We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Chat client updated, if you have issues using chat press CTRL + SHIFT + R to force a hard refresh.

Realms Restored 4.2 β€” Baldur's Gate 3

Looking for the download?
This mod's files are on ModHQ.
Go to mod page
Share things you've made or found for games here.

Moderator: Mod Janitor

Ignore Topic
User avatar
Karmic Acumen
Posts: 23
Joined: Dec 1, '24

Geolocation

Post by Karmic Acumen »

I want to verify something - RR changes default appearances in character creator, right? The 'Heads' component is supposed to change the vanilla head options. Does that include the dwarves? It does seem to be the case for the Shield Dwarf, but the Gold Dwarf default when you first select the dwarf race is still the 'neutral' tone skin (read very dark red brown) with african super curls. Wasn't it supposed to change him to a more bronze skin with a straighter light brown hairdo?

I already asked a related question in the No Alphabets thread and someone's offered to look through my load order already, so I won't badger people about it here too, but I haven't stopped trying to figure out my Mod combo problems in the meanwhile, and after reading the RR description I didn't see dwarves mentioned in the 'Heads' component. So maybe I'm looking in the wrong place and bothering the wrong people about it.
Last edited by Karmic Acumen on April 13th, 2026, 21:11, edited 2 times in total.
User avatar
mistmods
Posts: 4
Joined: Mar 12, '24

Geolocation

Post by mistmods »

Thank you guys for the fast response guys!

If I can make a suggestion, is it possible to make the "souless husk" / durge changes in the CC an optional addition to this mod?
Ngl, I think the OG durge is kinda cool.

Its a minor thing overall tbh, I am mostly just happy this mod exists xD.
User avatar
Tipfy
Posts: 374
Joined: Nov 16, '23

Geolocation

Post by Tipfy »

mistmods wrote: ↑ April 13th, 2026, 22:14
Ngl, I think the OG durge is kinda cool.
In case you did not knew, it is easily missed since it is only available for this origin character ; the Dark Urges appearance can be edited on the character selection screen.
We are the servants of ModHQ, weilders of the modding tools, the woke mind virus will not avail you, HR fodders !
User avatar
mistmods
Posts: 4
Joined: Mar 12, '24

Geolocation

Post by mistmods »

Oh no, I know that. I was just surprised because I didn't consider those CC options to be immersion breaking is all.

But as I said, its a minor thing. It's not stopping me from using the mod. Just a possible request if there is the desire, time, and bandwidth.

I like to think I tend to enjoy a more vanilla experience with a few tweaks here and there. But I am modding all the crazy, immersion breaking bits out so who knows ;P
User avatar
Varkcus
Posts: 12
Joined: Feb 28, '24

Geolocation

Post by Varkcus »

What is the best race for Dark urge?
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

Varkcus wrote: ↑ April 14th, 2026, 06:26
What is the best race for Dark urge?
anything that's not furry aka dragonborn
User avatar
rusty_shackleford
Site Admin
Posts: 45443
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

loregamer wrote: ↑ April 13th, 2026, 17:37
mistmods wrote: ↑ April 13th, 2026, 04:28
Sorry, but does that mean the "souless husk" option is the regular tav option on vanilla?

I just want to be sure :3
It is. I just renamed Custom to that to gently push users to play Durge their first run since they don't realize Custom is just Durge but less content. I really wish I played Durge my first run
sir you added oblivion gates to my skyrim with your mod
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
Varkcus
Posts: 12
Joined: Feb 28, '24

Geolocation

Post by Varkcus »

I noticed also that the some lolth sworn Drow have glowing red eyes but no option for that in character creation?
User avatar
loregamer
Site Moderator
Posts: 5059
Joined: Dec 3, '23

Geolocation

Post by loregamer »

Varkcus wrote: ↑ April 14th, 2026, 06:26
What is the best race for Dark urge?
Human ideally, or Half-Elf if human is too boring a choice. Durge has its own backstory, previously being in Baldur's Gate and acting as a cult leader there. Choosing other races like Githyanki is in conflict with it, requiring strange headcanon for why your character would've been there and been someone of influence. Your character wouldn't have grown up in a creche and living like most Githyankis do, for instance. Choosing Human or Half Elf makes more sense to not be in conflict with the established backstory, especially since this mod fixes Baldur's Gate's racial demographics. I think @ModdersHQ could elaborate more.

