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CD Projekt RED aka Polish Bioware thread

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Post by logincrash »

WaterMage wrote: October 26th, 2024, 23:13
However, look to Dubai. Is "multicultural", with 85% of its population of immigrants and is gorgeous and relative low crime.
Dubai is a shithole memecity. What the **** are you talking about? It's full of ********* and it stinks. Half of the "gorgeous" city projects were poorly planned and are basically abandoned money-sinks. It's run by low IQ mudslimes who happened to be sitting on oil.
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Post by Faceless_Sentinel »

So, poles are non white subhumans? Especially that ones that work in CDPR?
Last edited by Faceless_Sentinel on October 27th, 2024, 07:25, edited 1 time in total.
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Post by ArcaneLurker »

Faceless_Sentinel wrote: October 27th, 2024, 07:24
So, poles are non white subhumans? Especially that ones that work in CDPR?
No, **** are :)
WaterMage wrote: October 27th, 2024, 00:55
ArcaneLurker wrote: October 26th, 2024, 23:42
Nick Fuentes is 80% European. (I'm going to assume you're 75-80% too).
If you look into genetic studies, the AVERAGE citizen from my state is 71% white ( https://pmc.ncbi.nlm.nih.gov/articles/PMC6905439/ ) and I'm much whiter than the average guy form my state. About Nick Fuentes, he is less white than the average Uruguayan, even if we count those who don't identify as white. :lol:

Image

Note that around 6% of UY population identify themselves as multiracial and 4.6% African. So yes, among those who identify as white, I think that over 90%+European ancestry in UY should be common. You are looking too much into Mexico to judge countries over 5000km away from Mexico.
Btw, the disparity of the kind of admixture is also a factor.
Middle Easterners are closer related to Europeans compared to Africans, who are the most disparate to Eurasians. Native Americans are closer related to East Asians/ Oceanic peoples.
10% of ****** ancestry makes a person more divergent to Europeans, than 10% of other kinds of ancestry.

There is also the eugenics factor. An East Asian is more distantly related than a Middle Easterner, but at least I can take faith in the intellect and skill of their people.
An Australian aboriginal may be closer related to Caucasians than Sub-Saharans, but they are as stupid as the pygmies.
Last edited by ArcaneLurker on October 27th, 2024, 11:41, edited 3 times in total.
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Post by WaterMage »

WhiteShark wrote: October 27th, 2024, 01:08
That's not really fair. You don't come from a country whose whiteness is memetically doubted (yet).

And with reason. Maradona would be considered "white" in most of Brazil. He is clearly a mestizo. I'm not a white nationalist. But lets be real, most "whites" from my country look like this >





Instead of like this :

ImageImageImage

Last edited by WaterMage on October 27th, 2024, 12:27, edited 1 time in total.
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Post by Unhelpful Contrarian »

ArcaneLurker wrote: October 26th, 2024, 23:42

99% of them prioritise, support and cover for the supposed 30% when the alternative is to be friendly towards White people.
A very valid point. However as general rule I don’t make judgment on the individual of a race unless proven by the person in question ( which isn’t hard since they usually follow the stereotypes, but I’m willing to be proven wrong before making the generalizations.
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Post by ArcaneLurker »

Unhelpful Contrarian wrote: October 27th, 2024, 13:23
ArcaneLurker wrote: October 26th, 2024, 23:42

99% of them prioritise, support and cover for the supposed 30% when the alternative is to be friendly towards White people.
A very valid point. However as general rule I don’t make judgment on the individual of a race unless proven by the person in question ( which isn’t hard since they usually follow the stereotypes, but I’m willing to be proven wrong before making the generalizations.
It's something derided from "I'm better than that" or "I won't stoop to their level." It's hubris that means you can't see the forest for the trees.
You don't actually get anything out of it other than muddying your own convictions to stand by your own people. I already know that the kind of friendship I would value is out of the question.
Some of these brownoids may be polite and friendly, but they won't hesitate to stab you in the back by supporting terrorist groups like BLM. You won't even register on their conscience, they're just doing what comes natural to them. Too many fence sitters in the world, that refuse to look to the bigger picture & the future trajectory, and decide what they really care about.
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Post by Vergil »

Can't believe the libertarian ****** looks at dubai and says "wowsers they have so much money and shiny buildings! BASED browns????"
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by WaterMage »

Said the Astarion avatar(bellow animu avatar imo) that whorshiped Che Guevara.
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Post by ArcaneLurker »

WaterMage wrote: October 27th, 2024, 16:51
Said the Astarion avatar(bellow animu avatar imo) that whorshiped Che Guevara.
Animu?
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Post by WaterMage »

People with anime avatar tends to be the worst of worst. But Astarion avatar seems to be even worse. In my Baizuo's Gate 3 last run, I killed Astarion, reloaded, killed Astarion, reloaded, killed him again and wish that I could transform him into a squirrel and cast imprison.
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Post by ArcaneLurker »

