We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/

My Personal Panam 1.0 — Cyberpunk 2077

Looking for the download?
This mod's files are on ModHQ.
Go to mod page
Share things you've made or found for games here.

Moderator: Mod Janitor

Ignore Topic
User avatar
Rand
Posts: 6652
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

Vergil wrote: December 16th, 2024, 15:17
Petertheskymods wrote: December 16th, 2024, 09:50
Please make it so that this mod works with body enhanced too 🙏
We'll look into it.
This troll isn't doing jack ****.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
Vergil
Posts: 15670
Joined: Sep 6, '23

Geolocation

Post by Vergil »

Rand wrote: December 16th, 2024, 15:22
Vergil wrote: December 16th, 2024, 15:17
Petertheskymods wrote: December 16th, 2024, 09:50
Please make it so that this mod works with body enhanced too 🙏
We'll look into it.
This troll isn't doing jack ****.
Image
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
User avatar
Faceless_Sentinel
Posts: 1783
Joined: Sep 10, '23
Location: Equestria
Gender: Helicopter

Geolocation

Adventurer's Guild

Post by Faceless_Sentinel »

Petertheskymods wrote: December 16th, 2024, 09:50
Please make it so that this mod works with body enhanced too 🙏
How did you do this?
Screenshot_20241216-172047~3.png
You do not have the required permissions to view the files attached to this post.
User avatar
Faceless_Sentinel
Posts: 1783
Joined: Sep 10, '23
Location: Equestria
Gender: Helicopter

Geolocation

Adventurer's Guild

Post by Faceless_Sentinel »

Vergil wrote: December 16th, 2024, 15:24
Rand wrote: December 16th, 2024, 15:22
Vergil wrote: December 16th, 2024, 15:17

We'll look into it.
This troll isn't doing jack ****.
Image
If you saying that it it you who made this textures, then I don't believe you.
User avatar
firefker
Posts: 1
Joined: Dec 28, '24

Geolocation

Post by firefker »

gerey wrote: July 11th, 2024, 11:48
dalemake wrote: June 23rd, 2024, 16:29
Panam has problem with a face when Panam Body Enhanced also installed with this mode.
Image
I didn't develop any of the mods, so I'm not sure if this might help. And sorry for not noticing the post earier.

Download the newest version of the Panam Face Overhaul, which might be compatible with with the body mod.

Give it a try, if it works I can upload the skin tone mod, which should work with both. I might give it a test over the weekend when I have time.



I found that the issue was the Body enhancement mod but the Panam appearance overhaul that mucks up her face and eyes. Once I removed that overhaul mod the face is fine and the body mod
works just fine with her. Just wanted to let you guys know.
User avatar
Statesman
Posts: 980
Joined: Apr 7, '24

Geolocation

Adventurer's Guild

Post by Statesman »

firefker wrote: December 28th, 2024, 12:01
I found that the issue was the Body enhancement mod but the Panam appearance overhaul that mucks up her face and eyes. Once I removed that overhaul mod the face is fine and the body mod
works just fine with her. Just wanted to let you guys know.
And she looks just like OP's image? I wonder what function did the Panam Overhaul mod had for it to be included as a requirement originally.
User avatar
rusty_shackleford
Site Admin
Posts: 45630
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

why does nexusmods hate white people
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Sladkii
Posts: 8
Joined: Dec 29, '24

Geolocation

Post by Sladkii »

since cyberpank was updated to 2.2 version this mod has issue. Her makeup broken. Any chance to fix it? Coz it the best mod for Panam! Pls help us)) fix this mod
User avatar
gerey
Turtle
Turtle
Posts: 3200
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by gerey »

Sladkii wrote: December 29th, 2024, 03:28
since cyberpank was updated to 2.2 version this mod has issue. Her makeup broken. Any chance to fix it? Coz it the best mod for Panam! Pls help us)) fix this mod
You can try to use this mod here, which is what her face for this mod is based on:

Panam Appearance Overhaul

And then use the Panam Skin Complexion Variations mod (not available on the Nexus anymore) to change her skin color to whichever one you like. I'm not sure if the mod still requires the Material and Texture Override, but you can chuck it into the load order since it shouldn't affect anything else:

Material and Texture Override
Panam Skin and Complexion Variations

For the hair, you can use the one included in the original mod - keep the "basegame_Panam_Hair_Nina_Brunette.archive" and delete all the rest once you've unzipped the mod into the appropriate folder. I think you could even keep the "Panam_Caucasian_mat_change.archive" since it was taken from the Complexion Variations mod anyway.