[Mega Spoiler] I haven't played previous games but I think Bhaalspawn was human in previous BG games as well
Last edited by loregamer on April 14th, 2026, 13:02, edited 2 times in total.
Jingle Jangle Jingle
User avatar
loregamer
Site Moderator
Posts: 5059
Joined: Dec 3, '23

Geolocation

Post by loregamer »

rusty_shackleford wrote: ↑ April 14th, 2026, 06:35
sir you added oblivion gates to my skyrim with your mod
Isn't it kinda different when RR extensively documents its changes and was never just The ****** Remover 9000 Patch? Don't think it's the same as sneaking in oblivion gates to Unofficial Skyrim Patch
Last edited by loregamer on April 14th, 2026, 13:09, edited 1 time in total.
Jingle Jangle Jingle
User avatar
LemonDemonGirl
Posts: 1652
Joined: Dec 8, '23
Location: Canada
Gender: Lemon

Geolocation

Post by LemonDemonGirl »

loregamer wrote: ↑ April 14th, 2026, 13:01
[Mega Spoiler] I haven't played previous games but I think Bhaalspawn was human in previous BG games as well
β–Ί Show Spoiler
I hate the Antichrist!
User avatar
Mortadela_Viva
Posts: 136
Joined: Mar 3, '24

Geolocation

Post by Mortadela_Viva »

loregamer wrote: ↑ April 14th, 2026, 13:01
Varkcus wrote: ↑ April 14th, 2026, 06:26
What is the best race for Dark urge?
[Mega Spoiler] I haven't played previous games but I think Bhaalspawn was human in previous BG games as well
I think the canon for the Gorion's ward is a human called Abdel Adrian, but since you fight a fire giant bhaalspawn in bg2, I don't think there's a limit for what Bhaal can impregnate, but yeah, Gith or faerun argonian is weird for durge
Real Lusitanian
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

loregamer wrote: ↑ April 14th, 2026, 13:01
Varkcus wrote: ↑ April 14th, 2026, 06:26
What is the best race for Dark urge?
[Mega Spoiler] I haven't played previous games but I think Bhaalspawn was human in previous BG games as well
No you could pick different races. You were an orphan. Enough plausible reason that you could be anything humanoid. But not gith. Bhaal went and made babies a with as many mortals as he could... uh.. this isn't restricted to humanoids. Was a comedic point in throne of bhaal.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

Mortadela_Viva wrote: ↑ April 14th, 2026, 13:13
loregamer wrote: ↑ April 14th, 2026, 13:01
Varkcus wrote: ↑ April 14th, 2026, 06:26
What is the best race for Dark urge?
[Mega Spoiler] I haven't played previous games but I think Bhaalspawn was human in previous BG games as well
I think the canon for the Gorion's ward is a human called Abdel Adrian, but since you fight a fire giant bhaalspawn in bg2, I don't think there's a limit for what Bhaal can impregnate, but yeah, Gith or faerun argonian is weird for durge
Abdel was so bad as a canon even ****** Larian didn't include that edgelord of a ***** lol
User avatar
loregamer
Site Moderator
Posts: 5059
Joined: Dec 3, '23

Geolocation

Post by loregamer »

orinEsque wrote: ↑ April 14th, 2026, 13:16
loregamer wrote: ↑ April 14th, 2026, 13:01
Varkcus wrote: ↑ April 14th, 2026, 06:26
What is the best race for Dark urge?
[Mega Spoiler] I haven't played previous games but I think Bhaalspawn was human in previous BG games as well
No you could pick different races. You were an orphan. Enough plausible reason that you could be anything humanoid. But not gith. Bhaal went and made babies a with as many mortals as he could... uh.. this isn't restricted to humanoids. Was a comedic point in throne of bhaal.
Why are you quoting me on the forum but avoiding us like the plague on chat :( Bad fren
Jingle Jangle Jingle
User avatar
Niggler
Posts: 271
Joined: Mar 19, '26
Location: I fucked your wife
Gender: Dinosaur

Geolocation

Post by Niggler »

loregamer wrote: ↑ April 14th, 2026, 13:01
Varkcus wrote: ↑ April 14th, 2026, 06:26
What is the best race for Dark urge?
Human ideally, or Half-Elf if human is too boring a choice. Durge has its own backstory, previously being in Baldur's Gate and acting as a cult leader there. Choosing other races like Githyanki is in conflict with it, requiring strange headcanon for why your character would've been there and been someone of influence. Your character wouldn't have grown up in a creche and living like most Githyankis do, for instance. Choosing Human or Half Elf makes more sense to not be in conflict with the established backstory, especially since this mod fixes Baldur's Gate's racial demographics. I think @ModdersHQ could elaborate more.

