—Early Access.

It’s been a challenging but rewarding experience. While some aspects hit the mark and were widely appreciated, some didn’t, but we expected it. More importantly, we remain committed to building a great game alongside you and listening to your invaluable feedback every step of the way. While there’s much we’re excited to share, some news will have to wait for the right time.

As mentioned in our last Community Update, we have decided to delay the release of Update 0.2.
This decision allows us to focus on implementing significant improvements and fixes based on your feedback. These include the combat system—which is as important to you as it is to us—the UI, character customization, optimization, and many other aspects.

Most of the changes we want to implement will take place gradually. As they need substantial work, Update 0.2 will only be the first step towards this end goal. We’re looking forward to sharing these improvements with you when they’re ready.

We also encountered an issue with recording Alvida’s lines during development. Sadly, for reasons out of our control, the original voice actress couldn’t record anymore, and we needed time to assess and find a solution. We recently met a new voice actress with whom we’ll start recording Alvida’s lines again. It also means we’ll have to record all her previous lines to ensure the voice doesn’t change in the middle of the game. So, you can expect a change of cast for the next update and onwards for Alvida.

We wish we could provide a release date, but we would rather wait until we’re certain. What we can promise is that our priority remains delivering a game that meets your expectations and takes your feedback into account.

Ensuring your voices shape this journey has always been the goal of Early Access.

Thank you for your continued support. We wish you a wonderful end to the year and look forward to seeing you in 2025—a year we’re confident will be fantastic for GreedFall 2.

Happy gaming!

(PS. Here’s a small preview of one of the many things the team has been working on that you’ll be able to meet it in the land of Thynia…)

Image

Image
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Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
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Post by Roguey »

Rather bleak seeing that message and then seeing it's had a 24 hour concurrent player count of 13.
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Post by Unhelpful Contrarian »

1998 wrote: December 13th, 2024, 18:14
Yeah...that reads rather pessimistic. They know they are doomed.

Community Update #7 | End of the year and onwards


Dear carants,

As the year draws to a close, we wanted to take a moment to talk to you about GreedFall 2 and reflect on our journey so far.

A lot has happened since the start of Early Access. We are still as thrilled today as we were when we embarked on this new adventure, embracing a format that’s as new to us as it might be to you—Early Access.

It’s been a challenging but rewarding experience. While some aspects hit the mark and were widely appreciated, some didn’t, but we expected it. More importantly, we remain committed to building a great game alongside you and listening to your invaluable feedback every step of the way. While there’s much we’re excited to share, some news will have to wait for the right time.

As mentioned in our last Community Update, we have decided to delay the release of Update 0.2.
This decision allows us to focus on implementing significant improvements and fixes based on your feedback. These include the combat system—which is as important to you as it is to us—the UI, character customization, optimization, and many other aspects.

Most of the changes we want to implement will take place gradually. As they need substantial work, Update 0.2 will only be the first step towards this end goal. We’re looking forward to sharing these improvements with you when they’re ready.

We also encountered an issue with recording Alvida’s lines during development. Sadly, for reasons out of our control, the original voice actress couldn’t record anymore, and we needed time to assess and find a solution. We recently met a new voice actress with whom we’ll start recording Alvida’s lines again. It also means we’ll have to record all her previous lines to ensure the voice doesn’t change in the middle of the game. So, you can expect a change of cast for the next update and onwards for Alvida.

We wish we could provide a release date, but we would rather wait until we’re certain. What we can promise is that our priority remains delivering a game that meets your expectations and takes your feedback into account.

Ensuring your voices shape this journey has always been the goal of Early Access.

Thank you for your continued support. We wish you a wonderful end to the year and look forward to seeing you in 2025—a year we’re confident will be fantastic for GreedFall 2.

Happy gaming!

(PS. Here’s a small preview of one of the many things the team has been working on that you’ll be able to meet it in the land of Thynia…)

Image

Image

Hope for the best but they really **** the bed with the early access release.
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Post by 1998 »

Tbf a lot are complaining about the new combat system. If some idiots can't deal with anything but dodge-rolling, that doesn't mean much.
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