We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Chat client updated, if you have issues using chat press CTRL + SHIFT + R to force a hard refresh.

Dragon Ageβ„’: The Veilguard is a Return To Form

For discussing role-playing video games, you know, the ones with combat.
Ignore Topic
User avatar
Shillitron
Posts: 3707
Joined: Feb 6, '23
Location: ADL Head Office

Geolocation

Post by Shillitron »

Schizoid1488 wrote: ↑ August 7th, 2024, 16:13
The worst thing is that Veilguard will most likely be the best selling BioWare game yet. It's coming a year after normalfags have for the most part finished playing BG3 and are yearning for a new AAA character-driven RPG fix. And considering how few big titles are going to be releasing in 2024, it'll also most likely be the GOTY just like CISquisition was in 2014. This is just going to invite more total decline in RPGs and more niggerification and troonification of everything. BioWare will never die. It will be there to taunt and **** on grognard chuds until every single one drops dead from seethe.
Before Andromeda I would of agreed.

Now? I dunno - call me a optimist but I think we've reached Andromeda levels of disaster.
---
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

Shillitron wrote: ↑ August 7th, 2024, 16:15
Schizoid1488 wrote: ↑ August 7th, 2024, 16:13
The worst thing is that Veilguard will most likely be the best selling BioWare game yet. It's coming a year after normalfags have for the most part finished playing BG3 and are yearning for a new AAA character-driven RPG fix. And considering how few big titles are going to be releasing in 2024, it'll also most likely be the GOTY just like CISquisition was in 2014. This is just going to invite more total decline in RPGs and more niggerification and troonification of everything. BioWare will never die. It will be there to taunt and **** on grognard chuds until every single one drops dead from seethe.
Before Andromeda I would of agreed.

Now? I dunno - call me a optimist but I think we've reached Andromeda levels of disaster.
Journos piled on Andromeda only after those atrocious animations. That was their trigger to show the world how impartial they are towards big publisher. Without those it would have gotten their usual 85%.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
Schizoid1488
Posts: 186
Joined: Jun 14, '24

Geolocation

Post by Schizoid1488 »

Shillitron wrote: ↑ August 7th, 2024, 16:15
Schizoid1488 wrote: ↑ August 7th, 2024, 16:13
The worst thing is that Veilguard will most likely be the best selling BioWare game yet. It's coming a year after normalfags have for the most part finished playing BG3 and are yearning for a new AAA character-driven RPG fix. And considering how few big titles are going to be releasing in 2024, it'll also most likely be the GOTY just like CISquisition was in 2014. This is just going to invite more total decline in RPGs and more niggerification and troonification of everything. BioWare will never die. It will be there to taunt and **** on grognard chuds until every single one drops dead from seethe.
Before Andromeda I would of agreed.

Now? I dunno - call me a optimist but I think we've reached Andromeda levels of disaster.
I certainly hope that it flops considering what I've seen in the trailer, but the average goyim gamer worships video games, especially ones from companies that created their childhood favorites, you could literally make a video game that's 200 hours of staring at melting **** but it will have one reference of some fan favorite character peeking from underneath the excrement, and the gameroid will pay 140 dollars for the premium edition. I am 99% convinced Veilguard will be a massive success for BioWare, they have enough Black Rock money to pay for enough ads and globalism has gotten to the point where it's impossible for agenda products to flop because they just print out more money to promote them and normie cattle whose lives revolve around video game as a primary hobby will always get the game so they aren't the odd one out of their discord friend group. All the stars are aligned, releasing in prime time after BG3, no other big AAA competitors, and flashy fortnite trailer. It is owari da.
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

Schizoid1488 wrote: ↑ August 7th, 2024, 16:25
Shillitron wrote: ↑ August 7th, 2024, 16:15
Schizoid1488 wrote: ↑ August 7th, 2024, 16:13
The worst thing is that Veilguard will most likely be the best selling BioWare game yet. It's coming a year after normalfags have for the most part finished playing BG3 and are yearning for a new AAA character-driven RPG fix. And considering how few big titles are going to be releasing in 2024, it'll also most likely be the GOTY just like CISquisition was in 2014. This is just going to invite more total decline in RPGs and more niggerification and troonification of everything. BioWare will never die. It will be there to taunt and **** on grognard chuds until every single one drops dead from seethe.
Before Andromeda I would of agreed.