[Mega Spoiler] I haven't played previous games but I think Bhaalspawn was human in previous BG games as well
Idk, mine's a Lolth-Sworn Drow whose backstory is mostly unknown due to memory loss, but she was probably born in Lolth territory and got "baptised" there, then she was probably kidnapped and orphaned in Baldur's Gate and started assassinating people in the dark.
"I'm so straight I could suck a dick and it wouldn't be gay."
User avatar
Demonic Fate
Posts: 694
Joined: Feb 19, '25

Geolocation

Adventurer's Guild

Post by Demonic Fate »

Scel is explicit about you having no mother and being a gross immaculate conception:

Du: "Who was my mother, if Bhaal was my father?"

Fel: "Bhaal gave out all his seed long ago, in the time of Sarevok. You were not conceived. Bhaal *sculpted* you from a drop of his own *gore*. *No Bhaalspawn has ever bore the Urge*, the holy guarantee of murder. It was woven into your blood alone. Orin was not special. She was but a grandchild of an aged Bhaalspawn. A mere weed of Bhaal's loins."

Du: "Did I live my whole life in the Temple of Bhaal?"

Fel: "Orin was born and raised in the Temple, but you spent many years on your own before you found your way *back* home. Hence you have such diverse talents. But you were awful from the very first day you set foot amongst the ichored altars."


Fel leaves an escape clause open by not mentioning where you were born and where exactly you wandered, so the fact that a Drow durge remembes the Underdark or a Gith one remembers a creche isn't contradictory. But personally I would rule out giths because Bhaal is a Faerunian deity, and it's weird for him to create an extraplanar race. And some more evil races require a bit of imagination because the durge is, by definition, an orphan, so one needs to guess how they survived. Though Fel also says that there were other demonic butlers like him, it would make sense that one of their tasks would be to get baby Durge to safety.

In short, I strongly dislike the "human or half-elf" line in RR. Given the freakish and ******-up attitude of Bhaal's cult, a monstrous race like a Tiefling, Orc or Dragonborn would be only more likely to become a successful cult leader.
User avatar
CheesusCrust
Posts: 604
Joined: Nov 6, '23
Location: Nobere's two dads' bedroom

Geolocation

Post by CheesusCrust »

Demonic Fate wrote: ↑ April 14th, 2026, 14:16
a monstrous race like [...] Dragonborn would be only more likely to become a successful cult leader.
always knew furry were an evil cult
Last edited by CheesusCrust on April 14th, 2026, 14:25, edited 1 time in total.
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

loregamer wrote: ↑ April 14th, 2026, 13:38
orinEsque wrote: ↑ April 14th, 2026, 13:16
loregamer wrote: ↑ April 14th, 2026, 13:01


[Mega Spoiler] I haven't played previous games but I think Bhaalspawn was human in previous BG games as well
No you could pick different races. You were an orphan. Enough plausible reason that you could be anything humanoid. But not gith. Bhaal went and made babies a with as many mortals as he could... uh.. this isn't restricted to humanoids. Was a comedic point in throne of bhaal.
Why are you quoting me on the forum but avoiding us like the plague on chat :( Bad fren
Helldiving today if you are around to make up for my absence.

gith should be left out of the equation. Aliens being cult leader . Specially scrawny one. Nah.
Last edited by orinEsque on April 14th, 2026, 14:27, edited 1 time in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
User avatar
Bhaalspawn Jr
Posts: 454
Joined: Jul 7, '25

Geolocation

Adventurer's Guild

Post by Bhaalspawn Jr »

