Armored Core VI sold 3 million copies as of July this year, for reference. After platform fees, taxes, etc., veilguard probably needs to sell about ~5 million (full price) copies to break even.Roguey wrote: ↑ October 31st, 2024, 19:27From last year's best selling games on Steam - Starfield's peak was 330,000, Armored Core VI's was 156,000, Jedi Survivor was 67,000, Remnant II's was 110,000, Sons of the Forest was 414,000, Payday 3's was 77,000 FC24's was 107,000, Street Fighter 6's was 70,000, Hogwarts Legacy's was 879,000, BG3's was 875,343, Cities Skyline II's was 104,000, Resident Evil 4's was 168,000. Rule of thumb for total sales is to multiply those numbers by 10 after the peak on Sunday.rusty_shackleford wrote: ↑ October 31st, 2024, 18:24can't tell if people are serious when they think these are good numbers
no, 50k concurrent players is not good for a AAA game in development for almost a decade
This is a complete failure unless there is a miraculous playercount boom.

