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Grounded Commonwealth 1.19.2 — Fallout 4

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Orvas Dren
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Post by Orvas Dren »

Dogidogi32 wrote: September 22nd, 2024, 06:08
@Serjo Maybe i got ahead of myself saying that about the UK, taking a look at the types that live in London or Manchester can paint quite a picture but it's probably much more white on the rest of the country(ies), i may have also gotten deluded about France but just look at its football(soccer) teams, most important sport in the country by far and all the elite and national teams are like 70% african black, the team that played in the last olympics against my country Argentina was literally 100% black, no white players even on the bench.
Tbf this has nothing to do with the mod or fallout i just got kind of amazed at the amount of effort and number of volunteers that were/are willing to put work on this project so i wanted to know what actually goes on their head lol

@skdursh Yes i know that saying "of color" is a term used by libs to try to unify races but still get to separate them from whites but saying just "non-whites" would not be clear enough for me since sometimes eastern europeans or some mediterranians like spaniards are not considered white on the same level as central europeans but are still not colored
France recruits its players from across the entire former French Empire so its a pool of 430 million people from negro countries alone (not including other Africans like Algerians) because sportsball is woke and rabid about this stuff, but if you go to most places outside of Paris (and even a lot of parts of Paris) its mostly french. Same applies for Britain. In America, it's far worse though as you have tons of nonwhites in basically every single city and many towns as well, even rural areas have an increasing amount. Having entire swathes of your country become increasingly ****** in real-time before your eyes probably motivates a lot of people, including Krogan (original mod dev)
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Post by loregamer »

Updated the post @Tipfy

How easy is it for another person to translate the mod? Should we separate non-English translations to other esp files?
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Post by Vergil »

skdursh wrote: September 21st, 2024, 19:59
Dogidogi32 wrote: August 31st, 2024, 23:51
I have nothing particular against this mod or it's creator/downloaders/supporters but as a person who has never lived in the United States or any western "First World" countries (I am from Argentina, who has famous but mostly fake supposed nazi ancestry. I for one have italian ancestry) how do y'all live with people of color/foreigners making up at least half of the population that in due time will surpass white population like it already happened in the UK or France for example. Do you not interact with them? You shun everything involved with them? I actually believe there is a replacement current in the first world but i wanted to read the opinions of people so in touch with this current that would go to the length of downloading a mod for a game which completely replaces this groups with white persons.
Please, for the love of God, do not refer to non-White people as "people of color". "People of color" is a phrase coined by "Ivy League educated" Libtards from way back to the 60's and 70's whose ideas pioneered the development for what has become todays radical leftist "feminist" LBGTQIAP+++ ideolgies. The term "people of color" is really a subconcious form of intentional othering which was insidiously designed to establish the idea that pragmatically there are only two real groups in this world, Whites vs. everyone else, intended to completed eschew and obscure the reality that there are many different groups fighting for their own dominance in different ways; Asians, Hispanics, Whites, Blacks, Native Americans, Indians, Polynesians, ect.. Terminology like "people of color" is by design intended to "other" White people by seeding within it the idea that in this world everyone is unified in their fight vs the evil Whitey, which is of course a blatant fantasy to anyone capable of rationality. The reality is that every single ethnicity out there by nature has an ingroup preference with eaches own people's prosperity at of the forefront of their minds, but for many historical reasons that I don't have the time right now to delve into completely, White people, nigh universally, have been systematically taught to not just neglect, but outright dismiss their own biological ethnic roots and to weaken themselves in order to strengthen others. Have you ever heard the phrase "White Man's Burden"? People who don't actually know the source of it tend to find it insulting, due to the implication of the "White savior", but the reality is a bit different. It comes from an old poem written by Rudyard Kiplin in 1899 which is essentially a public call for White people to put everyone who isn't White before their own needs in order to "uplift" them. The push for White people to disregard themselves has been an ongoing psyop for more than 100 years now; "people of color" is just another aspect of it.
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Post by Tipfy »

loregamer wrote: September 22nd, 2024, 13:38
How easy is it for another person to translate the mod?
Very easy, the mod have quite a lot of things so it is more time consuming than anything.
You simply load the mod in xEdit and you go over each thing in the mod, everything that is not "green" have been edited and will need translation, if it is text.

