From Meyer's book on fencing! Good ****! I miss doing HEMA...
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Kingdom Come 2 - Your Same-Sex Adventure Awaits!
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That is true, but I think Fiore address is in his book, saying that most soldiers will revert to a degraded style on the battlefield, but for those few who manage to keep their cool, these techniques might prove useful.gerey wrote: ↑ August 28th, 2024, 09:00
Then again, quite a few of the surviving treatises on the subject were written by the medieval equivalent of modern gurus - you know the kind, the YouTube grifters of the survival/gunsphere with the ******** hot takes. A soldier in a pitched battle probably didn't give much of a **** about the "proper" stance et al.
Regarding evil Henry, I think jail was really uncommon as a punishment in the first place. Its purpose was more to keep captured opponents alive until ransoming, but most justice decisions would end with a fine, some physical punishment, or something more definitive.
Same hereZothique wrote: ↑ October 7th, 2024, 03:39From Meyer's book on fencing! Good ****! I miss doing HEMA...
I do hope this game is actually good and not just more goyslop. I've heard good things about the first game but have yet to play it.
Jingle Jangle Jingle
Well, if it is good, I will just wait a couple of years when it is released to GoG then. Not using Denuvo, and I don't use Steam anymore, so...

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rusty_shackleford
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Sequel to drm free best-selling video game will have denuvo..
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
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Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
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Thats awful news. Guess I probably play it on consoles then.
Imagine developing scurvy from malnutrition, and in an act of desperation, you attempt to rob an old man, and he turns around and gives you advise on how to stand properly
I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
Now I have to wait for story spoilers to tell me if there are secret black people. Very annoying!
Warhorse office 5 years ago


I come to conclusion that it’s not if a game dev studio turns to **** but when it happens.
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rusty_shackleford
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As soon as something is successful it gets flooded with people trying to move there which displace the natives.
If you care about something, build a big beautiful wall around it.
If you care about something, build a big beautiful wall around it.
Last edited by rusty_shackleford on October 9th, 2024, 22:37, edited 1 time in total.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
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Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
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Unhelpful Contrarian wrote: ↑ October 9th, 2024, 22:11
Thats awful news. Guess I probably play it on consoles then.

Really a shame with denuvo, hopefully enough other stuff comes out or I might become weak and give in buying it. That was pretty much the only game I was looking forward to for years. Or empress makes a return maybe and cracks it, but even then that will take a while.
"I don't care what they tell you in College of Winterhold, Tiber Septim was a Redguard.”
They seem like a company that will remove Denuvo.
Probably when they put together a GoG bundle, I would guess.
GoG is fantastic. Versions of Bethesda stuff that I can install offline whenever I want, and they can't update on me and **** up my mods.
Probably when they put together a GoG bundle, I would guess.
GoG is fantastic. Versions of Bethesda stuff that I can install offline whenever I want, and they can't update on me and **** up my mods.
Last edited by Rand on October 11th, 2024, 09:40, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
It took a bit before they finally released the first one on GoG. I waited until that time then, so it isn't a biggie at least from my view.Rand wrote: ↑ October 11th, 2024, 09:40They seem like a company that will remove Denuvo.
Probably when they put together a GoG bundle, I would guess.
GoG is fantastic. Versions of Bethesda stuff that I can install offline whenever I want, and they can't update on me and **** up my mods.
Besides, it gives time for all the Woke (if there ends up being any) to be found and purged before I do a play through, so it really is a win/win.
Posts like this make me remember that I'd really like a reaction icon that expresses something like "I hope you're right, even if I'm not sure I agrre"Rand wrote: ↑ October 11th, 2024, 09:40They seem like a company that will remove Denuvo.
Probably when they put together a GoG bundle, I would guess.
GoG is fantastic. Versions of Bethesda stuff that I can install offline whenever I want, and they can't update on me and **** up my mods.
->Reichspepe wrote: ↑ October 11th, 2024, 15:51Posts like this make me remember that I'd really like a reaction icon that expresses something like "I hope you're right, even if I'm not sure I agrre"
Don't think there is anything new in there, but:
Kingdom Come: Deliverance II - Weapons and combat mechanics

