We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/

Solasta II

For discussing role-playing video games, you know, the ones with combat.
Ignore Topic
User avatar
Cipher
Posts: 1063
Joined: Jan 6, '24

Geolocation

Post by Cipher »

Cloharp7 wrote: ↑ February 21st, 2025, 00:45
SoLong wrote: ↑ February 21st, 2025, 00:35
Fascinating how the only difference between the population of downtown LA and a fantasy world is that one has their people wear armor.
It's the continuous disrespect that gets me. If it happened occasionally, I could have gotten over it. But it's been 10 ******* years, nonstop, where the "paladin" character is either black, or a woman.
Or, if you are Paizo, a black woman! They call that a double whammy!

And that's since the very first Pathfinder 1e books. But sure, "3e/Pathfinder is not woke and is totally the bestest edition evar, guys!"
User avatar
J1M
Turtle
Turtle
Posts: 5214
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

I wanted to like this thing. I'll even recommend you go play Solasta: Lost Valley. It is genuinely good. Couldn't get through the Solasta 2 demo.

Visually it is UGLY. There's a blurry grainy filter applied to everything as if this was some photo posted on social media that someone wanted to add faux sophistication to.

You also can't zoom out so you can't really see anything in combat and combat is SLOW.

Deeply saddened that we have another 10+ years of D&D 5e ahead of us.
User avatar
rusty_shackleford
Site Admin
Posts: 46432
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

J1M wrote: ↑ March 7th, 2025, 01:56
There's a blurry grainy filter applied to everything as if this was some photo posted on social media that someone wanted to add faux sophistication to.
This is basically every UE5 game, TAA is deeply intertwined with the rendering part of the engine.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
J1M
Turtle
Turtle
Posts: 5214
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

rusty_shackleford wrote: ↑ March 7th, 2025, 02:01
J1M wrote: ↑ March 7th, 2025, 01:56
There's a blurry grainy filter applied to everything as if this was some photo posted on social media that someone wanted to add faux sophistication to.
This is basically every UE5 game, TAA is deeply intertwined with the rendering part of the engine.
I guess we're on team unity now boys!
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

J1M wrote: ↑ March 7th, 2025, 01:56
Visually it is UGLY.
It can't be worse than 1, right? :notsureif:
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
J1M
Turtle
Turtle
Posts: 5214
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

1998 wrote: ↑ March 7th, 2025, 14:37
J1M wrote: ↑ March 7th, 2025, 01:56
Visually it is UGLY.
It can't be worse than 1, right? :notsureif:
The first one was amateur and low fidelity. This one is aggressively incompetent and high fidelity.

Given the choice I'll take looking at a child's drawing over having sand blown in my face in a museum.
User avatar
rusty_shackleford
Site Admin
Posts: 46432
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

J1M wrote: ↑ March 7th, 2025, 02:03
I guess we're on team unity now boys!
Always was, UE4/5 games are near impossible to mod beyond basic mods. Standard Unity games are basically just behind a thin "please don't touch this" pane of glass.
1998 wrote: ↑ March 7th, 2025, 14:37
It can't be worse than 1, right?
Main issue with 1 was they decided to do closeups of awful character faces.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

Why did they have to release a demo. I almost convinced myself this one is going to be better.
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
1998
Posts: 2949
Joined: Jun 23, '23
Location: Beregost

Geolocation

Adventurer's Guild

Post by 1998 »

They published a long *** AMA. Not going through all of that, but one thing caught my eyes. They are using karmic dice (again) :mad:, but at least you can deactivate them :dice:

https://steamcommunity.com/games/297595 ... 0956893397
My Reviews
Somnus [Not Recommended]
New Arc Line [Early Access] [Informational]
Passageway of the Ancients [Not Recommended]
Beyond Galaxyland [Recommended]
Old School RPG [Informational]
SKALD: The Black Priory [Recommended]

My Steam
38123774
User avatar
Finarfin
Connoisseur of Slop
Posts: 5181
Joined: May 20, '24
Location: Tirion upon TΓΊna

Geolocation

Adventurer's Guild

Post by Finarfin »

