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The Elder Scrolls

For discussing role-playing video games, you know, the ones with combat.
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Vergil
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Post by Vergil »

maidenhaver wrote: ↑ August 22nd, 2024, 22:01
There's no reason to run out of stuff to do with the mainland.
If I'm a level 30 demigod who can fly at the speed of light, jump across the map, and one shot gods I'm really not gonna be interested in doing fetch quests in ebonheart on hour 120 of my playthrough.
I'm just stating the facts.
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Post by Vergil »

AI voice mod for Kvatch Rebuilt is pretty neat. Just trained off of the vanilla voices so it integrates a lot more seamlessly with the base game.
I'm just stating the facts.
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Post by maidenhaver »

Vergil wrote: ↑ August 22nd, 2024, 22:12
maidenhaver wrote: ↑ August 22nd, 2024, 22:01
There's no reason to run out of stuff to do with the mainland.
If I'm a level 30 demigod who can fly at the speed of light, jump across the map, and one shot gods I'm really not gonna be interested in doing fetch quests in ebonheart on hour 120 of my playthrough.
That's a balance issue with any of the landmasses. I can't imagine what a lvl 30 demigod is doing collecting taxes from farmers in Anvil, or running errands for ragass barbarians in Skyrim, except for larping as a mailman.
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Post by Vergil »

maidenhaver wrote: ↑ August 23rd, 2024, 04:28
Vergil wrote: ↑ August 22nd, 2024, 22:12
maidenhaver wrote: ↑ August 22nd, 2024, 22:01
There's no reason to run out of stuff to do with the mainland.
If I'm a level 30 demigod who can fly at the speed of light, jump across the map, and one shot gods I'm really not gonna be interested in doing fetch quests in ebonheart on hour 120 of my playthrough.
That's a balance issue with any of the landmasses. I can't imagine what a lvl 30 demigod is doing collecting taxes from farmers in Anvil, or running errands for ragass barbarians in Skyrim, except for larping as a mailman.
I'm saying you could have multiple different starts for each province. So instead of playing one big Tamriel playthrough where you get OP and burned out you have multiple TES games.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by rusty_shackleford »

How does tale of two wastelands handle it?
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Post by Vergil »

rusty_shackleford wrote: ↑ August 23rd, 2024, 14:04
How does tale of two wastelands handle it?
By default xp gain is dramatically lowered and you take a train to the Mojave and get the NV intro. I'm pretty sure Doc Mitchell hands you all your stuff back and you're good to go. There are multiple submods that do things like strip you of your gear and/or reset you to level 1. The one I use puts your gear in Benny's safe and resets you to level 1 but with increased XP gain and your perks intact.
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Post by Hurtyy »

maidenhaver wrote: ↑ August 22nd, 2024, 06:15
Since when does fun mean turning your brain off? That's usually the onset of boredom.
"Stop question things and turn your brain off" is essentially the unofficial motto of cooonsumers
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Post by maidenhaver »

Hurtyy wrote: ↑ August 23rd, 2024, 23:12
maidenhaver wrote: ↑ August 22nd, 2024, 06:15
Since when does fun mean turning your brain off? That's usually the onset of boredom.
"Stop question things and turn your brain off" is essentially the unofficial motto of cooonsumers
Is that fun?
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Post by Nooneatall »

I know I already said this but I'm close to 100% skyrim and I have to say again: **** this game is bland and boring. I have no idea how this got to the top of any lists. It's basically a ubislop game. The quests and dialogue all suck and the gameplay is like eating boiled unseasoned chicken. Can I write a review in the review section @WhiteShark I want to rant about how bad this game is.
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Post by Vergil »

Nooneatall wrote: ↑ August 24th, 2024, 22:03
I'm close to 100% skyrim
Nooneatall wrote: ↑ August 24th, 2024, 22:03
**** this game is bland and boring.
:|
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Post by Nooneatall »

Vergil wrote: ↑ August 24th, 2024, 22:06
Nooneatall wrote: ↑ August 24th, 2024, 22:03
I'm close to 100% skyrim
Nooneatall wrote: ↑ August 24th, 2024, 22:03
**** this game is bland and boring.
:|
I wanted to play all DLC to see if any was good but I'm almost done with all chievos
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Post by WhiteShark »

Nooneatall wrote: ↑ August 24th, 2024, 22:03
I know I already said this but I'm close to 100% skyrim and I have to say again: **** this game is bland and boring. I have no idea how this got to the top of any lists. It's basically a ubislop game. The quests and dialogue all suck and the gameplay is like eating boiled unseasoned chicken. Can I write a review in the review section @WhiteShark I want to rant about how bad this game is.
Feel free, but you should be prepared to write a serious review if you want us to publish it as such: viewtopic.php?p=8634-want-to-write-a-re ... here#p8634
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Post by Vergil »