Weapons and combat mechanics in Kingdom Come: Deliverance II
Unlike many action RPGs that rely on simplified combat systems, Kingdom Come: Deliverance II continues the first game’s tradition of placing weapon mastery entirely in the player’s hands. It is your mastery of a weapon’s specialised techniques that determines your success - or failure - in combat, rather than an unseen roll of the dice!
That success comes from delicately teasing out each opponent’s weaknesses, and mastering an intricate world of parries and ripostes. With sword in hand, it’s a case of carefully angling your swings and pulling together combos to bring your targets down with ruthless precision.
Each fighting style in Kingdom Come: Deliverance II provides you with the freedom to make Henry’s journey your own. If you favour brute force over delicate flourishes, it’s enough to master the axe or the mace and see out the journey in a frenzy of heavy-handed destruction - deeply satisfying in its own right, if a little blunt.

If you wish to go deeper into the intricacies of Kingdom Come: Deliverance II’s combat system, however, there’s a world of finessed swordsmanship to master. New combat techniques are out there just waiting to be discovered, giving you the opportunity to advance your mastery and achieve the status of a true legend.
As with the first game - and its commitment to historical accuracy - the sequel returns with weapons typical of the Bohemian age - the sword, the axe, the mace, the bow. These are the common tools of combat that will serve you well whether raiding a bandit camp, surviving a skirmish, or ripping a rider from horseback with the business end of a halberd.
New to Kingdom Come: Deliverance II, however, are the crossbows. Building on the first game’s arsenal of bows and arrows, these immensely powerful weapons offer yet another opportunity for ranged devastation.
This was also a time in history where primitive firearms were making their slow transition from novelty status to a reliably deadly force, one poised to change the course of warfare forever. With one well-aimed shot you’ll be able to topple your target, the horse they ride on, and perhaps even the rider behind them.
As with all weapons in Kingdom Come: Deliverance II though, you’ll need to carefully maintain your firearm to prevent a catastrophic break on the battlefield. A sword that breaks is gone for good, but a poorly maintained firearm that fails will not just take your offensive power away from you, it’ll also explode in your hands and cause a self-inflicted injury.
As well as broadening the scope of weapons available in Kingdom Come: Deliverance II, blunt and edged weapons have been made more distinct in both look and feel, deepening the immersion offered in each case. Combat animations have also been improved across the board, thanks to a diverse roster of motion capture actors selected for their suitability to wield each weapon type.

If you prefer to take a more hands-on approach to dispatching your opponents, you’ll be able to immerse yourself in the blocks and counter-attacks of a ruthlessly raw hand-to-hand combat system. Meaty, intuitive locks, grips and throws can now be employed, allowing you to grapple your opponents into submission in ways never before seen in action RPGs.
This deepened melee combat provides another opportunity for the tactically-minded too. Enter combat unarmed and you’ll have the chance to deftly disarm your opponent. With your opponent exposed, will you break them into submission with your bare hands, or dispatch them with a swiftly-drawn sword of your own?
As with all things in Kingdom Come: Deliverance II, combat is deeply immersive, historically accurate and designed to give you the freedom to achieve victory your way - and through the dedication and mastery you yourself bring to the adventure.
Kingdom Come: Deliverance II - Weapons and combat mechanics

Weapons and combat mechanics in Kingdom Come: Deliverance II
Unlike many action RPGs that rely on simplified combat systems, Kingdom Come: Deliverance II continues the first game’s tradition of placing weapon mastery entirely in the player’s hands. It is your mastery of a weapon’s specialised techniques that determines your success - or failure - in combat, rather than an unseen roll of the dice!
That success comes from delicately teasing out each opponent’s weaknesses, and mastering an intricate world of parries and ripostes. With sword in hand, it’s a case of carefully angling your swings and pulling together combos to bring your targets down with ruthless precision.
Each fighting style in Kingdom Come: Deliverance II provides you with the freedom to make Henry’s journey your own. If you favour brute force over delicate flourishes, it’s enough to master the axe or the mace and see out the journey in a frenzy of heavy-handed destruction - deeply satisfying in its own right, if a little blunt.