WaterMage wrote: October 27th, 2024, 17:15
People with anime avatar tends to be the worst of worst. But Astarion avatar seems to be even worse. In my Baizuo's Gate 3 last run, I killed Astarion, reloaded, killed Astarion, reloaded, killed him again and wish that I could transform him into a squirrel and cast imprison.
Oh, I thought you meant 'below the post' for some reason.
I found Astarion annoying at first and assumed he would be a terrible character but he turned out to be one of the better ones.
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Post by Vergil »

WaterMage wrote: October 27th, 2024, 16:51
Said the Astarion avatar(bellow animu avatar imo) that whorshiped Che Guevara.
Oh he mad
WaterMage wrote: October 27th, 2024, 17:15
In my Baizuo's Gate 3 last run, I killed Astarion, reloaded, killed Astarion, reloaded, killed him again and wish that I could transform him into a squirrel and cast imprison.
I like that I make people melt down so hard all they can do is bring up killing a video game character over and over again as if I'm going to care :lol:
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
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Post by Unhelpful Contrarian »

WaterMage wrote: October 27th, 2024, 17:15
People with anime avatar tends to be the worst of worst. But Astarion avatar seems to be even worse. In my Baizuo's Gate 3 last run, I killed Astarion, reloaded, killed Astarion, reloaded, killed him again and wish that I could transform him into a squirrel and cast imprison.
It’s a coin flip. Some animu avatars have the most insightful political, cultural, human behaviour takes or the most ******** takes ever imaginable that makes room temperature IQ Africans livening in mud huts eating mud cookies look like towering intellectuals.
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Post by A Chinese opium den »

This video is cool as hell, I hope this guy posts on the forum.

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Post by Finarfin »

WaterMage wrote: October 27th, 2024, 16:51
Said the Astarion avatar(bellow animu avatar imo) that whorshiped Che Guevara.
You literally have a ****** AI avatar of a guy with some hoe in the background lol.
Cmon,man.
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Post by Falksi »

BosanskiSeljak wrote: September 28th, 2024, 17:58
Falksi wrote: September 28th, 2024, 17:51
Kronus wrote: September 28th, 2024, 00:20


Still wondering what witcher 2 had besides supersampling :scratch:
- Incredible C&C.
- A hardest difficulty which actually made you feel character build choices.
- Excellent pacing
- A Geralt who isn't pussy-whipped, and a "romance" where you bend the fit buxom wench over in the baths, then crack on with your job.

Brilliant game.
1. "incredible" is a stretch. There is choice & consequence, and it's the best part of the game, but its lazy. It's the same problem Witcher 1 had with its C&C but at a larger scale. Things change, drastically, but a lot of it is contrived (the differences). I.e. if you replay with different choices, it's as if you're playing in a parallel universe where things that change don't happen logically based off of your choices.

2. Witcher 2 has **** combat and **** character building. They tried (and failed) to make bland action combat. If you actually examine it, there's issues that go deep and don't make sense from either an action or tactical standpoint.

3. lol, the first half of the game is a complete slog, and the ending is rushed. The only good pacing in the entire game is near the end of flotsam into the next chapter.

4. Geralt is already a simp for Triss (no matter your choices in Witcher). Geralt is already turned into some hollywood version of himself. Sex cards traded for gay cutscenes with 90% less whores to ****. I guess if you're gay and enjoy seeing ****** cutscenes of hollywood Geralt's body it's good for you.
Sounds like a skill issue.
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Post by WaterMage »

Finarfin wrote: October 28th, 2024, 01:16
You literally have a ****** AI avatar of a guy with some hoe in the background lol.
Ai 304 >animu > astarion
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Post by Red7 »

they dont deserve word RED, should name itself project vagina or kuk

btw saudis hoarding bitcoin while germany, being jewish *****, sold theirs
ye, they based compared to most **** states
Last edited by Red7 on October 31st, 2024, 16:08, edited 1 time in total.
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Post by Red7 »

i think he saying i would need lots of extra canisters to cleanse project kuk studios in warsaw
in minecraft

Last edited by Red7 on October 31st, 2024, 16:44, edited 1 time in total.
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Post by 1998 »

Third quarter report.
  • Sales revenue: Down 49% year-on-year to €52.8 million
  • Net profit: Down 61% year-on-year to €18.1 million
  • Total lifetime Cyberpunk 2077 sales top 30 million copies, and Phantom Liberty 8 million copies
  • Headcount slightly up to now 650
  • Polaris entered full-scale production
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Post by wndrbr »

https://thatparkplace.com/cd-projekt-re ... her-4-dei/
Witcher 4 Developer CD Projekt Red’s Senior Experience Designer Max Osipovsky appeared to mock and belittle a fan on X today for expressing concern over DEI elements in the upcoming title’s narrative.

The studio cast a major stain on today’s big announcement that The Witcher 4 is currently under full-scale development when Osipovsky responded to a fan who voiced concerns over the franchise’s embrace of DEI and identity politics.

