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Post by Cubiclerevolt »

Perfect. I figured it out now.

Thank you!
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Post by bennylava »

orinEsque wrote: ↑ February 13th, 2026, 17:39
BaldursNotGay3 wrote: ↑ February 13th, 2026, 17:34
something I was thinking of. why isnt there a mod to make race and sex stats a thing? like ladies absolutely need like a -3 to strength because its a woman with noodle arms.
Gets complicated, and then you have balance issues.

Someone once said if you gonna do things like that you gotta give women a few advantages to balance out the lower strength. Higher Charisma / Persuasion / Perception. Otherwise why add the gender at all just to penalise it.
I think it would be fair to add one point of charisma to the females for every 1 point of strength deducted. It's pretty well known that males aren't as sociable. For a table top game I think it's completely fair to fold that over into charisma. All of the natural social things that women are better at by default, would seem to fall under charisma.

Unrelated:

I didn't read through all 170 pages of this thread, so maybe this has already been reported but, the guards in the city in BG3 seem to still be mostly female, and some of the brown people still exist. Like the jewel shop owner, Omotola. And the infernal shop owner who breaks you into the Raphael's place. Also looks kind of brown.

I understand that some of them were left on purpose, just seems like I keep running into them. But I have definitely noticed that their numbers are reduced.
Last edited by bennylava on February 17th, 2026, 05:55, edited 1 time in total.
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Post by Oyster Sauce »

bennylava wrote: ↑ February 17th, 2026, 05:55
orinEsque wrote: ↑ February 13th, 2026, 17:39
BaldursNotGay3 wrote: ↑ February 13th, 2026, 17:34
something I was thinking of. why isnt there a mod to make race and sex stats a thing? like ladies absolutely need like a -3 to strength because its a woman with noodle arms.
Gets complicated, and then you have balance issues.

Someone once said if you gonna do things like that you gotta give women a few advantages to balance out the lower strength. Higher Charisma / Persuasion / Perception. Otherwise why add the gender at all just to penalise it.
I think it would be fair to add one point of charisma to the females for every 1 point of strength deducted. It's pretty well known that males aren't as sociable. For a table top game I think it's completely fair to fold that over into charisma. All of the natural social things that women are better at by default, would seem to fall under charisma.
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Post by orinEsque »

bennylava wrote: ↑ February 17th, 2026, 05:55
orinEsque wrote: ↑ February 13th, 2026, 17:39
BaldursNotGay3 wrote: ↑ February 13th, 2026, 17:34
something I was thinking of. why isnt there a mod to make race and sex stats a thing? like ladies absolutely need like a -3 to strength because its a woman with noodle arms.
Gets complicated, and then you have balance issues.

Someone once said if you gonna do things like that you gotta give women a few advantages to balance out the lower strength. Higher Charisma / Persuasion / Perception. Otherwise why add the gender at all just to penalise it.
I think it would be fair to add one point of charisma to the females for every 1 point of strength deducted. It's pretty well known that males aren't as sociable. For a table top game I think it's completely fair to fold that over into charisma. All of the natural social things that women are better at by default, would seem to fall under charisma.

Unrelated:

I didn't read through all 170 pages of this thread, so maybe this has already been reported but, the guards in the city in BG3 seem to still be mostly female, and some of the brown people still exist. Like the jewel shop owner, Omotola. And the infernal shop owner who breaks you into the Raphael's place. Also looks kind of brown.

I understand that some of them were left on purpose, just seems like I keep running into them. But I have definitely noticed that their numbers are reduced.
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Post by Tipfy »

bennylava wrote: ↑ February 17th, 2026, 05:55
some of the brown people still exist.
And if you want even less, there is a Whiter Version.
(The portraits are still of the original RR/Vanilla)
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Post by bennylava »

Anyone know if they paid a bunch of celebrities to use their likeness? Or did they change the faces just enough to avoid breaking the law?

I swear I keep seeing celebrity faces. Raphael is clearly one of the vampires from... what was that movie, Underworld? And another one of these people is garrak from Star Trek DS9. And you can pick Rutger Hauer's face for your player made character. It's obvious it's him. I'm not complaining, as Rutger Hauer is a legend. If only I could use Ai to install his voice, I'd play him as a replicant in BG3, maybe a barbarian would be the right role. Or a fighter.
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Post by orinEsque »

bennylava wrote: ↑ February 18th, 2026, 09:46
Anyone know if they paid a bunch of celebrities to use their likeness? Or did they change the faces just enough to avoid breaking the law?

