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Warhammer 40,000: Rogue Trader
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Finarfin
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When it comes to Warhammer, it should have no "Evil, Good or Neutral" choices.
If you play a human, you should only have dogmatic choices, since Iconoclast should get you killed off by the people you try to help and Heretic choices should kill you off because you are a ******* heretic.
If you play a human, you should only have dogmatic choices, since Iconoclast should get you killed off by the people you try to help and Heretic choices should kill you off because you are a ******* heretic.
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The Witcher games don’t label themselves a CRPG so that’s a moot point.rusty_shackleford wrote: ↑ October 7th, 2024, 10:48this is like playing the witcher games and getting mad that you're geraltUnhelpful Contrarian wrote: ↑ October 7th, 2024, 10:44I’m no twitter *** however when I’m playing a CRPG I kinda expect player freedom in being Evil , Good , neutral or none of the above.Finarfin wrote: ↑ October 7th, 2024, 09:46
It's for the twitter ******* that dislike the imperium or the overly goody two shoe that thinks saving everyone is a viable choice in Warhammer.
wh40k doesn't have "evil, good, neutral"
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rusty_shackleford
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crpg just means computer rpgUnhelpful Contrarian wrote: ↑ October 7th, 2024, 11:53The Witcher games don’t label themselves a CRPG so that’s a moot point.rusty_shackleford wrote: ↑ October 7th, 2024, 10:48this is like playing the witcher games and getting mad that you're geraltUnhelpful Contrarian wrote: ↑ October 7th, 2024, 10:44
I’m no twitter *** however when I’m playing a CRPG I kinda expect player freedom in being Evil , Good , neutral or none of the above.
wh40k doesn't have "evil, good, neutral"
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I agree but since Owlcat wanted to make a CRPG. Doing away with those aspects would undermine a lot of the reasons people play those games for. Honestly it doesn’t really make sense to have such alignment system in Warhammer 40k setting.Finarfin wrote: ↑ October 7th, 2024, 10:51When it comes to Warhammer, it should have no "Evil, Good or Neutral" choices.
If you play a human, you should only have dogmatic choices, since Iconoclast should get you killed off by the people you try to help and Heretic choices should kill you off because you are a ******* heretic.
If I were a cynical man I would say Owlcat choose the Warhammer: 40k because It was popular IP that they didn’t have to pay exorbitant license fee in using which would sell more then there previous games.
Do you also experience the game having ****** performance? I have a good PC and in many areas, one of the most notable ones being the bridge, my fans go into overdrive and the PC gets warm like I was playing Total War on maximum settings with a several thousand man battle
Come to think of it, it was the same with Pillars of Eternity II, both being games that do look "good", but should nowhere near be as demanding
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rusty_shackleford
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Only area I had issues with was the forgeworld in chapter 2.Reichspepe wrote: ↑ October 7th, 2024, 12:07Do you also experience the game having ****** performance? I have a good PC and in many areas, one of the most notable ones being the bridge, my fans go into overdrive and the PC gets warm like I was playing Total War on maximum settings with a several thousand man battle![]()
Come to think of it, it was the same with Pillars of Eternity II, both being games that do look "good", but should nowhere near be as demanding![]()
Try turning off the SSR, it kills performance
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CRPG’s are usually referred to simulating the Table Top Role Playing experience in a video game.rusty_shackleford wrote: ↑ October 7th, 2024, 11:54crpg just means computer rpgUnhelpful Contrarian wrote: ↑ October 7th, 2024, 11:53The Witcher games don’t label themselves a CRPG so that’s a moot point.rusty_shackleford wrote: ↑ October 7th, 2024, 10:48
this is like playing the witcher games and getting mad that you're geralt
wh40k doesn't have "evil, good, neutral"
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rusty_shackleford
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crpg just means computer rpgUnhelpful Contrarian wrote: ↑ October 7th, 2024, 12:11CRPG’s are usually referred to simulating the Table Top Role Playing experience in a video game.rusty_shackleford wrote: ↑ October 7th, 2024, 11:54crpg just means computer rpgUnhelpful Contrarian wrote: ↑ October 7th, 2024, 11:53
The Witcher games don’t label themselves a CRPG so that’s a moot point.
If you need a citation, the source for this statement is "owner of RPGHQ"
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What are we going to call Chinese RPGs...