EDIT: @logincrash, not a problem on my end, Nexus seems to be having issues.
Last edited by gerey on December 29th, 2024, 20:37, edited 1 time in total.
User avatar
Sladkii
Posts: 8
Joined: Dec 29, '24

Geolocation

Post by Sladkii »

gerey wrote: December 29th, 2024, 20:30
Sladkii wrote: December 29th, 2024, 03:28
since cyberpank was updated to 2.2 version this mod has issue. Her makeup broken. Any chance to fix it? Coz it the best mod for Panam! Pls help us)) fix this mod
You can try to use this mod here, which is what her face for this mod is based on:

Panam Appearance Overhaul

And then use the Panam Skin Complexion Variations mod (not available on the Nexus anymore) to change her skin color to whichever one you like. I'm not sure if the mod still requires the Material and Texture Override, but you can chuck it into the load order since it shouldn't affect anything else:

Material and Texture Override
Panam Skin and Complexion Variations

For the hair, you can use the one included in the original mod - keep the "basegame_Panam_Hair_Nina_Brunette.archive" and delete all the rest once you've unzipped the mod into the appropriate folder. I think you could even keep the "Panam_Caucasian_mat_change.archive" since it was taken from the Complexion Variations mod anyway.

EDIT: @logincrash, not a problem on my end, Nexus seems to be having issues.
Its work! Thankyou ! ^_^ https://imgur.com/K3A7eXb
Last edited by Sladkii on December 30th, 2024, 13:45, edited 1 time in total.
User avatar
Bizzare
Posts: 1
Joined: Sep 8, '24

Geolocation

Post by Bizzare »

Sladkii wrote: December 30th, 2024, 10:16
gerey wrote: December 29th, 2024, 20:30
Sladkii wrote: December 29th, 2024, 03:28
since cyberpank was updated to 2.2 version this mod has issue. Her makeup broken. Any chance to fix it? Coz it the best mod for Panam! Pls help us)) fix this mod
You can try to use this mod here, which is what her face for this mod is based on:

Panam Appearance Overhaul

And then use the Panam Skin Complexion Variations mod (not available on the Nexus anymore) to change her skin color to whichever one you like. I'm not sure if the mod still requires the Material and Texture Override, but you can chuck it into the load order since it shouldn't affect anything else:

Material and Texture Override
Panam Skin and Complexion Variations

For the hair, you can use the one included in the original mod - keep the "basegame_Panam_Hair_Nina_Brunette.archive" and delete all the rest once you've unzipped the mod into the appropriate folder. I think you could even keep the "Panam_Caucasian_mat_change.archive" since it was taken from the Complexion Variations mod anyway.

EDIT: @logincrash, not a problem on my end, Nexus seems to be having issues.
Its work! Thankyou ! ^_^ https://imgur.com/K3A7eXb

How does your load order look like with these mods for Panam ?????
User avatar
Vergil
Posts: 15670
Joined: Sep 6, '23

Geolocation

Post by Vergil »

Bizzare wrote: January 1st, 2025, 18:03
Sladkii wrote: December 30th, 2024, 10:16
gerey wrote: December 29th, 2024, 20:30

You can try to use this mod here, which is what her face for this mod is based on:

Panam Appearance Overhaul

And then use the Panam Skin Complexion Variations mod (not available on the Nexus anymore) to change her skin color to whichever one you like. I'm not sure if the mod still requires the Material and Texture Override, but you can chuck it into the load order since it shouldn't affect anything else:

Material and Texture Override
Panam Skin and Complexion Variations

For the hair, you can use the one included in the original mod - keep the "basegame_Panam_Hair_Nina_Brunette.archive" and delete all the rest once you've unzipped the mod into the appropriate folder. I think you could even keep the "Panam_Caucasian_mat_change.archive" since it was taken from the Complexion Variations mod anyway.

