My question to all you people going on about setting being super-important: How possibly important can it be when the decision to play the game is made before anything is known about the setting?
Don't games usually give you the setting in the promo materials?
Setting encompasses visual design, so a lot of artfags will pass on mid games to play a ****** one with cool looks.
Don't games usually give you the setting in the promo materials?
What promo materials? This isn't the 1990s, we don't even get a box to look at anymore. By the time you get to start digging into the setting, you're generally well past the decision to get the game or not.
Don't games usually give you the setting in the promo materials?
What promo materials? This isn't the 1990s, we don't even get a box to look at anymore. By the time you get to start digging into the setting, you're generally well past the decision to get the game or not.
Setting includes visuals and soundscapes, not just pseud culture references and literature. A look at steam store, and I know what the setting is, and I can guess how important it'll be.
I think I am more interested in interesting concepts and lore towards mid and high level gameplay. I usually like it when the low level gameplay/average NPC life isn't exactly that much different from our world.
In a sense I need to be told "Hello, we are here with you. Take our hand, and let's go on an adventure!" rather than... "Yo, wassup, you're on Mars. Isn't that quirky?!?"
I don't care much about the setting, I care how well it is presented. You can write a good story in pretty much every genre from the classics to the bizarre, but if u suck it will fall flat.
So we walked down the hill into all those fears and maybes, all that sorrow, nothing certain in our lives except the frozen earth beneath our feet.
Seems like there's two basic ways to care about setting.
You can need the setting to be a certain way specifically, like having horsies or pretty art, which is also called being a girl; or you can be open to most settings as long as it isn't autistic, which is also called having good taste. These aren't really answering the same question, obviously.
Seems like there's two basic ways to care about setting.
You can need the setting to be a certain way specifically, like having horsies or pretty art, which is also called being a girl; or you can be open to most settings as long as it isn't autistic, which is also called having good taste. These aren't really answering the same question, obviously.