Made no difference, sadly.rusty_shackleford wrote: ↑ October 7th, 2024, 12:10Only area I had issues with was the forgeworld in chapter 2.Reichspepe wrote: ↑ October 7th, 2024, 12:07Do you also experience the game having ****** performance? I have a good PC and in many areas, one of the most notable ones being the bridge, my fans go into overdrive and the PC gets warm like I was playing Total War on maximum settings with a several thousand man battle![]()
Come to think of it, it was the same with Pillars of Eternity II, both being games that do look "good", but should nowhere near be as demanding![]()
Try turning off the SSR, it kills performance
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rusty_shackleford
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I also use fsr at ultra quality, think it was a yuge fps boost with no difference in picture quality.Reichspepe wrote: ↑ October 7th, 2024, 12:24Made no difference, sadly.rusty_shackleford wrote: ↑ October 7th, 2024, 12:10Only area I had issues with was the forgeworld in chapter 2.Reichspepe wrote: ↑ October 7th, 2024, 12:07
Do you also experience the game having ****** performance? I have a good PC and in many areas, one of the most notable ones being the bridge, my fans go into overdrive and the PC gets warm like I was playing Total War on maximum settings with a several thousand man battle![]()
Come to think of it, it was the same with Pillars of Eternity II, both being games that do look "good", but should nowhere near be as demanding![]()
Try turning off the SSR, it kills performance
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Many people have different interpretations of CRPG however game studios like Larian and Owlcat have said that there CRPG’s go for simulating the experience of a TTRP.rusty_shackleford wrote: ↑ October 7th, 2024, 12:12crpg just means computer rpgUnhelpful Contrarian wrote: ↑ October 7th, 2024, 12:11CRPG’s are usually referred to simulating the Table Top Role Playing experience in a video game.
If you need a citation, the source for this statement is "owner of RPGHQ"
So you are correct it can just mean a computer role playing game but other people view CRPG differently’s and build games around that premise.
Neither sides are incorrect in the meaning of what’s is a CRPG since game genres are very nebulous by there nature.
They had one ******* jobUnhelpful Contrarian wrote: ↑ October 7th, 2024, 02:15Kronus wrote: ↑ October 7th, 2024, 01:33If you turn baddie
You could recruit a lovely Word Bearers Chaos SM
Maybe that's the only reason why I'd buy RT.► Show Spoiler
____________________________________________________________________________________
+++ An open mind is like a fortress with its gates unbarred and unguarded +++
+++ An open mind is like a fortress with its gates unbarred and unguarded +++
That actually helped. Still not running quite as I'd like or expect, but it's a very noticable difference and I can actually hear the game instead of my fans. Thanks!rusty_shackleford wrote: ↑ October 7th, 2024, 12:25I also use fsr at ultra quality, think it was a yuge fps boost with no difference in picture quality.Reichspepe wrote: ↑ October 7th, 2024, 12:24Made no difference, sadly.rusty_shackleford wrote: ↑ October 7th, 2024, 12:10
Only area I had issues with was the forgeworld in chapter 2.
Try turning off the SSR, it kills performance
Last edited by Reichspepe on October 7th, 2024, 14:42, edited 1 time in total.
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rusty_shackleford
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I like that they actually put in the effort to make companions look like their portrait this time around


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rusty_shackleford
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Grand strategist is way better than master tactician IMO, by the way. After fumbling around with the archetype for a while, my rogue trader finally feels like he's worthy of a spot on the team.
Then again, a bunch of my archetypes are counter to what people said are "good" and are "bottom tier", but I'm playing fine on unfair when I assume they're not even playing unfair, so…
Then again, a bunch of my archetypes are counter to what people said are "good" and are "bottom tier", but I'm playing fine on unfair when I assume they're not even playing unfair, so…
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rusty_shackleford
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Really wish each character had their own inventories along with a single shared inventory, I swap gear a lot and I have to dig thru my entire bag to find it.
Last edited by rusty_shackleford on October 8th, 2024, 00:21, edited 1 time in total.
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rusty_shackleford
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the game gets a major minus for me for doing pillarsisms
Stop telling me what people are doing or look like in dialogue, and SHOW me it. It's a video game, not a text adventure.