EDIT: @logincrash, not a problem on my end, Nexus seems to be having issues.
Its work! Thankyou ! ^_^ https://imgur.com/K3A7eXb

How does your load order look like with these mods for Panam ?????
Saar please redeem nexus mod saar boobs sex list sexy receive to me!
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
User avatar
Roderick
Posts: 483
Joined: Nov 19, '24

Geolocation

Adventurer's Guild

Post by Roderick »

Are they done updating this game?
User avatar
HalfTonne
Posts: 2
Joined: Jan 4, '25

Geolocation

Post by HalfTonne »

gerey wrote: December 29th, 2024, 20:30
Sladkii wrote: December 29th, 2024, 03:28
since cyberpank was updated to 2.2 version this mod has issue. Her makeup broken. Any chance to fix it? Coz it the best mod for Panam! Pls help us)) fix this mod
You can try to use this mod here, which is what her face for this mod is based on:

Panam Appearance Overhaul

And then use the Panam Skin Complexion Variations mod (not available on the Nexus anymore) to change her skin color to whichever one you like. I'm not sure if the mod still requires the Material and Texture Override, but you can chuck it into the load order since it shouldn't affect anything else:

Material and Texture Override
Panam Skin and Complexion Variations

For the hair, you can use the one included in the original mod - keep the "basegame_Panam_Hair_Nina_Brunette.archive" and delete all the rest once you've unzipped the mod into the appropriate folder. I think you could even keep the "Panam_Caucasian_mat_change.archive" since it was taken from the Complexion Variations mod anyway.

EDIT: @logincrash, not a problem on my end, Nexus seems to be having issues.
Do you happen to have a load order for us as well?

Myself personally am running Body Enhanced, Your Panam and Romance Hangouts and its somehow 19 files itself alone lol
User avatar
gerey
Turtle
Turtle
Posts: 3200
Joined: Feb 2, '23

Geolocation

Adventurer's Guild

Post by gerey »

HalfTonne wrote: January 4th, 2025, 10:53
Do you happen to have a load order for us as well?
Material Texture Override should be on top, followed by Panam Appearance Overhaul. The skin and hair shouldn't conflict with each other because they're editing different things.

Mind you, I haven't tested any of this myself. I know that the author of Panam Appearance Overhaul updated his mod after said mod had been used for My Personal Panam, meaning that mod is using an older version of the overhaul, and mentioned he did it so it would be more compatible with other mods. I have no idea if this means it works with Body Enhanced, but it should.
User avatar
Rand
Posts: 6652
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

Roderick wrote: January 1st, 2025, 18:27
Are they done updating this game?
We thought so, but no.
There was a small update recently and they have alluded to more in the pipe.
They outsourced further updates, by the way.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
HalfTonne
Posts: 2
Joined: Jan 4, '25

Geolocation

Post by HalfTonne »

gerey wrote: January 4th, 2025, 11:28
HalfTonne wrote: January 4th, 2025, 10:53
Do you happen to have a load order for us as well?
Material Texture Override should be on top, followed by Panam Appearance Overhaul. The skin and hair shouldn't conflict with each other because they're editing different things.

Mind you, I haven't tested any of this myself. I know that the author of Panam Appearance Overhaul updated his mod after said mod had been used for My Personal Panam, meaning that mod is using an older version of the overhaul, and mentioned he did it so it would be more compatible with other mods. I have no idea if this means it works with Body Enhanced, but it should.
It took a bit of finagling but I got it to work, I had an issue where the texture overrides would go over the base game and not the modded face appearance but that is sorted now, thanks for everything and keeping this version of Panam alive
User avatar
ImJuggSkrub
Posts: 1
Joined: Jan 10, '25

Geolocation

Post by ImJuggSkrub »

HalfTonne wrote: January 6th, 2025, 02:27
gerey wrote: January 4th, 2025, 11:28
HalfTonne wrote: January 4th, 2025, 10:53
Do you happen to have a load order for us as well?
Material Texture Override should be on top, followed by Panam Appearance Overhaul. The skin and hair shouldn't conflict with each other because they're editing different things.

