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Post by maidenhaver »

1998 wrote: May 31st, 2024, 15:27
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Dread Delusion

Finished it. Took me about 20 hours.

Should you play it, finish the extended prologue up to Hallow Town and then give it another 2-3 hour session. If you don't like it then, there is nothing else for in later on.

In total there are 4 different "worlds". A classical fantasy setting for the prologue and the first part, then an underground/undead part, a machine/tech part and the endgame. Highlight for sure is the machine part, Clockwork Kingdom.

Combat remains trivial all the way to the end. I finished with 4 Might (out of 10) and the final boss did not even struck me once and went down in about 5 hits. The issue is their hit animations, they just take way to long. You can simply clobber them to death. There is one enemy in the game that you can't simply smash and where you have to time your attacks a bit more accurately. But this guy only shows up during the end game (big shield dude) and ultimately just takes a bit longer to kill, The only good thing about the combat is, that there are not sponges, at least you can kill everything in 1-3 hits. Range attacks are useless, I didn't try magic besides teleporting.

The endgame also feels a bit odd. You have the typical "storm the base"-setup. At this point you have recruited some help. But they are not actively joining you. Instead you have checkpoints after a few enemies, the screen fades to black and all your companions spawn to this new location. Sometimes a few meters from the next enemy. Yet, they are just dicking around providing no help whatsoever.

It was also a bit weird to see all those airship docks. I was wondering when I would be able to buy an airship myself, I thought I missed some side quest. But apparently you are really only getting one for the final run. Not sure why you would make them such a prominent thing if its only relevant for the last 2 hours.
There are controls for airship 1 and 2. I guess its a 20 dollar game, but I have enough of those. I went ahead and refunded it.

The they pronouns also reminded me I am in the year 2024.
Last edited by maidenhaver on June 6th, 2024, 00:08, edited 1 time in total.
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Post by fkirenicus »

Descent to Undermountain, v 1.2. Buggy, but less than 1.3 is. Having a blast - despite its lackings and outdated graphics parts of this game are really good, I think. And the music is simply awesome.
Temple of Elemental Evil w/ Temple+.

I had to find something else than BG3 having played that halfway through chapter 3. Which was painful at times, because of bad writing and woke nonsense. Like someone said; it's almost like as if a new team did chapter 3 than 1 and 2. At this point I am not sure I will be able to finish BG3, that's how bad ch 3 is...
Last edited by fkirenicus on June 6th, 2024, 08:09, edited 1 time in total.
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Post by bloodedhunter »

fkirenicus wrote: June 6th, 2024, 08:07
Descent to Undermountain, v 1.2. Buggy, but less than 1.3 is. Having a blast - despite its lackings and outdated graphics parts of this game are really good, I think. And the music is simply awesome.
Temple of Elemental Evil w/ Temple+.

I had to find something else than BG3 having played that halfway through chapter 3. Which was painful at times, because of bad writing and woke nonsense. Like someone said; it's almost like as if a new team did chapter 3 than 1 and 2. At this point I am not sure I will be able to finish BG3, that's how bad ch 3 is...
>not enforcing TND in act 3
>not waging a Guerilla war that destroys the city watch and still have Gortash be your friend

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Post by wndrbr »

Playing Blade of Agony.

It's a very kitchen sink game made by someone with a very childish game design mentality of adding every feature from other games he liked - there's a ton of weapons some of which are redundant (i.e. walther p38 and luger p08 are basically the same gun), there's a stealth system, there's a social stealth system where you wear a disguise, there's a merchant who sells you supplies inbetween missions, there are minigames, puzzles, etc etc. Even though it's technically a gzdoom-powered Wolfenstein fangame, it mostly feels like Medal of Honor. There's a very minimal amount of scifi/occult stuff, and 99% of the time you do the normal ww2 stuff like blowing up flak guns, stealing important documents, saving POWs, etc.