I swear I keep seeing celebrity faces. Raphael is clearly one of the vampires from... what was that movie, Underworld? And another one of these people is garrak from Star Trek DS9. And you can pick Rutger Hauer's face for your player made character. It's obvious it's him. I'm not complaining, as Rutger Hauer is a legend. If only I could use Ai to install his voice, I'd play him as a replicant in BG3, maybe a barbarian would be the right role. Or a fighter.
If you ask really really nicely or grease his palms, @Lancaster might do it for you. Ask him.
Last edited by orinEsque on February 18th, 2026, 10:46, edited 1 time in total.
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Post by rusty_shackleford »

orinEsque wrote: ↑ February 18th, 2026, 10:44
bennylava wrote: ↑ February 18th, 2026, 09:46
Anyone know if they paid a bunch of celebrities to use their likeness? Or did they change the faces just enough to avoid breaking the law?

I swear I keep seeing celebrity faces. Raphael is clearly one of the vampires from... what was that movie, Underworld? And another one of these people is garrak from Star Trek DS9. And you can pick Rutger Hauer's face for your player made character. It's obvious it's him. I'm not complaining, as Rutger Hauer is a legend. If only I could use Ai to install his voice, I'd play him as a replicant in BG3, maybe a barbarian would be the right role. Or a fighter.
If you ask really really nicely or grease his palms, @Lancaster might do it for you. Ask him.
re-read his post
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Post by orinEsque »

rusty_shackleford wrote: ↑ February 18th, 2026, 10:46
orinEsque wrote: ↑ February 18th, 2026, 10:44
bennylava wrote: ↑ February 18th, 2026, 09:46
Anyone know if they paid a bunch of celebrities to use their likeness? Or did they change the faces just enough to avoid breaking the law?

I swear I keep seeing celebrity faces. Raphael is clearly one of the vampires from... what was that movie, Underworld? And another one of these people is garrak from Star Trek DS9. And you can pick Rutger Hauer's face for your player made character. It's obvious it's him. I'm not complaining, as Rutger Hauer is a legend. If only I could use Ai to install his voice, I'd play him as a replicant in BG3, maybe a barbarian would be the right role. Or a fighter.
If you ask really really nicely or grease his palms, @Lancaster might do it for you. Ask him.
re-read his post
If he wants to learn, we are always happy to help ofcourse
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Post by rusty_shackleford »

orinEsque wrote: ↑ February 18th, 2026, 14:07
rusty_shackleford wrote: ↑ February 18th, 2026, 10:46
orinEsque wrote: ↑ February 18th, 2026, 10:44


If you ask really really nicely or grease his palms, @Lancaster might do it for you. Ask him.
re-read his post
If he wants to learn, we are always happy to help ofcourse
re-read his post
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Post by bennylava »

orinEsque wrote: ↑ February 18th, 2026, 14:07
rusty_shackleford wrote: ↑ February 18th, 2026, 10:46
orinEsque wrote: ↑ February 18th, 2026, 10:44


If you ask really really nicely or grease his palms, @Lancaster might do it for you. Ask him.
re-read his post
If he wants to learn, we are always happy to help ofcourse

Are you aware of a master list of based mods? I would like to install them all.
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Post by orinEsque »

bennylava wrote: ↑ February 19th, 2026, 03:30
orinEsque wrote: ↑ February 18th, 2026, 14:07
If he wants to learn, we are always happy to help ofcourse

Are you aware of a master list of based mods? I would like to install them all.
Have a browse of MODHQ

The recommendation list we have here isn't up-to-date for MODHQ but is useful for external mods: viewtopic.php?t=2647-hq-s-recommended-mods

Some here is redundant like Better Baldur's Aesthetics, BBA portraits, Immersive heads, Character Creation Deblacker because these got superseded by Realms Restored.
Last edited by orinEsque on February 19th, 2026, 21:01, edited 1 time in total.
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Post by bennylava »

You know, an abnormal amount of bhaal cultists in BG3 are women too. The ratio seems to be about 4 to 1.

First time I ever noticed that kind of thing was way back in the Fallout New Vegas days. They came out with that Nuka World expansion, and nearly every raider was a woman. It was like 99 to 1. Bethesda even admitted that there might be a slight bug or problem there, and then never fixed it. Meaning it wasn't a bug, they did it on purpose. So some guy made a mod that turned them all back into men, but then of course a year went by and bethesda put out some tiny patch which killed most mods. I don't think that particular mod was ever fixed, but it's been several years since I looked.
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Post by orinEsque »

bennylava wrote: ↑ February 22nd, 2026, 07:05
You know, an abnormal amount of bhaal cultists in BG3 are women too. The ratio seems to be about 4 to 1.