Well, I asked GROK to do a TL;DR of it

TL;DR of the Steam Next Fest AMA for Solasta 2:
The Solasta 2 team, including directors from various departments, answered over 30 community questions. Key points include: customizable difficulty settings and sliders will return, but no plans for a level 20 cap or romancing bosses. Flying will aim to be as smooth as in Solasta 1, though not guaranteed yet. No returning NPCs from Solasta 1, but the same world and era will be explored in new lands. Features like mounts, a Dungeon Maker, and hand crossbows are not confirmed, pending time and budget. The game will stick to D&D 5e SRD rules, not BG3’s, and karmic dice will return to balance RNG frustration. A supporter pack is likely, localization will expand based on demand, and console versions are being considered post-PC Early Access. The game will be complete after Early Access, with DLCs possible for extra content, not withheld features.
Steam code: 10514930
My Reviews:
El Matador RECOMMENDED
Dungeons of Sundaria NOT RECOMMENDED
VLADiK BRUTAL
RECOMMENDED
Ultimate Zombie Defense 2 INFORMATIONAL
Deathless: The Hero Quest RECOMMENDED
Door Kickers 2 RECOMMENDED
Folklands INFORMATIONAL
User avatar
rusty_shackleford
Site Admin
Posts: 46432
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

Switching engines was a massive mistake when they already had all that foundation built from their first game
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Roguey
Turtle
Turtle
Posts: 3184
Joined: Feb 4, '23

Geolocation

Adventurer's Guild

Post by Roguey »

1998 wrote: ↑ March 18th, 2025, 16:51
They published a long *** AMA. Not going through all of that, but one thing caught my eyes. They are using karmic dice (again) :mad:, but at least you can deactivate them :dice:
Game sucks without cheating dice imo
User avatar
WhiteShark
Site Moderator
Posts: 5056
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by WhiteShark »

Mordred wrote: ↑ February 23rd, 2025, 13:41
i think the most blatant one is the black fem paladin in 3.5 players handbook. The Ruleset was good but it already went woke af.
You're thinking of Pathfinder:
β–Ί Seelah, Pathfinder Iconic Paladin
The D&D 3.5 one was the half-elf woman with weird armor:
β–Ί Alhandra, 3.5e Iconic Paladin
Not much better, admittedly!
User avatar
J1M
Turtle
Turtle
Posts: 5214
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

rusty_shackleford wrote: ↑ March 18th, 2025, 17:57
Switching engines was a massive mistake when they already had all that foundation built from their first game
But there was no way to do better faces in the other engine!!

Faces are the most important part of an isometric game.
Last edited by J1M on March 18th, 2025, 23:42, edited 1 time in total.
User avatar
Roguey
Turtle
Turtle
Posts: 3184
Joined: Feb 4, '23

Geolocation

Adventurer's Guild

Post by Roguey »

They consider the cinematic dialogue an essential part of the game, unwilling to drop it.
User avatar
ERYFKRAD
Posts: 178
Joined: Feb 8, '23

Geolocation

Post by ERYFKRAD »

rusty_shackleford wrote: ↑ March 18th, 2025, 17:57
Switching engines was a massive mistake when they already had all that foundation built from their first game
They got jittery when Unity got frisky with its revenue models
User avatar
J1M
Turtle
Turtle
Posts: 5214
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

ERYFKRAD wrote: ↑ March 19th, 2025, 12:03
rusty_shackleford wrote: ↑ March 18th, 2025, 17:57
Switching engines was a massive mistake when they already had all that foundation built from their first game
They got jittery when Unity got frisky with its revenue models
Does the timeline of that actually line up? I am doubtful.
User avatar
rusty_shackleford
Site Admin
Posts: 46432
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

J1M wrote: ↑ March 19th, 2025, 14:53
ERYFKRAD wrote: ↑ March 19th, 2025, 12:03
rusty_shackleford wrote: ↑ March 18th, 2025, 17:57
Switching engines was a massive mistake when they already had all that foundation built from their first game
They got jittery when Unity got frisky with its revenue models
Does the timeline of that actually line up? I am doubtful.
Maybe.
Them deciding to do a kneejerk reaction instead of waiting to see what Unity's reaction would be is really dumb, tho.
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Mordred
Posts: 520
Joined: Jan 20, '25

Geolocation

Post by Mordred »

WhiteShark wrote: ↑ March 18th, 2025, 20:10
Mordred wrote: ↑ February 23rd, 2025, 13:41
i think the most blatant one is the black fem paladin in 3.5 players handbook. The Ruleset was good but it already went woke af.
You're thinking of Pathfinder:
β–Ί Seelah, Pathfinder Iconic Paladin
The D&D 3.5 one was the half-elf woman with weird armor:
β–Ί Alhandra, 3.5e Iconic Paladin
Not much better, admittedly!
No, my memory mixed the monk and the paladin of 3.5 together :roll: i never played pathfinder
still shows that d&d was ****** all the way back in the 90s the wokeshit started very early on.