It's messy, but pretty enjoyable.
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Post by Roguey »

Finished with Super Mario Bros. Wonder. An absolute classic of polished ingenuity, R&D well-spent. Every level from start to finish has a unique attribute. The new power-ups and badges are incredibly fun to play around with. I'm normally not one for collect-a-thons, but I collected all the wonder seeds, which sometimes requires replaying levels, because their content is so much fun. I liked it so much that I even powered through the highly-demanding special world stages to experience as much as I could. Unlocking the absolute final special level requires collecting all the big purple coins and getting to the top of every flagpole as well, and that was a bridge too far, so I just looked it up online. Just as well, I would have found it incredibly aggravating. But that's fine, the content intended for platforming pros doesn't have to and likely shouldn't appeal to me.
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Post by Kowe »

fkirenicus wrote: June 6th, 2024, 08:07
Descent to Undermountain, v 1.2. Buggy, but less than 1.3 is. Having a blast - despite its lackings and outdated graphics parts of this game are really good, I think. And the music is simply awesome.
Temple of Elemental Evil w/ Temple+.

I had to find something else than BG3 having played that halfway through chapter 3. Which was painful at times, because of bad writing and woke nonsense. Like someone said; it's almost like as if a new team did chapter 3 than 1 and 2. At this point I am not sure I will be able to finish BG3, that's how bad ch 3 is...

****! I have to play that game too. Descent to Undermountain. MrEdders123 has made a Retro Review one it. Which sold it, along the Soundtrack which
I listened to in the last few months sometimes. The Soundtrack stands out a lot compared to many other RPGs and other genres even.
Found out that it has Patch 1.3 available on its page on MyAbandonware.com too.

If anyone is looking for an old and/or abandoned RPG, there are 1269 available on the website.




I started Northern Journey a while ago, and it is quite, ehm, unique. Don't know what to make of it yet, only got like 1-2 hours in maximum, past the forest area. Thematically, it is either Celtic or Scandinavian/Baltic folklore.
Has a church in the town at the start though. Don't know what their stance to Christianity is for any of our Christians here. It is a rather dark and melancholic game as one review stated.
The slingshot, the first weapon, feels okay though, just requires getting used to its aim and projectile mechanics as well as the spins.
Definitely one of the most intriguing RPGs in a long time. Will see if it is the hidden gem that some other reviewers wrote it to be on its Steam store page.



Finished this game some time ago, last month, and found about it through Avalanche Reviews on YT.
It is...okay ? Somewhat amateurish, the animations and the voice acting are hilariously bad sometimes, but that is also its charm. Unfinished, as is the other project of the developer, which should be available for free on
itch.io. Forgot what it is called, something like Austame.
As for Selene's Unbearable Night, it is still not bad, but definitely not worth more than it is right now. Something like 10 € is appropriate for its current state. Its gameplay is very heavily inspired by Resident Evil.
The Enemy AI is bad, even the bosses, and the ammo is somewhat plenty. Normal enemies die by one shot to the head. Bosses, of course, are a different story and require multiple hits.
In summary, it isn't that bad, but with some REs available for a similar price like around 20 € or less for console or even cheaper on Steam, can't really recommend. Time will tell if its future, finished state is worth the price.



Now that is a pleasant surprise of a game. Also a cheeky female protagonist, but one who has her weakness compensated by the use of a knife and weapons, bow and guns at least. Not really a girl-boss. She is a ghost hunter or somewhat of an exorcist who finds herself in an alternative realm or rather time-span of the world it is set in. Puzzles haven't been so difficult so far, but the estate where it takes place is vast. Don't know if I met a boss yet but there are indications for
the appearance of them at least. Story and setting reminds a bit of some 90s Anime, but in a good way. This impression is also carried by its art-style for the characters and dialogues. Its general artstyle is the usual pixel one, well-crafted in this case.
Will finish it at some point either this or next week and revisit this mini-review.

Last edited by Kowe on June 10th, 2024, 18:23, edited 1 time in total.
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Post by fkirenicus »

Kowe wrote: June 10th, 2024, 18:22
fkirenicus wrote: June 6th, 2024, 08:07
Descent to Undermountain, v 1.2. Buggy, but less than 1.3 is. Having a blast - despite its lackings and outdated graphics parts of this game are really good, I think. And the music is simply awesome.
****! I have to play that game too. Descent to Undermountain. MrEdders123 has made a Retro Review one it. Which sold it, along the Soundtrack which
I listened to in the last few months sometimes. The Soundtrack stands out a lot compared to many other RPGs and other genres even.
Found out that it has Patch 1.3 available on its page on MyAbandonware.com too.
Actually, I decided to stick to standard version 1.2. Version 1.3 had some real cool stuff, but the "buggy ladders" - which basically can be a show stopper - was in my experience far worse in 1.3 than in 1.2.
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Post by logincrash »

