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The next mainstream monster genus
The next mainstream monster genus
There are a number of monster types/families/races that are mainstream. Think undead, dragons, goblins, demons, lycanthropes, and so on.
Reminder that there was a time in the distant past when undead was a concept people were unfamiliar with. I'm curious what people think will be the next mainstream monster genus, and will it find purchase in the zeihtgeist because it appears in a popular game series or because it fills a game design niche?
Some examples of what I'm talking about:
1) The alignment distinction between demons and devils popularized by D&D, making them different enough that they war with each other and providing some interesting "evil lawyer" antagonists. There was no guarantee this would land with people. After all, Yugoloths (neutral evil) fell flat.
2) Orcs as brutal evil humans. Goblins as crafty and suicidal.
3) Fey may be the most recent addition to the mainstream monster family list. Certainly these creatures existed for a long time, but the idea that they are chaotic, exist in a low-tech parallel reality, and have something of an organized culture with their own motivations instead of just being one-off trouble makers (leprechaun) feels more recent in the gaming space.
4) Vampires setting themselves as distinct from other undead by loading up on more perks and maluses.
In many cases I think in order to gain purchase in the mainstream these creatures need to leverage existing terminology (Devil, Golem). I can see plant-based creatures "Ents"(?) becoming more prominent. Especially if the powers that be keep pushing to humanize the green skinned antagonists. Plus they work quite well in an eco terrorist role and are conveniently weak to fire damage for gameplay purposes.
Reminder that there was a time in the distant past when undead was a concept people were unfamiliar with. I'm curious what people think will be the next mainstream monster genus, and will it find purchase in the zeihtgeist because it appears in a popular game series or because it fills a game design niche?
Some examples of what I'm talking about:
1) The alignment distinction between demons and devils popularized by D&D, making them different enough that they war with each other and providing some interesting "evil lawyer" antagonists. There was no guarantee this would land with people. After all, Yugoloths (neutral evil) fell flat.
2) Orcs as brutal evil humans. Goblins as crafty and suicidal.
3) Fey may be the most recent addition to the mainstream monster family list. Certainly these creatures existed for a long time, but the idea that they are chaotic, exist in a low-tech parallel reality, and have something of an organized culture with their own motivations instead of just being one-off trouble makers (leprechaun) feels more recent in the gaming space.
4) Vampires setting themselves as distinct from other undead by loading up on more perks and maluses.
In many cases I think in order to gain purchase in the mainstream these creatures need to leverage existing terminology (Devil, Golem). I can see plant-based creatures "Ents"(?) becoming more prominent. Especially if the powers that be keep pushing to humanize the green skinned antagonists. Plus they work quite well in an eco terrorist role and are conveniently weak to fire damage for gameplay purposes.
I think slimes may be picking up a bit in Asia. First with the "That Time I got Reincarnated into a Slime" anime, the Heterogeneous Linguistics manga where he sticks the straw into the slime to have a conversation with it, and then Genshin Impact which prominently features bouncing slime enemies. There are also some slime-power characters appearing in recent Japanese stuff.
I don't see Ents becoming popular, since degenerates can't screw a jagged wooden tree. Unless maybe it looks like a Sylvari which was already someone's OC fanfiction before it got shoved into Guild Wars.
I don't see Ents becoming popular, since degenerates can't screw a jagged wooden tree. Unless maybe it looks like a Sylvari which was already someone's OC fanfiction before it got shoved into Guild Wars.
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rusty_shackleford
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What do you mean by unfamiliar here?J1M wrote: β May 18th, 2025, 22:49Reminder that there was a time in the distant past when undead was a concept people were unfamiliar with. I'
Beowulf makes reference to multiple types of undead.
Last edited by rusty_shackleford on May 18th, 2025, 23:03, edited 1 time in total.
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Beowulf only came out in 2007rusty_shackleford wrote: β May 18th, 2025, 23:02What do you mean by unfamiliar here?J1M wrote: β May 18th, 2025, 22:49Reminder that there was a time in the distant past when undead was a concept people were unfamiliar with. I'
Beowulf makes reference to multiple types of undead.
I am just making the point that all of these ideas had origins to preemptively negate comments from people who view the current taxonomy of monsters as immutable due to their own limited expertise.rusty_shackleford wrote: β May 18th, 2025, 23:02What do you mean by unfamiliar here?J1M wrote: β May 18th, 2025, 22:49Reminder that there was a time in the distant past when undead was a concept people were unfamiliar with. I'
Beowulf makes reference to multiple types of undead.
Wasn't there an article ages ago about zombies being a metaphor for what capitalists fear and vampires for commies?
Pretty funny.
Pretty funny.
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rusty_shackleford
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Goblins are probably a good example of a recent addition to the standard monster lineup that most people think have always been there.
Not referring to the spirits that used to be referred to as goblins, Goblins as a separate cousin of orcs post dates Tolkien by years, and yet has seeped into all modern Tolkien work.
