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Dragon Ageβ„’: The Veilguard is a Return To Form

For discussing role-playing video games, you know, the ones with combat.
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Val the Moofia Boss
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Post by Val the Moofia Boss »

Megacorporations like Disney can leverage debt to keep themselves afloat forever. And if they do come seriously close to collapse, then the government politicians who grew up watching Disney movies will bail them out, and ofcourse the cabal will want to keep Disney propped up for propaganda purposes.
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Post by Roguey »

Guys, Disney is a public company, you can actually see their assets, liabilities, revenue, and expenses. They currently have 91 billion in liabilities, over 200 billion in assets. They'll be around for a while yet.
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Post by The_Mask »

Shillitron wrote: ↑ June 17th, 2024, 13:15
A lot of players were hoping it would be where your companions have 3 abilities but you as the player had more.

Unfortunately the devs confirmed on discord - Nope - it's 3 Abilities + Ultimate + "abilities from runes" for you and your companions. LeL.

I'm excited to see the next goal post move + cope from the dwindling dragon age fanbase.
3 abilities + ultimate, huh?

Does that remind anyone of anything?!? :Inspector:

*hides the Dota 2 icon on his desktop real quick*
Just like Yves, I chase tales
rusty_shackleford wrote: ↑ October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.
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Post by Rand »

Don't forget, the hedge funds get a lot of their capital investment from woke sources like teacher's unions and such.
They are also pushing for their investments to be used to promote this gay racist commie ********.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
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Post by Shillitron »

The_Mask wrote: ↑ June 18th, 2024, 20:26

3 abilities + ultimate, huh?

Does that remind anyone of anything?!? :Inspector:

*hides the Dota 2 icon on his desktop real quick*
That's what everyone wanted from their 50+ hour single player RPG.. a Warcraft 3 hero unit.

A+ Bioware.
Last edited by Shillitron on June 18th, 2024, 21:07, edited 1 time in total.
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Post by Oldtimer »

Roguey wrote: ↑ June 18th, 2024, 18:55
Guys, Disney is a public company, you can actually see their assets, liabilities, revenue, and expenses. They currently have 91 billion in liabilities, over 200 billion in assets. They'll be around for a while yet.
Yep - which is why its so good to use to push Blackrock's woke agenda. If the company actually manages to produce something that produces a profit (liek Inside Out 2 most likely will), then from Blackrock's perspective, it's great. And in the fiuture, they can strongarm Disney to keep pushing diversity, because god forbid the general public gets content they like and agree with. And I'm not hyperbolic: as I said earlier, Blackrock needs a conflict going on.
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Post by Schizoid1488 »

Shillitron wrote: ↑ June 18th, 2024, 15:42
Irenaeus wrote: ↑ June 18th, 2024, 15:17
Schizoid1488 wrote: ↑ June 18th, 2024, 14:17
The issue is that the average dev/employee of these companies is a pussy whiped beta male ****** that got bullied in school and never had a social life, and now he is willing to pretend to be a ****** ally, a BLM supporter, a feminist, whatever other ******* virtue signalling buzzword just in hope of getting some crumbs of pussy from the unfuckable shrek females (previously male) that work in the same company as he does. And women are easily influenced by social media and social pressure so they desperately want to fit in and support whatever DEI ******* push despite most likely not actually believing it themselves. It's a negative loop that just loops in more of these dysgenic subhumans to pretend in front of each other and then starting to even believe that others actually think that. No matter how much money is lost these (((people))) will just print out more and more cultists will be created from the unorganic shilling. If you were to look at modern media and socials you'd think that 80% of Europe/America/Oceania are just lesbians/*******/******** and that the largest ethnic groups are *******. The only whitepill is that massive countries like China and India are full of chuds and will inevitably start growing so large in terms of population/gdp trajection that no amount of **** cope will change reality that we are failing as a society compared to them because of the mass induced lies and hypnosis. Just look at gachashit games, they are pure **** and made for gambling addicts yet more zoomers and gen alpha are playing them than any western AAA pozzed **** because they subconsciously just like looking at normal conventionally attractive white passing characters. Same with even this new DA game, you had white girls on reddit and xitter complaining on day one that they aren't interested in any romance options because they subconsciously just want to romance a conventionally attractive white guy, but instead got some dios mio creaturas. Obviously ***** and ********* immediatly started gaslighting them that it's racist to not want to romance a ****** elf so they stopped posting it in later threads, but they will become aware sooner or later as DEI nigers go harder and harder at propaganda. Kikebros got too cocky, it's not looking too good....
Ever heard of paragraphs?
I have a very short attention span - You need to break your text up into paragraphs to trick me into thinking there isn't as much text to read so that I can get to the end of the post.