► Show Spoiler
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It's indeed way worse in this game when compared to Kingmaker and WotR. More often than not this way of describing stuff feels "fanficy" and unnecessarily overdetailed, a simple [This man is hunched over and has a mechanical arm] would've sufficed.rusty_shackleford wrote: ↑ October 8th, 2024, 07:16the game gets a major minus for me for doing pillarsismsStop telling me what people are doing or look like in dialogue, and SHOW me it. It's a video game, not a text adventure.► Show Spoiler
when did you play?rusty_shackleford wrote: ↑ October 6th, 2024, 05:14in roguey trader it automatically re-equipped all my characters btwSerjo wrote: ↑ October 6th, 2024, 05:02length isn't the problem, its the fact that I have to go through my entire inventory and reequip everything for EVERYONE.TheEmptyRoad wrote: ↑ October 4th, 2024, 23:01Commoragh actually isn't that long, ESPECIALLY compared to WotR Act IV. Once you get out it's back to being Space Conquistador.
Seax þyrsteþ, gierneþ blōd!
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rusty_shackleford
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like 5 seconds agoSerjo wrote: ↑ October 8th, 2024, 08:23when did you play?rusty_shackleford wrote: ↑ October 6th, 2024, 05:14in roguey trader it automatically re-equipped all my characters btwSerjo wrote: ↑ October 6th, 2024, 05:02
length isn't the problem, its the fact that I have to go through my entire inventory and reequip everything for EVERYONE.
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wow my old PC was so **** that I never realized Abelard had facial hair.rusty_shackleford wrote: ↑ October 7th, 2024, 22:45I like that they actually put in the effort to make companions look like their portrait this time around
![]()
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I think they may have patched that then, I played near launch and no such feature existed. More tempted to replay nowrusty_shackleford wrote: ↑ October 8th, 2024, 08:23like 5 seconds agoSerjo wrote: ↑ October 8th, 2024, 08:23when did you play?rusty_shackleford wrote: ↑ October 6th, 2024, 05:14
in roguey trader it automatically re-equipped all my characters btw
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rusty_shackleford
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I assume like all owlcat games it was unfinished/incredibly buggy at launch.Serjo wrote: ↑ October 8th, 2024, 08:25I think they may have patched that then, I played near launch and no such feature existed. More tempted to replay now
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rusty_shackleford
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First attempt at training a custom model, just a prototype and obviously not done yet but I had to learn how to do the training. Doing a full training nowrusty_shackleford wrote: ↑ October 6th, 2024, 10:29got tired of reading so I started hacking on the voice mod that uses the windows builtin TTS (booo!!!!) to use a much better TTS(yay!!!!) notably, this supports custom voice models. The one I used is only a medium quality demo model.
It takes a couple seconds to generate the text tho, so I could probably have it cache the files and the cache could be distributed with the model. Probably wouldn't be too hard to just pull all the dialogue files and generate them.![]()
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rusty_shackleford
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Going to redo the transcription of the audio clips and redo the training, but it's starting to sound decent actually.rusty_shackleford wrote: ↑ October 8th, 2024, 11:09First attempt at training a custom model, just a prototype and obviously not done yet but I had to learn how to do the training. Doing a full training nowrusty_shackleford wrote: ↑ October 6th, 2024, 10:29got tired of reading so I started hacking on the voice mod that uses the windows builtin TTS (booo!!!!) to use a much better TTS(yay!!!!) notably, this supports custom voice models. The one I used is only a medium quality demo model.
It takes a couple seconds to generate the text tho, so I could probably have it cache the files and the cache could be distributed with the model. Probably wouldn't be too hard to just pull all the dialogue files and generate them.![]()
![]()
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rusty_shackleford
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mm, took a nap, now I get to review the transcription of about a thousand audioclips. Joy.
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I like that finally got full competant AI voice conversion tech and Rusty is having Microsoft Sam read him the game dialogue
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The stuff you see in BG3 mods or similar is using voice-to-voice, not TTS.Oyster Sauce wrote: ↑ October 8th, 2024, 23:27I like that finally got full competant AI voice conversion tech and Rusty is having Microsoft Sam read him the game dialogue
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I like that a ton of work over the past 70 years is just thrown out because we now have enough computing power to tell programs to act like other programs
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