it just blew up when they went out of nerd territory into mainstream media
User avatar
pokafox
Posts: 155
Joined: Dec 2, '23

Geolocation

Post by pokafox »

Finally started playing through the first game. 30 hours in I'm honestly having a great time. Feels a lot more like og BGs/D&D than BG3 ever did to me. Yes it's very plain and lacks depth in many aspects, but there's an admittedly naive yet adventurous and even legendary feel to it. I like that your party are nobodies starting from scratch. I like the map travels. I like the dark dungeons and the use and relevance of light. Comparing to BG3, I actually like that not every NPC tells you his life story that's irrelevant to anything you're actually doing or that maps aren't huge and crammed with things to click but instead rely on your imagination for a sense of scale.

I hope they don't blow it trying to mimic Larian with the next one. And for the record I do like Larian but they just don't get what atmosphere means imho.
Last edited by pokafox on October 15th, 2025, 19:50, edited 1 time in total.
User avatar
The_Mask
Posts: 3522
Joined: Feb 6, '23
Location: The land of ice and snow

Geolocation

Post by The_Mask »

Just like Yves, I chase tales
rusty_shackleford wrote: ↑ October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.
User avatar
J1M
Turtle
Turtle
Posts: 5214
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

The mother's name is Ma.
User avatar
Noirog
Posts: 4
Joined: Dec 3, '25

Geolocation

Post by Noirog »

I don't understand why they changed game engines instead of just improving what they have. Now it's going to look like any other Unreal slop and it'll be **** for UGCs.
User avatar
J1M
Turtle
Turtle
Posts: 5214
Joined: Feb 15, '23

Geolocation

Adventurer's Guild

Post by J1M »

Noirog wrote: ↑ December 14th, 2025, 22:35
I don't understand why they changed game engines instead of just improving what they have. Now it's going to look like any other Unreal slop and it'll be **** for UGCs.
Indeed. The demo ran like ****.
User avatar
Roguey
Turtle
Turtle
Posts: 3184
Joined: Feb 4, '23

Geolocation

Adventurer's Guild

Post by Roguey »

Noirog wrote: ↑ December 14th, 2025, 22:35
I don't understand why they changed game engines instead of just improving what they have. Now it's going to look like any other Unreal slop and it'll be **** for UGCs.
Better-looking faces. These guys are really fixated on style.
User avatar
BLofbr
Posts: 367
Joined: Mar 26, '24

Geolocation

Post by BLofbr »

The graphics kinda looks nice, the art style is maybe bettr but the ui isnt good etc, and models looks updated an facial animations might be better too. I tested demo xd.
User avatar
rusty_shackleford
Site Admin
Posts: 46432
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

"We switched to UE5 for high quality faces!"
The faces in question:
Image
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Finarfin
Connoisseur of Slop
Posts: 5181
Joined: May 20, '24
Location: Tirion upon TΓΊna

Geolocation

Adventurer's Guild

Post by Finarfin »

Certainly looks better than whatever this ******* creatures is.
Image
Steam code: 10514930
My Reviews:
El Matador RECOMMENDED
Dungeons of Sundaria NOT RECOMMENDED
VLADiK BRUTAL
RECOMMENDED
Ultimate Zombie Defense 2 INFORMATIONAL
Deathless: The Hero Quest RECOMMENDED
Door Kickers 2 RECOMMENDED
Folklands INFORMATIONAL
User avatar
Roguey
Turtle
Turtle
Posts: 3184
Joined: Feb 4, '23

Geolocation

Adventurer's Guild

Post by Roguey »

Finarfin wrote: ↑ January 29th, 2026, 15:28
Certainly looks better than whatever this ******* creatures is.
Image
Image
User avatar
The_Mask
Posts: 3522
Joined: Feb 6, '23
Location: The land of ice and snow

Geolocation

Post by The_Mask »

After the stunt they pulled off with the Kickstarter for their first game, they would have to make the RPG of the century for me to care.

Apathy is death. And all they will get is apathy.
Just like Yves, I chase tales
rusty_shackleford wrote: ↑ October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.