If you want to read something good but struggle, I'd recommend the New Sun books by Gene Wolfe. Even an intelligent, native English speaker is going to have to defer to a dictionary. Not many made up words either, just a wide vocabulary.Odrackyir wrote: β August 16th, 2024, 15:54Nopes. That's the way I speak in my own language. The problem is, it's been a while since the last time I indulged in good literature. As I'm trying to come up with synonyms to my language's own words, false friends often appear.Acrux wrote: β August 16th, 2024, 15:17Please take this kindly: You implied above that you are not a native English speaker. Do you use a thesaurus or run your posts through some kind of AI language converter? They come across as uncanny.
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
I accuse
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I think the stagnation that has hit gaming is reflective of the greater cultural malaise and bad economic times we are in. Entertainment overall is not doing well, be it music or movies or anime or books. The corporate arts flourished in the 20th century (and gaming up through the 2000s) when people had more money and there was less stress, which is not the case anymore.
Last edited by Val the Moofia Boss on August 16th, 2024, 16:55, edited 1 time in total.
Any random singular battle in BG3 is more tactical, engaging, memorable, and fun than literally every encounter in BG1 put together.Odrackyir wrote: β August 16th, 2024, 14:44I'd like to hear the arguments of younger people - born +2000 a.C. in defence of the indefensible. That'd mean, in defense of the slop in the high tower castle IVORY ******* TOWER - the dumbed down, graphically driven sequels to once respectable sagas: BG3, Skyrim, DA:I, name yours. You may also use this space to further any argument in favor of products that've been disparaged by the veterans in the past.
I'll inaugurate the discussion with the following thesis: After six years of waiting and unfulfilled promises in the shape of axed game mechanics (i.e. in-engine season simulation) Skyrim was the canary in the mine for what was to come in the 2010s and 20s: The turning of AAA into SSS (Securing Sheckels with Slop).
I could name probably every fight in BG3 and mostly remember how I approached them because it's simply the superior game. On the other hand, I couldnt tell you jack **** about the countless autoattack snorefest encounters on flat open terrain I went through in BG1.
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I'm convinced that most people's memories of BG1/2 combat is heavily altered by later playthrus with swordcoast stratagems.Oyster Sauce wrote: β August 16th, 2024, 16:57Any random singular battle in BG3 is more tactical, engaging, memorable, and fun than literally every encounter in BG1 put together.Odrackyir wrote: β August 16th, 2024, 14:44I'd like to hear the arguments of younger people - born +2000 a.C. in defence of the indefensible. That'd mean, in defense of the slop in the high tower castle IVORY ******* TOWER - the dumbed down, graphically driven sequels to once respectable sagas: BG3, Skyrim, DA:I, name yours. You may also use this space to further any argument in favor of products that've been disparaged by the veterans in the past.
I'll inaugurate the discussion with the following thesis: After six years of waiting and unfulfilled promises in the shape of axed game mechanics (i.e. in-engine season simulation) Skyrim was the canary in the mine for what was to come in the 2010s and 20s: The turning of AAA into SSS (Securing Sheckels with Slop).
I could name probably every fight in BG3 and mostly remember how I approached them because it's simply the superior game. On the other hand, I couldnt tell you jack **** about the countless autoattack snorefest encounters on flat open terrain I went through in BG1.
Thank you for your attention to this matter!
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Yes and the jewish cultural rot hadn't fully set in yet. We're seeing the fruits of jewish control now and boy is it ugly.Val the Moofia Boss wrote: β August 16th, 2024, 16:53I think the stagnation that has hit gaming is reflective of the greater cultural malaise and bad economic times we are in. Entertainment overall is not doing well, be it music or movies or anime or books. The corporate arts flourished in the 20th century (and gaming up through the 2000s) when people had more money and there was less stress, which is not the case anymore.
Video games were the last holdout, and they have been conquered. Everything is Weimartainment now.Breathe wrote: β August 16th, 2024, 17:00Yes and the jewish cultural rot hadn't fully set in yet. We're seeing the fruits of jewish control now and boy is it ugly.Val the Moofia Boss wrote: β August 16th, 2024, 16:53I think the stagnation that has hit gaming is reflective of the greater cultural malaise and bad economic times we are in. Entertainment overall is not doing well, be it music or movies or anime or books. The corporate arts flourished in the 20th century (and gaming up through the 2000s) when people had more money and there was less stress, which is not the case anymore.
