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Dragon Age™: The Veilguard is a Return To Form
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rusty_shackleford
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Dragon age series perfectly encapsulates the evolution of the medium imo.
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There was even a MMO-lite with Inquisition.rusty_shackleford wrote: ↑ August 16th, 2024, 16:25Dragon age series perfectly encapsulates the evolution of the medium imo.
...which mostly didn't work.Brother Chad wrote: ↑ August 16th, 2024, 16:43There was even a MMO-lite with Inquisition.rusty_shackleford wrote: ↑ August 16th, 2024, 16:25Dragon age series perfectly encapsulates the evolution of the medium imo.![]()
Rusty, evolution as a mechanism is intended to help species avoid extinction.rusty_shackleford wrote: ↑ August 16th, 2024, 16:25Dragon age series perfectly encapsulates the evolution of the medium imo.
This is a dysgenic nightmare cooked up by people unconnected to reality's Wi-Fi.
The $150 special edition doesn't even include the game. In all honesty, this is the new release I'm currently most excited for - I stopped having any investment in Dragon Age a long time ago and the postmortems will be hilarious for years.
People found an unlisted video showcasing high-level combat. (oh it was linked from a blog https://www.ea.com/games/dragon-age/dra ... -veilguard)
The description states it won't drop major spoilers and then it just outright drops one in the following sentence.
The description states it won't drop major spoilers and then it just outright drops one in the following sentence.
Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interviewThis is an introduction to high-level combat. Footage has been edited for brevity and to avoid major spoilers.
Weisshaupt Fortress is under attack from a blighted elven god and her Archdemon. Rook and the Veilguard must stop her.
So it's come to this: the super blight.Mike Laidlaw wrote:I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
Last edited by Roguey on August 24th, 2024, 20:37, edited 1 time in total.
Was Laidlaw being intentionally dense here or what? Dragon Age 2 was criticised for being a bad game, not for being too unlike Origins - although Origins is good and DA2 sucks, so perhaps that counts as a difference. Its development was obviously rushed by EA anyway. Surely he didn't think that DA2 felt complete or well put-together? He speaks about the blatant level reuse as if it was a risky artistic decision, "challenging conventions", and not the result of an overly short development cycle.Roguey wrote: ↑ August 24th, 2024, 20:21Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interview
Mike Laidlaw wrote:I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
Last edited by Silvanus on August 24th, 2024, 21:56, edited 1 time in total.
Bioware employees are contractually obligated to defend their games, even if they agree with the criticism. It's deflection, "It could have been lazier."Silvanus wrote: ↑ August 24th, 2024, 21:55Was Laidlaw being intentionally dense here or what? Dragon Age 2 was criticised for being a bad game, not for being too unlike Origins - although Origins is good and DA2 sucks, so perhaps that counts as a difference. Its development was obviously rushed by EA anyway. Surely he didn't think that DA2 felt complete or well put-together? He speaks about the blatant level reuse as if it was a risky artistic decision, "challenging conventions", and not the result of an overly short development cycle.