Now? I dunno - call me a optimist but I think we've reached Andromeda levels of disaster.
. I am 99% convinced Veilguard will be a massive success for BioWare,
No way, it might sell more than other BioWare games simply because the market is much larger now, but that will flop relative to budget and expectations
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
UltraFan123
Posts: 2647
Joined: May 25, '24
Gender: Potato

Geolocation

Post by UltraFan123 »

I think that, in the weird event that this game becomes commercially successful, the only thing that will happen is that it will encourage normal people to make mods that fix it in order to spite the libtards, just like how the commercial success of BG3 eventually led to the creation of No Alphabets since I doubt that it would have the traction it has now if not for how popular BG3 became.
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

There's absolutely no way they will recoup the development cost, it has been in development in some form for around a decade. They wouldn't be able to recoup employee salaries alone.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Schizoid1488
Posts: 186
Joined: Jun 14, '24

Geolocation

Post by Schizoid1488 »

rusty_shackleford wrote: ↑ August 7th, 2024, 18:10
There's absolutely no way they will recoup the development cost, it has been in development in some form for around a decade. They wouldn't be able to recoup employee salaries alone.
That was seven+ years of time spent having fun, when you are having fun you don't need to get paid. Even making 25% of the cost is enough to fund BioWare for the next 500 years. There's no use case for making money in game dev, they are here to have fun and bond over dabbing on bigoted grognards. Even when they released absolute slop like ME3, DA2, and Inquisition (just before creating Andromeda and Anthem kek), they complained about crunch and unfairness to game devs and EA took pity on them and accepted they are here to have fun, not to make succesful products. And continued funding them for ME4 and Veilguard after all those games. I :heart: BioWare and I :heart: EA


Image
User avatar
UltraFan123
Posts: 2647
Joined: May 25, '24
Gender: Potato

Geolocation

Post by UltraFan123 »

I do believe it's important to note that the libtards are already starting to demoralize themselves with their own failures, reagrdless of how "big" a game company is.

Image

Here is the full article if anyone is curious: https://www.thegamer.com/video-game-dev ... -industry/

Which is both funny and ironic since their goal was always to demoralize us. lmfao
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

UltraFan123 wrote: ↑ August 7th, 2024, 18:42
I do believe it's important to note that the libtards are already starting to demoralize themselves with their own failures, reagrdless of how "big" a game company is.

Image

Here is the full article if anyone is curious: https://www.thegamer.com/video-game-dev ... -industry/

Which is both funny and ironic since their goal was always to demoralize us. lmfao
libtards are convinced (non-gacha/non-mobile) games make significantly more money than they actually do.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
aweigh
Turtle
Turtle
Posts: 3048
Joined: Feb 2, '23

Geolocation

Post by aweigh »

UltraFan123 wrote: ↑ August 7th, 2024, 18:42
I do believe it's important to note that the libtards are already starting to demoralize themselves with their own failures, reagrdless of how "big" a game company is.

Image

Here is the full article if anyone is curious: https://www.thegamer.com/video-game-dev ... -industry/

Which is both funny and ironic since their goal was always to demoralize us. lmfao
the more devs lose their jobs the better.
User avatar
Schizoid1488
Posts: 186
Joined: Jun 14, '24

Geolocation

Post by Schizoid1488 »

UltraFan123 wrote: ↑ August 7th, 2024, 18:42
I do believe it's important to note that the libtards are already starting to demoralize themselves with their own failures, reagrdless of how "big" a game company is.