Mind you, I haven't tested any of this myself. I know that the author of Panam Appearance Overhaul updated his mod after said mod had been used for My Personal Panam, meaning that mod is using an older version of the overhaul, and mentioned he did it so it would be more compatible with other mods. I have no idea if this means it works with Body Enhanced, but it should.
It took a bit of finagling but I got it to work, I had an issue where the texture overrides would go over the base game and not the modded face appearance but that is sorted now, thanks for everything and keeping this version of Panam alive
How'd you get it to work, if you don't mind answering? Been trying to fix the same issue with the face for the past hour and a half and I'm still stumped on it. I don't mod games manually often so I'm kind of lost.
User avatar
Sladkii
Posts: 8
Joined: Dec 29, '24

Geolocation

Post by Sladkii »

Bizzare wrote: January 1st, 2025, 18:03
How does your load order look like with these mods for Panam ?????
i just delete Panam_Caucasian_mat_change.archive file from original mod and replace it by nexus mod file
User avatar
Rand
Posts: 6652
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

gerey wrote: May 24th, 2024, 20:37
Mod got shoahed from the Nexus a while ago since it made the usual suspects butthurt, so I decided to reupload it here for posterity, and for any other enterprising Individuals that wish to bleach a minority.
And they get butthurt about links here, the ******* that they are.
Image
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
loregamer
Site Moderator
Posts: 5076
Joined: Dec 3, '23

Geolocation

Post by loregamer »

They didn't even block the url correctly
Jingle Jangle Jingle
User avatar
Rhagoss
Posts: 13
Joined: Mar 7, '25
Location: Makallé Chaco

Geolocation

Post by Rhagoss »

So does this work with the current version of the game?
HyalineAmaranth
Posts: 20
Joined: Apr 22, '25

Geolocation

Post by HyalineAmaranth »

gerey wrote: December 29th, 2024, 20:30
Sladkii wrote: December 29th, 2024, 03:28
since cyberpank was updated to 2.2 version this mod has issue. Her makeup broken. Any chance to fix it? Coz it the best mod for Panam! Pls help us)) fix this mod
You can try to use this mod here, which is what her face for this mod is based on:

Panam Appearance Overhaul

And then use the Panam Skin Complexion Variations mod (not available on the Nexus anymore) to change her skin color to whichever one you like. I'm not sure if the mod still requires the Material and Texture Override, but you can chuck it into the load order since it shouldn't affect anything else:

Material and Texture Override
Panam Skin and Complexion Variations

For the hair, you can use the one included in the original mod - keep the "basegame_Panam_Hair_Nina_Brunette.archive" and delete all the rest once you've unzipped the mod into the appropriate folder. I think you could even keep the "Panam_Caucasian_mat_change.archive" since it was taken from the Complexion Variations mod anyway.

EDIT: @logincrash, not a problem on my end, Nexus seems to be having issues.
Just in case, Material and Texture Override causes some crashes. Use this instead : https://www.nexusmods.com/cyberpunk2077/mods/25246
User avatar
roldet
Posts: 149
Joined: Oct 5, '25

Geolocation

Post by roldet »

Cyberpunk 2077 can be the next big project of chad modders here after Baldur’s Gate 3 is done.

NPCs — at least the named ones — and companions in Cyberpunk 2077 needs a visual overhaul. Something that removes the buzzcuts, neon hair colors, excessive scars, tattoos, and piercings, while giving them better hairstyles, proper skin tones and clothing. Especially "T-Bug" :headbang:

Aesthetics of Tron, Blade Runner, Deus Ex, and Ghost in the Shell were all deeply cyberpunk without everyone looking like a degenerate street shitter from Fist of the North Star.