Varkcus wrote: ↑ April 14th, 2026, 07:18
I noticed also that the some lolth sworn Drow have glowing red eyes but no option for that in character creation?
I'm about to start a run as a drow (once I've reinstalled the game and these mods) and was going to have those awesome glowing red eyes. You sure the option's not there? I remember seeing the glowing eyes for normal elves in the CC, so I assumed drow would have them too.
I hate them.
User avatar
loregamer
Site Moderator
Posts: 5059
Joined: Dec 3, '23

Geolocation

Post by loregamer »

Demonic Fate wrote: ↑ April 14th, 2026, 14:16
In short, I strongly dislike the "human or half-elf" line in RR. Given the freakish and ******-up attitude of Bhaal's cult, a monstrous race like a Tiefling, Orc or Dragonborn would be only more likely to become a successful cult leader.
Isn't it not just a matter of the cult would love a monstrous race as its leader but also having blended into Baldur's Gate? I figure your Tav being Human or Helf is easier to reconcile with the backstory and the demographics of the city
Last edited by loregamer on April 14th, 2026, 15:48, edited 1 time in total.
Jingle Jangle Jingle
User avatar
Trickster
Posts: 955
Joined: Oct 5, '24
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by Trickster »

Varkcus wrote: ↑ April 14th, 2026, 06:26
What is the best race for Dark urge?
A human male. Deceptively handsome and charismatic to compensate for not being a shapeshifter like Orin, he makes people fall for him and trust him just so he can slit their throats.
Last edited by Trickster on April 14th, 2026, 16:11, edited 1 time in total.
User avatar
loregamer
Site Moderator
Posts: 5059
Joined: Dec 3, '23

Geolocation

Post by loregamer »

Karmic Acumen wrote: ↑ April 13th, 2026, 19:15
Does that include the dwarves? It does seem to be the case for the Shield Dwarf, but the Gold Dwarf default when you first select the dwarf race is still the 'neutral' tone skin (read very dark red brown) with african super curls.
Also sorry for the late response. Yes, RR changes the default character creation presets. You shouldn't be getting Dwarves with African curls. There's something wrong

Here's what the Dwarves look like by default with RR on

I'll take a look at your load order today
Jingle Jangle Jingle
User avatar
Prardenciflar
Posts: 104
Joined: Mar 14, '26
Location: USA USA USA
Gender: Lemon

Geolocation

Post by Prardenciflar »

Personally my ideal Durge is half-Drow with mods to remove the Baldurian tag, though I am yet to play any of the older games.
User avatar
Demonic Fate
Posts: 694
Joined: Feb 19, '25

Geolocation

Adventurer's Guild

Post by Demonic Fate »

loregamer wrote: ↑ April 14th, 2026, 15:43
Demonic Fate wrote: ↑ April 14th, 2026, 14:16
In short, I strongly dislike the "human or half-elf" line in RR. Given the freakish and ******-up attitude of Bhaal's cult, a monstrous race like a Tiefling, Orc or Dragonborn would be only more likely to become a successful cult leader.
Isn't it not just a matter of the cult would love a monstrous race as its leader but also having blended into Baldur's Gate? I figure your Tav being Human or Helf is easier to reconcile with the backstory and the demographics of the city
No.

First, Durge wasn't born of a mortal mother, so the demographics of the city are irrelevant. (White dragons are the most violent and murderous among the evil dragons so they're actually a decent choice for an avatar of Bhaal.)

Second, Durge didn't "blend in" Baldur's Gate - he didn't have a double life as a shopkeeper or whatever and cult leader by night. When he reached maturity and got tutored by Sceleritas Fel, he moved into the Temple of Bhaal from which he went out to commit murders. Nobody in the city except Bhaalists and Gortash remember him.

(Another white dragonborn was actually one of his victims, though of course the prequel story outright has a White DB Sorcerer appearance so it's only as "canon" as the default race: https://forgottenrealms.fandom.com/wiki ... dur's_Gate)
User avatar
Karmic Acumen
Posts: 23
Joined: Dec 1, '24

Geolocation

Post by Karmic Acumen »

loregamer wrote: ↑ April 14th, 2026, 16:07
Karmic Acumen wrote: ↑ April 13th, 2026, 19:15
Does that include the dwarves? It does seem to be the case for the Shield Dwarf, but the Gold Dwarf default when you first select the dwarf race is still the 'neutral' tone skin (read very dark red brown) with african super curls.
Also sorry for the late response. Yes, RR changes the default character creation presets. You shouldn't be getting Dwarves with African curls. There's something wrong

