Lead dev shows himself cosplaying as a mockery of a woman every day.
People voluntarily, openly work for this freak.
They are incapable of embarrassment.
Lead dev shows himself cosplaying as a mockery of a woman every day.
My guess is there are a lot of bots and paid lackey influencers in these chats/forums/etc...Shillitron wrote: β June 11th, 2024, 15:34Player is a "Rogue" so I think it'll keep the Warrior / Rogue / Mage archetypes for what it's worth.rusty_shackleford wrote: β June 11th, 2024, 15:28also I'm guessing it won't even have classes because the main character seemed to be capable of doing everything, is this just an action game with lite RPG elements?
combat looked like AA Spiders jank, very floaty
This game looks slightly better than DA:I but just barely..
A lot of biodrones in the chat whining about how awful and negative the community is. Many of them actually have Dragon Age themed names and avatars.. are these people real? Do people unironically like Dragon Age enough to base their online personality around it??? Sad.
Well, at least they put in some realism. ****** "thief" character killing, breaking and stealing ****.
I'd say Qara was even worse. But at least they were more or less real women, as far as real women in a fantasy RPG can become.1998 wrote: β June 11th, 2024, 16:17There was a time where I thought Neeshka was an absolute insufferable **** of a mandatory companion. I miss Neeshka.
They had no health bars. They're immortal, so they can't be too good at being aggro-sponges or damage dealers, since both would make the game too easy.Finarfin wrote: β June 11th, 2024, 16:22****, that's ******* gay. He was the one constant good thing about dragon age after origins. And am I the only one who noticed that during the combat encounters, the companions did little to no damage and are not targeted by enemies?
Sure hope that's only for the presentation. Why bother giving me two companions if they do nothing and just walk along.Roguey wrote: β June 11th, 2024, 17:04They had no health bars. They're immortal, so they can't be too good at being aggro-sponges or damage dealers, since both would make the game too easy.Finarfin wrote: β June 11th, 2024, 16:22****, that's ******* gay. He was the one constant good thing about dragon age after origins. And am I the only one who noticed that during the combat encounters, the companions did little to no damage and are not targeted by enemies?
RangerBoo wrote: β June 11th, 2024, 01:32
Protected his account after the trailer backlash. This tells me that nobody that worked on this project has faith in it. This game is DOA and I wonder if it will finally dawn on the few remaining Bioware fans that this company is now dead and will probably be shuttered 6 months to a year after this games release.

"her"Shillitron wrote: β June 11th, 2024, 17:30RangerBoo wrote: β June 11th, 2024, 01:32
Protected his account after the trailer backlash. This tells me that nobody that worked on this project has faith in it. This game is DOA and I wonder if it will finally dawn on the few remaining Bioware fans that this company is now dead and will probably be shuttered 6 months to a year after this games release.
The plot thickens.
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probably either just bots or plants hired by the gaming company or their marketing department. Most recent example was Remedy hiring bots to leave A.I. written positive comments.rusty_shackleford wrote: β June 11th, 2024, 15:35A lot of biodrones in the chat whining about how awful and negative the community is. Many of them actually have Dragon Age themed names and avatars.. are these people real? Do people unironically like Dragon Age enough to base their online personality around it??? Sad.
Nevermind. The game is Mission based - the whole thing is cutscene corridors.1998 wrote: β June 11th, 2024, 15:49Yes, and ultimately they decided to show off that segment (edited!) in a 20min gameplay trailer. So I have to assume that's already the best they have to offer. And it isn't much.Shillitron wrote: β June 11th, 2024, 15:44This area could be uniquely a corridor due to what they are showing, AKA this is not a real explorable area / city hub but a specific story segment of the game that linearly transitions from non-hostile city to all out chaos based on triggers your walking over. The flip side though is that they can make it very fine tuned and visually appealing relatively cheaply so are we gonna see a lot of DA:I-esque areas and they showed this off as their "best foot forward" ?1998 wrote: β June 11th, 2024, 15:35So another game hunting the quest marker through linear corridors, cycling through ****** cinematics and trash mobs towards a boss fight. How interesting.

companions being irrelevant is so sad. i actually appreciated how integrated switching companions was in DA:I and how they could contribute to a battle, even if the companion AI was severely limited.Finarfin wrote: β June 11th, 2024, 17:07Sure hope that's only for the presentation. Why bother giving me two companions if they do nothing and just walk along.
So you can hear their chatter all throughout the game. Also later on in the game you'll be able to activate their abilities.Finarfin wrote: β June 11th, 2024, 17:07Sure hope that's only for the presentation. Why bother giving me two companions if they do nothing and just walk along.

