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Screenshot Thread | INCLUDE GAME NAME IN POST

No RPG elements? It probably goes here!
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DemoGraph
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Post by DemoGraph »

Timberborn.
How it started.
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How it's going.
► Show Spoiler
The forests are too blocky, though.
► Show Spoiler
Last edited by DemoGraph on October 27th, 2025, 22:00, edited 1 time in total.
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Post by Tweed »

Got some old *** stuff lying around.
game1.jpg
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Post by Crusader »

I’ve been playing Warband again since I made my RPG ranking on this forum.

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Vaegirs defending their country against the Khergit horde which is trying to enter it by passing through the mountains

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Rhodoks going into crusade against the Sarranids infidels
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Post by DemoGraph »

There was a skirmish of five factions near my gates.
First blood raiders came and got kicked by my guards.
Then came the Holy Nation prayer day team. We prayed.
Then the samurais, who decided to help one of my dudes a day before, attacked okranites. Battle began.
While they fought, slave hunters came, attracted by the moaning of the blood raiders and began to enslave them, and then the okranites. Pallies aggroed on slavers.
Slavers brought with them half a dozen enslaved sand ninjas. When slavers got kicked, ninjas began picking their locks right on the battlefield and try to run. Literally everyone aggroed on them.

Me? I've been humbly healing everyone and chewing dried cactuses. My guards spat from the walls and commented on the new wind turbine being built.
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Post by SpellSword »

I've been playing a map a day of the new combined release of "Heretic + Hexen", currently I've made it to E1M7.

Heretic: Shadow of the Serpent Riders.
Episode: The city of the damned.
Difficulty: Black plague possesses thee.
Modifier: Fast Monsters.
► Heretic Screenshots
Feels a little different than the original release, but not that bad if you don't want to spend time and mess around with setting up a port. The first few levels weren't that hard even on the top difficulty but the game did start pushing back a bit around E1M4, so I'm having fun. Image
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Post by WaterMage »

7d2d with Wasteland mod(didn't liked cuz it is too hard to find ammo and I'm terrible on melee) plus Sacred 2 as Dragon Mage(Wind)

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Last edited by WaterMage on November 7th, 2025, 16:30, edited 1 time in total.
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Post by Irenaeus »

The Life and Suffering of Sir Brante

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Cheers!
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Post by WaterMage »

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Game :

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Post by ThulsaDoomer »

Been revisiting Brigador, specifically the campaign at the moment. Unfiltered kino.
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Post by Pizza »

Thinking about life in the Hot Spring...

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Harvest Moon: Friends of Mineral Town (GBA).
Last edited by Pizza on November 18th, 2025, 08:40, edited 1 time in total.
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Post by Bertram_Tung »

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"Welcome home, Mr. Jensen"...

Home...
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Post by rusty_shackleford »

Bertram_Tung wrote: November 18th, 2025, 09:56
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"Welcome home, Mr. Jensen"...

Home...
► Show Spoiler
ahh, **** filters
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Post by Tweed »

dm1.jpg
dm2.jpg
Be blobbin' a lot.
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Post by Kalarion »

Tweed wrote: November 18th, 2025, 11:38
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Be blobbin' a lot.
What game is this? It reminds me of a blobber from when I was like 12 years old that a friend owned, but I can't remember the name.
. wrote:
Kalarion did this a lot better you know.
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Post by rusty_shackleford »

Kalarion wrote: November 18th, 2025, 20:44
Tweed wrote: November 18th, 2025, 11:38
Image
Image

Be blobbin' a lot.
What game is this? It reminds me of a blobber from when I was like 12 years old that a friend owned, but I can't remember the name.
That is clearly Anvil of Dawn!
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Post by Pizza »

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Harvest Moon: Friends of Mineral Town (GBA).
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Post by rusty_shackleford »

Pizza wrote: November 21st, 2025, 06:51
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Harvest Moon: Friends of Mineral Town (GBA).
I think that's the last or close to it Harvest Moon I found enjoyable before the design focus completely shfited
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Post by Tweed »

tn1.jpg
PEW PEW!

tn3.jpg
My wingman is a stronk, black womyn. Games have always been woke.


tn2.jpg
PEW PEW PEW!
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Post by logincrash »

Tweed wrote: November 21st, 2025, 10:14
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PEW PEW!


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My wingman is a stronk, black womyn. Games have always been woke.



Image
PEW PEW PEW!
What game is this?
Reminded me of Parkan for some reason, even if it's completely unrelated.
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Post by Tweed »

logincrash wrote: November 21st, 2025, 10:28
Tweed wrote: November 21st, 2025, 10:14
Image
PEW PEW!