Here's what the Dwarves look like by default with RR on

I'll take a look at your load order today
I'd really appreciate it, but it's not urgent anymore. Inquiries in the No Alphabets thread told me to put the RR/No Alphabets set of mods right at the end, before DatabaseCleaner and CompatibilityFramework, and this worked. I thought I could use this to narrow down the problematic mod(s) myself, and I thought I had it with Allandra's patch for glowing eyes, but then the patches for CC head assets also caused it, and when I moved the RR/Alphabets mods back to the middle of the load order and moved those patches above them, it started happening again anyway, even WITHOUT any specifically head-related (or even CC-related mods at all) after them (unless Wylls of Toril does it?). So it seems like a whole bunch of mods really hate for the default dwarf look to be changed, even though they don't interfere with any of the others.
Last edited by Karmic Acumen on April 14th, 2026, 19:34, edited 1 time in total.
User avatar
loregamer
Site Moderator
Posts: 5059
Joined: Dec 3, '23

Geolocation

Post by loregamer »

Demonic Fate wrote: ↑ April 14th, 2026, 18:14
No.

First, Durge wasn't born of a mortal mother, so the demographics of the city are irrelevant. (White dragons are the most violent and murderous among the evil dragons so they're actually a decent choice for an avatar of Bhaal.)

Second, Durge didn't "blend in" Baldur's Gate - he didn't have a double life as a shopkeeper or whatever and cult leader by night. When he reached maturity and got tutored by Sceleritas Fel, he moved into the Temple of Bhaal from which he went out to commit murders. Nobody in the city except Bhaalists and Gortash remember him.

(Another white dragonborn was actually one of his victims, though of course the prequel story outright has a White DB Sorcerer appearance so it's only as "canon" as the default race: https://forgottenrealms.fandom.com/wiki ... dur's_Gate)
I'm assuming that "No." was a slight, so I decided to effortpost

I went through the Dark Urge's backstory pretty thoroughly, cross-referencing dialogue files, the localization data, in-game documents, and the Blood in Baldur's Gate prequel. There's a lot more going on than "moved into the Temple, went out to commit murders."

1. "Demographics of the city are irrelevant"
Demonic Fate wrote:
First, Durge wasn't born of a mortal mother, so the demographics of the city are irrelevant.
True, Durge wasn't born of a mortal mother. Bhaal sculpted him from his own gore [1]:
  • Sceleritas Fel: "You were not conceived. Bhaal sculpted you from a drop of his own gore."
  • Durge to Naaber: "I was sculpted from a slice of Bhaal's own dead flesh. I have no birthday." [2]
But that actually makes the city demographics more relevant, not less. Bhaal chose what body to make. And the body he made had a very specific job: lead the cult of murder in Baldur's Gate, build a conspiracy that required meeting arms dealers, diabolists, and political figures face-to-face, move through a human city for decades, and stay under the radar of the Flaming Fist.

If you're sculpting a weapon to operate in a human-majority city, you make it something that blends in. Durge grew up with foster parents in a poor Baldurian neighbourhood [3], walked through the Lower City to the Devil's Fee, gave beggars coins specifically to avoid Flaming Fist suspicion [4], got away with twenty years of unsolved murders, and was observed by Guild spies who described him only as "a known Bhaalist leader" without noting any distinguishing physical features.

All of that points to someone who didn't turn heads walking down the street. In Baldur's Gate, that's a Human.

2. "Durge didn't blend in"
Demonic Fate wrote:
Durge didn't "blend in" Baldur's Gate - he didn't have a double life as a shopkeeper or whatever and cult leader by night.
No double life as a shopkeeper, sure. But "didn't blend in at all" is flat out contradicted by the game.

Walking the streets, dodging the Fist
  • Sceleritas Fel: "There was one time you gave a beggar some coin while we were en route to the Devil's Fee."
  • Sceleritas Fel: "I still have nightmares about it to this day. But I'm sure you only did so to lower the suspicions of the Flaming Fist. Surely?" [5]
The Devil's Fee is Helsik's shop in the Lower City, a busy commercial district. Durge walked there on foot with Sceleritas, passing beggars and Flaming Fist patrols. Sceleritas explicitly says Durge performed small acts of normalcy to avoid drawing attention from law enforcement. You don't worry about "lowering suspicions" if nobody can see you. Durge moved through public spaces and understood that looking normal mattered for him.

