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Loghain was the good guy, actually.

For discussing role-playing video games, you know, the ones with combat.
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Post by Lhynn »

Nope, I just found it awkward, gave it an hour, didnt improve, went to play a game with better controls.
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Post by Ratcatcher »

Loghain isn't 300% right. He's not even 100% right. I can concede 98.3% right at most because he chose the most useless fighter spec in DAO, tWo hAnDeD. Fighters in DAO have 2 functions:

-Manage aggro (swordboardbro)
-Inflict DPS more consitently than rogue (2wpnpwn)

If you're using your warriors for AoE effects and such you either need to bump difficulty up from easy or remove Sten's qun **** from your mouth (he's Lawful Evil)
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Post by logincrash »

Ratcatcher wrote: September 1st, 2024, 05:30
Loghain isn't 300% right. He's not even 100% right. I can concede 98.3% right at most because he chose the most useless fighter spec in DAO, tWo hAnDeD. Fighters in DAO have 2 functions:

-Manage aggro (swordboardbro)
-Inflict DPS more consitently than rogue (2wpnpwn)

If you're using your warriors for AoE effects and such you either need to bump difficulty up from easy or remove Sten's qun **** from your mouth (he's Lawful Evil)
I made my Aeducan into a two-handed killing machine on Nightmare. Reaver + Templar + the blood magic buffs from the Warden Tower DLC. Finished Amgarrak on Nightmare with it too.
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Post by rusty_shackleford »

btw turns out that loghain was actually indoctrinated by a reaper and was forced to do it
this is revealed in veilguard, they've been indoctrinating people in every game and everything bad is due to the dragon age reapers and everything is now retconned
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Post by Oyster Sauce »

rusty_shackleford wrote: October 31st, 2024, 22:24
btw turns out that loghain was actually indoctrinated by a reaper and was forced to do it
this is revealed in veilguard, they've been indoctrinating people in every game and everything bad is due to the dragon age reapers and everything is now retconned
please be real
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Post by rusty_shackleford »

Oyster Sauce wrote: October 31st, 2024, 22:42
rusty_shackleford wrote: October 31st, 2024, 22:24
btw turns out that loghain was actually indoctrinated by a reaper and was forced to do it
this is revealed in veilguard, they've been indoctrinating people in every game and everything bad is due to the dragon age reapers and everything is now retconned
please be real
300% real. Literally called "the Executors"
https://kotaku.com/dragon-age-veilguard ... 1851686439
In Inquisition, you set up several bases throughout the world of Thedas, and eventually, you’ll receive a war table operation that tells you symbols drawn in chalk have started appearing on those bases depicting a downward-pointing triangle covered by two wavy lines. This symbol is shown at the very end of The Veilguard’s post-credits scene as the voiceover says, “We come.” This entire scene seems to imply the Executors have been putting their plans into motion by manipulating characters like Loghain and Bartrand throughout Dragon Age. Whatever they’ve been working toward is finally coming to fruition, and they are coming to Thedas in the near future.
The brief, one-minute clip you did all that work to unlock has a lot of wide-reaching ramifications for the Dragon Age series. It depicts art of several key events of each game in BioWare’s series, but with cloaked, shadowy figures inserted into them. This includes the Battle of Ostagar in Dragon Age: Origins that led to the loss of most of Ferelden’s Grey Wardens, Bartrand’s stealing of the Lyrium Idol in Dragon Age II and setting off a chain of events that resulted in the Mage-Templar War, and Corypheus’ opening of The Breach in Dragon Age: Inquisition and nearly destroying the world as we know it. The voiceover from a devilish, unknown individual recounts how their group has “balanced” and “guided” the people of Thedas in one way or another, resulting in the events of previous games. To what end? That’s unclear at the moment.
Image
Last edited by rusty_shackleford on October 31st, 2024, 22:48, edited 2 times in total.
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Post by TKVNC »

Oyster Sauce wrote: October 31st, 2024, 22:42
rusty_shackleford wrote: October 31st, 2024, 22:24
btw turns out that loghain was actually indoctrinated by a reaper and was forced to do it
this is revealed in veilguard, they've been indoctrinating people in every game and everything bad is due to the dragon age reapers and everything is now retconned
please be real
I mean they've butchered everything else about Dragon Age, so I wouldn't be surprised.
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Post by J1M »