Gygax's influence on the modern western folklore bestiary is incredibly underrated.
Not referring to the spirits that used to be referred to as goblins, Goblins as a separate cousin of orcs post dates Tolkien by years, and yet has seeped into all modern Tolkien work.
Gygax's influence on the modern western folklore bestiary is incredibly underrated.
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Lovecraft's monstrosities have received a significant revival in recent years almost on par with the zombie craze, but it didn't really catch on in TV/movies. Perhaps something similar will become in vogue, check e.g., Clark Ashton Smith's work or similar.
[edit]
This likely also has to do with copyright/public domain status too. Great artists steal.
[edit]
This likely also has to do with copyright/public domain status too. Great artists steal.
Last edited by rusty_shackleford on May 18th, 2025, 23:19, edited 1 time in total.
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Yeah, but I think they need a name and some traits that people can consistently recognize to seal the deal.rusty_shackleford wrote: β May 18th, 2025, 23:18Lovecraft's monstrosities have received a significant revival in recent years almost on par with the zombie craze, but it didn't really catch on in TV/movies. Perhaps something similar will become in vogue, check e.g., Clark Ashton Smith's work or similar.
[edit]
This likely also has to do with copyright/public domain status too. Great artists steal.
They are associated with existential dread, but that doesn't really manifest as a consistent gameplay hook like being a fire elemental does.
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Elves. If TES 6 lands like Skyrim, the elves might become popular villains in other media, and then slide into monster status. The elf hate is mainstream enough, but maybe not quite there.
They can also be used by devs as a euphemism for ***********. The falmer in Skyrim were used as monsters/dumb drow, but that didn't take off.
They can also be used by devs as a euphemism for ***********. The falmer in Skyrim were used as monsters/dumb drow, but that didn't take off.
Last edited by maidenhaver on May 19th, 2025, 02:01, edited 1 time in total.
Iren's Play-by-post: General Discussion
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
Been a while since we've had a fishyfolk horror movie like Dagon.
Total Paizo Death
Gnolls in PF2e are clearly written by a furry with a stink fetish. https://2e.aonprd.com/Heritages.aspx?ID=330
Total Paizo Death
PF2 gnolls are literally niggerfaggots.DrSneed wrote: β May 19th, 2025, 02:22Been a while since we've had a fishyfolk horror movie like Dagon.
Gnolls in PF2e are clearly written by a furry with a stink fetish. https://2e.aonprd.com/Heritages.aspx?ID=330
Total Paizo Death

Leftards can't help themselves.Acrux wrote: β May 19th, 2025, 05:18PF2 gnolls are literally niggerfaggots.DrSneed wrote: β May 19th, 2025, 02:22Been a while since we've had a fishyfolk horror movie like Dagon.
Gnolls in PF2e are clearly written by a furry with a stink fetish. https://2e.aonprd.com/Heritages.aspx?ID=330
Total Paizo Death
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They see a hideous monstrous humanoid with just the bare minimum sapience required for speech: "This is an allegory for native Africans!"
I'm putting together a team...Acrux wrote: β May 19th, 2025, 05:18PF2 gnolls are literally niggerfaggots.DrSneed wrote: β May 19th, 2025, 02:22Been a while since we've had a fishyfolk horror movie like Dagon.
Gnolls in PF2e are clearly written by a furry with a stink fetish. https://2e.aonprd.com/Heritages.aspx?ID=330
Total Paizo Death
![]()

Their only redeeming factor is a meme build where you make an enemy bleed and then administer first aid with auto crit fails to make them take bleed damage for 2 actions.Acrux wrote: β May 19th, 2025, 05:18PF2 gnolls are literally niggerfaggots.DrSneed wrote: β May 19th, 2025, 02:22Been a while since we've had a fishyfolk horror movie like Dagon.
Gnolls in PF2e are clearly written by a furry with a stink fetish. https://2e.aonprd.com/Heritages.aspx?ID=330
Total Paizo Death
![]()
https://2e.aonprd.com/Feats.aspx?ID=5602
retail wow models are so fuckin cringe it's absurdOyster Sauce wrote: β May 19th, 2025, 05:25I'm putting together a team...Acrux wrote: β May 19th, 2025, 05:18PF2 gnolls are literally niggerfaggots.DrSneed wrote: β May 19th, 2025, 02:22Been a while since we've had a fishyfolk horror movie like Dagon.
Gnolls in PF2e are clearly written by a furry with a stink fetish. https://2e.aonprd.com/Heritages.aspx?ID=330
Total Paizo Death
![]()
![]()
It can't have a goofy name or it won't become common.