They genuinely believe gamers are stupid. They have closed the BSN after ME3 scandal, declaring that "the community had become too toxic for them to manage". Of course, in their little minds, the community was toxic because gamers are just stupid and rude for no reason. Just because they are. And this is absolutely NOT because the products they sold were so bad, NOT because they blatantly lied to the face of their customers.Silvanus wrote: ↑ August 24th, 2024, 21:55Was Laidlaw being intentionally dense here or what? Dragon Age 2 was criticised for being a bad game, not for being too unlike Origins - although Origins is good and DA2 sucks, so perhaps that counts as a difference. Its development was obviously rushed by EA anyway. Surely he didn't think that DA2 felt complete or well put-together? He speaks about the blatant level reuse as if it was a risky artistic decision, "challenging conventions", and not the result of an overly short development cycle.Roguey wrote: ↑ August 24th, 2024, 20:21Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interview
Mike Laidlaw wrote:I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
Very true. This is the same company that called their audience "entitled" for not liking the ending of ME3.KOS-MOS wrote: ↑ August 24th, 2024, 22:14They genuinely believe gamers are stupid. They have closed the BSN after ME3 scandal, declaring that "the community had become too toxic for them to manage". Of course, in their little minds, the community was toxic because gamers are just stupid and rude for no reason. Just because they are. And this is absolutely NOT because the products they sold were so bad, NOT because they blatantly lied to the face of their customers.Silvanus wrote: ↑ August 24th, 2024, 21:55Was Laidlaw being intentionally dense here or what? Dragon Age 2 was criticised for being a bad game, not for being too unlike Origins - although Origins is good and DA2 sucks, so perhaps that counts as a difference. Its development was obviously rushed by EA anyway. Surely he didn't think that DA2 felt complete or well put-together? He speaks about the blatant level reuse as if it was a risky artistic decision, "challenging conventions", and not the result of an overly short development cycle.Roguey wrote: ↑ August 24th, 2024, 20:21Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interview
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rusty_shackleford
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"for this build you'll want a full set of heavy armor"Roguey wrote: ↑ August 24th, 2024, 20:21People found an unlisted video showcasing high-level combat. (oh it was linked from a blog https://www.ea.com/games/dragon-age/dra ... -veilguard)
The description states it won't drop major spoilers and then it just outright drops one in the following sentence.Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interviewThis is an introduction to high-level combat. Footage has been edited for brevity and to avoid major spoilers.
Weisshaupt Fortress is under attack from a blighted elven god and her Archdemon. Rook and the Veilguard must stop her.
So it's come to this: the super blight.Mike Laidlaw wrote:I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
*goes over two item slots, the "full set"*
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rusty_shackleford
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They basically made a fantasy Destiny clone, then turned it into a singleplayer game after live services started failing left and right. Anyone who has played Destiny(or similar) can see all the parallels.
even the video itself feels like something a live services game would have, not a singleplayer game where you're supposed to figure out how on your own
even the video itself feels like something a live services game would have, not a singleplayer game where you're supposed to figure out how on your own
Last edited by rusty_shackleford on August 24th, 2024, 22:33, edited 1 time in total.
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Having trouble running an old Windows game?
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It looks so ******* bad.rusty_shackleford wrote: ↑ August 24th, 2024, 22:25"for this build you'll want a full set of heavy armor"Roguey wrote: ↑ August 24th, 2024, 20:21People found an unlisted video showcasing high-level combat. (oh it was linked from a blog https://www.ea.com/games/dragon-age/dra ... -veilguard)
The description states it won't drop major spoilers and then it just outright drops one in the following sentence.Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interviewThis is an introduction to high-level combat. Footage has been edited for brevity and to avoid major spoilers.
Weisshaupt Fortress is under attack from a blighted elven god and her Archdemon. Rook and the Veilguard must stop her.
So it's come to this: the super blight.Mike Laidlaw wrote:I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
*goes over two item slots, the "full set"*
If I was BIoware I wouldn't show this "high level combat" video until the refund window on preorders elapses.
---
Yeah, it looks absolutely exhausting to play and that was only 10 minutes.
I don't quite understand who this game is meant to be for.
The terminally online ***** brigade has no wish to play mechanically involved games, while the RPG fans are going to be put off by the unfiltered faggotry and hostility towards the (White), heterosexual and male demographic. On top of that the gameplay looks like a mish-mash of ideas.
BioWare, much like the Concord, Dustborn et al devs, have made a game for no one.
The terminally online ***** brigade has no wish to play mechanically involved games, while the RPG fans are going to be put off by the unfiltered faggotry and hostility towards the (White), heterosexual and male demographic. On top of that the gameplay looks like a mish-mash of ideas.
BioWare, much like the Concord, Dustborn et al devs, have made a game for no one.
