I don't like that aspect either. LDoN drew me back into EQ for quite awhile and it was a load of fun and something I'd been wanting from the very beginning.rusty_shackleford wrote: ↑ April 5th, 2026, 21:59Imagine how most people feel about sitting in one spot killing an enemy that respawns!GhostCow wrote: ↑ April 5th, 2026, 21:58Games shouldn't be fun every second you are playing them, but the unfun parts need to make the fun parts more fun. I don't get that from the vendor system in MnM
Suffice to say that I don't I like this kind of game anymore. I don't want to sit in one place for hours and hours staring at the wall and killing stuff or wandering around in the dark or going on 3 hour corpse runs only to get sniped because my invis dropped trying to reach the blue zone so I can die and lose more xp. Or sitting LFG for hours on end. Or getting the named KS'd from me or going LD at the wrong moment or a dozen other frustrating things I've already endured hundreds upon hundreds of times before. Trying this again during the last test cemented that and I still think it's amazing that they've managed to take all the absolute worst parts of EQ and turn them into a game that people are dying to play.