Now picture a Dragonborn doing this. Or a Githyanki. Or a Drow. Tossing a coin to a beggar doesn't make you blend in when you're the only member of your species on the block. That beggar, who turns out to be a Guild spy, would remember you forever.

The Guild had eyes on him
  • Himberloo's spy report (in-game document): "The arms dealer Gortash, along with a known Bhaalist leader, met yesterday with Helsik for a considerable period. Upon leaving the shop, I overheard Gortash to remark, 'What did I tell you? If Helsik can get us into the House of Hope, she can get us into Mephistar, too.'" [6]
A Guild spy watched Durge walk into Helsik's shop with Gortash and wrote him up as "a known Bhaalist leader." Look at what the report doesn't say. No mention of race. No "a Dragonborn." No "a Drow." Any half-decent spy would lead with the most physically distinctive feature of his mark. The report's silence on race tells you Durge looked unremarkable in a Baldurian crowd. Human.

3. "Reached maturity, moved into the Temple"
Demonic Fate wrote:
When he reached maturity and got tutored by Sceleritas Fel, he moved into the Temple of Bhaal from which he went out to commit murders.
The timeline here is off. Durge didn't go straight from birth to Sceleritas to the Temple. There were years of independent life in Baldur's Gate before any of that.

Years outside the Temple
  • Sceleritas Fel: "Orin was born and raised in the Temple, but you spent many years on your own before you found your way back home." [7]
Sceleritas draws a direct contrast with Orin. Orin grew up in the Temple. Durge did not. He was on his own for "many years" before finding his way there. "Home" is Sceleritas's word for the Temple, but it wasn't where Durge started.

Childhood in the streets
  • Narrator (recovered memory): "Children darting their way through the city streets of the Gate, chasing one another. While you hunt like a lion, your tag touch is gentle." [8]
  • Narrator: "Foster parents who cared for a lost Bhaalspawn? Dreams of your own future, before the awakening of the Urge?"
  • Durge: "It's very faint... but I think that a foster family looked after me before I ended up in the Temple of Bhaal."
Durge was raised by foster parents in a poor neighbourhood of Baldur's Gate. Played with other kids in the streets. Had a life before the Urge kicked in for him. The wiki confirms: "taken in by a poor couple in Baldur's Gate... had a relatively peaceful childhood for a time, before succumbing to the Urge." [9]

Then the darker memory hits:
  • Narrator: "A little Urge, not even an adolescent, stands with a tiny dagger atop a bloody heap. Two-bedroom cottage. Relative squalor. Poor part of the city. Indiscriminate whole-family kill."
Two-bedroom cottage. Relative squalor. Poor part of the city. That's a Baldurian working-class household. Try fitting a Githyanki child into that picture: a species born in creches on the Astral Plane, adopted by a poor couple in the Gate, playing tag with human kids. It falls apart immediately.

Sceleritas came later
  • Sceleritas Fel: "I was sent to guide you to your birthright, on the day my vile Lord reached his age of majority." [10]
Sceleritas was sent when Durge reached adulthood. And it was only after more time that he ended up in the Temple. The actual order:
  1. Created by Bhaal, left in the city
  2. Raised by poor foster parents in Baldur's Gate
  3. Played with other children in the streets
  4. Urge awakened pre-adolescence; murdered the foster family
  5. Sceleritas sent at "age of majority"
  6. Eventually found their way to the Temple ("back home")
  7. Rose to head the Temple and become Bhaal's Chosen

4. "Went out to commit murders"
Demonic Fate wrote:
he moved into the Temple of Bhaal from which he went out to commit murders.
"Went out to commit murders" is a huge oversimplification. Durge wasn't some serial killer sneaking out at night. He was the co-architect of the entire Absolute crisis, the central conflict of the entire game. Building that required serious engagement with people and places across the city and beyond.