WhiteShark wrote: ↑ August 24th, 2024, 22:12
Nooneatall wrote: ↑ August 24th, 2024, 22:03
I know I already said this but I'm close to 100% skyrim and I have to say again: **** this game is bland and boring. I have no idea how this got to the top of any lists. It's basically a ubislop game. The quests and dialogue all suck and the gameplay is like eating boiled unseasoned chicken. Can I write a review in the review section @WhiteShark I want to rant about how bad this game is.
Feel free, but you should be prepared to write a serious review if you want us to publish it as such: viewtopic.php?p=8634-want-to-write-a-re ... here#p8634
This kind of brings up a question I was curious on. For games that are extremely massive like say Skyrim or even Daggerfall what exactly is the minimum threshold of content completed to allow a review?
Last edited by Vergil on August 24th, 2024, 22:16, edited 1 time in total.
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Post by WhiteShark »

Vergil wrote: ↑ August 24th, 2024, 22:13
This kind of brings up a question I was curious on. For games that are extremely massive like say Skyrim or even Daggerfall what exactly is the minimum threshold of content completed to allow a review?
Certainly at least the main quest, but we've never discussed what degree of side content completion is necessary. My personal opinion is that any amount is fine as long as the reviewer didn't go out of his way to skip all of it. In other words, an 'organic' amount, whatever the reviewer felt inclined to do in the context of his character and playthrough.
Last edited by WhiteShark on August 24th, 2024, 22:45, edited 1 time in total.
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Post by Vergil »

WhiteShark wrote: ↑ August 24th, 2024, 22:39
Vergil wrote: ↑ August 24th, 2024, 22:13
This kind of brings up a question I was curious on. For games that are extremely massive like say Skyrim or even Daggerfall what exactly is the minimum threshold of content completed to allow a review?
Certainly at least the main quest, but we've never discussed what degree of side content completion is necessary. My personal opinion that any amount is fine as long as the reviewer didn't go out of his way to skip all of it. In other words, an 'organic' amount, whatever the reviewer felt inclined to do in the context of his character and playthrough.
Gotcha, although for some games the main quest definitely seems like a side story with the side content being the main focus.
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Post by WhiteShark »

Vergil wrote: ↑ August 24th, 2024, 22:43
Gotcha, although for some games the main quest definitely seems like a side story with the side content being the main focus.
There's no doubt some truth to that, but, outside of LARP runs, completing the main story is at least ostensibly the central goal of the game, so it makes sense to write a review in the context of how the game plays while working toward and completing the central goal.
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Post by Vergil »

I know this is definitely not the case and there's a million reasons I'm sure why it couldn't be the case but I like the imagine that the protagonist of Oblivion is the Agent from Daggerfall. Just having the Agent canonically die from the Dragon Break is really lame to me (especially since the Agent trying to use the totem himself was cut content). Not to mention it's a bit unfair that everyone else got to continue living despite dying in other endings. For me I imagine the Numidium fuckery caused the Agent to essentially become metaphysically unpersoned retroactively. So now being stuck in the middle of ****** up court politics and no one knowing (or caring) who he is the Agent ends up imprisoned for one reason or another until a Uriel Septim who dreams of this vaguely familiar figure shows up in his cell.
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Post by maidenhaver »

Nooneatall wrote: ↑ August 24th, 2024, 22:03
I know I already said this but I'm close to 100% skyrim and I have to say again: **** this game is bland and boring. I have no idea how this got to the top of any lists. It's basically a ubislop game. The quests and dialogue all suck and the gameplay is like eating boiled unseasoned chicken. Can I write a review in the review section @WhiteShark I want to rant about how bad this game is.
tes games are pretty front-loaded, and since Morrowind, they've worked around that by having a narrative break in the mq. In mw, you get promoted to opperative, oblivion you get sent ro find artefacts, and skyrim you look for dragon burials. The mq's are paper thin. Skyrim doean't have good guilds, though.
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Post by Cliff Racer »

maidenhaver wrote: ↑ August 22nd, 2024, 22:01
The mainland is different. Vvardenfell is a wild west volcano island. There's no reason to run out of stuff to do with the mainland. Plus, the otjer provinces suck.
This is a very good Opinion
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Post by Vergil »