Should've done it like Gayshit Impact or Wuthering Waves. Press button = Skill activate. If you want chatter/banter just let the portrait of the guys you take with you pop up.Roguey wrote: β June 11th, 2024, 17:46So you can hear their chatter all throughout the game. Also later on in the game you'll be able to activate their abilities.Finarfin wrote: β June 11th, 2024, 17:07Sure hope that's only for the presentation. Why bother giving me two companions if they do nothing and just walk along.
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Shillitron wrote: β June 11th, 2024, 17:30RangerBoo wrote: β June 11th, 2024, 01:32
Protected his account after the trailer backlash. This tells me that nobody that worked on this project has faith in it. This game is DOA and I wonder if it will finally dawn on the few remaining Bioware fans that this company is now dead and will probably be shuttered 6 months to a year after this games release.
The plot thickens.
![]()

(S)He uses.... SARCASM!! Like Doug Piranha!nyxnyx wrote: β June 11th, 2024, 17:58Shillitron wrote: β June 11th, 2024, 17:30RangerBoo wrote: β June 11th, 2024, 01:32
Protected his account after the trailer backlash. This tells me that nobody that worked on this project has faith in it. This game is DOA and I wonder if it will finally dawn on the few remaining Bioware fans that this company is now dead and will probably be shuttered 6 months to a year after this games release.
The plot thickens.
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Yep, and that quite scary theme that goes with it. Ah, those were the days...
It's Dragon Age 2, but somehow even worse.Shillitron wrote: β June 11th, 2024, 17:34Nevermind. The game is Mission based - the whole thing is cutscene corridors.![]()
Just as BG3 shows the gaming masses how fun Open World Emergent gameplay and Turnbased can be kicking off a new standard - Bioware releases another circa 2010, unadultered **** design clicker combat + cutscene corridor-on-rails RPG.
Just shut it down.
Apparently there was an early error in communication. All companions are explicitly pansexual. https://gamerant.com/dragon-age-the-vei ... pansexual/Roguey wrote: β June 11th, 2024, 10:34They've said every companion is romanceable and playersexual so that old guy is an aging queen. The Ian McKellen of the group.
Like the Bishop of Bath and Wells?Roguey wrote: β June 11th, 2024, 18:36Apparently there was an early error in communication. All companions are explicitly pansexual. https://gamerant.com/dragon-age-the-vei ... pansexual/Roguey wrote: β June 11th, 2024, 10:34They've said every companion is romanceable and playersexual so that old guy is an aging queen. The Ian McKellen of the group.
That's right, they have all ****** and will all **** anything.

BG3 only had one Halsin.. Bioware not to be one-upped made everyone halsin.Roguey wrote: β June 11th, 2024, 18:36Apparently there was an early error in communication. All companions are explicitly pansexual. https://gamerant.com/dragon-age-the-vei ... pansexual/Roguey wrote: β June 11th, 2024, 10:34They've said every companion is romanceable and playersexual so that old guy is an aging queen. The Ian McKellen of the group.
That's right, they have all ****** and will all **** anything.
I see what happened here, the ****** left Muskrat city for Threads where fewer people are paying attention.Shillitron wrote: β June 11th, 2024, 17:30RangerBoo wrote: β June 11th, 2024, 01:32
Protected his account after the trailer backlash. This tells me that nobody that worked on this project has faith in it. This game is DOA and I wonder if it will finally dawn on the few remaining Bioware fans that this company is now dead and will probably be shuttered 6 months to a year after this games release.
The plot thickens.
![]()
https://www.threads.net/@corinne_at_las ... 6K6-GGuhOiQueerosexual Gendermancer
Game Director of Dragon Age: The Veilguard | BioWare | EA
***** rights | BLM
"who is also *****" goes without saying really.My girlfriend, who is also *****, and I played MtG Commander at the game shop tonight with two random dudes that had our respective deadnames.
The deep RPG strategy of the combat system is definitely one of my favorite features of the game!
Roguey wrote: β June 11th, 2024, 17:46So you can hear their chatter all throughout the game. Also later on in the game you'll be able to activate their abilities.Finarfin wrote: β June 11th, 2024, 17:07Sure hope that's only for the presentation. Why bother giving me two companions if they do nothing and just walk along.
![]()
This was mass effect 4 at some point, guaranteed.Shillitron wrote: β June 11th, 2024, 17:34Nevermind. The game is Mission based - the whole thing is cutscene corridors.1998 wrote: β June 11th, 2024, 15:49Yes, and ultimately they decided to show off that segment (edited!) in a 20min gameplay trailer. So I have to assume that's already the best they have to offer. And it isn't much.Shillitron wrote: β June 11th, 2024, 15:44
This area could be uniquely a corridor due to what they are showing, AKA this is not a real explorable area / city hub but a specific story segment of the game that linearly transitions from non-hostile city to all out chaos based on triggers your walking over. The flip side though is that they can make it very fine tuned and visually appealing relatively cheaply so are we gonna see a lot of DA:I-esque areas and they showed this off as their "best foot forward" ?![]()
Just as BG3 shows the gaming masses how fun Open World Emergent gameplay and Turnbased can be kicking off a new standard - Bioware releases another circa 2010, unadultered **** design clicker combat + cutscene corridor-on-rails RPG.
Just shut it down.
I seriously doubt the votes are legit now. As soon as they saw the **** show on the first they started rigging the voting results.1998 wrote: β June 11th, 2024, 15:35So another game hunting the quest marker through linear corridors, cycling through ****** cinematics and trash mobs towards a boss fight. How interesting.
The reception for it is rather positive, well compared to the first trailer: 16k/3k up/downvote
It's just bots. Game companies have been using them for a while now, even for **** as dumb as Homeworld 3.Xenich wrote: β June 11th, 2024, 20:48I seriously doubt the votes are legit now. As soon as they saw the **** show on the first they started rigging the voting results.1998 wrote: β June 11th, 2024, 15:35So another game hunting the quest marker through linear corridors, cycling through ****** cinematics and trash mobs towards a boss fight. How interesting.
The reception for it is rather positive, well compared to the first trailer: 16k/3k up/downvote