But they removed ogres in that oneNooneatall wrote: β August 16th, 2024, 16:18Slavs aren't white. I think skyrim is okay
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
I never used SCS, intelligent mage AI sounded nightmarishrusty_shackleford wrote: β August 16th, 2024, 16:59I'm convinced that most people's memories of BG1/2 combat is heavily altered by later playthrus with swordcoast stratagems.Oyster Sauce wrote: β August 16th, 2024, 16:57Any random singular battle in BG3 is more tactical, engaging, memorable, and fun than literally every encounter in BG1 put together.Odrackyir wrote: β August 16th, 2024, 14:44I'd like to hear the arguments of younger people - born +2000 a.C. in defence of the indefensible. That'd mean, in defense of the slop in the high tower castle IVORY ******* TOWER - the dumbed down, graphically driven sequels to once respectable sagas: BG3, Skyrim, DA:I, name yours. You may also use this space to further any argument in favor of products that've been disparaged by the veterans in the past.
I'll inaugurate the discussion with the following thesis: After six years of waiting and unfulfilled promises in the shape of axed game mechanics (i.e. in-engine season simulation) Skyrim was the canary in the mine for what was to come in the 2010s and 20s: The turning of AAA into SSS (Securing Sheckels with Slop).
I could name probably every fight in BG3 and mostly remember how I approached them because it's simply the superior game. On the other hand, I couldnt tell you jack **** about the countless autoattack snorefest encounters on flat open terrain I went through in BG1.
Suspect is transgender
Well he implied that he wanted to improve his vocabulary..Acrux wrote: β August 16th, 2024, 16:07Moby **** is a good story about the consequences of revenge ruined by being interspersed with chapters from a 19th century cetological anatomy textbook.
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maidenhaver
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I've never played Skyrim as a stealth archer, only angry, yelling nord barbarian. I even changed the Fus Ro Dah thuum to play the Fus Ro Dah from the trailer, that's how powermetal fantasy I am.
Weirdest cracker you know.
maidenhaver wrote: β August 16th, 2024, 17:44I've never played Skyrim as a stealth archer, only angry, yelling nord barbarian. I even changed the Fus Ro Dah thuum to play the Fus Ro Dah from the trailer, that's how powermetal fantasy I am.
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kek I've done this beforemaidenhaver wrote: β August 16th, 2024, 17:44I even changed the Fus Ro Dah thuum to play the Fus Ro Dah from the trailer
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
Do you plan to ever type anything I can agree with? Why do you have to be the way you are?Oyster Sauce wrote: β August 16th, 2024, 16:57Any random singular battle in BG3 is more tactical, engaging, memorable, and fun than literally every encounter in BG1 put together.
I could name probably every fight in BG3 and mostly remember how I approached them because it's simply the superior game. On the other hand, I couldnt tell you jack **** about the countless autoattack snorefest encounters on flat open terrain I went through in BG1.
If Oyster ever posts something you agree with that is when we will know his posts have gone downhill.swolenigga wrote: β August 16th, 2024, 21:39Do you plan to ever type anything I can agree with? Why do you have to be the way you are?Oyster Sauce wrote: β August 16th, 2024, 16:57Any random singular battle in BG3 is more tactical, engaging, memorable, and fun than literally every encounter in BG1 put together.
I could name probably every fight in BG3 and mostly remember how I approached them because it's simply the superior game. On the other hand, I couldnt tell you jack **** about the countless autoattack snorefest encounters on flat open terrain I went through in BG1.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
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Nooneatall
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I hate to be so positive about such a gay ****** game but he's right. The combat and battles are much better.swolenigga wrote: β August 16th, 2024, 21:39Do you plan to ever type anything I can agree with? Why do you have to be the way you are?Oyster Sauce wrote: β August 16th, 2024, 16:57Any random singular battle in BG3 is more tactical, engaging, memorable, and fun than literally every encounter in BG1 put together.
I could name probably every fight in BG3 and mostly remember how I approached them because it's simply the superior game. On the other hand, I couldnt tell you jack **** about the countless autoattack snorefest encounters on flat open terrain I went through in BG1.