maidenhaver wrote: ↑ August 25th, 2024, 05:00
Nooneatall wrote: ↑ August 24th, 2024, 22:03
I know I already said this but I'm close to 100% skyrim and I have to say again: **** this game is bland and boring. I have no idea how this got to the top of any lists. It's basically a ubislop game. The quests and dialogue all suck and the gameplay is like eating boiled unseasoned chicken. Can I write a review in the review section @WhiteShark I want to rant about how bad this game is.
tes games are pretty front-loaded, and since Morrowind, they've worked around that by having a narrative break in the mq. In mw, you get promoted to opperative, oblivion you get sent ro find artefacts, and skyrim you look for dragon burials. The mq's are paper thin. Skyrim doean't have good guilds, though.
Only Morrowind has narrative breaks in the main quest. One of the most common criticisms of Oblivion and Skyrim is that it railroads you into the plot and then keeps a constant pace where you have to use cognitive dissonance to explain why your character fucks around picking mushrooms and flirting with argonian girls during the apocalypse
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Post by maidenhaver »

You get sent on three or four errends to find artefacts for Martin, all taking you across the map, and he's safe in hiding, so I counted it as a break. Then you need to find allies for Bruma, so Cpt Bird doesn't die. That's how I played it.
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Post by Vergil »

maidenhaver wrote: ↑ August 25th, 2024, 15:25
You get sent on three or four errends to find artefacts for Martin, all taking you across the map, and he's safe in hiding, so I counted it as a break. Then you need to find allies for Bruma, so Cpt Bird doesn't die. That's how I played it.
Yea you're given very specific instructions to go immediately do things to stop the gates to hell pouring out demons that keep opening. Martin never goes "I need time to translate this text come back in a week". Martin is safe in hiding but that won't really last if half of Cyrodiil is destroyed by Daedra.
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Post by maidenhaver »

I never felt pressured.
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Post by Vergil »

maidenhaver wrote: ↑ August 25th, 2024, 15:34
I never felt pressured.
Because modern Bethesda design had taught you that the world is in a constant state of stasis until the player interacts with it so why would you worry? However if you flip your brain on and try to take the plot at face value it's extremely incongruous with the game's design. Bethesda has a do anything you want at any time gameplay design philosophy but a world ending apocalypse main quest design.
Last edited by Vergil on August 25th, 2024, 17:10, edited 1 time in total.
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Post by Red7 »

Nooneatall wrote: ↑ August 24th, 2024, 22:03
I know I already said this but I'm close to 100% skyrim and I have to say again: **** this game is bland and boring. I have no idea how this got to the top of any lists. It's basically a ubislop game. The quests and dialogue all suck and the gameplay is like eating boiled unseasoned chicken. Can I write a review in the review section @WhiteShark I want to rant about how bad this game is.
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Post by Nooneatall »

Red7 wrote: ↑ August 25th, 2024, 17:24
Nooneatall wrote: ↑ August 24th, 2024, 22:03
I know I already said this but I'm close to 100% skyrim and I have to say again: **** this game is bland and boring. I have no idea how this got to the top of any lists. It's basically a ubislop game. The quests and dialogue all suck and the gameplay is like eating boiled unseasoned chicken. Can I write a review in the review section @WhiteShark I want to rant about how bad this game is.
have u tried rape mods?
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Post by Rand »

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You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by maidenhaver »

Vergil wrote: ↑ August 25th, 2024, 17:09
maidenhaver wrote: ↑ August 25th, 2024, 15:34
I never felt pressured.
Because modern Bethesda design had taught you that the world is in a constant state of stasis until the player interacts with it so why would you worry? However if you flip your brain on and try to take the plot at face value it's extremely incongruous with the game's design. Bethesda has a do anything you want at any time gameplay design philosophy but a world ending apocalypse main quest design.
Nah, oblivion was my first bethesda game. I left Sean Bean in the secret hideout and quested around the world, closing gates and killing vampires, while he researched the book. Seemed natural.

Its no surprise to me the most common criticisms of Morrowind and Oblivion are ********.
Last edited by maidenhaver on August 26th, 2024, 05:37, edited 1 time in total.
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Post by Vergil »

maidenhaver wrote: ↑ August 26th, 2024, 05:36
Vergil wrote: ↑ August 25th, 2024, 17:09
maidenhaver wrote: ↑ August 25th, 2024, 15:34
I never felt pressured.
Because modern Bethesda design had taught you that the world is in a constant state of stasis until the player interacts with it so why would you worry? However if you flip your brain on and try to take the plot at face value it's extremely incongruous with the game's design. Bethesda has a do anything you want at any time gameplay design philosophy but a world ending apocalypse main quest design.
Nah, oblivion was my first bethesda game. I left Sean Bean in the secret hideout and quested around the world, closing gates and killing vampires, while he researched the book. Seemed natural.

Its no surprise to me the most common criticisms of Morrowind and Oblivion are ********.
Did you eat crayons as a kid?
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Post by maidenhaver »

No. Are you gay? Yes.