Image

Here is the full article if anyone is curious: https://www.thegamer.com/video-game-dev ... -industry/

Which is both funny and ironic since their goal was always to demoralize us. lmfao
Literally nobody on RPGHQ can name five succesful non pozzed / non woke AAA games in the last decade that made good money. It's just a matter of how much cope everyone here is willing to show by accepting that it's the new norm to have *******, lesbians, ********, vitiligo, and ******* in every single game, so if they are at least the minority then it's fine and not woke. The bad games are flopping, the good games are succeeding. All of them are "woke" since all game developers are woke themselves.
Mortmal
Posts: 66
Joined: Feb 8, '23

Geolocation

Post by Mortmal »

UltraFan123 wrote: ↑ August 7th, 2024, 18:42
I do believe it's important to note that the libtards are already starting to demoralize themselves with their own failures, reagrdless of how "big" a game company is.

Image

Here is the full article if anyone is curious: https://www.thegamer.com/video-game-dev ... -industry/

Which is both funny and ironic since their goal was always to demoralize us. lmfao
Destiny is a looter shooter with hardly any improvement in gameplay from the Halo era on Xbox 360. Worse, some parts of the gameplay really suck, including platforming, which is requested by no one and enjoyed by no one. Then, after that, you get bombarded all the time by advertisements to buy more packs for real money. It goes without saying that the DEI mentality is present. So, nothing is lost at all, and its downfall is a good thing. We were better off when video games were a niche hobby for nerds.
User avatar
Statesman
Posts: 980
Joined: Apr 7, '24

Geolocation

Adventurer's Guild

Post by Statesman »

So glad I never even bothered to play Origins tbh.
Acrux wrote: ↑ June 29th, 2024, 02:05
Counterpoint: Modern games suck so playing 20 year old or older games is the only fun part of this hobby.
looks at my installed backlog of games from 1996-2012

Starting to believe that this 7800x3d+RTX3090 PC will last me for the next 20 years of "gaming".
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Schizoid1488 wrote: ↑ August 7th, 2024, 18:50
UltraFan123 wrote: ↑ August 7th, 2024, 18:42
I do believe it's important to note that the libtards are already starting to demoralize themselves with their own failures, reagrdless of how "big" a game company is.

Image

Here is the full article if anyone is curious: https://www.thegamer.com/video-game-dev ... -industry/

Which is both funny and ironic since their goal was always to demoralize us. lmfao
Literally nobody on RPGHQ can name five succesful non pozzed / non woke AAA games in the last decade that made good money. It's just a matter of how much cope everyone here is willing to show by accepting that it's the new norm to have *******, lesbians, ********, vitiligo, and ******* in every single game, so if they are at least the minority then it's fine and not woke. The bad games are flopping, the good games are succeeding. All of them are "woke" since all game developers are woke themselves.
KCD
Doom 2016
Doom Eternal
Mad Max
Days Gone

(I'll admit it wasn't easy, but it's probably a lot easier for weebs tbh)
Last edited by rusty_shackleford on August 7th, 2024, 19:06, edited 1 time in total.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Schizoid1488
Posts: 186
Joined: Jun 14, '24

Geolocation

Post by Schizoid1488 »

rusty_shackleford wrote: ↑ August 7th, 2024, 19:01
Schizoid1488 wrote: ↑ August 7th, 2024, 18:50
UltraFan123 wrote: ↑ August 7th, 2024, 18:42
I do believe it's important to note that the libtards are already starting to demoralize themselves with their own failures, reagrdless of how "big" a game company is.

Image

Here is the full article if anyone is curious: https://www.thegamer.com/video-game-dev ... -industry/

Which is both funny and ironic since their goal was always to demoralize us. lmfao
Literally nobody on RPGHQ can name five succesful non pozzed / non woke AAA games in the last decade that made good money. It's just a matter of how much cope everyone here is willing to show by accepting that it's the new norm to have *******, lesbians, ********, vitiligo, and ******* in every single game, so if they are at least the minority then it's fine and not woke. The bad games are flopping, the good games are succeeding. All of them are "woke" since all game developers are woke themselves.
KCD
Doom 2016
Doom Eternal
Mad Max
Days Gone
I'd say KCD is an AA game, it's pretty succesful and could easily be like Larian's DOS/DOS2 to propel them into making an actual big success AAA game with KCD2. I don't really remember anything pozzed about DOOM & Eternal so I'll give you that. Mad Max was not a success by AAA standards. Days Gone did so poorly it's sequel got scrapped immediatly, probably did the worst out of all the modern playstation singleplayer movie games, and it had it's moments of pozz anyway.
User avatar
CSM-101
Posts: 394
Joined: Jul 2, '24
Gender: Helicopter

