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Post by Acrux »

New Nuxom-style WW2 tacticool game released where you can play as the bad guys

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Post by LemonDemonGirl »

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I hate the Antichrist!
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Post by UltraFan123 »

I love how the "fascist Hitler girl" clearly has a communist-themed attire complete with the farming tool symbol on her cap. lol
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Post by Unhelpful Contrarian »

Further context in the investor meeting

-Control 2 has a budget of 50 million euros and
needs to sell 3 - 4 lifetime sales million to break even


-FBC:Firebreak ( PvE shooter)has a 30 million euros budget and needs to sell 3 million lifetime sales to break even.


Source: https://investors.remedygames.com/capit ... -day-2024/

You think that one wouldn’t green light a project with an increased budget for a game that had lukewarm sales for majority of its release.

Last edited by Unhelpful Contrarian on November 20th, 2024, 14:33, edited 1 time in total.
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Post by rusty_shackleford »

Unhelpful Contrarian wrote: November 20th, 2024, 14:31
Further context in the investor meeting

-Control 2 has a budget of 50 million euros and
needs to sell 3 - 4 lifetime sales million to break even


-FBC:Firebreak ( PvE shooter)has a 30 million euros budget and needs to sell 3 million lifetime sales to break even.


Source: https://investors.remedygames.com/capit ... -day-2024/

You think that one wouldn’t green light a project with an increased budget for a game that had lukewarm sales for majority of its release.

Take these numbers into consideration next time you see someone suggest veilguard wasn't an absolutely massive flop.

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Post by 1998 »

Didn't know they are turning Control into an Action RPG. I actually moderately enjoyed the first one.
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Post by Yankee Zulu »

Ive been playing Thief 2, the game from 2000. The game over which so many grognards drool. And you know it has plenty of female guards. Guard officers even. There was a moment when a male guard was complaining about smth to a female guard so the female guard said "Ill come to your workshop tomorrow and show you how its done".
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Post by Rand »

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You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by Rand »

Yankee Zulu wrote: November 20th, 2024, 15:04
Ive been playing Thief 2, the game from 2000. The game over which so many grognards drool. And you know it has plenty of female guards. Guard officers even. There was a moment when a male guard was complaining about smth to a female guard so the female guard said "Ill come to your workshop tomorrow and show you how its done".
It was actually remarked on as being strange at the time.
The original game had no female guards, nor did I see any in Deadly Shadows.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by Nooneatall »

This is very accurate
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Post by Jordy »

A game about shooting yourself in the head - Fine
Being realistic to a ****** - Too far
Last edited by Jordy on November 21st, 2024, 09:53, edited 1 time in total.
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Post by Unhelpful Contrarian »

rusty_shackleford wrote: November 20th, 2024, 14:36
Unhelpful Contrarian wrote: November 20th, 2024, 14:31
Further context in the investor meeting

-Control 2 has a budget of 50 million euros and
needs to sell 3 - 4 lifetime sales million to break even


-FBC:Firebreak ( PvE shooter)has a 30 million euros budget and needs to sell 3 million lifetime sales to break even.


Source: https://investors.remedygames.com/capit ... -day-2024/

You think that one wouldn’t green light a project with an increased budget for a game that had lukewarm sales for majority of its release.

Take these numbers into consideration next time you see someone suggest veilguard wasn't an absolutely massive flop.

Everything about Remdey business model is ******. Investors deserve to loose their money when investing in them.

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Post by Acrux »

I just found out that Legend of You has been delisted and will never be released so that the devs can work on...3D vampire slop.



This looked pleasantly unique. Too bad it's dead.
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Post by UltraFan123 »

I would say that the only thing that represents the freaks more than a shoot-yourself game would be a self-hanging game. lol
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Post by Xenich »

You know years ago when Oblivion was made I wanted to see them release content packs for modders, even suggested such in the forums. Basically, I wanted them to create all kinds of template stuff that modders could then use to create entirely new worlds. I didn't have a problem with them selling the packs as what I had in mind was development suite kits so to speak that expanded the game, etc... to create new worlds and features of the existing game. Would have been a great resource for them while working on the next game progression and it would have given a means to further the existing games content as well.

But... the ******* Jew like mentality of them was this ****.

We can't have nice things.
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Post by UltraFan123 »

Now I'm waiting to see the shills come up with some made-up metric to say this game was a success.

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Post by rusty_shackleford »

The Bureau: XCOM Declassified is actually a pretty good game and one of the few "mass effect likes" that exists. It mostly got **** on for not being an XCOM game, not because it's a bad game.
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Post by Vergil »

UltraFan123 wrote: November 20th, 2024, 04:05
I love how the "fascist Hitler girl" clearly has a communist-themed attire complete with the farming tool symbol on her cap. lol
Because it's made by a clueless "anti-sjw" more than likely.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by UltraFan123 »

Vergil wrote: November 22nd, 2024, 04:28
UltraFan123 wrote: November 20th, 2024, 04:05
I love how the "fascist Hitler girl" clearly has a communist-themed attire complete with the farming tool symbol on her cap. lol
Because it's made by a clueless "anti-sjw" more than likely.
It's still a very fun detail regardless, since there really isn't that much of a difference between communism/socialism and what libtards think about when they mention nazism or fascism.
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Post by Boontaker »

rusty_shackleford wrote: November 22nd, 2024, 04:21
The Bureau: XCOM Declassified is actually a pretty good game and one of the few "mass effect likes" that exists. It mostly got **** on for not being an XCOM game, not because it's a bad game.
A bit short but that just means I enjoyed enough that I wanted more
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Post by maidenhaver »

rusty_shackleford wrote: November 22nd, 2024, 04:21
The Bureau: XCOM Declassified is actually a pretty good game and one of the few "mass effect likes" that exists. It mostly got **** on for not being an XCOM game, not because it's a bad game.
Does "tactical shooter" mean popamole?
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Post by rusty_shackleford »

maidenhaver wrote: November 22nd, 2024, 10:32
rusty_shackleford wrote: November 22nd, 2024, 04:21
The Bureau: XCOM Declassified is actually a pretty good game and one of the few "mass effect likes" that exists. It mostly got **** on for not being an XCOM game, not because it's a bad game.
Does "tactical shooter" mean popamole?
Kinda, but you're also directing your squad on who to attack, where to position, etc., if you've played Mass Effect then it's similar to that.
I also liked the story.
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Post by wndrbr »

It's not a true Mass Effect clone because you can't play as a FemCarter.
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Post by Unhelpful Contrarian »

rusty_shackleford wrote: November 22nd, 2024, 04:21
The Bureau: XCOM Declassified is actually a pretty good game and one of the few "mass effect likes" that exists. It mostly got **** on for not being an XCOM game, not because it's a bad game.

Wish they went with the original version back at E3 2010 gamplay showing.

Last edited by Unhelpful Contrarian on November 22nd, 2024, 12:27, edited 1 time in total.
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Post by Roderick »

Ubisoft is done for.
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Post by rusty_shackleford »

I really hate respawning enemies
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Post by Unhelpful Contrarian »

Roderick wrote: November 22nd, 2024, 14:07
Ubisoft is done for.

If only. Most likely Tencent buyout or corporate restructuring
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Post by Yankee Zulu »

Found out today reddit went public in March this year. One of its major shareholders is Tencent. Share price peaked in November, thats when Tencent and others sold some shares.

Owners
Advance Publications (30%)[3]
Tencent (11%)[3]
Sam Altman (9%)[3]

https://www.marketwatch.com/story/reddi ... s-1f4cdf3b
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Post by Rand »

Somebody kill Sam Altman already...
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
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