I gave up around "bioware employees are all sucking blm **** in the broom closet"
Yeah, that about sums it up. BioWare employees are all sucking niggerfaggot cocks in the broom closet. That should be in the about section of BioWare's site.
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Post by Godjjjita »

The plot Is Stupid
For anyone who doesn't want to watch: Your character interrupts a ritual, gets connected to the fade and now has to save the world. Sounds familiar?
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Post by Mondain »

Godjjjita wrote: ↑ June 18th, 2024, 22:19
The plot Is Stupid
For anyone who doesn't want to watch: Your character interrupts a ritual, gets connected to the fade and now has to save the world. Sounds familiar?
no
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Post by Shillitron »

Godjjjita wrote: ↑ June 18th, 2024, 22:19
The plot Is Stupid
For anyone who doesn't want to watch: Your character interrupts a ritual, gets connected to the fade and now has to save the world. Sounds familiar?
That's the plot for Dragon Age Inquistion isn't it? :lol:
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Post by WaterMage »

Dragon Age Origins - 2009
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Dragon Age Veilguard - 2024
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Post by fkirenicus »

Godjjjita wrote: ↑ June 18th, 2024, 22:19
The plot Is Stupid
For anyone who doesn't want to watch: Your character interrupts a ritual, gets connected to the fade and now has to save the world. Sounds familiar?
You're joking, right - or did they not even bother to change the plot from DA:I?? 🀣
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Post by Godjjjita »

fkirenicus wrote: ↑ June 19th, 2024, 12:19
Godjjjita wrote: ↑ June 18th, 2024, 22:19
The plot Is Stupid
For anyone who doesn't want to watch: Your character interrupts a ritual, gets connected to the fade and now has to save the world. Sounds familiar?
You're joking, right - or did they not even bother to change the plot from DA:I?? 🀣
According to the video, the information came from game informer. It is supposed to be a reliable site from what I looked and from a game so focused on "romance" and their quirky companions is it that surprising they are creatively bankrupt? The only thing I want from this game is a lore expansion that doesn't retcon everything and is mildly entertaining and even that may be too optimistic.
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Post by Shillitron »

Godjjjita wrote: ↑ June 19th, 2024, 12:41
fkirenicus wrote: ↑ June 19th, 2024, 12:19
Godjjjita wrote: ↑ June 18th, 2024, 22:19
The plot Is Stupid
For anyone who doesn't want to watch: Your character interrupts a ritual, gets connected to the fade and now has to save the world. Sounds familiar?
You're joking, right - or did they not even bother to change the plot from DA:I?? 🀣
According to the video, the information came from game informer. It is supposed to be a reliable site from what I looked and from a game so focused on "romance" and their quirky companions is it that surprising they are creatively bankrupt? The only thing I want from this game is a lore expansion that doesn't retcon everything and is mildly entertaining and even that may be too optimistic.
> Implying DA has consistent lore / canon - game to game

Other then some locations on a map and a few cameos, they pretty much take a wattery **** on the setting every time they drop a new game.
Last edited by Shillitron on June 19th, 2024, 15:36, edited 1 time in total.
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Post by rusty_shackleford »

The team that made DAO was mostly gone by the time of DAI let alone 10 years later. They've publicly stated they don't want to make a dark fantasy game, and this was, again, around the time of DAI.
Ship of Theseus.