Geolocation

Adventurer's Guild

Post by CSM-101 »

rusty_shackleford wrote: ↑ August 7th, 2024, 19:01
Schizoid1488 wrote: ↑ August 7th, 2024, 18:50
UltraFan123 wrote: ↑ August 7th, 2024, 18:42
I do believe it's important to note that the libtards are already starting to demoralize themselves with their own failures, reagrdless of how "big" a game company is.

Image

Here is the full article if anyone is curious: https://www.thegamer.com/video-game-dev ... -industry/

Which is both funny and ironic since their goal was always to demoralize us. lmfao
Literally nobody on RPGHQ can name five succesful non pozzed / non woke AAA games in the last decade that made good money. It's just a matter of how much cope everyone here is willing to show by accepting that it's the new norm to have *******, lesbians, ********, vitiligo, and ******* in every single game, so if they are at least the minority then it's fine and not woke. The bad games are flopping, the good games are succeeding. All of them are "woke" since all game developers are woke themselves.
KCD
Doom 2016
Doom Eternal
Mad Max
Days Gone

(I'll admit it wasn't easy, but it's probably a lot easier for weebs tbh)
Mad Max was fun but it just got too repetitive.
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Schizoid1488 wrote: ↑ August 7th, 2024, 19:07
rusty_shackleford wrote: ↑ August 7th, 2024, 19:01
Schizoid1488 wrote: ↑ August 7th, 2024, 18:50


Literally nobody on RPGHQ can name five succesful non pozzed / non woke AAA games in the last decade that made good money. It's just a matter of how much cope everyone here is willing to show by accepting that it's the new norm to have *******, lesbians, ********, vitiligo, and ******* in every single game, so if they are at least the minority then it's fine and not woke. The bad games are flopping, the good games are succeeding. All of them are "woke" since all game developers are woke themselves.
KCD
Doom 2016
Doom Eternal
Mad Max
Days Gone
I'd say KCD is an AA game, it's pretty succesful and could easily be like Larian's DOS/DOS2 to propel them into making an actual big success AAA game with KCD2. I don't really remember anything pozzed about DOOM & Eternal so I'll give you that. Mad Max was not a success by AAA standards. Days Gone did so poorly it's sequel got scrapped immediatly, probably did the worst out of all the modern playstation singleplayer movie games, and it had it's moments of pozz anyway.
KCD had a budget of over $100m and more people worked on it than Skyrim.
Days Gone sold around as many copies as Bloodborne, and nobody considers Bloodborne to be a flop: https://gameworldobserver.com/2023/12/2 ... -7-million
The creative director of the game blamed the low critic scores for it not getting a sequel:
which former Bend creative director John Garvin attributed to the game’s low Metascore: β€œIf you’re the creative director on a franchise and your game is coming out to a 70 [on Metacritic], you’re not going to be the creative director on that franchise for very long.”
Last edited by rusty_shackleford on August 7th, 2024, 19:12, edited 1 time in total.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Schizoid1488
Posts: 186
Joined: Jun 14, '24

Geolocation

Post by Schizoid1488 »

rusty_shackleford wrote: ↑ August 7th, 2024, 19:11
Schizoid1488 wrote: ↑ August 7th, 2024, 19:07
rusty_shackleford wrote: ↑ August 7th, 2024, 19:01


