
There are no files in the "Bundles" folder. I believe the ".patch" files you indicate are in the "Blueprints" folder.


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@RandRand wrote: ↑ July 8th, 2024, 03:21Wokeless Wrath - Race and Gender Distribution Implementation
Race tags for the .patch files.
https://pastebin.com/YW7x5Cp1
@Dunadan you may whish to include a version of this in your mod for others who wish to alter the race distribution.

This is a callback to the first game, isn't it? They wanted to put the ***** HRT potion quest in but didn't have the time.
OwlcatThainen wrote:Speaking of inclusion, there's one thing I'm still sad didn't make it to the final game. Remember the beardless dwarf merchant in the capital of the Stolen Lands? I planned to reveal later that she's a closeted ***** woman, and give the player a side quest to get her a potion. Unfortunately, this bit of content got cut, so her story was left unfinished, a setup with no resolution. I'm glad that for Wrath we have better representation baked into the original module, but I still hope to one day, maybe in a later game, that dwarf could make a comeback, this time as a woman
I believe so, the character mentions working in "a new kingdom in the Stolen Lands", I think they might have been a smith merchant or an artisan.rusty_shackleford wrote: ↑ July 10th, 2024, 09:22This is a callback to the first game, isn't it? They wanted to put the ***** HRT potion quest in but didn't have the time.OwlcatThainen wrote:Speaking of inclusion, there's one thing I'm still sad didn't make it to the final game. Remember the beardless dwarf merchant in the capital of the Stolen Lands? I planned to reveal later that she's a closeted ***** woman, and give the player a side quest to get her a potion. Unfortunately, this bit of content got cut, so her story was left unfinished, a setup with no resolution. I'm glad that for Wrath we have better representation baked into the original module, but I still hope to one day, maybe in a later game, that dwarf could make a comeback, this time as a woman
By Moradin's hammer!


OwlcatThainen wrote:Speaking of inclusion, there's one thing I'm still sad didn't make it to the final game. Remember the beardless dwarf merchant in the capital of the Stolen Lands? I planned to reveal later that she's a closeted ***** woman, and give the player a side quest to get her a potion. Unfortunately, this bit of content got cut, so her story was left unfinished, a setup with no resolution. I'm glad that for Wrath we have better representation baked into the original module, but I still hope to one day, maybe in a later game, that dwarf could make a comeback, this time as a woman
Yes, they're a bunch of moscow liberals. Every major urban area is full of liberals.
Yeah it's both. Owlcat itself is infected just like rusty says, but the publisher of the Pathfinder game - Paizo - would make the "average" wokester blush.rero13 wrote: ↑ July 10th, 2024, 16:13Is Owlcat actually woke or it's the publisher making them do this gross stuff?
Yes, Rogue Trader is very good in that regard. The only annoying thing is all the black random npcs and women in the armed forces. 40k's armies of the imperium have traditionally been white and male, god dammitFinarfin wrote: ↑ June 20th, 2024, 14:11Nope, it's not because of Owlcat and rather Paizo (Owners of Pathfinder, if you check Rogue Trader, it has classic non pozzed relationships and as far as I saw almost no **** or ********)PsychoBoy90 wrote: ↑ June 20th, 2024, 14:10Great mod. Playing in Russian, it's a must-have mod even without localization. 3D models and voices are great. The character names and pronouns are vanilla of course, but that's still
fine. What's funny is that Owlcat is a russian studio and yet there's so much woke propaganda in this game. Not on the level of BG3, but still. I guess they wanted to seem western and progressive and took it a bit too far
I would love to see a mod called "De-negroified Imperial Guards and Friends." I also dislike how multiple portraits for the Rogue Trader depict characters as *******, especially the soldier with prosthetics.Reichspepe wrote: ↑ July 10th, 2024, 18:12Yes, Rogue Trader is very good in that regard. The only annoying thing is all the black random npcs and women in the armed forces. 40k's armies of the imperium have traditionally been white and male, god dammitFinarfin wrote: ↑ June 20th, 2024, 14:11Nope, it's not because of Owlcat and rather Paizo (Owners of Pathfinder, if you check Rogue Trader, it has classic non pozzed relationships and as far as I saw almost no **** or ********)PsychoBoy90 wrote: ↑ June 20th, 2024, 14:10Great mod. Playing in Russian, it's a must-have mod even without localization. 3D models and voices are great. The character names and pronouns are vanilla of course, but that's still
fine. What's funny is that Owlcat is a russian studio and yet there's so much woke propaganda in this game. Not on the level of BG3, but still. I guess they wanted to seem western and progressive and took it a bit too farOh how I miss the depiction in art, games like DoWI and II, BFG 1 and 2 etc.