The conspiracy, step by step

Gortash's memoir outline [11] spells it out:
  1. "I realise the secret worship of Bhaal is also on the resurgence and acquaint myself with the local leader, an actual Bhaalspawn." Gortash found Durge and met him in person.
  2. "The Bhaalspawn and I work together on a heist from the House of Wonders and, discovering common goals, forge an alliance." The House of Wonders is the great temple of Gond, a major public building in the city. Durge personally helped rob it.
  3. "The Bhaalspawn and I employ a diabolist's services to gain access to Mephistar and steal the Crown." They went to Helsik's shop in the Lower City, cut a deal, and got a portal to the Hells.
  4. "We three Chosen use the Crown to enslave the Colony's elder brain." Durge personally placed the Crown of Karsus on the Elder Brain [12]. The Netherbrain remembers: "You brought the Crown to me, Bhaalspawn" and calls him its "old kingmaker."
On top of all that, Durge ran a city-wide murder campaign:
  • Gortash: "In Bhaal's name, you set your bloody daggers to cause panic in the streets, killing in the Absolute's name." [13]
  • Narrator: "It was you who first put together the plot of the Absolute. As the greatest Bhaalian assassin in your prime, you were due to bring devastation to the mortal planes with the Absolute's legions."
And exchanged coded letters with Gortash:
  • Chosen of Bhaal: "Your proposal is intriguing. Tell me more about the Crown of Karsus."
    Chosen of Bane: "We steal it from Mephistopheles himself. And I know who can get us there, a diabolist named Helsik."
This isn't "went out to commit murders." This is meeting arms dealers, hiring diabolists, robbing public landmarks, travelling to Moonrise Towers, exchanging coded intelligence, and getting clocked by Guild spies in the process. All of it required actually being present in the city.

5. "Nobody except Bhaalists and Gortash remember him"
Demonic Fate wrote:
Nobody in the city except Bhaalists and Gortash remember him.
For ordinary citizens, mostly true. But the actual list of people who knew Durge goes beyond "Bhaalists and Gortash":
  • All Bhaal cultists who revere him as their former leader. One says: "You have returned... You were the one who first fed me flesh." Another: "Retake your throne, and we shall feast once more."
  • Enver Gortash, who greets him as "my favourite assassin" and says "I tolerated Orin, but I liked you." [14]
  • Sarevok Anchev, who calls him "the youngest Unholy Assassin ever" and says "Bhaal has never had a more gifted prodigy." [15]
  • Orin the Red, who calls Durge "Master" and says "My grandfather ruled this city. A slaughterhouse ripened for my blades, and you stole it." [16]
  • Kressa Bonedaughter, who instantly recognizes him: "Wait... By the Bone Lord, it's you!" She's a Myrkulite, not a Bhaalist. [17]
  • The Netherbrain itself: "You brought the Crown to me, Bhaalspawn." Calls him its "old kingmaker."
  • Guild intelligence, which had Durge clocked as "a known Bhaalist leader" through street-level spies.
  • Devella Fountainhead, a Flaming Fist investigator: "Saw your old office, rancid stuff. It's going to take me years to start matching all the murders you're responsible for against all the unsolved cases I have from the last 20 years."
That last one matters a lot. Twenty years of unsolved murders. Durge killed across Baldur's Gate for two straight decades without the Fist identifying him. That only works if you don't stand out. A Human serial killer in a city of hundreds of thousands of Humans? Needle in a haystack. A Dragonborn? There are maybe a handful in the entire Gate. The Fist would have had a suspect description after the second killing.

6. The Dragonborn default isn't canon
Demonic Fate wrote:
(White dragons are the most violent and murderous among the evil dragons so they're actually a decent choice for an avatar of Bhaal.)
That's fun flavour reasoning, but the game doesn't back it up. The white Dragonborn appearance is a marketing choice, not lore:
  • The bg3.wiki says outright: "The Dark Urge has a 'default' appearance as a white Dragonborn, although this is not canon." [18]
  • Zero core DU dialogue references the Dragonborn form. Not Sceleritas, not Gortash, not Orin, not Sarevok, not Bhaal. Nobody.
  • The only race-conditional DU dialogue in the entire game is at the Murder Tribunal, where an NPC says: "I've never heard of a dragonborn Bhaalspawn." The game treats Dragonborn Durge as surprising and unprecedented, not canonical.
  • The game separately references Abazigal from BG2: "The only dragon born of Bhaal's line." If Abazigal was the only draconic Bhaalspawn ever, a Dragonborn Durge would be a first.
  • [EDIT] Dragonborn as a race wasn't added to the game until late in development. The backstory for Durge obviously wasn't written with him being a Dragonborn in mind.
On age: Durge was already active as an adult killer in 1477 DR during the Blood in Baldur's Gate prequel. BG3 is 1492 DR [19]. That puts him at minimum 33, probably somewhere in the 33-50 range. Young-to-middle-aged, grew up in Baldur's Gate within living memory. Not some ancient being from a different era.