rusty_shackleford wrote: October 31st, 2024, 22:46
Oyster Sauce wrote: October 31st, 2024, 22:42
rusty_shackleford wrote: October 31st, 2024, 22:24
btw turns out that loghain was actually indoctrinated by a reaper and was forced to do it
this is revealed in veilguard, they've been indoctrinating people in every game and everything bad is due to the dragon age reapers and everything is now retconned
please be real
300% real. Literally called "the Executors"
https://kotaku.com/dragon-age-veilguard ... 1851686439
In Inquisition, you set up several bases throughout the world of Thedas, and eventually, you’ll receive a war table operation that tells you symbols drawn in chalk have started appearing on those bases depicting a downward-pointing triangle covered by two wavy lines. This symbol is shown at the very end of The Veilguard’s post-credits scene as the voiceover says, “We come.” This entire scene seems to imply the Executors have been putting their plans into motion by manipulating characters like Loghain and Bartrand throughout Dragon Age. Whatever they’ve been working toward is finally coming to fruition, and they are coming to Thedas in the near future.
The brief, one-minute clip you did all that work to unlock has a lot of wide-reaching ramifications for the Dragon Age series. It depicts art of several key events of each game in BioWare’s series, but with cloaked, shadowy figures inserted into them. This includes the Battle of Ostagar in Dragon Age: Origins that led to the loss of most of Ferelden’s Grey Wardens, Bartrand’s stealing of the Lyrium Idol in Dragon Age II and setting off a chain of events that resulted in the Mage-Templar War, and Corypheus’ opening of The Breach in Dragon Age: Inquisition and nearly destroying the world as we know it. The voiceover from a devilish, unknown individual recounts how their group has “balanced” and “guided” the people of Thedas in one way or another, resulting in the events of previous games. To what end? That’s unclear at the moment.
Image
They Shadowlands'd themselves. And patted themselves on the back afterwards.
Last edited by J1M on October 31st, 2024, 23:24, edited 1 time in total.
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Post by PixiGreen »

rusty_shackleford wrote: October 31st, 2024, 22:24
btw turns out that loghain was actually indoctrinated by a reaper and was forced to do it
this is revealed in veilguard, they've been indoctrinating people in every game and everything bad is due to the dragon age reapers and everything is now retconned
Please, please, PLEASE add the vomit emoji! Reading that made me physically sick :(

(Fine! You want a self-insert ****** in a popular game, I hate it but understand the appeal, but why do you have to kill the lore?! Agh!)
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Post by fkirenicus »

TKVNC wrote: October 31st, 2024, 22:46
Oyster Sauce wrote: October 31st, 2024, 22:42
rusty_shackleford wrote: October 31st, 2024, 22:24
btw turns out that loghain was actually indoctrinated by a reaper and was forced to do it
this is revealed in veilguard, they've been indoctrinating people in every game and everything bad is due to the dragon age reapers and everything is now retconned
please be real
I mean they've butchered everything else about Dragon Age, so I wouldn't be surprised.
This is getting worse by the day, to be honest. Agree with TKVNC. Bioware have managed to turn their own setting, which was highly interesting in the beginning, into utter crap. Quite the achievement. Weekes must be proud, I guess.
Well, DA lore in my world ends with the defeat of the Mother. From there on, it is MY world (should I ever pick up DA TTRPG again).
Amyone want to buy World of Thedas vol 1 & 2? :P
Last edited by fkirenicus on November 5th, 2024, 12:44, edited 3 times in total.
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Post by Tweed »

Completely, totally, utterly, absolutely, finally, adverbally destroyed every single bit of lore beyond any hope of repair or salvation.
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Post by Acrux »

Tweed wrote: November 5th, 2024, 14:24
Completely, totally, utterly, absolutely, finally, adverbally destroyed every single bit of lore beyond any hope of repair or salvation.
Truly?
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Post by Tweed »

Acrux wrote: November 5th, 2024, 14:39
Tweed wrote: November 5th, 2024, 14:24
Completely, totally, utterly, absolutely, finally, adverbally destroyed every single bit of lore beyond any hope of repair or salvation.
Truly?
Verily.
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Post by Oyster Sauce »

Loghain M Fuentes, Ferelden First, Rustz. The pieces are all here but I don't feel like assembling them.
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Post by Vergil »

No clue about any of this **** but Loghain is a lame name
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Tweed »

Vergil wrote: November 7th, 2024, 00:45
No clue about any of this **** but Loghain is a lame name
Thus spake Virgin.
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Post by Acrux »

Vergil wrote: November 7th, 2024, 00:45
No clue about any of this **** but Loghain is a lame name
More like Roghain, amirite? Dude must be bald. lol
Last edited by Acrux on November 7th, 2024, 02:15, edited 1 time in total.
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Post by Vergil »

Acrux wrote: November 7th, 2024, 02:14
Vergil wrote: November 7th, 2024, 00:45
No clue about any of this **** but Loghain is a lame name
More like Roghain, amirite? Dude must be bald. lol
Huh? I don't get it can you explain it to me?
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Acrux »

Vergil wrote: November 7th, 2024, 02:49
Acrux wrote: November 7th, 2024, 02:14
Vergil wrote: November 7th, 2024, 00:45
No clue about any of this **** but Loghain is a lame name
More like Roghain, amirite? Dude must be bald. lol
Huh? I don't get it can you explain it to me?
No
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Post by Vergil »