A mod like this to make all soldiers/ship personnel white and male would be great, eventually.
Completely agree, though I am one of the few people who actually does not like english names like Word Bearers or Dark Angels in the german version, I am fully for Wortträger in opposition to that, although you could maybe find a better translation. I find Freihändler to be a very good choice tbh. The problem I have is just "******" translations, with which the new 40k stuff especially is full of, as well as RT.Finarfin wrote: ↑ July 10th, 2024, 18:24Would home to see a "De-negroified Imperial Guards and friends" mod. I also dislike how multiple portraits for the rogue trader that depict cool characters are *******. Especially the soldier with the prosthetics. Another thing I dislike is the translation into german. It is very bad and a lot of stuff that is translated makes me cringe. I'm sure you would agree. (Carapace = Rückenpanzer, or other times it's carapax. Or they are translating Chapter-Names too such as Word-Bearers into WORTTRÄGER even though this does not happen in the tabletop game. Oh and the black carapace, you know the skin the marines have? it's not carapax in german it's Schwarzer Rückenpanzer. Or Rogue Trader becomes Schurkenhändler or sometimes even Freihändler. I could go on (which I will) the mandrakes are Alraune instead and Malice is translated into Tücke and sometimes Bosheit.Reichspepe wrote: ↑ July 10th, 2024, 18:12Yes, Rogue Trader is very good in that regard. The only annoying thing is all the black random npcs and women in the armed forces. 40k's armies of the imperium have traditionally been white and male, god dammitFinarfin wrote: ↑ June 20th, 2024, 14:11
Nope, it's not because of Owlcat and rather Paizo (Owners of Pathfinder, if you check Rogue Trader, it has classic non pozzed relationships and as far as I saw almost no **** or ********)Oh how I miss the depiction in art, games like DoWI and II, BFG 1 and 2 etc.
A mod like this to make all soldiers/ship personnel white and male would be great, eventually.
I don't find the translations problematic per se, it's just the inconsistency. If they would use Freihändler all the time, i'd be fine with it, since it sounds fitting. Wordbearer could be Wortverkünder or Wortbringer. If you stray a little away from the original it could also be Wortgesandter or WortheroldReichspepe wrote: ↑ July 10th, 2024, 18:32Completely agree, though I am one of the few people who actually does not like english names like Word Bearers or Dark Angels in the german version, I am fully for Wortträger in opposition to that, although you could maybe find a better translation. I find Freihändler to be a very good choice tbh. The problem I have is just "******" translations, with which the new 40k stuff especially is full of, as well as RT.Finarfin wrote: ↑ July 10th, 2024, 18:24Would home to see a "De-negroified Imperial Guards and friends" mod. I also dislike how multiple portraits for the rogue trader that depict cool characters are *******. Especially the soldier with the prosthetics. Another thing I dislike is the translation into german. It is very bad and a lot of stuff that is translated makes me cringe. I'm sure you would agree. (Carapace = Rückenpanzer, or other times it's carapax. Or they are translating Chapter-Names too such as Word-Bearers into WORTTRÄGER even though this does not happen in the tabletop game. Oh and the black carapace, you know the skin the marines have? it's not carapax in german it's Schwarzer Rückenpanzer. Or Rogue Trader becomes Schurkenhändler or sometimes even Freihändler. I could go on (which I will) the mandrakes are Alraune instead and Malice is translated into Tücke and sometimes Bosheit.Reichspepe wrote: ↑ July 10th, 2024, 18:12
Yes, Rogue Trader is very good in that regard. The only annoying thing is all the black random npcs and women in the armed forces. 40k's armies of the imperium have traditionally been white and male, god dammitOh how I miss the depiction in art, games like DoWI and II, BFG 1 and 2 etc.
A mod like this to make all soldiers/ship personnel white and male would be great, eventually.
Also relevant to this thread, hopefully, one day we will have a WotR mod that allows us to Whitefy the ridiculous amount of black army units of Crusade Mod. And likewise, gender-swap the also ridiculous amount of female units as well.Reichspepe wrote: ↑ July 10th, 2024, 18:12The only annoying thing is all the black random npcs and women in the armed forces. 40k's armies of the imperium have traditionally been white and male, god dammitOh how I miss the depiction in art, games like DoWI and II, BFG 1 and 2 etc.
A mod like this to make all soldiers/ship personnel white and male would be great, eventually.
What modules of Wokeless Wrath are you currently running?