If you wish to go deeper into the intricacies of Kingdom Come: Deliverance II’s combat system, however, there’s a world of finessed swordsmanship to master. New combat techniques are out there just waiting to be discovered, giving you the opportunity to advance your mastery and achieve the status of a true legend.
As with the first game - and its commitment to historical accuracy - the sequel returns with weapons typical of the Bohemian age - the sword, the axe, the mace, the bow. These are the common tools of combat that will serve you well whether raiding a bandit camp, surviving a skirmish, or ripping a rider from horseback with the business end of a halberd.
New to Kingdom Come: Deliverance II, however, are the crossbows. Building on the first game’s arsenal of bows and arrows, these immensely powerful weapons offer yet another opportunity for ranged devastation.
This was also a time in history where primitive firearms were making their slow transition from novelty status to a reliably deadly force, one poised to change the course of warfare forever. With one well-aimed shot you’ll be able to topple your target, the horse they ride on, and perhaps even the rider behind them.
As with all weapons in Kingdom Come: Deliverance II though, you’ll need to carefully maintain your firearm to prevent a catastrophic break on the battlefield. A sword that breaks is gone for good, but a poorly maintained firearm that fails will not just take your offensive power away from you, it’ll also explode in your hands and cause a self-inflicted injury.
As well as broadening the scope of weapons available in Kingdom Come: Deliverance II, blunt and edged weapons have been made more distinct in both look and feel, deepening the immersion offered in each case. Combat animations have also been improved across the board, thanks to a diverse roster of motion capture actors selected for their suitability to wield each weapon type.

If you prefer to take a more hands-on approach to dispatching your opponents, you’ll be able to immerse yourself in the blocks and counter-attacks of a ruthlessly raw hand-to-hand combat system. Meaty, intuitive locks, grips and throws can now be employed, allowing you to grapple your opponents into submission in ways never before seen in action RPGs.
This deepened melee combat provides another opportunity for the tactically-minded too. Enter combat unarmed and you’ll have the chance to deftly disarm your opponent. With your opponent exposed, will you break them into submission with your bare hands, or dispatch them with a swiftly-drawn sword of your own?
As with all things in Kingdom Come: Deliverance II, combat is deeply immersive, historically accurate and designed to give you the freedom to achieve victory your way - and through the dedication and mastery you yourself bring to the adventure.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]
My Steam
38123774
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]
My Steam
38123774
I'm sure this will get fagged up just like the new Stalker game. I have zero optimism for any pile of **** game coming out in the near future, if ever again. The industry is cooked to ****.
I am actually more interested in seeing the steam forums IF they do woke it up. The people there are full on worship and have convinced themselves there is no possible way this game will be woke. Just watching them freak out if it is will be quite amusing.Zothique wrote: ↑ October 18th, 2024, 16:54I'm sure this will get fagged up just like the new Stalker game. I have zero optimism for any pile of **** game coming out in the near future, if ever again. The industry is cooked to ****.
Dev Stream Nov 5th


My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]
My Steam
38123774
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]
My Steam
38123774
If they woke it up I'll run away to my room and cry for a week like a teenybopper who got dumped on.
We can shape Henry our own way?
I doubt we'll be able to be Catholic and hunt down stinky Protestants.
Besides, as far as Combat is concerned, I bet that it will be just like the 1st one - a really well designed, and thoughtful combat system - that is completely ruined by Master Strikes.
I doubt we'll be able to be Catholic and hunt down stinky Protestants.
Besides, as far as Combat is concerned, I bet that it will be just like the 1st one - a really well designed, and thoughtful combat system - that is completely ruined by Master Strikes.
Last edited by TKVNC on October 31st, 2024, 16:45, edited 1 time in total.
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viewtopic.php?t=3219-under-armour-edits-1-0-kenshi - Under Armour Edits
viewtopic.php?f=26&t=3262-face-expansion-1-0-kenshi - Face Expansion
Kenshi:
viewtopic.php?t=3219-under-armour-edits-1-0-kenshi - Under Armour Edits
viewtopic.php?f=26&t=3262-face-expansion-1-0-kenshi - Face Expansion
This wont have Denuvo. Confirmed during official stream. Myth busted.
Took you 388 tries but you finally posted something goodYankee Zulu wrote: ↑ November 5th, 2024, 20:27This wont have Denuvo. Confirmed during official stream. Myth busted.
You can print it out, put it into a frame and hang on a wall in the basement where you live.Oyster Sauce wrote: ↑ November 5th, 2024, 20:41Took you 388 tries but you finally posted something goodYankee Zulu wrote: ↑ November 5th, 2024, 20:27This wont have Denuvo. Confirmed during official stream. Myth busted.