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Post by 1998 »

There is no hope for Witcher 4, and I actually enjoyed Cyberpunk for what it was.
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Post by rusty_shackleford »

WOKE euro men getting shamed by random women in America for loving ******* and Marxism. Tale as old as time!
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Post by Unhelpful Contrarian »

1998 wrote: November 28th, 2024, 04:44
There is no hope for Witcher 4, and I actually enjoyed Cyberpunk for what it was.
It was ok but ultimately a big disappointment.Last game that I was truly excited playing before the absolute cluster **** of a launch which was the PS4 version :mad:
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Post by rusty_shackleford »

cyberpunk sucked, no idea how people liked it
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Post by Atlantico »

TW3 was a fine game to waste one's time, gameplay, etc. worked well enough. There were flashes of some amazing ideas.

But it was always badly written, with only glimpses of inspired scenes or characters. Attention to detail, worldbuilding and cohesion was simply sub-par. The game wasn't woke, it was liberal in its political ideas and broke the fourth wall way too often to wink at the player. as if indicating that this RPG nerdy **** isn't really what this is about.
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Post by rusty_shackleford »

Atlantico wrote: November 28th, 2024, 11:30
TW3 was a fine game to waste one's time, gameplay, etc. worked well enough. There were flashes of some amazing ideas.

But it was always badly written, with only glimpses of inspired scenes or characters. Attention to detail, worldbuilding and cohesion was simply sub-par. The game wasn't woke, it was liberal in its political ideas and broke the fourth wall way too often to wink at the player. as if indicating that this RPG nerdy **** isn't really what this is about.
Witcher 3's DLCs are what carries it, otherwise it's just meh
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Post by gerey »

rusty_shackleford wrote: November 28th, 2024, 11:12
cyberpunk sucked, no idea how people liked it
Yes and no.

On the one hand, it's not really a cRPG in any meaningful sense of the word, but if you look at it as a GTA-clone, then the mission designs are better than anything Rockstar has done since the release of GTA 3. Compare the missions in RDR2, where even slightly straying from the dev expectations leads to a mission failure, to how Cyberpunk handles its (side) missions, where you can go loud or use stealth, where you have multiple points of ingress, where you can use the environment to distract or kill enemies.

This is not something Rockstar games have ever really managed to do consistently - a few missions here and there will change depending on how you approach them, but by and large their design demands the player strictly play the game as they want you to play it.

Granted, Cyberpunk is not the first GTA-like to do this, as Watch Dogs already had many of these elements, and a better city simulation, years prior, but that game had a rather poor reception because Ubisoft, in their infinite wisdom, tired to market it as a GTA contender, instead of a tweak to the formula (besides all the other issues the game had).
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Post by Roguey »

Cyberpunk was hated on release, but they kept patching it, and then Netflix did numbers with the Edgerunners anime that made people check it out again when it had improved enough to be considered a modern classic.
rusty_shackleford wrote: November 28th, 2024, 05:43
WOKE euro men getting shamed by random women in America for loving ******* and Marxism. Tale as old as time!
Eh, "woman." Her youtube channel doesn't show her face and the voice sounds like AI.
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Post by Faceless_Sentinel »

gerey wrote: November 28th, 2024, 11:45
rusty_shackleford wrote: November 28th, 2024, 11:12
cyberpunk sucked, no idea how people liked it
Yes and no.

On the one hand, it's not really a cRPG in any meaningful sense of the word, but if you look at it as a GTA-clone, then the mission designs are better than anything Rockstar has done since the release of GTA 3. Compare the missions in RDR2, where even slightly straying from the dev expectations leads to a mission failure, to how Cyberpunk handles its (side) missions, where you can go loud or use stealth, where you have multiple points of ingress, where you can use the environment to distract or kill enemies.

This is not something Rockstar games have ever really managed to do consistently - a few missions here and there will change depending on how you approach them, but by and large their design demands the player strictly play the game as they want you to play it.

Granted, Cyberpunk is not the first GTA-like to do this, as Watch Dogs already had many of these elements, and a better city simulation, years prior, but that game had a rather poor reception because Ubisoft, in their infinite wisdom, tired to market it as a GTA contender, instead of a tweak to the formula (besides all the other issues the game had).
Also Cyberpunk looks almost great from graphical standpoint. To this day I like to roam around city and enjoy architecture, style of different districts, building forms. I also like that most of side quests from fixers have non-obvious sequels: if you go to the place where you did them you can see changes in the location and npcs behavior, the first thing that comes to mind is Gig: Shark in the Water, if you come back to this place in a few days, you will find owner of this store, who open it and selling meds, he also has dialogue about the fact that it is you kill his offenders.

Or in Gig: Hippocratic Oath you need to escort Lucy from clinic, you found her while she is trying to save maelstrom gang member and she ask for help and YOU have options here:
  • help her
  • talk her to go and she will argue until maelstrom gang member die
  • shot maelstrom gang member
All this options have different voiced dialogues and animations! That is that even Larian can't offer in its games.