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My wingman is a stronk, black womyn. Games have always been woke.



Image
PEW PEW PEW!
What game is this?
Reminded me of Parkan for some reason, even if it's completely unrelated.
One of Looking Glass's lesser known titles.
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Post by logincrash »

Tweed wrote: November 21st, 2025, 10:57
logincrash wrote: November 21st, 2025, 10:28
Tweed wrote: November 21st, 2025, 10:14
Image
PEW PEW!


Image

My wingman is a stronk, black womyn. Games have always been woke.



Image
PEW PEW PEW!
What game is this?
Reminded me of Parkan for some reason, even if it's completely unrelated.
One of Looking Glass's lesser known titles.
Ooh, Looking Glass is an awesome studio.
I've only played their Thief and System Shock games, but those are enough to classify them as "great."
Last edited by logincrash on November 21st, 2025, 11:15, edited 1 time in total.
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Post by Pizza »

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Post by DemoGraph »

logincrash wrote: November 21st, 2025, 10:28
Reminded me of Parkan for some reason, even if it's completely unrelated.
Probably because of UI: map in center, 2 functional windows on the sides, power/shield/etc sliders up top.
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Post by WaterMage »

Encased. Didn't liked. Too low lehtality. Dropped the game but some screenshots

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Last edited by WaterMage on November 23rd, 2025, 01:34, edited 1 time in total.
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Post by rusty_shackleford »

WaterMage wrote: November 23rd, 2025, 01:34
Encased. Didn't liked. Too low lehtality. Dropped the game but some screenshots

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The prologue chapter was excellent :(
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Post by WaterMage »

Archtower + Mysts of Noyah

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rusty_shackleford wrote: November 23rd, 2025, 01:42
The prologue chapter was excellent
I disagree. I already considered Pillows too low lethality for my taste. The greatest problem of Encased is that combat takes forever and is trivial easy. I was playing by abusing the broken stealth...
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Post by Tweed »

Not sure if I ever posted these or not, these are the oldest screenshots I have of Whoreframe and they're very old indeed:
Warframe0028.jpg
Back when the Synoid Simulor + Mirage was so powerful it could literally kill every single thing on the map with a few shots.
Warframe0029.jpg
Warframe0022.jpg
I don't think these messages show up at all anymore, long forgotten lore hooks.
Warframe0014.jpg
Warframe0033.jpg
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Post by logincrash »

Tweed wrote: November 25th, 2025, 13:00
Not sure if I ever posted these or not, these are the oldest screenshots I have of Whoreframe and they're very old indeed:

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Back when the Synoid Simulor + Mirage was so powerful it could literally kill every single thing on the map with a few shots.

Image

Image

I don't think these messages show up at all anymore, long forgotten lore hooks.

Image

Image
I still don't know what genre of a game Warframe is. Is that an MMO, or a shooter like Overwatch or something?
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Post by Tweed »

logincrash wrote: November 25th, 2025, 13:16
I still don't know what genre of a game Warframe is. Is that an MMO, or a shooter like Overwatch or something?
An extraction shooter type deal where you end up farming resources over loads of different kinds of missions. Later on they added a lot of really bad ideas like arcwing, which was supposed to be flying around in space on a space jetpack kind of thing, but the original controls ate **** so they redid them...but it still wasn't much fun so people only did it when they had to. The core game was farming for parts for weapons and frames, or the resources to make said items. The problem is that DE decided to race itself to the bottom by making a bunch of terrible content that had nothing to do with being a space ninja, and a lot of really stupid storyline crap that only gets muddier the further in you go.

I first started playing when Specters of the Rail was a thing, you had to go to each...space station...thingy I don't even remember now and kill a ghost guardian frame to unlock the next system. I think they finally got rid of that at some point for some other dumb thing. Point is, almost everything past the point where I started ended up being a content island that had almost nothing to do with the core gameplay concept. Arcwings sucked, open world sucked, railjack sucked. DE has some weird idea that they need to keep coming up with wilder and crazier ideas to keep people interested, or, more to the point, attract new people. The only thing DE loves more than making lame content is alienating their veterans. It's very rare when DE caters to the group of nutters who know how to beat content into the ground, they're too busy trying to make everything shiny and new again.

Which is another problem, when I first started WF was somewhat complex. I have absolutely no clue how anyone new to the game would be able to pick up on everything there is now.
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Post by DemoGraph »

Tweed wrote: November 25th, 2025, 13:28
they're too busy trying to make everything shiny and new again.
Is there some clan-based action? A global map to control? Or communal projects? Or only isolated instances?
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