Edit ; Yes the .ESP is the only thing changed, the translations could be just a ESP replacer file instead of the full mod.
I choose to include the full mod for convenience, I (or anyone) can upload a "ESP replacer only" version if people wants it.

Edit 02 ;
Tipfy wrote: September 20th, 2024, 17:55
Here is a French translation (VOSTFR) for it ;
https://f.rpghq.org/QhpqlsHptVVT.rar?n= ... VOSTFR.rar
Here is the unofficial patch for the French version v1.10.163
https://f.rpghq.org/RLDUd4p4ddyK.7z?n=U ... VOSTFR.7z

Edit 03 & 04 ;
Known issue - Some loading screen will display purple gunners. I have only seen 2 so far, the male and female version of it.
Restoring the skin values that the mod removed did not fix it, and i do not know how else.


Nevermind, the mod is working fine with the loading screens. that was an issue related to the version i use.
FYI if you unpack the "Main.ba2" you'll have to unpack the "Texture.ba2" too, it's either both packed or both unpacked for it to work properly. :read:
► preview of what happened if you only unpack one of the two.
Last edited by Tipfy on September 25th, 2024, 08:57, edited 4 times in total.
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Post by Pixelargh »

Can you pick and choose what you want to be installed from the mod? I am interested in eliminating women from the raider ranks except as sex slaves etc and also the boss girl Npcs rewritten but I don't care about the rest. I feel the more things a mod touches the buggier it becomes so it would be nice to have a version with just the changes related to women.

By the way, is Grounded commonwealth compatible with the following mods?

1) Tales of the Commonwealth
2) Roleplayer's Expanded Dialogue (RED)
3) Crime and Punishment
4) Sim Settlements 2
Last edited by Pixelargh on November 2nd, 2024, 10:04, edited 3 times in total.
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Post by Norfleet »

Serjo wrote: September 22nd, 2024, 06:29
France recruits its players from across the entire former French Empire so its a pool of 430 million people from negro countries alone (not including other Africans like Algerians) because sportsball is woke and rabid about this stuff
I would argue that Sportsball is the ultimate in non-woke meritocratic realism in this way, because you can't diversity-hire in sportsball unless you want to get obliterated on the field. Those athletes must genuinely be the best, or else they'll get trounced by their opposition.
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Post by ArcaneLurker »

Norfleet wrote: November 2nd, 2024, 12:55
Serjo wrote: September 22nd, 2024, 06:29
France recruits its players from across the entire former French Empire so its a pool of 430 million people from negro countries alone (not including other Africans like Algerians) because sportsball is woke and rabid about this stuff
I would argue that Sportsball is the ultimate in non-woke meritocratic realism in this way, because you can't diversity-hire in sportsball unless you want to get obliterated on the field. Those athletes must genuinely be the best, or else they'll get trounced by their opposition.
All the teams of Western countries are doing it. It's one ****** vs another ******. Totally ******* pointless.
So they're all going to get trounced by whichever country fields athletes that are not only fit & tall, but also relatively intelligent.
They're not always "genuinely the best," but more are "good enough" than not, because it's just a sport.
People who partake in those bread & circuses, and get tribal over "my ****** is better than your ******," are bereft of any quality that you could describe as a soul.
I apologize if my responses were not relevant to your needs. As an AI language model, I do not have personal beliefs or opinions, and I only provide responses based on the information provided to me.
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Post by Tipfy »

Pixelargh wrote: November 2nd, 2024, 06:35
Can you pick and choose what you want to be installed from the mod? I am interested in eliminating women from the raider ranks except as sex slaves etc and also the boss girl Npcs rewritten but I don't care about the rest. I feel the more things a mod touches the buggier it becomes so it would be nice to have a version with just the changes related to women.

