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Pillars of Eternity

For discussing role-playing video games, you know, the ones with combat.
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Rand
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Post by Rand »

Irenaeus wrote: November 7th, 2025, 14:25
Just post the link to the steam store directly, no need for [media][/media] tags.

Apparently it doesn't work with DLCs.
It generally doesn't work except for the main page stuff, no.
For some reason packages and DLCs are coded slightly differently in the backend, despite the page looking the same.
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Post by WaterMage »

Anyone tested the new turn based mode?

Other thing. I wish that the game had more race/class reactivity. IMHO playing Pillows 1/2 as something like a human fighter or a freaking pale elf cipher should be vastly different experiences,
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Post by Tweed »

You could play a mage and enjoy half of your spells being completely useless.

EDIT: But you get grimoire slam
Last edited by Tweed on November 26th, 2025, 09:32, edited 1 time in total.
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Post by TheEmptyRoad »

I might finally get around to playing this. I’ve heard that Cipher and Priest (of the Death God) are both very thematic and appropriate for the story, is that true? Or can I play a Paladin/Fighter/Mage and still be good? I’m playing a Human obviously, but is there any difference if you’re a ‘local’ or a ‘foreign’ culture human?
Last edited by TheEmptyRoad on December 29th, 2025, 19:32, edited 1 time in total.
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Post by rusty_shackleford »

TheEmptyRoad wrote: December 29th, 2025, 19:31
I might finally get around to playing this. I’ve heard that Cipher and Priest (of the Death God) are both very thematic and appropriate for the story, is that true? Or can I play a Paladin/Fighter/Mage and still be good? I’m playing a Human obviously, but is there any difference if you’re a ‘local’ or a ‘foreign’ culture human?
IMO: Kind of RPG where they should have committed to the main character being its own class, and that class being cipher.
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Post by TheEmptyRoad »

Good to know about Cipher, looked like an interesting class anyway. Going for Meadowfolk Human looks like from the wiki. Black Italians are a thing? lol.
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Post by rusty_shackleford »

TheEmptyRoad wrote: December 29th, 2025, 19:36
Black Italians are a thing? lol.
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Post by Tadeusz »

TheEmptyRoad wrote: December 29th, 2025, 19:31
I’ve heard that Cipher and Priest (of the Death God) are both very thematic and appropriate for the story, is that true? Or can I play a Paladin/Fighter/Mage and still be good?
All classes have some unique things for them but Cipher is more thematic, yes. Priests of Eothas also have plenty of dialogue options.
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Post by Cipher »

TheEmptyRoad wrote: December 29th, 2025, 19:36
Good to know about Cipher, looked like an interesting class anyway.
Why, thank you! I am too humble and self-deprecating to consider myself of an "interesting class" but I am overjoyed by your kind words, good sir!
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Post by Oyster Sauce »

@rusty_shackleford watch this, there's a part I think you'll like

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Post by rusty_shackleford »

Oyster Sauce wrote: February 15th, 2026, 01:54
there's a part I think you'll like
It's 5 hours long.
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Post by Oyster Sauce »

rusty_shackleford wrote: February 15th, 2026, 02:04
Oyster Sauce wrote: February 15th, 2026, 01:54
there's a part I think you'll like
It's 5 hours long.
Yeah but you'll really like that one part
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Post by rusty_shackleford »

Oyster Sauce wrote: February 15th, 2026, 02:05
rusty_shackleford wrote: February 15th, 2026, 02:04
Oyster Sauce wrote: February 15th, 2026, 01:54
there's a part I think you'll like
It's 5 hours long.
Yeah but you'll really like that one part
Perhaps you should link to the part.
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Post by Oyster Sauce »

rusty_shackleford wrote: February 15th, 2026, 02:06
Oyster Sauce wrote: February 15th, 2026, 02:05
Yeah but you'll really like that one part
Perhaps you should link to the part.
Just watch it until you find it
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Post by mynameismortis »