First time I ever noticed that kind of thing was way back in the Fallout New Vegas days. They came out with that Nuka World expansion, and nearly every raider was a woman. It was like 99 to 1. Bethesda even admitted that there might be a slight bug or problem there, and then never fixed it. Meaning it wasn't a bug, they did it on purpose. So some guy made a mod that turned them all back into men, but then of course a year went by and bethesda put out some tiny patch which killed most mods. I don't think that particular mod was ever fixed, but it's been several years since I looked.
Thanks, I'll flag them for degirlboss mod
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Post by SoLong »

bennylava wrote: ↑ February 22nd, 2026, 07:05
You know, an abnormal amount of bhaal cultists in BG3 are women too. The ratio seems to be about 4 to 1.

First time I ever noticed that kind of thing was way back in the Fallout New Vegas days. They came out with that Nuka World expansion, and nearly every raider was a woman. It was like 99 to 1. Bethesda even admitted that there might be a slight bug or problem there, and then never fixed it. Meaning it wasn't a bug, they did it on purpose. So some guy made a mod that turned them all back into men, but then of course a year went by and bethesda put out some tiny patch which killed most mods. I don't think that particular mod was ever fixed, but it's been several years since I looked.
Now that I think about it, you're right. The cultists are famous for being inbreeding psychos, so even in the most generous scenario I would expect a 50% ratio at best.

A little less, in fact, since Bhaal should be motivated that his followers keep multiplying. Both to have more murderers, and because any of the children that have his blood are tools for him personally.
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Post by bennylava »

SoLong wrote: ↑ February 22nd, 2026, 14:17


Now that I think about it, you're right. The cultists are famous for being inbreeding psychos, so even in the most generous scenario I would expect a 50% ratio at best.

A little less, in fact, since Bhaal should be motivated that his followers keep multiplying. Both to have more murderers, and because any of the children that have his blood are tools for him personally.
I'm not up to speed on the lore of the non-bhaal spwan cultists. But iirc aren't they just random people from the public? Like other gods it's just come one, come all, if you meet a few requirements.
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Post by orinEsque »

bennylava wrote: ↑ February 24th, 2026, 10:38
SoLong wrote: ↑ February 22nd, 2026, 14:17


Now that I think about it, you're right. The cultists are famous for being inbreeding psychos, so even in the most generous scenario I would expect a 50% ratio at best.

A little less, in fact, since Bhaal should be motivated that his followers keep multiplying. Both to have more murderers, and because any of the children that have his blood are tools for him personally.
I'm not up to speed on the lore of the non-bhaal spwan cultists. But iirc aren't they just random people from the public? Like other gods it's just come one, come all, if you meet a few requirements.
Nope. Psychos. You'd have to be unhinged to join a murder cult. The inbreeding part im not so sure about. Sarevok certainly didn't strike me as the inbreeding type in bg1 and 2.
Last edited by orinEsque on February 24th, 2026, 11:28, edited 1 time in total.
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Post by BaldursNotGay3 »

orinEsque wrote: ↑ February 24th, 2026, 11:04
bennylava wrote: ↑ February 24th, 2026, 10:38
SoLong wrote: ↑ February 22nd, 2026, 14:17


Now that I think about it, you're right. The cultists are famous for being inbreeding psychos, so even in the most generous scenario I would expect a 50% ratio at best.

A little less, in fact, since Bhaal should be motivated that his followers keep multiplying. Both to have more murderers, and because any of the children that have his blood are tools for him personally.
I'm not up to speed on the lore of the non-bhaal spwan cultists. But iirc aren't they just random people from the public? Like other gods it's just come one, come all, if you meet a few requirements.
Nope. Psychos. You'd have to be unhinged to join a murder cult. The inbreeding part im not so sure about. Sarevok certainly didn't strike me as the inbreeding type in bg1 and 2.
Maybe not all of them are unhinged. maybe some just were totally innocently wanting to go to Sarevoks island not knowing about all the Bhaal stuff. release the Sarevok files.
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Post by mercerxiv »

orinEsque wrote: ↑ February 24th, 2026, 11:04
bennylava wrote: ↑ February 24th, 2026, 10:38
SoLong wrote: ↑ February 22nd, 2026, 14:17


Now that I think about it, you're right. The cultists are famous for being inbreeding psychos, so even in the most generous scenario I would expect a 50% ratio at best.

