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Crown Wars: The Black Prince

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Post by Vergil »

Yankee Zulu wrote: September 16th, 2024, 18:39
- its a game made by frenchies and brits are evil and frenchies are good. They have these unpronouncable french names
I will support this game immediately now.
Galdred wrote: September 28th, 2024, 17:41
- Frenchies being good is historically correct. British propaganda would make you think othewise.
Francophobia is unironically the number 1 most prevalent form of discrimination in the world today :(
Last edited by Vergil on September 28th, 2024, 17:46, edited 1 time in total.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by rusty_shackleford »

rusty_shackleford wrote: June 4th, 2024, 01:55
nu-XCOM definitely popularized 2AP. The lead developer of Hard West(& other tacticool games) even devoted a part of a talk he gave to this and why developers are afraid to deviate from 2AP, specifically citing the popularity of nu-XCOM.
You might find this video informative, @Galdred. I don't agree with many of his conclusions, but at least he's speaking from experience.
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Post by 1998 »

Vergil wrote: September 28th, 2024, 17:43
Yankee Zulu wrote: September 16th, 2024, 18:39
- its a game made by frenchies and brits are evil and frenchies are good. They have these unpronouncable french names
I will support this game immediately now.
Too late, it's over for them. Quite a few key team members are actively looking for new jobs for the past 1-2 months.
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Post by Galdred »

1998 wrote: September 16th, 2024, 18:14
This is apparently getting closer to its final version. Bit surprised they worked for 6+ month post release on it.

I had been thinking about it, but maybe they axed the team, and the developers worked on the patches during the mandatory dismissal delay (it is 3 month in these kind of positions I would assume)?

rusty_shackleford wrote: September 28th, 2024, 17:47
rusty_shackleford wrote: June 4th, 2024, 01:55
nu-XCOM definitely popularized 2AP. The lead developer of Hard West(& other tacticool games) even devoted a part of a talk he gave to this and why developers are afraid to deviate from 2AP, specifically citing the popularity of nu-XCOM.
You might find this video informative, @Galdred. I don't agree with many of his conclusions, but at least he's speaking from experience.
Oh, I remember it. Funnily, I think most of my design choices aligned with his. I also had a few exchanges with the guy.
Last edited by Galdred on September 28th, 2024, 17:51, edited 1 time in total.
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Post by Acrux »

Vergil wrote: September 28th, 2024, 17:43
Francophobia is unironically the number 1 most prevalent form of discrimination in the world today :(
And that's a good thing.
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Post by rusty_shackleford »

Vergil wrote: September 28th, 2024, 17:43
I will support this game immediately now.
It's not very good, sadly.
No idea how this is so poorly made considering they also made one of the better tacticool RPGs in recent years. I assume significant studio churn, or perhaps Naheulbeuk was just a coincidence. :(
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Post by 1998 »

rusty_shackleford wrote: September 28th, 2024, 17:52
Vergil wrote: September 28th, 2024, 17:43
I will support this game immediately now.
It's not very good, sadly.
No idea how this is so poorly made considering they also made one of the better tacticool RPGs in recent years. I assume significant studio churn, or perhaps Naheulbeuk was just a coincidence. :(
Pretty sure both games were developed by the same core of people, no idea what happened here. Really feels like a first time project.
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Post by Vergil »

Acrux wrote: September 28th, 2024, 17:51
Vergil wrote: September 28th, 2024, 17:43
Francophobia is unironically the number 1 most prevalent form of discrimination in the world today :(
And that's a good thing.
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I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Acrux »

Vergil wrote: September 28th, 2024, 18:01
Acrux wrote: September 28th, 2024, 17:51
Vergil wrote: September 28th, 2024, 17:43
Francophobia is unironically the number 1 most prevalent form of discrimination in the world today :(
And that's a good thing.
reddit
No, reddit would be calling them "cheese eating surrender monkeys" or other stupid things. My quarrel with the French is that they (Normans) displaced my people long ago.
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Post by Vergil »

Acrux wrote: September 28th, 2024, 18:11
My quarrel with the French is that they (Normans) displaced my people long ago.
All the world belongs to the French
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by rusty_shackleford »

France doesn't even belong to the french.
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Post by Element »

rusty_shackleford wrote: May 27th, 2024, 04:38
A Chinese opium den wrote: May 27th, 2024, 04:35
In retrospect I'm glad Jeanne d'Arc was burned at the stake.
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Post by Unhelpful Contrarian »

