Various video game stuff not deserving its own thread
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wndrbr
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I doubt even the eastern devs had what it takes to make a proper SH game at this point. Have you seen Short Message? It was made by a jap studio, and it's a complete trainwreck.Bing_xiLim wrote: ↑ August 20th, 2024, 04:41I don't think any western studio has the same attitude and mindset that Team Silent did to be able to create something actually reminiscent of the first 4 games.wndrbr wrote: ↑ August 20th, 2024, 03:20I don't think it's gonna be "good". It's Bloober team, they are a bunch of hacks who are only good at making fancy looking environments.
Silent Hill 1-4 cannot be and should not be remade. They are all about 'vibes' and 'atmosphere', the precise things that cannot be replicated by a different team from a different country with a different culture in a different time. And if you can't do that, then what's the point? It's not like SH games have intricate never-seen-before stories, or distinct gameplay features. They are basically watered down Resident Evil games, and their main draw are the various idiosyncrasies born from the way the Japanese devs view the western supernatural horror media.
I would've preferred Konami to put resources into hiring a bunch of programmers adept at reverse-engineering so they could properly remaster the Team Silent quadrology onto modern platforms.
Manny V wrote: ↑ August 21st, 2024, 03:50can confirm, have 2 sisters, they were obsessed with itIrenaeus wrote: ↑ August 20th, 2024, 15:06Makes sense. Most women, white, mulato, the very rare black I ever knew (in my whole life) that ever played video games, played The Sims - in whatever iteration was available at the time.
Do you know how did they play it? Whenever I played games such as this was to do wacky adventures like Robbaz does
, yet whenever I see a video of a woman playing it, they seem to just talk and move the camera around.
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The girls I saw playing used it like a doll house.DagothGeas5 wrote: ↑ August 21st, 2024, 12:10whenever I see a video of a woman playing it, they seem to just talk and move the camera around.
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That makes sense, virtual doll house, of a sort.Irenaeus wrote: ↑ August 21st, 2024, 13:05The girls I saw playing used it like a doll house.DagothGeas5 wrote: ↑ August 21st, 2024, 12:10whenever I see a video of a woman playing it, they seem to just talk and move the camera around.
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They chickened out by having him control robots. Should have went the whole way - have him slowly traverse the map in the wheelchair, terrorists deploying stairs to cut off accessibility etc.
I recall Sawyer talking about how for Pillars they made two UIs - one for 720 and one for 1080.rusty_shackleford wrote: ↑ August 20th, 2024, 16:50the main reason you don't see UIs like baldur's gate or [insert your favorite older game here] anymore is because devs make resolution independent UIs out of pieces that scale. Having a UI that scales to multiple resolutions is just simpler when using basic shapes & colors — think websites.
this is the primary reason for the so-called "looter shooter UI" AKA "destiny UI"
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rusty_shackleford
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Pillows is probably one of the few modern counterexamples I can think of, so, I'm not surprised. Now you'd have to make one for 720p(if supporting consoles, at least) all the way up to 4k. Just downscaling the 4k UI assets would cause a lot of graphical issues, even if vector art. Anytime these are changed during development or in patches, you'd need to change the assets at every resolution.Roguey wrote: ↑ August 21st, 2024, 17:15I recall Sawyer talking about how for Pillars they made two UIs - one for 720 and one for 1080.rusty_shackleford wrote: ↑ August 20th, 2024, 16:50the main reason you don't see UIs like baldur's gate or [insert your favorite older game here] anymore is because devs make resolution independent UIs out of pieces that scale. Having a UI that scales to multiple resolutions is just simpler when using basic shapes & colors — think websites.
this is the primary reason for the so-called "looter shooter UI" AKA "destiny UI"
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Finarfin
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******* wheelchair.
THEY COULD'VE GIVEN THAT ******* ***** AN EXO-SKELETON FOR **** SAKE. This game has literally Holograms and Laser traps but an exo-skeleton is not on the table?
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DagothGeas5 wrote: ↑ August 21st, 2024, 12:10Do you know how did they play it? Whenever I played games such as this was to do wacky adventures like Robbaz doesManny V wrote: ↑ August 21st, 2024, 03:50can confirm, have 2 sisters, they were obsessed with itIrenaeus wrote: ↑ August 20th, 2024, 15:06
Makes sense. Most women, white, mulato, the very rare black I ever knew (in my whole life) that ever played video games, played The Sims - in whatever iteration was available at the time., yet whenever I see a video of a woman playing it, they seem to just talk and move the camera around.► Show Spoiler
admittedly the one who was more into it got more creative, made weird **** like an inbred redneck family that got abducted by aliens and wanted to see how many generations could be made, naming them alphabetically, also gave them really weird looks like the original dad with giant elephant ears and a massive schnozz
but ye otherwise just a lot of le 'quirky' **** and housebuilding and whatnot
That game was my worst fear come true: Konami just chasing after making every new Silent Hill the next "Silent Hill 2". That "Silent Hill Phenomenon" note in particular was ******* ********.wndrbr wrote: ↑ August 21st, 2024, 11:20I doubt even the eastern devs had what it takes to make a proper SH game at this point. Have you seen Short Message? It was made by a jap studio, and it's a complete trainwreck.Bing_xiLim wrote: ↑ August 20th, 2024, 04:41I don't think any western studio has the same attitude and mindset that Team Silent did to be able to create something actually reminiscent of the first 4 games.wndrbr wrote: ↑ August 20th, 2024, 03:20I don't think it's gonna be "good". It's Bloober team, they are a bunch of hacks who are only good at making fancy looking environments.