Oyster Sauce wrote: May 28th, 2024, 23:16
Jordy wrote: May 28th, 2024, 23:14
I while ago I decided to go through the Assassin's Creed games and stopped at AC Syndicate because it kept crashing.
Went back to it recently but I'm really struggling with how glitchy it is. I know AC has always had issues with grabbing/jumping to wrong ledges, missing ledges when falling, assassinating the person you're not even focused on but it feels so much worse plus additional glitches.
The game prior, AC Unity, felt pretty smooth and enjoyable so I'm not sure what went downhill. I'll persevere though... I guess... maybe.
Keep playing, you get to enjoy a white female/Indian male relationship <3
You know, a tale of super advanced precursor civilizations and mind-controlling miracle magic balls that also grant immortality I can believe. But a poojeet successfully getting together with a white woman is just too fantastical.
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Post by Roguey »

Roguey wrote: April 16th, 2024, 00:07
Finished Solasta: Crown of the Magister. Very French with its humor and snark. I played on Authentic Mode with a few modifications to avoid a reload-fest (auto-succeed dialogue and crafting checks, retry exploration checks) and thought it was challenging enough in enough spots. The Dark Castle dragged on with its repetitive undead encounters though. The final battle (survive four turns as more and more enemies pile in) and the extremely brief ending cutscene were also irritating, but that was to be expected.

There are two mini campaigns that were included with the base game, but I'll save those for later. After 50 hours I'm a bit worn out for now.
I also finished these. Pretty meh, none of the interesting level design of the base campaign, even more barebones excuse plot. Also not a fan of the ambush scripting crap they added in the second campaign (you open a door and enemies suddenly pop up out of thin air in the room you're in).
Last edited by Roguey on June 10th, 2024, 22:10, edited 1 time in total.
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Post by Irenaeus »

logincrash wrote: June 10th, 2024, 19:42
But a poojeet successfully getting together with a white woman is just too fantastical.
Many such cases. Usually enormous quantities of money are involved.
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Post by Irenaeus »

By the way, just wanted to share my experience with Field of Glory: Kingdoms, a new turn-based grand strategy game that I've kept turned on since last week. Even with limited playtime so far, I'm impressed. Looks even better than the original, both gameplay and graphics-wise - lots of cool illuminated manuscript-like drawings. It's everything Pentiment hoped to be if Sawyer could make anything better than a clueless Umberto Eco ripoff.

You play the role of a medieval country of varied size (from small counties to the Byzantine Empire). The simulation runs from 1054 A.D. to 1274 A.D., and you end up controlling a series of rulers throughout the 440 half-year turns of the Great Campaign. You're not just managing your realm, you're traversing the intricate political landscape, keeping your nobles happy or assassinated, and of course, leading your armies to bloodbaths. The political, societal and economic systems with their random events and effects are unsurprisingly deep, assuming you've played the first game in the series as you should have. It's been both fun and educational. The challenges you face with resources and people management are actually quite applicable to real-life situations (at least for those of us, like me, who wrangle resources and teams daily at work!).

For example, I had the option to build a church so the people in the small county of Dauphiné (France) have a place to pray and it reminded of that time this week when I asked the Heavens that a client would pay a late invoice, so I could pay taxes this month without having to get another working capital loan. It's been a great way to develop new business strategies and approaches, even if they involve peasant levies and barely fortified manors instead of hastily updated product cost spreadsheets and persuasive phone calls asking for credit with suppliers.

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Post by Acrux »

Roguey wrote: June 10th, 2024, 22:09
none of the interesting level design of the base campaign
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Post by maidenhaver »

Irenaeus wrote: June 10th, 2024, 22:57
By the way, just wanted to share my experience with Field of Glory: Kingdoms, a new turn-based grand strategy game that I've kept turned on since last week. Even with limited playtime so far, I'm impressed. Looks even better than the original, both gameplay and graphics-wise - lots of cool illuminated manuscript-like drawings. It's everything Pentiment hoped to be if Sawyer could make anything better than a clueless Umberto Eco ripoff.