Image
User avatar
Rand
Posts: 6652
Joined: Sep 4, '23
Location: On my last legs

Geolocation

Adventurer's Guild

Post by Rand »

roldet wrote: October 29th, 2025, 21:29
Cyberpunk 2077 can be the next big project of chad modders here after Baldur’s Gate 3 is done.

NPCs — at least the named ones — and companions in Cyberpunk 2077 needs a visual overhaul. Something that removes the buzzcuts, neon hair colors, excessive scars, tattoos, and piercings, while giving them better hairstyles, proper skin tones and clothing. Especially "T-Bug" :headbang:

Aesthetics of Tron, Blade Runner, Deus Ex, and Ghost in the Shell were all deeply cyberpunk without everyone looking like a degenerate street shitter from Fist of the North Star.

Image
T-bug, while visually offensive, is fine.
She's portrayed as gracelessly overconfident, and actually incompetent, so her being a black woman is on brand.
The real question is why Jackie and V would trust the fool. She was the biggest reason why the mission was ****** up in process.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
User avatar
roldet
Posts: 149
Joined: Oct 5, '25

Geolocation

Post by roldet »

Rand wrote: October 29th, 2025, 23:16
roldet wrote: October 29th, 2025, 21:29
Cyberpunk 2077 can be the next big project of chad modders here after Baldur’s Gate 3 is done.

NPCs — at least the named ones — and companions in Cyberpunk 2077 needs a visual overhaul. Something that removes the buzzcuts, neon hair colors, excessive scars, tattoos, and piercings, while giving them better hairstyles, proper skin tones and clothing. Especially "T-Bug" :headbang:

Aesthetics of Tron, Blade Runner, Deus Ex, and Ghost in the Shell were all deeply cyberpunk without everyone looking like a degenerate street shitter from Fist of the North Star.

Image
T-bug, while visually offensive, is fine.
She's portrayed as gracelessly overconfident, and actually incompetent, so her being a black woman is on brand.
The real question is why Jackie and V would trust the fool. She was the biggest reason why the mission was ****** up in process.
Did not play it yet just watched some longplay videos skipping forward. And it seems there is already a mod for T-Bug on Modhq. :bounce: With Panam mod here and Nexus mods fixing tattoos and hair of Judy and others game can be playable it seems. :scratch:
User avatar
Yves
Posts: 1
Joined: May 10, '26

Geolocation

Post by Yves »

Tried the original mod which still works fine btw except I couldn't make any custom eyes to work due to conflict with the original head mod (wanted to change her eyes to blue)

Due to my lack of technical knowhow I did 2nd best thing which is swapping the head with other mod: Panam - Alternative Faces and Hair

Then I had an issue with the skin tone replacer not working on the new head due to mod above swapping the materials used in appearances which lead to color mismatch between head and body, so I had to learn basic archive editing in WolvenKit.

Once I restored the Almond material to original the 01_pale one I packed it all into one condensed archive including the eyes from this mod: Panam's New Look and the alt clothes from this mod: More Alternate Clothes for Panam Enhanced Body and Vanilla Body

I kept your hair from the vanilla mod.
Results were pretty great ngl!

Image

If the screenshot is washed it's because I play with HDR and I couldn't be arsed to switch it off.
Technically this should work with the alt curvy body mods but I don't like the wigger bimbo females anyway so I'm not gonna bother.
Only thing left is editing the codex/sexting photos - I'll try to read it up and see what I can do next week.

Either way huge thanks for your mod.
User avatar
Trickster
Posts: 956
Joined: Oct 5, '24
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by Trickster »

Rand wrote: September 16th, 2025, 11:51
gerey wrote: May 24th, 2024, 20:37
Mod got shoahed from the Nexus a while ago since it made the usual suspects butthurt, so I decided to reupload it here for posterity, and for any other enterprising Individuals that wish to bleach a minority.
And they get butthurt about links here, the ******* that they are.
Image
Literally a cult.