The "200 years" line that sometimes comes up ("After two hundred years, you are the only pureblood Bhaalspawn left") doesn't refer to Durge's age. It's about the time since Bhaal started siring Bhaalspawn, going back before the Time of Troubles in 1358 DR [20]. In those two centuries, every other pureblood died off. Durge is the last one standing.




The Dark Urge is not a blank slate. He's got the richest pre-game backstory of any BG3 origin, and it's tied to Baldur's Gate at every level:
  • Created and left in the city. Sculpted by Bhaal, abandoned.
  • Raised there. Foster parents in a poor neighbourhood. Playing tag in the streets.
  • Murdered there for 20+ years. Unsolved killings across the Gate.
  • Led the cult there. Head of the Temple of Bhaal. Had an office, a chamber, a throne.
  • Conspired there. Met Gortash. Robbed the House of Wonders. Visited the Devil's Fee. Hired Helsik. Coded correspondence. Traveled to Moonrise.
  • Was observed there. Guild spies identified him as "a known Bhaalist leader."
  • Hunted there. "The Gate was my hunting ground." "This city is my abattoir."
  • Blended in there. Gave beggars coins to keep the Flaming Fist off his back.
All of this is easiest as a Human in a Human city. Some of it is only plausible as a Human. Twenty years of unsolved murders by a seven-foot Dragonborn is implausible. A Githyanki kid adopted by a poor Baldurian couple, playing tag in the streets, unlikely. A Drow can't just walk into the Devil's Fee inconspicuously in a city where the game literally has NPCs threaten and recoil from Drow on sight.

Yes, nobody's stopping you from playing a Dragonborn or Drow Durge. But the story the game wrote, the childhood, the streets, the conspiracy, the spy reports, the Flaming Fist, the twenty years of getting away with it, that story fits a Human. The further you go from that, the more of it you have to explain away.

This is why we added the very soft suggestion that player picks Human or Helf. It's just a tooltip to make the backstory more plausible once it's revealed to you.

Sources: bg3.wiki: The Dark Urge | Sceleritas Fel | Enver Gortash | Orin | Sarevok | Kressa Bonedaughter | Helsik | Crown of Karsus | Timeline | The Urge (quest) | Blood in Baldur's Gate | FR Wiki: Bhaal | All in-game quotes verified against english.loca.xml in BG3 UnpackedData (Patch 8).
Last edited by loregamer on April 27th, 2026, 19:54, edited 8 times in total.
Jingle Jangle Jingle
User avatar
rusty_shackleford
Site Admin
Posts: 45443
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

dark urge is dead in the last act if you picked a different origin, and it's a white dragonborn
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
rusty_shackleford
Site Admin
Posts: 45443
Joined: Feb 2, '23
Gender: Watermelon

Geolocation

Adventurer's Guild

Post by rusty_shackleford »

did you have orin or claude do this post
Thank you for your attention to this matter!
Steam friend code: 40552640 https://steamcommunity.com/friends/add | email: [email protected]
Having trouble running an old Windows game?
Rusty's Stuff Collection
User avatar
orinEsque
Posts: 4918
Joined: Oct 9, '23
Location: Dubai
Gender: Potato

Geolocation

Post by orinEsque »

rusty_shackleford wrote: ↑ April 14th, 2026, 19:36
dark urge is dead in the last act if you picked a different origin, and it's a white dragonborn
It won't be a white dragonborn if we don't want it to be a white dragonborn. Mods.

In fact, if we haven't done so already the same durge treatment should be given to the corspe @ModdersHQ
Last edited by orinEsque on April 14th, 2026, 20:19, edited 1 time in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.