You play the role of a medieval country of varied size (from small counties to the Byzantine Empire). The simulation runs from 1054 A.D. to 1274 A.D., and you end up controlling a series of rulers throughout the 440 half-year turns of the Great Campaign. You're not just managing your realm, you're traversing the intricate political landscape, keeping your nobles happy or assassinated, and of course, leading your armies to bloodbaths. The political, societal and economic systems with their random events and effects are unsurprisingly deep, assuming you've played the first game in the series as you should have. It's been both fun and educational. The challenges you face with resources and people management are actually quite applicable to real-life situations (at least for those of us, like me, who wrangle resources and teams daily at work!).

For example, I had the option to build a church so the people in the small county of Dauphiné (France) have a place to pray and it reminded of that time this week when I asked the Heavens that a client would pay a late invoice, so I could pay taxes this month without having to get another working capital loan. It's been a great way to develop new business strategies and approaches, even if they involve peasant levies and barely fortified manors instead of hastily updated product cost spreadsheets and persuasive phone calls asking for credit with suppliers.

I'd like an earlier start date, but it sounds fun.

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Post by DDC »

I just had a decent run knocking out games (cleared available Hades 2 content, binged Stellar Blade, binged Lords of the Fallen). Now I guess it's back to finishing something I left half-finished before, or looking through my backlog since I buy a lot more games than I play. I know I should knock out Act 3 of BG3 and the back half of Lies of P and Unicorn Overlord, but I kind of don't want to.
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Post by 1998 »

DDC wrote: June 11th, 2024, 05:57
I just had a decent run knocking out games (cleared available Hades 2 content, binged Stellar Blade, binged Lords of the Fallen). Now I guess it's back to finishing something I left half-finished before, or looking through my backlog since I buy a lot more games than I play. I know I should knock out Act 3 of BG3 and the back half of Lies of P and Unicorn Overlord, but I kind of don't want to.
Must be tough to pick up BG3 for act 3 after some break. Good luck with that. :salute:
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Post by Roguey »

Finished Mario Party 2. Big improvement over its predecessor; the minigames are better and this time you can affect the dice roll through timing. Going through six boards was a bit much though, even with choosing the shortest 20-turn option. I'll check out 3 after a bit of a break.
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Post by krokodil »

just finished Beneath a Steel Sky.. it was OK, certainly overrated as far as I'm concerned based on how people have talked about it.. There are MUCH better pointy clicks out there, not sure why this is spoken of so fondly... probably it was the first one they played or the first one that had some sort of impact on them. I wonder if the sequel from a few years ago is any good.
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Post by Roguey »

Finished with Yoshi's Story, a very weird fruit collecting platformer for kids. It can be completed in about an hour since they expect you to play it four times by also collecting hearts to unlock different levels, but once was enough for me.
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Post by krokodil »

Roguey wrote: June 14th, 2024, 16:57
Finished with Yoshi's Story, a very weird fruit collecting platformer for kids. It can be completed in about an hour since they expect you to play it four times by also collecting hearts to unlock different levels, but once was enough for me.
YOU. DIDN'T. BEAT. THE. GAME.
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Post by bloodedhunter »

Roguey wrote: June 14th, 2024, 16:57
Finished with Yoshi's Story, a very weird fruit collecting platformer for kids. It can be completed in about an hour since they expect you to play it four times by also collecting hearts to unlock different levels, but once was enough for me.
The DS version was better. Super Mario 64 DS is also super underrated yet superior to the original game.
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Post by J-12 »

Hitman Blood Money.
The peak of this series.
The new trilogy is just too different and i don't like it, the developers just lost any and all touch with what made the series special - the mood, the grit and few drops of eurojank. Also that always-online system for single-player only game that they implemented is a video-game equivalent of having syphilis and ill never buy another game from them until they drop this practice.

Anyway, i have a few hundreds of hours in BM, despite that you can finish the whole game in one hour or so if you speedrun it, i just love returning to this game ocasionally, defenitely replaying it a few times per year. Speedrunning it is actually rather easy once you learned the mechanics and levels layouts. It's almost like the developers intended for it to be the perfect game for it.