A little less, in fact, since Bhaal should be motivated that his followers keep multiplying. Both to have more murderers, and because any of the children that have his blood are tools for him personally.
I'm not up to speed on the lore of the non-bhaal spwan cultists. But iirc aren't they just random people from the public? Like other gods it's just come one, come all, if you meet a few requirements.
Nope. Psychos. You'd have to be unhinged to join a murder cult. The inbreeding part im not so sure about. Sarevok certainly didn't strike me as the inbreeding type in bg1 and 2.
Because he wasn't. It's just a crutch made up by the more modern writing team on BG3/at WotC to make sure there is a neon sign over him saying "bad guy" because they can't do it any other way. They wanted to rubber stamp the iconic characters with their own "I did this" one, and to more or less establish lame and gay cannon version of events covering BG1-2.

As for cultists demographics I could see arguments go both ways. Irl women seem to be more susceptible to being drawn into cults, and more desirable for male cult leaders to have as members, while male cultists are more capable but also can cause authority issues. A vicious murder cult I can see following the same pattern, but I can also see it drawing more heavily on males because they are more capable of certain ways of murder and are capable of greater violence.
Last edited by mercerxiv on February 25th, 2026, 19:59, edited 1 time in total.
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Post by rusty_shackleford »

bennylava wrote: ↑ February 22nd, 2026, 07:05
You know, an abnormal amount of bhaal cultists in BG3 are women too. The ratio seems to be about 4 to 1.

First time I ever noticed that kind of thing was way back in the Fallout New Vegas days. They came out with that Nuka World expansion, and nearly every raider was a woman. It was like 99 to 1. Bethesda even admitted that there might be a slight bug or problem there, and then never fixed it. Meaning it wasn't a bug, they did it on purpose. So some guy made a mod that turned them all back into men, but then of course a year went by and bethesda put out some tiny patch which killed most mods. I don't think that particular mod was ever fixed, but it's been several years since I looked.
Women being part of a death cult seems right
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Post by SoLong »

bennylava wrote: ↑ February 24th, 2026, 10:38
SoLong wrote: ↑ February 22nd, 2026, 14:17


Now that I think about it, you're right. The cultists are famous for being inbreeding psychos, so even in the most generous scenario I would expect a 50% ratio at best.

A little less, in fact, since Bhaal should be motivated that his followers keep multiplying. Both to have more murderers, and because any of the children that have his blood are tools for him personally.
I'm not up to speed on the lore of the non-bhaal spwan cultists. But iirc aren't they just random people from the public? Like other gods it's just come one, come all, if you meet a few requirements.
As orin pointed out, they have a 100% psycho requirement. Becoming a Bhaal cultist requires you to be a serial killer (remember, one of the ways of finding the temple is by hunting down an aspiring cultist), because the central religious doctrine is killing as many people as possible. Bhaal is very much a quantity over quality guy where his portfolio is concerned, which is why he looks down on Orin the Red (she thinks murder should be artistic).
Last edited by SoLong on February 26th, 2026, 16:52, edited 1 time in total.
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Post by BaldursNotGay3 »

SoLong wrote: ↑ February 26th, 2026, 16:52
bennylava wrote: ↑ February 24th, 2026, 10:38
SoLong wrote: ↑ February 22nd, 2026, 14:17


Now that I think about it, you're right. The cultists are famous for being inbreeding psychos, so even in the most generous scenario I would expect a 50% ratio at best.

A little less, in fact, since Bhaal should be motivated that his followers keep multiplying. Both to have more murderers, and because any of the children that have his blood are tools for him personally.
I'm not up to speed on the lore of the non-bhaal spwan cultists. But iirc aren't they just random people from the public? Like other gods it's just come one, come all, if you meet a few requirements.
As orin pointed out, they have a 100% psycho requirement. Becoming a Bhaal cultist requires you to be a serial killer (remember, one of the ways of finding the temple is by hunting down an aspiring cultist), because the central religious doctrine is killing as many people as possible. Bhaal is very much a quantity over quality guy where his portfolio is concerned, which is why he looks down on Orin the Red (she thinks murder should be artistic).
So the female character is the one who doesnt listen to instructions and is upset she isnt favored as much as men who do follow instructions. What did Larian mean by this?
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Post by mercerxiv »