1998 wrote: September 28th, 2024, 17:48
Vergil wrote: September 28th, 2024, 17:43
Yankee Zulu wrote: September 16th, 2024, 18:39
- its a game made by frenchies and brits are evil and frenchies are good. They have these unpronouncable french names
I will support this game immediately now.
Too late, it's over for them. Quite a few key team members are actively looking for new jobs for the past 1-2 months.
Did something happen to the studio that cause such departures?
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Post by rusty_shackleford »

Unhelpful Contrarian wrote: September 28th, 2024, 19:19
1998 wrote: September 28th, 2024, 17:48
Vergil wrote: September 28th, 2024, 17:43

I will support this game immediately now.
Too late, it's over for them. Quite a few key team members are actively looking for new jobs for the past 1-2 months.
Did something happen to the studio that cause such departures?
This game flopped.
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Post by Unhelpful Contrarian »

rusty_shackleford wrote: September 28th, 2024, 19:32
Unhelpful Contrarian wrote: September 28th, 2024, 19:19
1998 wrote: September 28th, 2024, 17:48


Too late, it's over for them. Quite a few key team members are actively looking for new jobs for the past 1-2 months.
Did something happen to the studio that cause such departures?
This game flopped.

Phantom Doctrine right? I saw very little buzz for that game, didn’t know it flopped.
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Post by rusty_shackleford »

Unhelpful Contrarian wrote: September 28th, 2024, 19:39
rusty_shackleford wrote: September 28th, 2024, 19:32
Unhelpful Contrarian wrote: September 28th, 2024, 19:19


Did something happen to the studio that cause such departures?
This game flopped.

Phantom Doctrine right? I saw very little buzz for that game, didn’t know it flopped.
He was talking about the studio this game is for.
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Post by Acrux »

Unhelpful Contrarian wrote: September 28th, 2024, 19:39
Phantom Doctrine right? I saw very little buzz for that game, didn’t know it flopped.
Different company, although that and Hard West were criminally underrated.
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Post by Unhelpful Contrarian »

rusty_shackleford wrote: September 28th, 2024, 19:39
Unhelpful Contrarian wrote: September 28th, 2024, 19:39

Phantom Doctrine right? I saw very little buzz for that game, didn’t know it flopped.
He was talking about the studio this game is for.
Oops my bad. Ya not at all surprised since the game had zero marketing and went radio silent after the less then stellar launch.
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Post by Galdred »

Galdred wrote: September 28th, 2024, 17:41
Yankee Zulu wrote: September 16th, 2024, 18:39
- knight in plate armor dodges
Agreed about the rest but:
- Here too, plate armor preventing dodge is a misconception brought by British propaganda. Of course you can dodge in plate armour. Mostly because opponents usually don't stand next to each other.
Regarding knights dodging in plate, there are a few other things to consider. We did train unarmed vs (obviously blunt) longsword in my HEMA club.

Dodging away (ie, making a step back when the opponent lunges) is somewhat easy. Even a sidestep can make you stay out of reach, but dodging into the opponent is almost impossible (compared to parrying), with or without armour.

Armour not reducing most hits to zero hitpoints is a much worse misconception we see way too often in games and movies. Slashing vs plate armour does absolutely nothing, so the main reason not to dodge in armour would be because you can facetank most of the hits, unless it is a concussive strike to the head, hands or feet (or a very forceful piercing strike to the less protected joints).
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Post by logincrash »

Galdred wrote: September 28th, 2024, 17:41
Agreed about the rest but:
- Frenchies being good is historically correct. British propaganda would make you think othewise.
- Here too, plate armor preventing dodge is a misconception brought by British propaganda. Of course you can dodge in plate armour. Mostly because opponents usually don't stand next to each other.
- You can make sure your team is 100% male, but you cannot do so for the enemy indeed, but in a way, that turns the game into a crusade against the cult of diversity!
You know, as despicably evil the Bri'ish are, the French simply inspire too much revulsion for me to ever consider them good.
The plate armor dodging point is accurate.
And the last point is just a cope of "Well, sure, I ate a plate of ****, but at least I won't go to bed on an empty stomach."
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Post by Yankee Zulu »

Regarding heavy armor dodging I like the idea in Rogue Trader but not the actual implementation.
In Rogue Trader Armour is divided into three categories:

Light Armour: Light armour allows the character to dodge attacks better, but blocks significantly less damage than medium and heavy armour.