It is also very based considering the lore/backstories of targets in some of the levels.
Last edited by J-12 on June 17th, 2024, 21:45, edited 2 times in total.
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Post by J-12 »

Then there was "Manhunt" that came out in 2003, a year before Hitman Contracts and a year before Hitman 2 Silent Assassin. Weirdly enough, i'd say it is about on par with how raw it is as opposed to those two games.
Still it's pretty good game, a rough hidden gem for true connoseurs of the genre and a time-capsule of that period that explores on rather dark themes and phenomen.
This review, i love to rewatch it ocasionally, it's a really good video essay on this game.
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Post by Finarfin »

got into wow again and even got war within. also started remix and got a lvl 70 blood elf paladin and currently level a human mage so I have 2 lvl 70s when the addon comes out. I'm also hoping that the dractyr get additional classes close to release. (also I'm very happy to play a dwarf on horde side)
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Post by Val the Moofia Boss »

I finished Remix a couple weeks back. Rolled a new Alliance Pandaren Death Knight, did all of the questlines, got to 70, farmed heroic raids to upgrade my gear. Once you have near maxxed out gear as a Frost Death Knight, you have 90% crit rate which means Killing Machine is almost always proccing every moment, so I was almost always pressing Obliterate, which meant I was capped on runic power, which meant I could also maintain Breath of Sindragosa indefinitely on every boss fight. Obliterate + BoS is really fun.


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Signed up for a Mythic SoO at ilevel 440. Had to join and leave the first three groups as it became apparent they were either being led by people who didn't know what they were doing, or inviting anybody who applied including lots of people who were egregiously undergeared (as in people in the 350s, without a note saying they deleted their jewelry). Finally found a serious group, and after forming for 15 minutes we were ready to go. 2 tanks and 18 DPS. No healers because most of the raid is using lifestorm and has leech. We went in and burned down the place until Malkorok, who was the first wall. Attempt after attempt, people did not leave the boss to go soak the purple puddles, causing wipes. After 20 minutes on him we finally downed him and moved on. Smooth sailing until Garrosh (so the raid up until this point took 2 hours 30 minutes), who we got stuck on for an hour and a half. First issue was people weren't leaving Garrosh to go kill the engineers who hurl the Iron Stars. Then people needed to stack. Towards the end we took off, unsocketed our prismatic gems, and deleted our jewelry to drop our ilevel below 370, which dropped Garrosh's HP from 7 billion to 1.9 billion, which was very nice. And then once people stacked together we got the kill. Now I have the Paragon of the Mists title.


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I then maxxed out my gear, farmed some more heroic raids, and bought the stuff I wanted. Helped a friend level up his alts by queueing with him for dungeons as a tank role and then switching to Frost and blowing up the dungeons in under 2 minutes. Then I let my game time lapse until TWW.
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Post by Schizoid1488 »

Finished a Terminator - Resistance playthrough over the past few days, really fun game considering it's relatively low budget and scope. Sole reason I gave it a try is because I saw you can **** a cute girl, pleasantly surprised.
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Post by 1998 »

Finished Deliver Us Mars, sequel to Deliver Us the Moon, walking sim and ray tracing tech demo.

Mars is overall worse. Not that moon was a great game by any means, but mars added some ****** parts like rock climbing, light beam puzzles and really push it to the max. Story the usual journals and recordings...

That's your crew, you play the **** second to the right. Only white dude in that game is the baddie obviously

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Post by Vergil »

Playing Breath of the Wild for the first time. There was an outfit I really wanted to get so before doing anything else in the game I set about trying to get it. Unfortunately the chests are inside the final dungeon of the game so I had to slam my head against a wall for 2 hours but I finally got it.
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Haven't even done the first real quest in the game yet
I'm just stating the facts.
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Post by logincrash »

Vergil wrote: June 20th, 2024, 09:09
Haven't even done the first real quest in the game yet
I had like 500 hours logged in Skyrim before I even killed the first dragon for the first time, so I know how it feels.
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Post by Finarfin »

1998 wrote: June 19th, 2024, 16:18
Finished Deliver Us Mars, sequel to Deliver Us the Moon, walking sim and ray tracing tech demo.

Mars is overall worse. Not that moon was a great game by any means, but mars added some ****** parts like rock climbing, light beam puzzles and really push it to the max. Story the usual journals and recordings...

That's your crew, you play the **** second to the right. Only white dude in that game is the baddie obviously

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Why does the poo in loo or ****** have a more feminine body than the women?
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Post by Finarfin »

Started to play valheim with a friend. I dislike the game, so I told him I'm going to be playing it in creative mode and build his base so he can kill stuff while I build a base worthy of a king.
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