I made a mod for CK3:
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#964B00swolenigga wrote: β August 16th, 2024, 21:39Do you plan to ever type anything I can agree with? Why do you have to be the way you are?Oyster Sauce wrote: β August 16th, 2024, 16:57Any random singular battle in BG3 is more tactical, engaging, memorable, and fun than literally every encounter in BG1 put together.
I could name probably every fight in BG3 and mostly remember how I approached them because it's simply the superior game. On the other hand, I couldnt tell you jack **** about the countless autoattack snorefest encounters on flat open terrain I went through in BG1.
Those parts were also good and I would even say, necessary to the story.Acrux wrote: β August 16th, 2024, 16:07Moby **** is a good story about the consequences of revenge ruined by being interspersed with chapters from a 19th century cetological anatomy textbook.Silvanus wrote: β August 16th, 2024, 16:00Read Moby ****.Odrackyir wrote: β August 16th, 2024, 15:54Nopes. That's the way I speak in my own language. The problem is, it's been a while since the last time I indulged in good literature. As I'm trying to come up with synonyms to my language's own words, false friends often appear.
I have a very personal grudge regarding Herman Melville and my 7th grade English class.A Chinese opium den wrote: β August 16th, 2024, 21:53Those parts were also good and I would even say, necessary to the story.Acrux wrote: β August 16th, 2024, 16:07Moby **** is a good story about the consequences of revenge ruined by being interspersed with chapters from a 19th century cetological anatomy textbook.
While I do agree that COVID pushed zoomers towards PC gaming, they do care about RPGs...or at least games with pseudo-RPG mechanics/illusion of choice (from, Elden Ring to nuAssassin's Creed) or degenerate (Baldur's Gate 3). Hell, even most coop/multiplayer games borrowed soem "RPG" elemens (stat/inventory/customization, etc).BosanskiSeljak wrote: β August 16th, 2024, 15:46Gen Z do not give a **** about RPGs, AAA slop is a millennial thing. The consumer meme is almost exclusively millennial geeks.
More Gen Z got on PCs when COVID hit but that was a replacement for social setting, get on and play a multiplayer/co op game, equivalent to getting together with friends after school to go to a mall.
Lets be honest. The main reason why Starfield flopped is the boring setting. If they had gone for sapient alien universe with a variety of strange worlds, TES 5th ERA in space or even crap like an official Star Wars game, it could have been a major success. Or even if dropped proper mod tools at release (ie the reason why most of their games have been a major success).ArcaneLurker wrote: β August 16th, 2024, 16:11Bethesda games fulfil a niche that no one else even attempts, and Skyrim was just good enough to get away with such big flaws, whereas Starfield is utter trash consigned to the garbage pile of history.
I'm not even sure if they're dumbing it down for casuals, ******* or journos, but it's abysmal.
Looked like strange, alien inhabitants to meStatesman wrote: β August 17th, 2024, 00:37Lets be honest. The main reason why Starfield flopped is the boring setting. If they had gone for sapient alien universe with a variety of strange worlds, TES 5th ERA in space or even crap like an official Star Wars game, it could have been a major success. Or even if dropped proper mod tools at release (ie the reason why most of their games have been a major success).
There was much more wrong with it other than the setting. I'm sure there's a good way of doing NASApunk, but Bethesda is never going to be the right team for it, they don't take it seriously enough.
I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
I played a Khajit hand to hand martial artist with heavy armour. It's bizarre that it almost works.maidenhaver wrote: β August 16th, 2024, 17:44I even changed the Fus Ro Dah thuum to play the Fus Ro Dah from the trailer, that's how powermetal fantasy I am.
Just like Yves, I chase tales
rusty_shackleford wrote: β October 28th, 2024, 07:36Mediocre or bad games can still have parts that are good.