KCD
Doom 2016
Doom Eternal
Mad Max
Days Gone
I'd say KCD is an AA game, it's pretty succesful and could easily be like Larian's DOS/DOS2 to propel them into making an actual big success AAA game with KCD2. I don't really remember anything pozzed about DOOM & Eternal so I'll give you that. Mad Max was not a success by AAA standards. Days Gone did so poorly it's sequel got scrapped immediatly, probably did the worst out of all the modern playstation singleplayer movie games, and it had it's moments of pozz anyway.
KCD had a budget of over $100m and more people worked on it than Skyrim.
Days Gone sold around as many copies as Bloodborne, and nobody considers Bloodborne to be a flop: https://gameworldobserver.com/2023/12/2 ... -7-million
Was KCD's budget really that big? My bad then I suppose it wasn't as big of a dark horse success story as I thought it was, but I think then it can be considered a decently succesful AAA game. Bloodborne is a 2015 PS exclusive, while Days Gone is a game that came out like 4-5 years later during the peak of playstation singleplayer slop and did the worst out of their big franchises (Last of Us, Horizon, Spider-Man, God of War, Uncharted, Rockstar's Stuf etc.), I really don't think it can be considered a success when it's sequel got scrapped and devs complained about it not doing great.
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Schizoid1488 wrote: ↑ August 7th, 2024, 19:14
rusty_shackleford wrote: ↑ August 7th, 2024, 19:11
Schizoid1488 wrote: ↑ August 7th, 2024, 19:07


I'd say KCD is an AA game, it's pretty succesful and could easily be like Larian's DOS/DOS2 to propel them into making an actual big success AAA game with KCD2. I don't really remember anything pozzed about DOOM & Eternal so I'll give you that. Mad Max was not a success by AAA standards. Days Gone did so poorly it's sequel got scrapped immediatly, probably did the worst out of all the modern playstation singleplayer movie games, and it had it's moments of pozz anyway.
KCD had a budget of over $100m and more people worked on it than Skyrim.
Days Gone sold around as many copies as Bloodborne, and nobody considers Bloodborne to be a flop: https://gameworldobserver.com/2023/12/2 ... -7-million
Was KCD's budget really that big? My bad then I suppose it wasn't as big of a dark horse success story as I thought it was, but I think then it can be considered a decently succesful AAA game. Bloodborne is a 2015 PS exclusive, while Days Gone is a game that came out like 4-5 years later during the peak of playstation singleplayer slop and did the worst out of their big franchises (Last of Us, Horizon, Spider-Man, God of War, Uncharted, Rockstar's Stuf etc.), I really don't think it can be considered a success when it's sequel got scrapped and devs complained about it not doing great.
Fair. But Days Gone is one of Sony's best-selling titles on PC despite it being a port years after release.

Image
(HZD got carried hard by being their first PC port)

Things like the ratchet & clank game & returnal are so far down the list that I can't be bothered including them in the screenshot.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Schizoid1488
Posts: 186
Joined: Jun 14, '24

Geolocation

Post by Schizoid1488 »

rusty_shackleford wrote: ↑ August 7th, 2024, 19:18
Schizoid1488 wrote: ↑ August 7th, 2024, 19:14
rusty_shackleford wrote: ↑ August 7th, 2024, 19:11


KCD had a budget of over $100m and more people worked on it than Skyrim.
Days Gone sold around as many copies as Bloodborne, and nobody considers Bloodborne to be a flop: https://gameworldobserver.com/2023/12/2 ... -7-million
Was KCD's budget really that big? My bad then I suppose it wasn't as big of a dark horse success story as I thought it was, but I think then it can be considered a decently succesful AAA game. Bloodborne is a 2015 PS exclusive, while Days Gone is a game that came out like 4-5 years later during the peak of playstation singleplayer slop and did the worst out of their big franchises (Last of Us, Horizon, Spider-Man, God of War, Uncharted, Rockstar's Stuf etc.), I really don't think it can be considered a success when it's sequel got scrapped and devs complained about it not doing great.
Fair. But Days Gone is one of Sony's best-selling titles on PC despite it being a port years after release.

