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Inconsequential/Minor Characters You're Obsessed With

For discussing role-playing video games, you know, the ones with combat.
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Vergil
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Inconsequential/Minor Characters You're Obsessed With

Post by Vergil »

Sometimes there are side characters/enemies/whatever in games that I find intriguing but they're not really given much focus either in game or in the general discussions surrounding the game. Does anyone else do this? Both of my examples are from the Souls games.

In Dark Souls 1 I always had a fondness for the Four Kings. They have some bits of lore as to their creation but the entire point of them is that their names and identities have been lost to time to the point they're essentially treated as one entity. What little lore there is really gets the imagination going and their design is really evocative. I wish we knew more about them.
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Dark Souls II has Darklurker which is an incredibly cool design but that's literally all we have to go on. Data mining suggests he was to have a larger role that was cut and he was sort of re-appropriated as a boss for a different area. However we're given *just* enough in game to speculate as to his origins and what he's doing there. Leave a lot of room for interpretation and speculation.
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I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Oyster Sauce
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Post by Oyster Sauce »

I liked Ralph in Oracle of Ages. Having another swordsman who tried to take on the villain and serve as Link's peer was neat.

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The Carmines represent every rank & file grunt I've ever failed to save.

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Jericho from Fallout 3 was my favorite companion because he's just an ******* with barely any background or anything going on for him. A character who fits into the universe nicely, unlike a newspaper reporter.

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Python is one of the most inconsequential characters in the entire series, stuck in a barely-canon game, but I still like him because he's a cool dude who you're friends with. It was a nice surprise when I suspected he'd be recruitable and then he was!

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Was pretty disappointed that this guy helped you clear a dungeon and then didn't become a companion. Think you can recruit him for the keep later at least.

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The joke is that Ryuji doesn't have a backstory, but he didn't deserve to go out like that.

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Hated that there's no reactivity if you save Berengar in the fight against Azar Javed. No dialogue or anything. The game just expects him to die.

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Vergil
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Post by Vergil »

Oyster Sauce wrote: ↑ November 24th, 2024, 17:49
The Carmines represent every rank & file grunt I've ever failed to save.
I was obsessed with them back in the day and always used the Carmine skin in Gears of War 2 multiplayer.
Oyster Sauce wrote: ↑ November 24th, 2024, 17:49
Jericho from Fallout 3 was my favorite companion because he's just an ******* with barely any background or anything going on for him. A character who fits into the universe nicely, unlike a newspaper reporter.
Think it's pretty amusing that he refuses to take your money if you're not a bad enough dude for him to hang around. I remember I was so scared of the wasteland when I played as a kid I went around Megaton committing petty crimes to get enough bad karma to hire him so I would have protection.
Oyster Sauce wrote: ↑ November 24th, 2024, 17:49
Python is one of the most inconsequential characters in the entire series, stuck in a barely-canon game, but I still like him because he's a cool dude who you're friends with. It was a nice surprise when I suspected he'd be recruitable and then he was!
Another example of how Portable Ops did a lot of things better than Peacewalker and MGSV. He's an actual classic Metal Gear style boss, he's a unique character you can recruit/play as afterwards, and he even has a unique ability when you play as him instead of turning into just another ski mask ***** who is a palette swap of Snake with worse stats.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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TKVNC
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Post by TKVNC »

Oyster Sauce wrote: ↑ November 24th, 2024, 17:49
Jericho from Fallout 3 was my favorite companion because he's just an ******* with barely any background or anything going on for him. A character who fits into the universe nicely, unlike a newspaper reporter.
Jericho was one of the only interesting characters in Fallout 3.

As for my picks? Well, I don't really know of any that I'm obsessed with, tbh.

I **** with Percius tho

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Vergil
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Post by Vergil »

TKVNC wrote: ↑ November 24th, 2024, 18:12
Jericho was one of the only interesting characters in Fallout 3.
He gets a lot of characterization from terminals and passive dialog as well which is interesting. Fallout 3's companions were as basic as they get but considering how Fallout 4 turned out maybe it was best they left it all to the side with little hints instead of getting big companion quests.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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TKVNC
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Post by TKVNC »

Vergil wrote: ↑ November 24th, 2024, 18:18
TKVNC wrote: ↑ November 24th, 2024, 18:12
Jericho was one of the only interesting characters in Fallout 3.
He gets a lot of characterization from terminals and passive dialog as well which is interesting. Fallout 3's companions were as basic as they get but considering how Fallout 4 turned out maybe it was best they left it all to the side with little hints instead of getting big companion quests.
Modern RPG's seem to always basically be dating sims for losers. It's so autistic.

I prefer NPC's that have rational reasons for doing what they do, and by all accounts, don't really care about the Player other than that their needs intersect. Games where NPC's can leave if they become unhappy enough tends to help this along; but it's hard to even care about 'characters' who are just there to make the PC feel better about themselves.

I liked the Followers in M&B Viking Conquest since if you **** them off enough they just leave, or they backstab you. Gekokujo does a pretty good job with this too.