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RangerBoo
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Fun fact. EA wanted all their games to be live service. The Sims 4 was supposed to be a live service multiplayer game (why?) before they scraped it for some reason. It looks like this game was, as you said, a failed live service Destiny clone but EA had Bioware scrapped it after both Baldur's Gate 3 success and every live service game that isn't a Korean waifu game failing miserably. I am really curious to see what the end product for this game is. It maybe on par with Suicide Squad for the biggest diaster in gaming for 2024.rusty_shackleford wrote: ↑ August 24th, 2024, 22:29They basically made a fantasy Destiny clone, then turned it into a singleplayer game after live services started failing left and right. Anyone who has played Destiny(or similar) can see all the parallels.
even the video itself feels like something a live services game would have, not a singleplayer game where you're supposed to figure out how on your own
Last edited by RangerBoo on August 25th, 2024, 01:07, edited 1 time in total.
"Some ideas are so stupid that only an intellectual would believe them." ~ George Orwell
"Every communist is really a capitalist without any cash in his pockets." ~ Archbishop Fulton J. Sheen
"Every communist is really a capitalist without any cash in his pockets." ~ Archbishop Fulton J. Sheen
Im still heartbroken we didn't get a Dead Space 2 remake with a co-op horde mode against Necromorphs. Titan Security buying time for the evacuation of the sprawl would be the perfect premise. Guess that hit too close to home for those freaks because they really are indistinguishable from necromorphs on both the inside and outside. The recent Battlefield collab didn't even have Necromorphs in that survival mode apparently.RangerBoo wrote: ↑ August 25th, 2024, 01:06Fun fact. EA wanted all their games to be live service. The Sims 4 was supposed to be a live service multiplayer game (why?) before they scraped it for some reason. It looks like this game was, as you said, a failed live service Destiny clone but EA had Bioware scrapped it after both Baldur's Gate 3 success and every live service game that isn't a Korean waifu game failing miserably. I am really curious to see what the end product for this game is. It maybe on par with Suicide Squad for the biggest diaster in gaming for 2024.rusty_shackleford wrote: ↑ August 24th, 2024, 22:29They basically made a fantasy Destiny clone, then turned it into a singleplayer game after live services started failing left and right. Anyone who has played Destiny(or similar) can see all the parallels.
even the video itself feels like something a live services game would have, not a singleplayer game where you're supposed to figure out how on your own
Dead space mobile is still the only game in that series to have a survival mode and it is pretty fun. I liked the LMG you could buy in it. It was innovative and also connected to Dead space 2 so you could get more credits and power nodes. I know people roll their eyes at "mobile game" but this was before gachaslop took over when app store games were relatively new and its faithful to the first game and arguably scarier than dead space 2 with its own unique scares.
Last edited by bloodedhunter on August 25th, 2024, 01:45, edited 5 times in total.
I'm just a simple man, trying to make my way in the universe.
Esp when you considert hat even the first game was Derivative and bad!rusty_shackleford wrote: ↑ August 16th, 2024, 16:25Dragon age series perfectly encapsulates the evolution of the medium imo.
These new games ar all ****, got no Feel to tehm just a waste of itme
Roguey wrote: ↑ August 24th, 2024, 20:21People found an unlisted video showcasing high-level combat. (oh it was linked from a blog https://www.ea.com/games/dragon-age/dra ... -veilguard)
The description states it won't drop major spoilers and then it just outright drops one in the following sentence.Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interviewThis is an introduction to high-level combat. Footage has been edited for brevity and to avoid major spoilers.
Weisshaupt Fortress is under attack from a blighted elven god and her Archdemon. Rook and the Veilguard must stop her.