After the competency crisis, the biggest issue facing video game developers is the lack of strong quality control, because quality control requires someone at some point being rude. Honestly, it's disappointing that publishers like EA are incapable of this, they should have people in Bioware telling them to stop ******* it up and make what the fans want.
Last edited by rusty_shackleford on June 19th, 2024, 15:39, edited 2 times in total.
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Post by Shillitron »

DA:O was basically David Gaider ripping off Game of thrones and just adding magic to it.

DA2 and beyond is watching the setting slowly unravel as new writers start injecting more and more ******** to the point it's really not even recognizable today in tone, setting or even lore.

I think they need Varric front and center in every game now or you don't even know it's dragon age anymore.
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Post by Shillitron »

SoLong wrote: ↑ June 17th, 2024, 16:26
J1M wrote: ↑ June 17th, 2024, 13:26
I'd rather have interesting passives than dozens of abilities that deal damage.

The limit of 3 abilities per character could still be designed around if the paradigm was one of controlling the whole party, aka 12 abilities. That's not going to happen here. You will be strongly incentivized to not use companion powers because doing so will require pausing the game and using a radial menu.
I would agree if three abilities was the loadout and you could swap others out. The ability combinations in DA:O were a system I very much enjoyed and mourned when DA2 rolled around and axed them.
K but DA:O had a full spell bar for you and your companions PLUS ability interactions.

Why are we regressing and having to choose one or the other?

Spoiler: consoles + developer ineptitude
Last edited by Shillitron on June 19th, 2024, 15:45, edited 1 time in total.
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Post by rusty_shackleford »

Shillitron wrote: ↑ June 19th, 2024, 15:45
Spoiler: consoles
DAO was a console game, I recall friends playing it on console and it getting them into RPGs. 2009 was the tail-end of the 'bad era' for PC gaming.
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Post by 1998 »

rusty_shackleford wrote: ↑ June 19th, 2024, 15:53
Shillitron wrote: ↑ June 19th, 2024, 15:45
Spoiler: consoles
DAO was a console game, I recall friends playing it on console and it getting them into RPGs. 2009 was the tail-end of the 'bad era' for PC gaming.
Both versions were quite a bit different. Combat was a lot easier and I believe that was not only due to some numbers changing. I think some (or most?) encounters were actually different, less enemies and such.
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Post by fkirenicus »

Shillitron wrote: ↑ June 19th, 2024, 15:41
DA:O was basically David Gaider ripping off Game of thrones and just adding magic to it.
Oh yes, but it worked back in 2009 and it works now. :mrgreen:
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Post by Roguey »

Shillitron wrote: ↑ June 19th, 2024, 15:41
DA:O was basically David Gaider ripping off Game of thrones and just adding magic to it.

DA2 and beyond is watching the setting slowly unravel as new writers start injecting more and more ******** to the point it's really not even recognizable today in tone, setting or even lore.

I think they need Varric front and center in every game now or you don't even know it's dragon age anymore.
There were no new writers. The core writing team of the first three Dragon Age games was Gaider, Kirby, Chee, Hepler, and Kristjanson. The original project director and lead designer of Origins were Dan Tudge and Brent Knowles. They were replaced near the end of development by Mark Darrah and Mike Laidlaw. They're why the series changed the way it did.
rusty_shackleford wrote: ↑ June 19th, 2024, 15:53
Shillitron wrote: ↑ June 19th, 2024, 15:45
Spoiler: consoles
DAO was a console game, I recall friends playing it on console and it getting them into RPGs. 2009 was the tail-end of the 'bad era' for PC gaming.
DA:O was a PC game that was ported to consoles. They delayed the PC release of Origins by a few months so they could both be released at the same time.
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Post by Shillitron »

Roguey wrote: ↑ June 19th, 2024, 16:55
There were no new writers. The core writing team of the first three Dragon Age games was Gaider, Kirby, Chee, Hepler, and Kristjanson. The original project director and lead designer of Origins were Dan Tudge and Brent Knowles. They were replaced near the end of development by Mark Darrah and Mike Laidlaw. They're why the series changed the way it did.
yea good point. Gaider is a hack and his best ideas come from copying other things.
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Post by rusty_shackleford »