I completely agree. Their games have been devolving since Morrowind (Daggerfall is also arguable) and they never had good combat. The whole thing was doomed as Todd's passion project without someone reigning in his yesmen/bloat/dev resource waste. But I do think they took it seriously...not sure if they simply lacked to drive to make it a decent simulation like KSP (and opting to follow proven normie trends) or the low quality programmers they had (Skyrim modders would have most likely been an improvement).ArcaneLurker wrote: β August 17th, 2024, 00:41Looked like strange, alien inhabitants to meStatesman wrote: β August 17th, 2024, 00:37Lets be honest. The main reason why Starfield flopped is the boring setting. If they had gone for sapient alien universe with a variety of strange worlds, TES 5th ERA in space or even crap like an official Star Wars game, it could have been a major success. Or even if dropped proper mod tools at release (ie the reason why most of their games have been a major success).![]()
There was much more wrong with it other than the setting. I'm sure there's a good way of doing NASApunk, but Bethesda is never going to be the right team for it, they don't take it seriously enough.
It's even worse if that's what they produce when they're seriousStatesman wrote: β August 17th, 2024, 01:33I completely agree. Their games have been devolving since Morrowind (Daggerfall is also arguable) and they never had good combat. The whole thing was doomed as Todd's passion project without someone reigning in his yesmen/bloat/dev resource waste. But I do think they took it seriously...not sure if they simply lacked to drive to make it a decent simulation like KSP (and opting to follow proven normie trends) or the low quality programmers they had (Skyrim modders would have most likely been an improvement).ArcaneLurker wrote: β August 17th, 2024, 00:41Looked like strange, alien inhabitants to meStatesman wrote: β August 17th, 2024, 00:37Lets be honest. The main reason why Starfield flopped is the boring setting. If they had gone for sapient alien universe with a variety of strange worlds, TES 5th ERA in space or even crap like an official Star Wars game, it could have been a major success. Or even if dropped proper mod tools at release (ie the reason why most of their games have been a major success).![]()
There was much more wrong with it other than the setting. I'm sure there's a good way of doing NASApunk, but Bethesda is never going to be the right team for it, they don't take it seriously enough.
I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
Todd Howard had little to do with developing Starfield besides approving concepts when there were conflicts on the project because Emil wouldn't do his job.Statesman wrote: β August 17th, 2024, 01:33The whole thing was doomed as Todd's passion project without someone reigning in his yesmen/bloat/dev resource waste.ArcaneLurker wrote: β August 17th, 2024, 00:41Looked like strange, alien inhabitants to meStatesman wrote: β August 17th, 2024, 00:37Lets be honest. The main reason why Starfield flopped is the boring setting. If they had gone for sapient alien universe with a variety of strange worlds, TES 5th ERA in space or even crap like an official Star Wars game, it could have been a major success. Or even if dropped proper mod tools at release (ie the reason why most of their games have been a major success).![]()
There was much more wrong with it other than the setting. I'm sure there's a good way of doing NASApunk, but Bethesda is never going to be the right team for it, they don't take it seriously enough.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
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Nooneatall
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If you think about it, starfield is just fallout 4 in space with a fresh coat of paint. All the other **** like the flight is all tacked on. The base systems are so recycled it treats your space suit like heavy armor.
No reason they couldn't have done space fantasy and had space wizards instead of the boring slop we got. What a missed opportunity of a game.
No reason they couldn't have done space fantasy and had space wizards instead of the boring slop we got. What a missed opportunity of a game.
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What's worse is the story was, in the end, a very dishonest space fantasy.Nooneatall wrote: β August 17th, 2024, 01:42If you think about it, starfield is just fallout 4 in space with a fresh coat of paint. All the other **** like the flight is all tacked on. The base systems are so recycled it treats your space suit like heavy armor.
No reason they couldn't have done space fantasy and had space wizards instead of the boring slop we got. What a missed opportunity of a game.
Weirdest cracker you know.
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rusty_shackleford
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Nearly all of it could have been made by a team of modders in a couple years if they were given a budget to buy assets/pay contractors for some custom work. I can think of a couple things that would have been an issue without extensive script extender dll-level modification, but nearly all of it could be done right in the creation kit.Nooneatall wrote: β August 17th, 2024, 01:42If you think about it, starfield is just fallout 4 in space with a fresh coat of paint. All the other **** like the flight is all tacked on. The base systems are so recycled it treats your space suit like heavy armor.
No reason they couldn't have done space fantasy and had space wizards instead of the boring slop we got. What a missed opportunity of a game.
Last edited by rusty_shackleford on August 17th, 2024, 04:51, edited 1 time in total.
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