We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Chat client updated, if you have issues using chat press CTRL + SHIFT + R to force a hard refresh.

Dragon Age™: The Veilguard is a Return To Form

For discussing role-playing video games, you know, the ones with combat.
Ignore Topic
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Dragon age series perfectly encapsulates the evolution of the medium imo.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Brother Chad
Developer
Posts: 222
Joined: May 25, '24

Geolocation

Post by Brother Chad »

rusty_shackleford wrote: August 16th, 2024, 16:25
Dragon age series perfectly encapsulates the evolution of the medium imo.
There was even a MMO-lite with Inquisition. :smug:
User avatar
fkirenicus
Posts: 783
Joined: Feb 29, '24

Geolocation

Adventurer's Guild

Post by fkirenicus »

Brother Chad wrote: August 16th, 2024, 16:43
rusty_shackleford wrote: August 16th, 2024, 16:25
Dragon age series perfectly encapsulates the evolution of the medium imo.
There was even a MMO-lite with Inquisition. :smug:
...which mostly didn't work. :lol:
User avatar
SoLong
Posts: 1291
Joined: Oct 7, '23

Geolocation

Post by SoLong »

rusty_shackleford wrote: August 16th, 2024, 16:25
Dragon age series perfectly encapsulates the evolution of the medium imo.
Rusty, evolution as a mechanism is intended to help species avoid extinction.

This is a dysgenic nightmare cooked up by people unconnected to reality's Wi-Fi.
My review(s):
Wuthering Waves [Recommended]
Forever Skies [Not Recommended]
User avatar
Silvanus
Posts: 76
Joined: Aug 15, '24

Geolocation

Post by Silvanus »

The $150 special edition doesn't even include the game. In all honesty, this is the new release I'm currently most excited for - I stopped having any investment in Dragon Age a long time ago and the postmortems will be hilarious for years.
User avatar
Roguey
Turtle
Turtle
Posts: 3086
Joined: Feb 4, '23

Geolocation

Adventurer's Guild

Post by Roguey »

People found an unlisted video showcasing high-level combat. (oh it was linked from a blog https://www.ea.com/games/dragon-age/dra ... -veilguard)


The description states it won't drop major spoilers and then it just outright drops one in the following sentence.
This is an introduction to high-level combat. Footage has been edited for brevity and to avoid major spoilers.

Weisshaupt Fortress is under attack from a blighted elven god and her Archdemon. Rook and the Veilguard must stop her.
Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interview
Mike Laidlaw wrote:
I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
So it's come to this: the super blight.
Last edited by Roguey on August 24th, 2024, 20:37, edited 1 time in total.
User avatar
Silvanus
Posts: 76
Joined: Aug 15, '24

Geolocation

Post by Silvanus »

Roguey wrote: August 24th, 2024, 20:21
Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interview
Mike Laidlaw wrote:
I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
Was Laidlaw being intentionally dense here or what? Dragon Age 2 was criticised for being a bad game, not for being too unlike Origins - although Origins is good and DA2 sucks, so perhaps that counts as a difference. Its development was obviously rushed by EA anyway. Surely he didn't think that DA2 felt complete or well put-together? He speaks about the blatant level reuse as if it was a risky artistic decision, "challenging conventions", and not the result of an overly short development cycle.
Last edited by Silvanus on August 24th, 2024, 21:56, edited 1 time in total.
User avatar
Roguey
Turtle
Turtle
Posts: 3086
Joined: Feb 4, '23

Geolocation

Adventurer's Guild

Post by Roguey »

Silvanus wrote: August 24th, 2024, 21:55
Was Laidlaw being intentionally dense here or what? Dragon Age 2 was criticised for being a bad game, not for being too unlike Origins - although Origins is good and DA2 sucks, so perhaps that counts as a difference. Its development was obviously rushed by EA anyway. Surely he didn't think that DA2 felt complete or well put-together? He speaks about the blatant level reuse as if it was a risky artistic decision, "challenging conventions", and not the result of an overly short development cycle.
Bioware employees are contractually obligated to defend their games, even if they agree with the criticism. It's deflection, "It could have been lazier."
User avatar
KOS-MOS
Posts: 836
Joined: Jul 9, '24
Location: Yuropistan
Gender: Watermelon

Geolocation

Post by KOS-MOS »

Silvanus wrote: August 24th, 2024, 21:55
Roguey wrote: August 24th, 2024, 20:21
Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interview
Mike Laidlaw wrote:
I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
Was Laidlaw being intentionally dense here or what? Dragon Age 2 was criticised for being a bad game, not for being too unlike Origins - although Origins is good and DA2 sucks, so perhaps that counts as a difference. Its development was obviously rushed by EA anyway. Surely he didn't think that DA2 felt complete or well put-together? He speaks about the blatant level reuse as if it was a risky artistic decision, "challenging conventions", and not the result of an overly short development cycle.
They genuinely believe gamers are stupid. They have closed the BSN after ME3 scandal, declaring that "the community had become too toxic for them to manage". Of course, in their little minds, the community was toxic because gamers are just stupid and rude for no reason. Just because they are. And this is absolutely NOT because the products they sold were so bad, NOT because they blatantly lied to the face of their customers.
User avatar
Silvanus
Posts: 76
Joined: Aug 15, '24