So it's come to this: the super blight.Mike Laidlaw wrote:I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
Reminds me of a mobile game or one those mcu styled action games
Dead space remake looked terrible, they change the visual style of main character and most characters, and switch gender and race on some. Then made woke styled pictures with black male, and have ***** bathrooms.bloodedhunter wrote: ↑ August 25th, 2024, 01:37Im still heartbroken we didn't get a Dead Space 2 remake with a co-op horde mode against Necromorphs. Titan Security buying time for the evacuation of the sprawl would be the perfect premise. Guess that hit too close to home for those freaks because they really are indistinguishable from necromorphs on both the inside and outside. The recent Battlefield collab didn't even have Necromorphs in that survival mode apparently.RangerBoo wrote: ↑ August 25th, 2024, 01:06Fun fact. EA wanted all their games to be live service. The Sims 4 was supposed to be a live service multiplayer game (why?) before they scraped it for some reason. It looks like this game was, as you said, a failed live service Destiny clone but EA had Bioware scrapped it after both Baldur's Gate 3 success and every live service game that isn't a Korean waifu game failing miserably. I am really curious to see what the end product for this game is. It maybe on par with Suicide Squad for the biggest diaster in gaming for 2024.rusty_shackleford wrote: ↑ August 24th, 2024, 22:29They basically made a fantasy Destiny clone, then turned it into a singleplayer game after live services started failing left and right. Anyone who has played Destiny(or similar) can see all the parallels.
even the video itself feels like something a live services game would have, not a singleplayer game where you're supposed to figure out how on your own
Dead space mobile is still the only game in that series to have a survival mode and it is pretty fun. I liked the LMG you could buy in it. It was innovative and also connected to Dead space 2 so you could get more credits and power nodes. I know people roll their eyes at "mobile game" but this was before gachaslop took over when app store games were relatively new and its faithful to the first game and arguably scarier than dead space 2 with its own unique scares.
Don't forget that using every companion is mandatory now.
At least they are self-aware enough to know that now even the average normie gamer wouldn't willingly spend company with a disgusting freak. lolAcrux wrote: ↑ September 7th, 2024, 05:23Don't forget that using every companion is mandatory now.
This is the lamest, gayest **** I've seen in a game purporting to be an RPG in a long time.Roguey wrote: ↑ August 24th, 2024, 20:21People found an unlisted video showcasing high-level combat. (oh it was linked from a blog https://www.ea.com/games/dragon-age/dra ... -veilguard)
The description states it won't drop major spoilers and then it just outright drops one in the following sentence.Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interviewThis is an introduction to high-level combat. Footage has been edited for brevity and to avoid major spoilers.
Weisshaupt Fortress is under attack from a blighted elven god and her Archdemon. Rook and the Veilguard must stop her.
So it's come to this: the super blight.Mike Laidlaw wrote:I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
Also, the moment you have african-human looking elves, dwarves, or any sort of nonhuman in your game, you deserve to fail.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
as someone who views all Bioware games as glorified dating sim garbage
lol
lmao even
lol
lmao even
Every AAA producer. Not only with RPGs, with BF1, the most sold battlefield game, Electronic Farts said that most players would't recognize WW1. Imagine thinking that people who play shooters don't know what WW1 was...
"The word elf is found throughout the Germanic languages and seems originally to have meant 'white being'." : https://en.wikipedia.org/wiki/Elf
On top of that, the "dark elves" called dökkálfar were stated to be quite different from the normal light elves as these were always scrawling through the mud and were "quite ugly and swarty". So if anything. depicting dark elves as ugly ******* may be quite accurate. lmfaoWaterMage wrote: ↑ September 8th, 2024, 06:11"The word elf is found throughout the Germanic languages and seems originally to have meant 'white being'." : https://en.wikipedia.org/wiki/Elf
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rusty_shackleford
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Modern dark elves are, beyond the name(Drow, from a language linked to Scots), a complete Gygax creation to the best of my knowledge. Very little was known about them beyond them being mentioned.
Last edited by rusty_shackleford on September 8th, 2024, 06:34, edited 1 time in total.
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I like the GURPS Dark Elves.
They're unseelie: dark and chaotic in spirit and psychology, but indistinguishable from seelie elves.
They're unseelie: dark and chaotic in spirit and psychology, but indistinguishable from seelie elves.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
Reject your retarded-wing political programming and learn to think.
If you can.
A game only popular in Poland VS Bioware mainstream AAA RPG in wishlist numbers :


https://steamdb.info/stats/mostwished/


https://steamdb.info/stats/mostwished/