Roguey wrote: ↑ June 19th, 2024, 16:55
DA:O was a PC game that was ported to consoles. They delayed the PC release of Origins by a few months so they could both be released at the same time.
if it was delayed for consoles, it's a console game
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Post by Roguey »

rusty_shackleford wrote: ↑ June 19th, 2024, 17:01
Roguey wrote: ↑ June 19th, 2024, 16:55
DA:O was a PC game that was ported to consoles. They delayed the PC release of Origins by a few months so they could both be released at the same time.
if it was delayed for consoles, it's a console game
I would not call Wizardry, Ultima, Pool of Radiance console games.
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Post by rusty_shackleford »

Roguey wrote: ↑ June 19th, 2024, 17:08
rusty_shackleford wrote: ↑ June 19th, 2024, 17:01
Roguey wrote: ↑ June 19th, 2024, 16:55
DA:O was a PC game that was ported to consoles. They delayed the PC release of Origins by a few months so they could both be released at the same time.
if it was delayed for consoles, it's a console game
I would not call Wizardry, Ultima, Pool of Radiance console games.
Mass Effect wasn't delayed for a PC release because it was a console-first game. DAO was delayed for a console released because it was a …?
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Post by Roguey »

rusty_shackleford wrote: ↑ June 19th, 2024, 17:08
Roguey wrote: ↑ June 19th, 2024, 17:08
rusty_shackleford wrote: ↑ June 19th, 2024, 17:01

if it was delayed for consoles, it's a console game
I would not call Wizardry, Ultima, Pool of Radiance console games.
Mass Effect wasn't delayed for a PC release because it was a console-first game. DAO was delayed for a console released because it was a …?
00s publishers were absolutely mad about PC piracy. Console first or simultaneous release made sense. As game journalist and future game dev Thomas Beekers put it back then
It's a pretty solid theory that EA delayed the PC release of DICE's Mirror's Edge because they were afraid of leakage - PC piracy cutting into console sales. Releasing for PC prior to console release in today's schizophrenic world is a highly unattractive wager, especially to a company like EA.

It's just prioritizing. It is what it is.
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Post by rusty_shackleford »

Roguey wrote: ↑ June 19th, 2024, 17:15
rusty_shackleford wrote: ↑ June 19th, 2024, 17:08
Roguey wrote: ↑ June 19th, 2024, 17:08


I would not call Wizardry, Ultima, Pool of Radiance console games.
Mass Effect wasn't delayed for a PC release because it was a console-first game. DAO was delayed for a console released because it was a …?
00s publishers were absolutely mad about PC piracy. Console first or simultaneous release made sense. As game journalist and future game dev Thomas Beekers put it back then
It's a pretty solid theory that EA delayed the PC release of DICE's Mirror's Edge because they were afraid of leakage - PC piracy cutting into console sales. Releasing for PC prior to console release in today's schizophrenic world is a highly unattractive wager, especially to a company like EA.

It's just prioritizing. It is what it is.
So it was a console game. Thanks.
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Post by Rand »

Godjjjita wrote: ↑ June 19th, 2024, 12:41
from a game so focused on "romance" and their quirky companions
Ugh. I don't want to see those characters in a romantic relationship much less romance them myself.
Most are repulsive.
Not that I would ever play this dogshit, but is there any way I can send them all into the fade to the Black City so they can be turned into darkspawn?
Last edited by Rand on June 19th, 2024, 17:27, edited 1 time in total.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by fkirenicus »

WaterMage wrote: ↑ June 19th, 2024, 07:24
Dragon Age Origins - 2009
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Dragon Age Veilguard - 2024
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This image comparison is just sad, really.
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Post by Irenaeus »

Shillitron wrote: ↑ June 19th, 2024, 15:41
DA:O was basically David Gaider ripping off Game of thrones and just adding magic to it.

Oh so that's why it's so bad.