Geolocation

Post by Silvanus »

KOS-MOS wrote: August 24th, 2024, 22:14
Silvanus wrote: August 24th, 2024, 21:55
Roguey wrote: August 24th, 2024, 20:21
Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interview

Was Laidlaw being intentionally dense here or what? Dragon Age 2 was criticised for being a bad game, not for being too unlike Origins - although Origins is good and DA2 sucks, so perhaps that counts as a difference. Its development was obviously rushed by EA anyway. Surely he didn't think that DA2 felt complete or well put-together? He speaks about the blatant level reuse as if it was a risky artistic decision, "challenging conventions", and not the result of an overly short development cycle.
They genuinely believe gamers are stupid. They have closed the BSN after ME3 scandal, declaring that "the community had become too toxic for them to manage". Of course, in their little minds, the community was toxic because gamers are just stupid and rude for no reason. Just because they are. And this is absolutely NOT because the products they sold were so bad, NOT because they blatantly lied to the face of their customers.
Very true. This is the same company that called their audience "entitled" for not liking the ending of ME3.
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Roguey wrote: August 24th, 2024, 20:21
People found an unlisted video showcasing high-level combat. (oh it was linked from a blog https://www.ea.com/games/dragon-age/dra ... -veilguard)


The description states it won't drop major spoilers and then it just outright drops one in the following sentence.
This is an introduction to high-level combat. Footage has been edited for brevity and to avoid major spoilers.

Weisshaupt Fortress is under attack from a blighted elven god and her Archdemon. Rook and the Veilguard must stop her.
Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interview
Mike Laidlaw wrote:
I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
So it's come to this: the super blight.
"for this build you'll want a full set of heavy armor"
*goes over two item slots, the "full set"*
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

They basically made a fantasy Destiny clone, then turned it into a singleplayer game after live services started failing left and right. Anyone who has played Destiny(or similar) can see all the parallels.

even the video itself feels like something a live services game would have, not a singleplayer game where you're supposed to figure out how on your own
Last edited by rusty_shackleford on August 24th, 2024, 22:33, edited 1 time in total.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Shillitron
Posts: 3707
Joined: Feb 6, '23
Location: ADL Head Office

Geolocation

Post by Shillitron »

rusty_shackleford wrote: August 24th, 2024, 22:25
Roguey wrote: August 24th, 2024, 20:21
People found an unlisted video showcasing high-level combat. (oh it was linked from a blog https://www.ea.com/games/dragon-age/dra ... -veilguard)


The description states it won't drop major spoilers and then it just outright drops one in the following sentence.
This is an introduction to high-level combat. Footage has been edited for brevity and to avoid major spoilers.

Weisshaupt Fortress is under attack from a blighted elven god and her Archdemon. Rook and the Veilguard must stop her.
Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interview
Mike Laidlaw wrote:
I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
So it's come to this: the super blight.
"for this build you'll want a full set of heavy armor"
*goes over two item slots, the "full set"*
It looks so ******* bad.
If I was BIoware I wouldn't show this "high level combat" video until the refund window on preorders elapses.
---
User avatar
Roguey
Turtle
Turtle
Posts: 3086
Joined: Feb 4, '23

Geolocation

Adventurer's Guild

Post by Roguey »

Yeah, it looks absolutely exhausting to play and that was only 10 minutes.
User avatar
gerey
Turtle
Turtle
Posts: 3200
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by gerey »

I don't quite understand who this game is meant to be for.

The terminally online ***** brigade has no wish to play mechanically involved games, while the RPG fans are going to be put off by the unfiltered faggotry and hostility towards the (White), heterosexual and male demographic. On top of that the gameplay looks like a mish-mash of ideas.