Acrux wrote: November 7th, 2024, 02:54
Vergil wrote: November 7th, 2024, 02:49
Acrux wrote: November 7th, 2024, 02:14


More like Roghain, amirite? Dude must be bald. lol
Huh? I don't get it can you explain it to me?
No
Okay.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Rand »

rusty_shackleford wrote: October 31st, 2024, 22:46
btw turns out that loghain was actually indoctrinated by a reaper and was forced to do it
this is revealed in veilguard, they've been indoctrinating people in every game and everything bad is due to the dragon age reapers and everything is now retconned
300% real. Literally called "the Executors"
https://kotaku.com/dragon-age-veilguard ... 1851686439
In Inquisition, you set up several bases throughout the world of Thedas, and eventually, you’ll receive a war table operation that tells you symbols drawn in chalk have started appearing on those bases depicting a downward-pointing triangle covered by two wavy lines. This symbol is shown at the very end of The Veilguard’s post-credits scene as the voiceover says, “We come.” This entire scene seems to imply the Executors have been putting their plans into motion by manipulating characters like Loghain and Bartrand throughout Dragon Age. Whatever they’ve been working toward is finally coming to fruition, and they are coming to Thedas in the near future.
The brief, one-minute clip you did all that work to unlock has a lot of wide-reaching ramifications for the Dragon Age series. It depicts art of several key events of each game in BioWare’s series, but with cloaked, shadowy figures inserted into them. This includes the Battle of Ostagar in Dragon Age: Origins that led to the loss of most of Ferelden’s Grey Wardens, Bartrand’s stealing of the Lyrium Idol in Dragon Age II and setting off a chain of events that resulted in the Mage-Templar War, and Corypheus’ opening of The Breach in Dragon Age: Inquisition and nearly destroying the world as we know it. The voiceover from a devilish, unknown individual recounts how their group has “balanced” and “guided” the people of Thedas in one way or another, resulting in the events of previous games. To what end? That’s unclear at the moment.
Image
Cringe and gay.

So: modern Bioware to a T.
Last edited by Rand on November 7th, 2024, 07:43, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
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Post by TKVNC »

Rand wrote: November 7th, 2024, 07:43
rusty_shackleford wrote: October 31st, 2024, 22:46
btw turns out that loghain was actually indoctrinated by a reaper and was forced to do it
this is revealed in veilguard, they've been indoctrinating people in every game and everything bad is due to the dragon age reapers and everything is now retconned
300% real. Literally called "the Executors"
https://kotaku.com/dragon-age-veilguard ... 1851686439
In Inquisition, you set up several bases throughout the world of Thedas, and eventually, you’ll receive a war table operation that tells you symbols drawn in chalk have started appearing on those bases depicting a downward-pointing triangle covered by two wavy lines. This symbol is shown at the very end of The Veilguard’s post-credits scene as the voiceover says, “We come.” This entire scene seems to imply the Executors have been putting their plans into motion by manipulating characters like Loghain and Bartrand throughout Dragon Age. Whatever they’ve been working toward is finally coming to fruition, and they are coming to Thedas in the near future.
The brief, one-minute clip you did all that work to unlock has a lot of wide-reaching ramifications for the Dragon Age series. It depicts art of several key events of each game in BioWare’s series, but with cloaked, shadowy figures inserted into them. This includes the Battle of Ostagar in Dragon Age: Origins that led to the loss of most of Ferelden’s Grey Wardens, Bartrand’s stealing of the Lyrium Idol in Dragon Age II and setting off a chain of events that resulted in the Mage-Templar War, and Corypheus’ opening of The Breach in Dragon Age: Inquisition and nearly destroying the world as we know it. The voiceover from a devilish, unknown individual recounts how their group has “balanced” and “guided” the people of Thedas in one way or another, resulting in the events of previous games. To what end? That’s unclear at the moment.
Image
Cringe and gay.

So: modern Bioware to a T.
It also waters down Loghain as an actual complex character. What a cringe retcon.

Good job there's actually only 1 Dragon Age, boy ... imagine if they'd made more?
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Post by PixiGreen »

TKVNC wrote: November 7th, 2024, 08:58
Good job there's actually only 1 Dragon Age, boy ... imagine if they'd made more?
Personally, can not disavow DA2. It has many flaws, but we would not get Qunari as developed as they are without it. Arishok alone was worth it.
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Post by TKVNC »

PixiGreen wrote: November 7th, 2024, 10:27
TKVNC wrote: November 7th, 2024, 08:58
Good job there's actually only 1 Dragon Age, boy ... imagine if they'd made more?
Personally, can not disavow DA2. It has many flaws, but we would not get Qunari as developed as they are without it. Arishok alone was worth it.
I preferred Qunari as tall grey men. I actually think the horns and **** is cringe and autistic
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Post by PixiGreen »