Image
(HZD got carried hard by being their first PC port)

Things like the ratchet & clank game & returnal are so far down the list that I can't be bothered including them in the screenshot.
Kek at that helldivers 2 money, despite the whole playstation linking controversy on pc and general bugginess. It really is over for singleplayer games, but that unironically might be a good thing considering how much rancid garbage story writers can **** out under sony
User avatar
rusty_shackleford
Site Admin
Posts: 45474
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Schizoid1488 wrote: ↑ August 7th, 2024, 19:21
Kek at that helldivers 2 money, despite the whole playstation linking controversy on pc and general bugginess. It really is over for singleplayer games, but that unironically might be a good thing considering how much rancid garbage story writers can **** out under sony
It's also the only one on the list that actually released on PC simultaneously, I think. Even if i was willing to give money to sony(I'm not), I'd never pay full price for a port 5 years after it launched on their console.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Schizoid1488
Posts: 186
Joined: Jun 14, '24

Geolocation

Post by Schizoid1488 »

rusty_shackleford wrote: ↑ August 7th, 2024, 19:24
Schizoid1488 wrote: ↑ August 7th, 2024, 19:21
Kek at that helldivers 2 money, despite the whole playstation linking controversy on pc and general bugginess. It really is over for singleplayer games, but that unironically might be a good thing considering how much rancid garbage story writers can **** out under sony
It's also the only one on the list that actually released on PC simultaneously, I think. Even if i was willing to give money to sony(I'm not), I'd never pay full price for a port 5 years after it launched on their console.
It's honestly just cost sunk fallacy by now, from the numbers I've seen the mobile industry is absolutely dominating revenue gains because of all casual oriented microtransaction sloppa that gets every single age category easily due to it's accessibility, and then after that it's PC because of all the big multiplayer and competitive games and propped up by socials and streamers as well. Consoles are bound to die a quiet death, Xbox has been doing poorly for ages and MS is already giving up on the cope and starting to link Windows with Xbox games, while Sony's PS5 has been a complete draught because of how hard they went at making PS4 the premier console, so now they cannot give in and do simulatenous releases for everything unless they want to alienate people from their future console sales into PCs. But the hybrid approach just doesn't make sense, I don't understand people who will pay for an playstation exclusive at full or near full cost on PC after like 2 years when all the hype is gone and everyone has already been spoiled. Just pirate them, they are on GOG anyway.
User avatar
Roguey
Turtle
Turtle
Posts: 3086
Joined: Feb 4, '23

Geolocation

Adventurer's Guild

Post by Roguey »

Schizoid1488 wrote: ↑ August 7th, 2024, 16:13
The worst thing is that Veilguard will most likely be the best selling BioWare game yet. It's coming a year after normalfags have for the most part finished playing BG3 and are yearning for a new AAA character-driven RPG fix. And considering how few big titles are going to be releasing in 2024, it'll also most likely be the GOTY just like CISquisition was in 2014. This is just going to invite more total decline in RPGs and more niggerification and troonification of everything. BioWare will never die. It will be there to taunt and **** on grognard chuds until every single one drops dead from seethe.
Andromeda and Anthem both did poorly, it's well within the realm of possibility that this will follow the same trajectory. There are a lot of hopefuls, but Bioware genuinely hasn't released a successful game in 10 years and Inquisition was only moderately successful at that.
User avatar
Schizoid1488
Posts: 186
Joined: Jun 14, '24

Geolocation

Post by Schizoid1488 »

Roguey wrote: ↑ August 7th, 2024, 19:37
Schizoid1488 wrote: ↑ August 7th, 2024, 16:13
The worst thing is that Veilguard will most likely be the best selling BioWare game yet. It's coming a year after normalfags have for the most part finished playing BG3 and are yearning for a new AAA character-driven RPG fix. And considering how few big titles are going to be releasing in 2024, it'll also most likely be the GOTY just like CISquisition was in 2014. This is just going to invite more total decline in RPGs and more niggerification and troonification of everything. BioWare will never die. It will be there to taunt and **** on grognard chuds until every single one drops dead from seethe.
Andromeda and Anthem both did poorly, it's well within the realm of possibility that this will follow the same trajectory. There are a lot of hopefuls, but Bioware genuinely hasn't released a successful game in 10 years and Inquisition was only moderately successful at that.
I'm just jaded and think people will love it no matter how mediocre or possibly even bad it is because character-driven rpg space is so starved for parasocial games. The chances of it being THAT bad after seven years are surely impossible. I would love for the BioWare corpse to just die, but I think a lot of people don't realize how many fanatical fans they have that will singlehandedly shill the games enough on **** like reddit, twitter, youtube, ao3, tumblr whatever middle aged fat single unwanted women use nowadays, and will make the game a relative success no matter what as long as it's not anthem tier bad. My gut feeling it's telling me it's gonna be total chud annihilation and it'll somehow win GOTY 2024 just like Inquisition did 2014 and will keep the BioWare corpse going forever. War never changes :rip:
User avatar
Roguey
Turtle
Turtle
Posts: 3086
Joined: Feb 4, '23