BioWare, much like the Concord, Dustborn et al devs, have made a game for no one.
User avatar
RangerBoo
Posts: 1179
Joined: Aug 3, '23
Location: West Coast of the US
Gender: Watermelon

Geolocation

Post by RangerBoo »

rusty_shackleford wrote: August 24th, 2024, 22:29
They basically made a fantasy Destiny clone, then turned it into a singleplayer game after live services started failing left and right. Anyone who has played Destiny(or similar) can see all the parallels.

even the video itself feels like something a live services game would have, not a singleplayer game where you're supposed to figure out how on your own
Fun fact. EA wanted all their games to be live service. The Sims 4 was supposed to be a live service multiplayer game (why?) before they scraped it for some reason. It looks like this game was, as you said, a failed live service Destiny clone but EA had Bioware scrapped it after both Baldur's Gate 3 success and every live service game that isn't a Korean waifu game failing miserably. I am really curious to see what the end product for this game is. It maybe on par with Suicide Squad for the biggest diaster in gaming for 2024.
Last edited by RangerBoo on August 25th, 2024, 01:07, edited 1 time in total.
"Some ideas are so stupid that only an intellectual would believe them." ~ George Orwell
"Every communist is really a capitalist without any cash in his pockets." ~ Archbishop Fulton J. Sheen
User avatar
bloodedhunter
Posts: 167
Joined: May 24, '24

Geolocation

Post by bloodedhunter »

RangerBoo wrote: August 25th, 2024, 01:06
rusty_shackleford wrote: August 24th, 2024, 22:29
They basically made a fantasy Destiny clone, then turned it into a singleplayer game after live services started failing left and right. Anyone who has played Destiny(or similar) can see all the parallels.

even the video itself feels like something a live services game would have, not a singleplayer game where you're supposed to figure out how on your own
Fun fact. EA wanted all their games to be live service. The Sims 4 was supposed to be a live service multiplayer game (why?) before they scraped it for some reason. It looks like this game was, as you said, a failed live service Destiny clone but EA had Bioware scrapped it after both Baldur's Gate 3 success and every live service game that isn't a Korean waifu game failing miserably. I am really curious to see what the end product for this game is. It maybe on par with Suicide Squad for the biggest diaster in gaming for 2024.
Im still heartbroken we didn't get a Dead Space 2 remake with a co-op horde mode against Necromorphs. Titan Security buying time for the evacuation of the sprawl would be the perfect premise. Guess that hit too close to home for those freaks because they really are indistinguishable from necromorphs on both the inside and outside. The recent Battlefield collab didn't even have Necromorphs in that survival mode apparently.



Dead space mobile is still the only game in that series to have a survival mode and it is pretty fun. I liked the LMG you could buy in it. It was innovative and also connected to Dead space 2 so you could get more credits and power nodes. I know people roll their eyes at "mobile game" but this was before gachaslop took over when app store games were relatively new and its faithful to the first game and arguably scarier than dead space 2 with its own unique scares.

Last edited by bloodedhunter on August 25th, 2024, 01:45, edited 5 times in total.
I'm just a simple man, trying to make my way in the universe.
User avatar
Cliff Racer
Posts: 18
Joined: Aug 17, '24

Geolocation

Post by Cliff Racer »

rusty_shackleford wrote: August 16th, 2024, 16:25
Dragon age series perfectly encapsulates the evolution of the medium imo.
Esp when you considert hat even the first game was Derivative and bad!
These new games ar all ****, got no Feel to tehm just a waste of itme
User avatar
BLofbr
Posts: 364
Joined: Mar 26, '24

Geolocation

Post by BLofbr »

Roguey wrote: August 24th, 2024, 20:21
People found an unlisted video showcasing high-level combat. (oh it was linked from a blog https://www.ea.com/games/dragon-age/dra ... -veilguard)


The description states it won't drop major spoilers and then it just outright drops one in the following sentence.
This is an introduction to high-level combat. Footage has been edited for brevity and to avoid major spoilers.

Weisshaupt Fortress is under attack from a blighted elven god and her Archdemon. Rook and the Veilguard must stop her.
Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interview
Mike Laidlaw wrote:
I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
So it's come to this: the super blight.

Reminds me of a mobile game or one those mcu styled action games
User avatar
BLofbr
Posts: 364
Joined: Mar 26, '24

Geolocation

Post by BLofbr »

bloodedhunter wrote: August 25th, 2024, 01:37
RangerBoo wrote: August 25th, 2024, 01:06
rusty_shackleford wrote: August 24th, 2024, 22:29
They basically made a fantasy Destiny clone, then turned it into a singleplayer game after live services started failing left and right. Anyone who has played Destiny(or similar) can see all the parallels.

even the video itself feels like something a live services game would have, not a singleplayer game where you're supposed to figure out how on your own
Fun fact. EA wanted all their games to be live service. The Sims 4 was supposed to be a live service multiplayer game (why?) before they scraped it for some reason. It looks like this game was, as you said, a failed live service Destiny clone but EA had Bioware scrapped it after both Baldur's Gate 3 success and every live service game that isn't a Korean waifu game failing miserably. I am really curious to see what the end product for this game is. It maybe on par with Suicide Squad for the biggest diaster in gaming for 2024.
Im still heartbroken we didn't get a Dead Space 2 remake with a co-op horde mode against Necromorphs. Titan Security buying time for the evacuation of the sprawl would be the perfect premise. Guess that hit too close to home for those freaks because they really are indistinguishable from necromorphs on both the inside and outside. The recent Battlefield collab didn't even have Necromorphs in that survival mode apparently.



