We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/

Which is the most faithful "spiritual successor"

For discussing role-playing video games, you know, the ones with combat.
Ignore Topic
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Which is the most faithful "spiritual successor"

Post by 1998 »

Recently I replayed quite a few Kickstarter games. Pillars and now also Numenera. That got me thinking, of all those "spiritual successor" games, which one succeeded most in this goal?

Comparing Pillars and Numenera (I don't particularly like both games), I do think Numenera is closer to PST than Pillars to BG.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
Gregz
Turtle
Turtle
Posts: 1556
Joined: Feb 4, '23

Geolocation

Post by Gregz »

This is an excellent question :salute:
User avatar
rusty_shackleford
Site Admin
Posts: 46432
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

ATOM RPG is Fallout+

It's probably the best 'spiritual successor' because it was made by people who loved Fallout, rather than developers who wanted to cash in on other people's nostalgia.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

rusty_shackleford wrote: ↑ June 23rd, 2023, 18:32
ATOM RPG is Fallout+

It's probably the best 'spiritual successor' because it was made by people who loved Fallout, rather than developers who wanted to cash in on other people's nostalgia.
Right. ATOM is so amazing, I even forgot that its supposed to be a Fallout clone/successor. Hope they are releasing something new soon!
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
The_Mask
Posts: 3522
Joined: Feb 6, '23
Location: The land of ice and snow

Geolocation

Post by The_Mask »

Numenera got the act/story structure beats largely similar to P:T, but everything else was a catastrophe.

Pillars is a completely different story, and a much more nuanced one. You would have to compare, in great detail, everything from culture to expectations 2 decades apart. That one is probably an essay. Not sure if we really want to go down that rabbit hole.
Just like Yves, I chase tales
rusty_shackleford wrote: ↑ October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.
User avatar
maidenhaver
Posts: 9591
Joined: Apr 17, '23
Location: ROLE PLAYING GAME

Geolocation

Adventurer's Guild

Post by maidenhaver »

The_Mask wrote: ↑ June 23rd, 2023, 20:07
Numenera got the act/story structure beats largely similar to P:T, but everything else was a catastrophe.

Pillars is a completely different story, and a much more nuanced one. You would have to compare, in great detail, everything from culture to expectations 2 decades apart. That one is probably an essay. Not sure if we really want to go down that rabbit hole.
Now you have to.
Weirdest cracker you know.
User avatar
Cedric
Posts: 353
Joined: Feb 3, '23

Geolocation

Post by Cedric »

Metroid Prime
User avatar
Segata
Turtle
Turtle
Posts: 2289
Joined: Feb 2, '23
Location: Sega Saturn, Shiro!
Gender: Watermelon

Geolocation

Post by Segata »

That's straight up a successor, nothing spiritual about it
User avatar
KnightoftheWind
Posts: 3528
Joined: Feb 27, '23

Geolocation

Post by KnightoftheWind »

Segata Sanshiro wrote: ↑ June 24th, 2023, 13:35
That's straight up a successor, nothing spiritual about it
It could be a spiritual successor, because keep in mind all prior Metroid games were in 2D, and Prime charted a lot of new ground when it comes to mechanics and world design.
User avatar
rusty_shackleford
Site Admin
Posts: 46432
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

QFG has quite a few spiritual successors, all of them seem to be well received:
  • Hero-U: Rogue to Redemption β€” made by the original developers
  • Mage's Initiation: Reign of the Elements
  • Heroine's Quest: The Herald of Ragnarok
  • Quest For Infamy
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Humbaba
Posts: 3118
Joined: Jun 2, '23
Location: Chattanooga, TN

Geolocation

Post by Humbaba »

rusty_shackleford wrote: ↑ June 23rd, 2023, 18:32
ATOM RPG is Fallout+

It's probably the best 'spiritual successor' because it was made by people who loved Fallout, rather than developers who wanted to cash in on other people's nostalgia.
Which is why they sold the game for money :groan:

EVERY ******* developer wants to cash in on something and indie rpg devs especially want to cash in on nostalgia. Or did you think the target audience was 15 year old zoomers who never played the first two Fallouts?

Anwering OP's question, XCOM 2 is what I'd say. NU-COM 1 was a remake but NU-COM 2 is a proper spiritual successor to the original.
wrote: ↑
most entertaining poster? I vote for Humbaba.
wrote: ↑
I love Humbaba's reviews
wrote: ↑
I like Humbaba.
wrote: ↑
you've all caused Humbaba to post something I agree with.
User avatar
rusty_shackleford
Site Admin
Posts: 46432
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Humbaba wrote: ↑ June 24th, 2023, 14:52
Which is why they sold the game for money :groan:

EVERY ******* developer wants to cash in on something and indie rpg devs especially want to cash in on nostalgia. Or did you think the target audience was 15 year old zoomers who never played the first two Fallouts?
You realize Sawyer himself repeatedly stated he never wanted to make an IE successor, right? And was ****** at the limitations it put on him.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Atlantico
Turtle
Turtle
Posts: 2098
Joined: Feb 23, '23

Geolocation

Post by Atlantico »

Dead Space is a fantastic System Shock 2 spiritual successor
Humbaba
Posts: 3118
Joined: Jun 2, '23
Location: Chattanooga, TN

Geolocation

Post by Humbaba »

rusty_shackleford wrote: ↑ June 24th, 2023, 14:54
You realize Sawyer himself repeatedly stated he never wanted to make an IE successor, right? And was ****** at the limitations it put on him.
Which is why Pillars was marketed as "the game no one wanted to make, don't buy!" and most definitely not "BLACK ISLE STYLE CRPG GUISE!" :groan: :groan:

Games aren't one man efforts. In the end, the suits in charge wanted to make bank off of the IE legacy. Loving whatever title you want to emulate and wanting to cash in on it aren't mutually exclusive.
wrote: ↑
most entertaining poster? I vote for Humbaba.
wrote: ↑
I love Humbaba's reviews
wrote: ↑
I like Humbaba.
wrote: ↑
you've all caused Humbaba to post something I agree with.
User avatar
rusty_shackleford
Site Admin
Posts: 46432
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Humbaba wrote: ↑ June 24th, 2023, 15:11
rusty_shackleford wrote: ↑ June 24th, 2023, 14:54
You realize Sawyer himself repeatedly stated he never wanted to make an IE successor, right? And was ****** at the limitations it put on him.
Which is why Pillars was marketed as "the game no one wanted to make, don't buy!" and most definitely not "BLACK ISLE STYLE CRPG GUISE!" :groan: :groan:

Games aren't one man efforts. In the end, the suits in charge wanted to make bank off of the IE legacy. Loving whatever title you want to emulate and wanting to cash in on it aren't mutually exclusive.
You're right, it was marketed as "game we didn't want to make but we also like money so we're exploiting your nostalgia"
You can compare this to "game we wanted to make because it's like a game we love and we hope you buy it because you loved that game too"
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
Humbaba
Posts: 3118
Joined: Jun 2, '23
Location: Chattanooga, TN

Geolocation

Post by Humbaba »

rusty_shackleford wrote: ↑ June 24th, 2023, 15:12
You're right, it was marketed as "game we didn't want to make but we also like money so we're exploiting your nostalgia"
You can compare this to "game we wanted to make because it's like a game we love and we hope you buy it because you loved that game too"
Which is exploiting nostalgia for profit. Glad we agree.
wrote: ↑
most entertaining poster? I vote for Humbaba.
wrote: ↑
I love Humbaba's reviews
wrote: ↑
I like Humbaba.
wrote: ↑
you've all caused Humbaba to post something I agree with.
User avatar
Lich
Turtle
Turtle
Posts: 2688
Joined: Feb 6, '23

Geolocation

Post by Lich »

Grimoire
User avatar
revenant
Posts: 211
Joined: Feb 25, '23

Geolocation

Post by revenant »

Atlantico wrote: ↑ June 24th, 2023, 14:56
Dead Space is a fantastic System Shock 2 spiritual successor
That would be Prey. Dead space is more of a straight up survival horror game than an immersive sim.

Knights of the chalice is a great spiritual successor to dark sun
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

The_Mask wrote: ↑ June 23rd, 2023, 20:07
Numenera got the act/story structure beats largely similar to P:T, but everything else was a catastrophe.
Exactly, but the same is true for PST, maybe a bit to a lesser extent but still, nobody ever enjoyed PST for its combat.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
The_Mask
Posts: 3522
Joined: Feb 6, '23
Location: The land of ice and snow

Geolocation

Post by The_Mask »

Yeah, but P:T had some creative stuff like the level 9 animated spells, and Enola's. I'm not willing to give Numenera more than the guy stuck in a different dimension. Everything else is groan-worthy.
Just like Yves, I chase tales
rusty_shackleford wrote: ↑ October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.
User avatar
rusty_shackleford
Site Admin
Posts: 46432
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

My biggest issue with numanuma was the seeming lack of any sort of internal consistency or logic. You just went from strange area to strange area that had very little of anything to do with each other.

I really liked the idea behind merecasters though. Shame they were done with dialogue trees instead of gameplay. Pretty much the only thing that stuck with me from the game.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

This and mechanically that whole Stat/Edge thing is wonky at best. Even without savescumming, it doesn't feel good or rewarding to pass a check. I think its great that they tried to create something a little different, only few combat situations, entirely new CRPG system, it just feels like some sort of experiment with all those little parts not fitting in together.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
Atlantico
Turtle
Turtle
Posts: 2098
Joined: Feb 23, '23

Geolocation

Post by Atlantico »

revenant wrote: ↑ June 24th, 2023, 17:24
That would be Prey. Dead space is more of a straight up survival horror game than an immersive sim.
SS2 is not an immersive sim
Humbaba
Posts: 3118
Joined: Jun 2, '23
Location: Chattanooga, TN

Geolocation

Post by Humbaba »

My problem with Numanuma was that it was boring.
wrote: ↑
most entertaining poster? I vote for Humbaba.
wrote: ↑
I love Humbaba's reviews
wrote: ↑
I like Humbaba.
wrote: ↑
you've all caused Humbaba to post something I agree with.
User avatar
wndrbr
Turtle
Turtle
Posts: 3652
Joined: Feb 4, '23
Location: Siberia
Gender: Dinosaur

Geolocation

Adventurer's Guild

Post by wndrbr »

Dead Space has barely anything to do with System Shock 2. It's a third-person Doom 3 clone.
User avatar
Lich
Turtle
Turtle
Posts: 2688
Joined: Feb 6, '23

Geolocation

Post by Lich »

Path of Exile at launch was a very faithful spiritual successor to Diablo 2.
User avatar
Emphyrio
Posts: 2191
Joined: Mar 21, '23

Geolocation

Post by Emphyrio »

rusty_shackleford wrote: ↑ June 24th, 2023, 14:54
You realize Sawyer himself repeatedly stated he never wanted to make an IE successor, right? And was ****** at the limitations it put on him.
then why did he

i was really disappointed even before release that obshitian could have made ANYTHING and they chose to make a forgotten realms clone