I disagree that there are no bad games. People usually only enjoy a specific part of a bad game, then cope that the game "wasn't that bad" and gloss over the countless wasted hours.
When I still did not know what woke was or what was going on in the world, I wanted to try Dragon Age Inquisition. If you asked me back then if it was a good game, I would have said "yes" not because I believe it, but because I truly was gripping tight to trying to love this game, and still held hope and made excuses all throughout my time with it to hope the game would be as good as I imagined it sooner or later. And so I kept playing, even though deep down I wasn't having fun, even though the amount of
fucks effort I noticed they put in the game
was stoking more and more my feeling of not being welcomed to play the game, just welcome to spend money on it, and that my "job" was done the moment I gave them the price they asked for what it's no longer called
game, but "product".
When I noticed there was some sort of counter (forget where it was) that said I had played over 100 hours exploring and wasting time in endless, meaningless, repetitive battles full of jokesters and no gravity, did I realize the bad in that game was too much for me to enjoy it, and the excuses stopped.
It's like eating a cake with hidden pieces of **** in it. The cake will never be good, no matter how sweet it was in-between **** bites, and the amount of **** bites in many of the "modern" games are so much that it is just **** with hints of cake.