Dead space mobile is still the only game in that series to have a survival mode and it is pretty fun. I liked the LMG you could buy in it. It was innovative and also connected to Dead space 2 so you could get more credits and power nodes. I know people roll their eyes at "mobile game" but this was before gachaslop took over when app store games were relatively new and its faithful to the first game and arguably scarier than dead space 2 with its own unique scares.

Dead space remake looked terrible, they change the visual style of main character and most characters, and switch gender and race on some. Then made woke styled pictures with black male, and have ***** bathrooms.
User avatar
Ty6
Posts: 317
Joined: Dec 6, '23
Gender: Helicopter

Geolocation

Post by Ty6 »

User avatar
Acrux
Turtle
Turtle
Posts: 6560
Joined: Feb 8, '23

Geolocation

Adventurer's Guild

Post by Acrux »

Don't forget that using every companion is mandatory now.
Like my posts? Consider a donation: PayPal
Hate my posts? Consider a donation: PayPal
Indifferent to my posts? Consider a donation: PayPal
User avatar
UltraFan123
Posts: 2647
Joined: May 25, '24
Gender: Potato

Geolocation

Post by UltraFan123 »

Acrux wrote: September 7th, 2024, 05:23
Don't forget that using every companion is mandatory now.
At least they are self-aware enough to know that now even the average normie gamer wouldn't willingly spend company with a disgusting freak. lol
User avatar
Rand
Posts: 6640
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

Roguey wrote: August 24th, 2024, 20:21
People found an unlisted video showcasing high-level combat. (oh it was linked from a blog https://www.ea.com/games/dragon-age/dra ... -veilguard)


The description states it won't drop major spoilers and then it just outright drops one in the following sentence.
This is an introduction to high-level combat. Footage has been edited for brevity and to avoid major spoilers.

Weisshaupt Fortress is under attack from a blighted elven god and her Archdemon. Rook and the Veilguard must stop her.
Looks like Veilguard is going to take care of the last two Archdemons in a single game. Reminds me of an old Laidlaw interview back when DAII was getting hammered https://www.eurogamer.net/biowares-mike ... -interview
Mike Laidlaw wrote:
I'm not sure it's an entirely fair assessment to say all games must be like the previous game. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight.
So it's come to this: the super blight.
This is the lamest, gayest **** I've seen in a game purporting to be an RPG in a long time.

Also, the moment you have african-human looking elves, dwarves, or any sort of nonhuman in your game, you deserve to fail.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
Manny V
Posts: 1639
Joined: Mar 19, '24
Location: Castle Drakenhof, Sylvania

Geolocation

Post by Manny V »

as someone who views all Bioware games as glorified dating sim garbage


lol

lmao even
User avatar
WaterMage
Posts: 2168
Joined: Sep 30, '23

Geolocation

Adventurer's Guild

Post by WaterMage »

KOS-MOS wrote: August 24th, 2024, 22:14
They genuinely believe gamers are stupid.
Every AAA producer. Not only with RPGs, with BF1, the most sold battlefield game, Electronic Farts said that most players would't recognize WW1. Imagine thinking that people who play shooters don't know what WW1 was...
Rand wrote: September 7th, 2024, 12:51
african-human looking elves
"The word elf is found throughout the Germanic languages and seems originally to have meant 'white being'." : https://en.wikipedia.org/wiki/Elf
User avatar
UltraFan123
Posts: 2647
Joined: May 25, '24
Gender: Potato

Geolocation

Post by UltraFan123 »

WaterMage wrote: September 8th, 2024, 06:11
"The word elf is found throughout the Germanic languages and seems originally to have meant 'white being'." : https://en.wikipedia.org/wiki/Elf
On top of that, the "dark elves" called dökkálfar were stated to be quite different from the normal light elves as these were always scrawling through the mud and were "quite ugly and swarty". So if anything. depicting dark elves as ugly ******* may be quite accurate. lmfao
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Modern dark elves are, beyond the name(Drow, from a language linked to Scots), a complete Gygax creation to the best of my knowledge. Very little was known about them beyond them being mentioned.
Last edited by rusty_shackleford on September 8th, 2024, 06:34, edited 1 time in total.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Rand
Posts: 6640
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

I like the GURPS Dark Elves.
They're unseelie: dark and chaotic in spirit and psychology, but indistinguishable from seelie elves.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
WaterMage
Posts: 2168
Joined: Sep 30, '23

Geolocation

Adventurer's Guild

Post by WaterMage »

A game only popular in Poland VS Bioware mainstream AAA RPG in wishlist numbers :

ImageImage
https://steamdb.info/stats/mostwished/