Has anyone got this feeling when playing a game and you are in the middle of it and it become really repetetive? The story becomes shittier every turn and you just want to stop. Thats how i feel everytime i play poe 1
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Post by rusty_shackleford »

mynameismortis wrote: February 15th, 2026, 10:32
Has anyone got this feeling when playing a game and you are in the middle of it and it become really repetetive? The story becomes shittier every turn and you just want to stop. Thats how i feel everytime i play poe 1
If you're in the middle of it, do the DLC which is much better
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Post by lucky-SVLLa »

Still waiting on that official turn-based mode for Pillars, i won't play the unstable beta version. Obsidian's too busy being lazy! Turn-based would be a game-changer! Alright, joking aside, after all these years, RTwP is just way too much for me...
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Post by Norfleet »

mynameismortis wrote: February 15th, 2026, 10:32
Has anyone got this feeling when playing a game and you are in the middle of it and it become really repetetive? The story becomes shittier every turn and you just want to stop. Thats how i feel everytime i play poe 1
That's natural with any story. In the beginning, you don't know what story it is, exactly. But by mid-game, you KNOW what kind of story this is, because there are only so many stories and variants thereof, and by that point in the game, you know what you're seeing and it's all just so tiresome. If the gameplay isn't carrying the game by now, the story sure ain't.
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Post by rusty_shackleford »

lucky-SVLLa wrote: February 18th, 2026, 19:08
Still waiting on that official turn-based mode for Pillars, i won't play the unstable beta version. Obsidian's too busy being lazy! Turn-based would be a game-changer! Alright, joking aside, after all these years, RTwP is just way too much for me...
game isn't designed for turnbased and it breaks deadfire, doubt it will be any better for the first game
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Post by rusty_shackleford »

lucky-SVLLa wrote: February 18th, 2026, 19:08
Still waiting on that official turn-based mode for Pillars, i won't play the unstable beta version. Obsidian's too busy being lazy! Turn-based would be a game-changer! Alright, joking aside, after all these years, RTwP is just way too much for me...
What's the status of this? I recall it being announced a while ago along with other stuff
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Post by Acrux »

I check in on the progress every once in a while; it sounds like it's still extremely buggy (CTD, bad pathfinding, slowdowns) and the promised balance required for TB isn't there. They had two people assigned to it, but some comments say there's only one person working on it now. I have a feeling it won't be ready any time soon, and won't be satisfactory when it's complete.
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Post by Roguey »

rusty_shackleford wrote: March 5th, 2026, 02:45
lucky-SVLLa wrote: February 18th, 2026, 19:08
Still waiting on that official turn-based mode for Pillars, i won't play the unstable beta version. Obsidian's too busy being lazy! Turn-based would be a game-changer! Alright, joking aside, after all these years, RTwP is just way too much for me...
What's the status of this? I recall it being announced a while ago along with other stuff
@Roguey ?
Apparently there was a beta patch yesterday but they're still not quite ready for the official update yet.
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Post by Vaako »


in case someone is bored
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Post by Fitz »

I will never be that bored, bro.
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Post by DrSneed »

the real way to play this is to be a barbarian and pump int so your magic items that let you cast flame blade are basically melee fireballs
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Post by aimlesshealer »

DrSneed wrote: March 19th, 2026, 13:21
the real way to play this is to be a barbarian and pump int so your magic items that let you cast flame blade are basically melee fireballs
The mechanics rewarding 200 IQ gentleman barbarians is one of the funniest things about this series
Greebles are unamerican
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Post by Tweed »

I like my dumb, muscle wizards and their beefy spells.
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Post by Fitz »

It just all sounds so wrong and in a fantasy sort of way very transexual. But then again the game was made by Sawyer so the whole thing checks out.
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Post by Oyster Sauce »

NOOOO FOR YOUR BRAND NEW IP YOU NEED TO MAKE EVERY CLASS OPTIMIZED FOR THE EXACT SAME BUILD THEY HAVE BEEN FOR THE PAST 60 YEARS DON'T CHANGE ANYTHING JOOOOOSH
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Post by Roguey »

aimlesshealer wrote: March 19th, 2026, 15:09
The mechanics rewarding 200 IQ gentleman barbarians is one of the funniest things about this series
Robert E Howard's Conan was smart and could take out any man, beast, devil or god.