TKVNC wrote: November 7th, 2024, 10:36
PixiGreen wrote: November 7th, 2024, 10:27
TKVNC wrote: November 7th, 2024, 08:58
Good job there's actually only 1 Dragon Age, boy ... imagine if they'd made more?
Personally, can not disavow DA2. It has many flaws, but we would not get Qunari as developed as they are without it. Arishok alone was worth it.
I preferred Qunari as tall grey men. I actually think the horns and **** is cringe and autistic
They never were men, though, and were supposed to look very different. This is the first thing you say to Sten (and get from him) in DAO.
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Post by TKVNC »

PixiGreen wrote: November 7th, 2024, 10:45
TKVNC wrote: November 7th, 2024, 10:36
PixiGreen wrote: November 7th, 2024, 10:27


Personally, can not disavow DA2. It has many flaws, but we would not get Qunari as developed as they are without it. Arishok alone was worth it.
I preferred Qunari as tall grey men. I actually think the horns and **** is cringe and autistic
They never were men, though, and were supposed to look very different. This is the first thing you say to Sten (and get from him) in DAO.
That's not even true, just some David Gayder ******** retcon - I often hear about these alleged horns. Except no concept art actually exists of it. Sten was always just a big grey man - he says very little in DA:O just that he is Sten.
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Post by PixiGreen »

TKVNC wrote: November 7th, 2024, 11:20
PixiGreen wrote: November 7th, 2024, 10:45
TKVNC wrote: November 7th, 2024, 10:36


I preferred Qunari as tall grey men. I actually think the horns and **** is cringe and autistic
They never were men, though, and were supposed to look very different. This is the first thing you say to Sten (and get from him) in DAO.
That's not even true, just some David Gayder ******** retcon - I often hear about these alleged horns. Except no concept art actually exists of it. Sten was always just a big grey man - he says very little in DA:O just that he is Sten.
I am playing right now and just found him in the cage. No, he never mentions horns, but the first question you ask is "What are you?" and branches to an explanation about "your kind and my kind." It was stated from the start - qunari are not humans. Sten is called "creature" by everyone in Lothering (including your companions).

They settled on the look in DA2 and I happen to love that look (just grey skin as a mark of "non-human" was not enough justification to me). Arishok (again, to me) remains the most badass character in DA2.
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Post by TKVNC »

PixiGreen wrote: November 7th, 2024, 11:34
TKVNC wrote: November 7th, 2024, 11:20
PixiGreen wrote: November 7th, 2024, 10:45


They never were men, though, and were supposed to look very different. This is the first thing you say to Sten (and get from him) in DAO.
That's not even true, just some David Gayder ******** retcon - I often hear about these alleged horns. Except no concept art actually exists of it. Sten was always just a big grey man - he says very little in DA:O just that he is Sten.
I am playing right now and just found him in the cage. No, he never mentions horns, but the first question you ask is "What are you?" and branches to an explanation about "your kind and my kind." It was stated from the start - qunari are not humans. Sten is called "creature" by everyone in Lothering (including your companions).

They settled on the look in DA2 and I happen to love that look (just grey skin as a mark of "non-human" was not enough justification to me). Arishok (again, to me) remains the most badass character in DA2.
"Creature" doesn't mean they have horns. Besides, something that's clearly not Human, Dwarf or Elf is bound to get called strange.

I personally think the non-autistic Qunari have a more commanding presence. More of a Grey Man vibe.

Almost no predators have horns - because they don't need to look scary.
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Post by fkirenicus »

TKVNC wrote: November 7th, 2024, 10:36
PixiGreen wrote: November 7th, 2024, 10:27
TKVNC wrote: November 7th, 2024, 08:58
Good job there's actually only 1 Dragon Age, boy ... imagine if they'd made more?
Personally, can not disavow DA2. It has many flaws, but we would not get Qunari as developed as they are without it. Arishok alone was worth it.
I preferred Qunari as tall grey men. I actually think the horns and **** is cringe and autistic
Qunari without horns are being viewed as special in qunari society, almost like they are destined for greatness. WoT 1 I think speaks about this.
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Post by Oyster Sauce »

fkirenicus wrote: November 7th, 2024, 12:09
TKVNC wrote: November 7th, 2024, 10:36
PixiGreen wrote: November 7th, 2024, 10:27


Personally, can not disavow DA2. It has many flaws, but we would not get Qunari as developed as they are without it. Arishok alone was worth it.
I preferred Qunari as tall grey men. I actually think the horns and **** is cringe and autistic
Qunari without horns are being viewed as special in qunari society, almost like they are destined for greatness. WoT 1 I think speaks about this.
There are dozens of them in DAO and they're all chump mercenaries and bandits. Dumb retcon.