Medium Armour: Medium armour blocks more damage if the character is hit,
but reduces their mobility and ability to dodge attacks.

Heavy Armour: In addition to the Armour and Dodge Penalty parameters, heavy armour also has a unique parameter — Deflection, which reduces the damage received by the specified value. Heavy armour protects well from damage, but it is more difficult to dodge attacks in it than in light and medium armour. Only characters with the Heavy Armour Proficiency talent can wear heavy armour.
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Post by Galdred »

Yankee Zulu wrote: September 29th, 2024, 13:29
Regarding heavy armor dodging I like the idea in Rogue Trader but not the actual implementation.
In Rogue Trader Armour is divided into three categories:

Light Armour: Light armour allows the character to dodge attacks better, but blocks significantly less damage than medium and heavy armour.

Medium Armour: Medium armour blocks more damage if the character is hit,
but reduces their mobility and ability to dodge attacks.

Heavy Armour: In addition to the Armour and Dodge Penalty parameters, heavy armour also has a unique parameter — Deflection, which reduces the damage received by the specified value. Heavy armour protects well from damage, but it is more difficult to dodge attacks in it than in light and medium armour. Only characters with the Heavy Armour Proficiency talent can wear heavy armour.
Yes, it could be a good compromise.

Pure dodging is much rarer than just parrying, but here, one of the fighters does dodge the axe blow (Dequitem engages in non choregraphied fighting.):



You can dodge if the opponent is in the long range of his weapon, with or without armor. The main difference would be the fatigue caused, though. It is much more efficient to parry than move your whole body + armour out of the way, but most parry also have the defender move out of the direction of attack in the first place (and it is even more true if you parry a heavy weapon like a polaxe).
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Post by rusty_shackleford »

I think dodge roll has ruined the idea of what a dodge is in a lot of people's minds.
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Post by Yankee Zulu »

When someone is swinging a heavy twohander at you you could step aside or something. I can accept that. But knight in plate armor "dodging" a crossbow bolt? Please.

Also consider. The reduced reactions and speed of plate armor would.make you totally useless agaimst someone without any armor or wearing light armor.
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Post by Galdred »

Yankee Zulu wrote: October 5th, 2024, 06:19
When someone is swinging a heavy twohander at you you could step aside or something. I can accept that. But knight in plate armor "dodging" a crossbow bolt? Please.

Also consider. The reduced reactions and speed of plate armor would.make you totally useless agaimst someone without any armor or wearing light armor.
Dodging a crossbow bolt should not be a thing at all in the first place. At least, with armor, you can move an inch, and instead of going through your unprotected elbow, it hits your breastplate and the problem is solved. Plate armor was mostly to defend against projectiles, because hitting the lightly protected parts is harder from afar.
Armor let's you not focus about defending every hit zone.
Not being 100% covered in armor was a practical choice made by some soldiers of the time: Romans didn't have arm/leg protections after all, and English longbowmen usually had the best cuirass they could afford, and no arm protection. But it is usually more about stamina management/unit mobility, both strategically and tactically.

But you never decide to not wear armour because it would somehow decrease your survivability.
I have done some longsword and shield + sword fencing:
Attacking if you don't care about your own defense is much, much easier. I could reliably double hit the best swordsmen in my group if I didn't care about being hit at the same time, because even though some techniques allow you to both attack and guard yourself, most of the time, attacking leaves you vulnerable.

Having armour against someone who hasn't turns most of the double hits into wins in a duel. In a 1 vs many situation, it can change a lot, and your armour won't help much if surrounded (especially with the rear offering much less protection in the first place and the visor making your situational awareness bad), but will make running away much harder. However 1 vs 3 is borderine hopeless with or without armour, and the armour gives you a small fighting chance.
Last edited by Galdred on October 5th, 2024, 12:38, edited 4 times in total.
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Post by Galdred »

A bit off-topic, but here is a video of a exhibition sparring between someone in plate armor and someone in very light armor(from the same guy):


It's interesting in that you can see the great lengths to which the gladiator needs to go to have a chance
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Post by 1998 »

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Also interesting that they do not mention Crown Wars on their homepage at all.

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