Silent Hill 1-4 cannot be and should not be remade. They are all about 'vibes' and 'atmosphere', the precise things that cannot be replicated by a different team from a different country with a different culture in a different time. And if you can't do that, then what's the point? It's not like SH games have intricate never-seen-before stories, or distinct gameplay features. They are basically watered down Resident Evil games, and their main draw are the various idiosyncrasies born from the way the Japanese devs view the western supernatural horror media.
I would've preferred Konami to put resources into hiring a bunch of programmers adept at reverse-engineering so they could properly remaster the Team Silent quadrology onto modern platforms.
I recall someone describing the first 4 games (especially 2) as being "lightning in a bottle" type of games: made by the right people, with the right ideas, at the right time.
It's called a "Dutch angle", and it's used in movies to create a feeling of uneasiness and tension in the audience. Works just as well in horror games.Element wrote: ↑ August 23rd, 2024, 20:52The start of SH1 had some crazy angles when Harry was walking down the alleyways at the beginning, and they worked well
I'm ambivalent on the topic of fixed vs over-the-should camera angles when it comes to survival horror games. A fixed camera can and does work, but it's also very challenging to implement well, while a standard over-the-shoulder setup is very difficult to **** up in this day and age. I think a combination of the two - fixed camera when navigating, over-the-shoulder when fighting, could be a good way to make use of both while mitigating common frustrations players have with a fixed camera.
Making lightning in a bottle is easy. https://www.urbandictionary.com/define. ... LightningBing_xiLim wrote: ↑ August 22nd, 2024, 09:43That game was my worst fear come true: Konami just chasing after making every new Silent Hill the next "Silent Hill 2". That "Silent Hill Phenomenon" note in particular was ******* ********.wndrbr wrote: ↑ August 21st, 2024, 11:20I doubt even the eastern devs had what it takes to make a proper SH game at this point. Have you seen Short Message? It was made by a jap studio, and it's a complete trainwreck.Bing_xiLim wrote: ↑ August 20th, 2024, 04:41
I don't think any western studio has the same attitude and mindset that Team Silent did to be able to create something actually reminiscent of the first 4 games.
I recall someone describing the first 4 games (especially 2) as being "lightning in a bottle" type of games: made by the right people, with the right ideas, at the right time.
Soulash 2 dev's being harassed by the usual suspects and he's having exactly none of it. He's making the game HE wants to make, dammit.
A guy I know has the first game on his Steam, and I would like to know if I should warn him about the second one if there are the usual suspects (women everywhere, especially if in positions of power, "representation" and other such ********) in case he might wish to buy it seeing as he seemed interested in the first one (of which I know very little about).
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Finarfin
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It might not be the best game but I have not seen any woke things. Maybe the others know more tho.DagothGeas5 wrote: ↑ August 26th, 2024, 19:05Hello! I wished to ask about a game called something like "Senua Hellblade 2".
A guy I know has the first game on his Steam, and I would like to know if I should warn him about the second one if there are the usual suspects (women everywhere, especially if in positions of power, "representation" and other such ********) in case he might wish to buy it seeing as he seemed interested in the first one (of which I know very little about).
My Reviews:
El Matador RECOMMENDED
Dungeons of Sundaria NOT RECOMMENDED
VLADiK BRUTAL RECOMMENDED
Ultimate Zombie Defense 2 INFORMATIONAL
Deathless: The Hero Quest RECOMMENDED
Door Kickers 2 RECOMMENDED
Folklands INFORMATIONAL
It's a walking sim about a ****** woman having a ****** episode made by Western developers.DagothGeas5 wrote: ↑ August 26th, 2024, 19:05Hello! I wished to ask about a game called something like "Senua Hellblade 2".

I want to take this opportunity to say that I'm starting to feel weirded out by the obsession modern creators have about glorifying mental illness and insanity.gerey wrote: ↑ August 27th, 2024, 00:06It's a walking sim about a ****** woman having a ****** episode made by Western developers.DagothGeas5 wrote: ↑ August 26th, 2024, 19:05Hello! I wished to ask about a game called something like "Senua Hellblade 2".
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Not only in videogames but in other mediums, too.
That and the obsession with witches and witchcraft, they have been going more satanic lately.UltraFan123 wrote: ↑ August 27th, 2024, 00:33I want to take this opportunity to say that I'm starting to feel weirded out by the obsession modern creators have about glorifying mental illness and insanity.gerey wrote: ↑ August 27th, 2024, 00:06It's a walking sim about a ****** woman having a ****** episode made by Western developers.DagothGeas5 wrote: ↑ August 26th, 2024, 19:05Hello! I wished to ask about a game called something like "Senua Hellblade 2".
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Not only in videogames but in other mediums, too.
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That image is truly the personification of what you explained. I will let him know, thank yougerey wrote: ↑ August 27th, 2024, 00:06It's a walking sim about a ****** woman having a ****** episode made by Western developers.DagothGeas5 wrote: ↑ August 26th, 2024, 19:05Hello! I wished to ask about a game called something like "Senua Hellblade 2".
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Thank you for existing!