Geolocation

Adventurer's Guild

Post by Roguey »

Schizoid1488 wrote: ↑ August 7th, 2024, 19:42
I'm just jaded and think people will love it no matter how mediocre or possibly even bad it is because character-driven rpg space is so starved for parasocial games.
This describes Andromeda, which failed.
User avatar
Schizoid1488
Posts: 186
Joined: Jun 14, '24

Geolocation

Post by Schizoid1488 »

Roguey wrote: ↑ August 7th, 2024, 20:00
Schizoid1488 wrote: ↑ August 7th, 2024, 19:42
I'm just jaded and think people will love it no matter how mediocre or possibly even bad it is because character-driven rpg space is so starved for parasocial games.
This describes Andromeda, which failed.
Counter point, the only romance interest for femcels in Andromeda was a ugly nappy ******. I think that killed the game more than it being a **** game. I think Lucanis covers the taste of enough femcels to guarantee Veilguard not flopping as badly.
User avatar
Roguey
Turtle
Turtle
Posts: 3086
Joined: Feb 4, '23

Geolocation

Adventurer's Guild

Post by Roguey »

Schizoid1488 wrote: ↑ August 7th, 2024, 20:02
Counter point, the only romance interest for femcels in Andromeda was a ugly nappy ******. I think that killed the game more than it being a **** game. I think Lucanis covers the taste of enough femcels to guarantee Veilguard not flopping as badly.
That was the only heterosexual guy, but there was also a human chad and two weird aliens for both sexes. The women are primarily into monster-men anyway.
User avatar
Schizoid1488
Posts: 186
Joined: Jun 14, '24

Geolocation

Post by Schizoid1488 »

Roguey wrote: ↑ August 7th, 2024, 20:04
Schizoid1488 wrote: ↑ August 7th, 2024, 20:02
Counter point, the only romance interest for femcels in Andromeda was a ugly nappy ******. I think that killed the game more than it being a **** game. I think Lucanis covers the taste of enough femcels to guarantee Veilguard not flopping as badly.
That was the only heterosexual guy, but there was also a human chad and two weird aliens for both sexes. The women are primarily into monster-men anyway.
Did they really like the nu aliens? From what I remember only Peebe and Vetra got any real fanart and memes and I felt more it was them trying to force a meme and mocking the game rather than truly parasocial waifu/husbandoing them. Andromeda's cast was a complete flop, I can't imagine anyone really liking it. I played through half of that game and feel like my brain blocked out all my memories to protect me. It'll really be magical if BioWare somehow manages to make Veilguard's cast just as ****.
User avatar
KOS-MOS
Posts: 836
Joined: Jul 9, '24
Location: Yuropistan
Gender: Watermelon

Geolocation

Post by KOS-MOS »

The whole cast of Failguard is ugly / bland as ****, is there any fanarts about them now they've been revealed ? Because I don't see any.
User avatar
Schizoid1488
Posts: 186
Joined: Jun 14, '24

Geolocation

Post by Schizoid1488 »

KOS-MOS wrote: ↑ August 7th, 2024, 20:52
The whole cast of Failguard is ugly / bland as ****, is there any fanarts about them now they've been revealed ? Because I don't see any.
Image


This tarrot card..... there's a 0.1% chance that Neve will be a character worth pirating and playing through the game for. It is my final cope.