Are you running the Undiversified module? That should already have taken care of the amount of non-whites....UltraFan123 wrote: ↑ July 10th, 2024, 18:39
Also relevant to this thread, hopefully, one day we will have a WotR mod that allows us to Whitefy the ridiculous amount of black army units of Crusade Mod. And likewise, gender-swap the also ridiculous amount of female units as well.
I'm currently in Chapter 5 of my run and the amount of niggadry and estrogen in the armies that are supposed to save mortalkind from the demons is quite absurd. lol
None at the moment.Dunadan wrote: ↑ July 10th, 2024, 20:15What modules of Wokeless Wrath are you currently running?
Well tbh I have yet to update to the latest version of the game - I use GOG - since I am wary about the possibility of something breaking again, which means I have yet to install the updated version of this mod. I believe still have the 1.4 version.Dunadan wrote: ↑ July 10th, 2024, 20:17Are you running the Undiversified module? That should already have taken care of the amount of non-whites....UltraFan123 wrote: ↑ July 10th, 2024, 18:39
Also relevant to this thread, hopefully, one day we will have a WotR mod that allows us to Whitefy the ridiculous amount of black army units of Crusade Mod. And likewise, gender-swap the also ridiculous amount of female units as well.
I'm currently in Chapter 5 of my run and the amount of niggadry and estrogen in the armies that are supposed to save mortalkind from the demons is quite absurd. lol
Yes indeedTheEmptyRoad wrote: ↑ July 10th, 2024, 20:26None at the moment.Dunadan wrote: ↑ July 10th, 2024, 20:15What modules of Wokeless Wrath are you currently running?
Wait…you’ve covered this DLC already haven’t you?
I didn’t realize you’d gotten that far…I hang my head in shame and will commit sudoku in recompense.
I will as soon as I finish my current playthrough; I’m currently in Act 5 on a character I’d finished the game with but not all the sidequests. I’m working through all the rest of the DLC now that they’re all out.Dunadan wrote: ↑ July 10th, 2024, 20:33Yes indeedTheEmptyRoad wrote: ↑ July 10th, 2024, 20:26None at the moment.
Wait…you’ve covered this DLC already haven’t you?
I didn’t realize you’d gotten that far…I hang my head in shame and will commit sudoku in recompense.Velhen has been changed back to Verdel as part of the NoAlphabets module.
I suggest installing it, then loading up a save game and speaking to Verdel again... You might get a kick out of how I changed the dialogue.
Honestly, all the modules should work with savegames... I just recommended starting a fresh playthrough out of an abundance of caution.TheEmptyRoad wrote: ↑ July 10th, 2024, 20:42
You’ve recommended a fresh playthrough for Wokeless Wrath but would the beginning of Act 3 be alright? A little bit after the taking of Drezen? I’ve got two other playthroughs at that point in the game.

I actually reverted the mod to 1.6c a couple days ago due to unforeseen issues with WW_RaceGenderDist. Did you download and install that module when it was up? If so, I would suggest uninstalling it and reloading your game. Let me know if that resolves the issue you're seeing.Tuor wrote: ↑ July 12th, 2024, 00:59Dunadan, excellent mod and great Tolkien reference username.
A question/bug report from a fellow Elf-Friend...
I am getting an error from, I suspect, either the Undiversified mod or the Race and Gender distribution mod where NPCS will spawn with the completely incorrect model. For example, the tiger appears as a devil of some kind in this screenshot.
I suspect this is caused by one of your mods because I'm not running any other mods that would cause this issue. Is this a known bug? Do you know if this is caused by something else?
Great work on these mods by the way. Highly enjoying replaying WOTR with them.
Unfortunately without further information I'm not sure what the problem could be. When did you download the modules? There's a possibility you grabbed a deprecated version of the Seelie module if it was a while ago.Dracula wrote: ↑ July 11th, 2024, 01:05Hey quick question. I installed the mod, started a new game and everything seems changed, Anevian is male etc, but Seelie remains unchanged, Know what i could be doing wrong?
I installed them just yesterday. extracted everything to one file and ran the .bat and .ps1, did everything that it asked. I noticed that the undiversfied and the Seelie files do not have a .txt or the .zip, they come with just the modification file, whereas the others do have a .zip and .txt, maybe it has something to do with that?Dunadan wrote: ↑ July 12th, 2024, 03:37Unfortunately without further information I'm not sure what the problem could be. When did you download the modules? There's a possibility you grabbed a deprecated version of the Seelie module if it was a while ago.Dracula wrote: ↑ July 11th, 2024, 01:05Hey quick question. I installed the mod, started a new game and everything seems changed, Anevian is male etc, but Seelie remains unchanged, Know what i could be doing wrong?