My Mods:
Kenshi:
viewtopic.php?t=3219-under-armour-edits-1-0-kenshi - Under Armour Edits
viewtopic.php?f=26&t=3262-face-expansion-1-0-kenshi - Face Expansion
Kenshi:
viewtopic.php?t=3219-under-armour-edits-1-0-kenshi - Under Armour Edits
viewtopic.php?f=26&t=3262-face-expansion-1-0-kenshi - Face Expansion
Their other redeeming factor is comedy:DrSneed wrote: β May 19th, 2025, 05:42Their only redeeming factor is a meme build where you make an enemy bleed and then administer first aid with auto crit fails to make them take bleed damage for 2 actions.Acrux wrote: β May 19th, 2025, 05:18PF2 gnolls are literally niggerfaggots.DrSneed wrote: β May 19th, 2025, 02:22Been a while since we've had a fishyfolk horror movie like Dagon.
Gnolls in PF2e are clearly written by a furry with a stink fetish. https://2e.aonprd.com/Heritages.aspx?ID=330
Total Paizo Death
![]()
https://2e.aonprd.com/Feats.aspx?ID=5602
βΊ Show Spoiler
Iren's Play-by-post: General Discussion
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
White people
Know what's a better idea? Don't choose!
(1) Create a NEW unique monster type.
(2) Post here. License. CC BY-SA 4.0 Add Terms: Nonexclusive. Irrevocable. Worldwide. Unlimited License.
(3) Community decides if **** or not.
USING THE holy POWER OF shitcoin CONSENSUS, if it is decided to be NOT ****......
.....then anybody who makes games here or codex tries using it, when he needs a monster, in their puny small scope game.
This spreads a new BETTER monster type.
You don't have to choose between existing choices. WITH THE POWER OF communism COMMUNITY ORGANIZATION, you can make up your own set of choices.
**** gnolls. Lame.
**** kobolds. Gay.
**** zombies. Ugly.
**** mummies. Lame.
**** vampires. Gay.
**** werewolves. Ugly.
etc
(1) Create a NEW unique monster type.
(2) Post here. License. CC BY-SA 4.0 Add Terms: Nonexclusive. Irrevocable. Worldwide. Unlimited License.
(3) Community decides if **** or not.
USING THE holy POWER OF shitcoin CONSENSUS, if it is decided to be NOT ****......
.....then anybody who makes games here or codex tries using it, when he needs a monster, in their puny small scope game.
This spreads a new BETTER monster type.
You don't have to choose between existing choices. WITH THE POWER OF communism COMMUNITY ORGANIZATION, you can make up your own set of choices.
**** gnolls. Lame.
**** kobolds. Gay.
**** zombies. Ugly.
**** mummies. Lame.
**** vampires. Gay.
**** werewolves. Ugly.
etc
NotAI wrote: β May 19th, 2025, 14:05**** gnolls. Lame.
**** kobolds. Gay.
**** zombies. Ugly.
**** mummies. Lame.
**** vampires. Gay.
**** werewolves. Ugly.
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Yes, so propose some of these great ideas you have.NotAI wrote: β May 19th, 2025, 14:05Know what's a better idea? Don't choose!
(1) Create a NEW unique monster type.
(2) Post here. License. CC BY-SA 4.0 Add Terms: Nonexclusive. Irrevocable. Worldwide. Unlimited License.
(3) Community decides if **** or not.![]()
USING THE holy POWER OF shitcoin CONSENSUS, if it is decided to be NOT ****......
.....then anybody who makes games here or codex tries using it, when he needs a monster, in their puny small scope game.
This spreads a new BETTER monster type.
You don't have to choose between existing choices. WITH THE POWER OF communism COMMUNITY ORGANIZATION, you can make up your own set of choices.![]()
**** gnolls. Lame.
**** kobolds. Gay.
**** zombies. Ugly.
**** mummies. Lame.
**** vampires. Gay.
**** werewolves. Ugly.
etc
No you idiot, Halflings.
Okay. For starters, make all the beastmen species Skeleton Warrior Species, or nothing.J1M wrote: β May 19th, 2025, 17:34Yes, so propose some of these great ideas you have.NotAI wrote: β May 19th, 2025, 14:05Know what's a better idea? Don't choose! (1) Create a NEW unique monster type.
So, you want Zebra People in your game? You want Wolf People in your game? Horse People? Cat People? In you cozy comfy game?
Zebra ******* Metal Skeleton Warriors, or nothing.

Figure. The result of prompting Zebra Skeleton Warrior Game Art.
How do they reproduce? How do you get more? Easy. Bones of the dead get mixed up. If it happens on cursed ground, eh, you get these guys popping up.
Why better than gnolls? Not gay.
Why better than zombies? Much more variety.
Benefits.
1. Would look cool in Unreal.
2. Mix up the bones during the game to get endless new types, so help make things emergent.
3. No need to invent unbelievably gay tribe societies with lame furry backstories.
Costs.
1. You can't **** 'em. They're skeletons. Hey, wait. That's a positive. Not a negative.
Edit. 2. You need a lot more polygons.
Last edited by NotAI on May 19th, 2025, 19:38, edited 1 time in total.