BaldursNotGay3 wrote: ↑ February 26th, 2026, 18:23
SoLong wrote: ↑ February 26th, 2026, 16:52
bennylava wrote: ↑ February 24th, 2026, 10:38


I'm not up to speed on the lore of the non-bhaal spwan cultists. But iirc aren't they just random people from the public? Like other gods it's just come one, come all, if you meet a few requirements.
As orin pointed out, they have a 100% psycho requirement. Becoming a Bhaal cultist requires you to be a serial killer (remember, one of the ways of finding the temple is by hunting down an aspiring cultist), because the central religious doctrine is killing as many people as possible. Bhaal is very much a quantity over quality guy where his portfolio is concerned, which is why he looks down on Orin the Red (she thinks murder should be artistic).
So the female character is the one who doesnt listen to instructions and is upset she isnt favored as much as men who do follow instructions. What did Larian mean by this?
It's a recurring trend with libtard writers. They can't help but unintentionally reinforce sterotypes they are trying to "deconstruct". Happens all the time, and is funny :lol:
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Post by bennylava »

mercerxiv wrote: ↑ February 26th, 2026, 18:40
BaldursNotGay3 wrote: ↑ February 26th, 2026, 18:23
SoLong wrote: ↑ February 26th, 2026, 16:52


As orin pointed out, they have a 100% psycho requirement. Becoming a Bhaal cultist requires you to be a serial killer (remember, one of the ways of finding the temple is by hunting down an aspiring cultist), because the central religious doctrine is killing as many people as possible. Bhaal is very much a quantity over quality guy where his portfolio is concerned, which is why he looks down on Orin the Red (she thinks murder should be artistic).
So the female character is the one who doesnt listen to instructions and is upset she isnt favored as much as men who do follow instructions. What did Larian mean by this?
It's a recurring trend with libtard writers. They can't help but unintentionally reinforce sterotypes they are trying to "deconstruct". Happens all the time, and is funny :lol:
They're not smart enough to see or understand this though. You can see the same kind of things with regular libtards who insist we help the blacks, in whatever way. Not realizing the insult they're offering. Which is, that the blacks could never make it without our help. Pointing out this unintended insult is an argument killer. They won't even respond after you say that. I've done it several times and they'll never reply back.

I think it's cause there is no reply to that; you have them from every angle. They can't say it's not true, cause now they're admitting that x group doesn't actually need the handout. Thus ending their communist dreams. If they say it is true, now suddenly they're the racist. Their only move is to not reply.
Last edited by bennylava on February 27th, 2026, 10:03, edited 1 time in total.
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Post by why did i register »

I came across a missed audio reference to "Dame Aylin".

Camp Dialog:
Sir Aelen: Come to bask in the grace of the Moonmaiden's light? Be most welcome.
[Dialog Choice 1] I have defeated Lorroakan, the wizard who sought to hunt you down.
Sir Aelen: Ha! I am not surprised. You have a great talent for tearing down Sir Aelen's enemies. Thank you, my friend. From the bottom of my heart.

The text is "Sir" but the audio is "Dame".
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Post by orinEsque »

why did i register wrote: ↑ February 28th, 2026, 03:53
I came across a missed audio reference to "Dame Aylin".

Camp Dialog:
Sir Aelen: Come to bask in the grace of the Moonmaiden's light? Be most welcome.
[Dialog Choice 1] I have defeated Lorroakan, the wizard who sought to hunt you down.
Sir Aelen: Ha! I am not surprised. You have a great talent for tearing down Sir Aelen's enemies. Thank you, my friend. From the bottom of my heart.

The text is "Sir" but the audio is "Dame".
Thank you! If you could put it in the issues tab no alphabets' modhq page, that would be much appreciated
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Post by orinEsque »

I've been having some fun with photomode and pose mods

Image

Image

Will add some more in the coming days
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Post by rusty_shackleford »

orinEsque wrote: ↑ March 5th, 2026, 23:14
I've been having some fun with photomode and pose mods

Image

Image

Will add some more in the coming days
Woke miscegenation mod
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Post by Lancaster »

orinEsque wrote: ↑ March 5th, 2026, 23:14
I've been having some fun with photomode and pose mods

Image

Image

Will add some more in the coming days
Very nice touch with the Deep Gnomes.
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CheesusCrust
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Geolocation

Post by CheesusCrust »

orinEsque wrote: ↑ March 5th, 2026, 23:14
I've been having some fun with photomode and pose mods

Image

Image

Will add some more in the coming days
mod idea: yer ol' ordinary pose pack but with strong anti-***** names