By the way, is Grounded commonwealth compatible with the following mods?

1) Tales of the Commonwealth
2) Roleplayer's Expanded Dialogue (RED)
3) Crime and Punishment
4) Sim Settlements 2
Hi,

No.
It would require you to go in the esp and remove what you dont want manually, for that you'll need to know where is what you'r looking for.
But then you may also have to edit the voice and texts of the NPCs that got it changed/are reffering to the removed changes, so it does not talk of changes that are no longer there, and good luck finding those specific lines in there...

The "Roleplayer's Expanded Dialogue" one sound like it may not be compatible unless it adds dialogue and not edit existing ones, since Grounded Commonwealth change some dialogues.
As for the rest of them i don't know. You can check with xEdit if there are compatibility issues.
Last edited by Tipfy on November 2nd, 2024, 13:24, edited 1 time in total.
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Post by Pixelargh »

Tipfy wrote: November 2nd, 2024, 13:23
Pixelargh wrote: November 2nd, 2024, 06:35
Can you pick and choose what you want to be installed from the mod? I am interested in eliminating women from the raider ranks except as sex slaves etc and also the boss girl Npcs rewritten but I don't care about the rest. I feel the more things a mod touches the buggier it becomes so it would be nice to have a version with just the changes related to women.

By the way, is Grounded commonwealth compatible with the following mods?

1) Tales of the Commonwealth
2) Roleplayer's Expanded Dialogue (RED)
3) Crime and Punishment
4) Sim Settlements 2
Hi,

No.
It would require you to go in the esp and remove what you dont want manually, for that you'll need to know where is what you'r looking for.
But then you may also have to edit the voice and texts of the NPCs that got it changed/are reffering to the removed changes, so it does not talk of changes that are no longer there, and good luck finding those specific lines in there...

The "Roleplayer's Expanded Dialogue" one sound like it may not be compatible unless it adds dialogue and not edit existing ones, since Grounded Commonwealth change some dialogues.
As for the rest of them i don't know. You can check with xEdit if there are compatibility issues.
Thanks, I will check the file on xEdit and see how difficult it is to change a few things for compatibility.
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Post by Norfleet »

ArcaneLurker wrote: November 2nd, 2024, 13:02
So they're all going to get trounced by whichever country fields athletes that are not only fit & tall, but also relatively intelligent.
Assuming the Sportsball in question rewards intelligence, sure. Meritocracy. You can see this in Handegg, for instance, where the various player roles tend to have clear racial bents to them, because the different roles require different attributes.
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Post by Orvas Dren »

Norfleet wrote: November 2nd, 2024, 12:55
Serjo wrote: September 22nd, 2024, 06:29
France recruits its players from across the entire former French Empire so its a pool of 430 million people from negro countries alone (not including other Africans like Algerians) because sportsball is woke and rabid about this stuff
I would argue that Sportsball is the ultimate in non-woke meritocratic realism in this way, because you can't diversity-hire in sportsball unless you want to get obliterated on the field. Those athletes must genuinely be the best, or else they'll get trounced by their opposition.
yeah thats why france still gets routinely wiped by all white teams from random poor white countries with a pop of 10 million max
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Post by Tipfy »

Norfleet wrote: November 2nd, 2024, 12:55
I would argue that Sportsball is the ultimate in non-woke meritocratic realism in this way, because you can't diversity-hire in sportsball
The members are doing it on their own. The few true Frenchs that are getting in that hobby get bullied out of it, they are too pale to fit in the troop.
So most of them quit and do other things instead.
It is not "diversity-hire" per say, but the result is the same and nothing is done about it since it would be racist to take action against it.
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Post by Rand »

Dogidogi32 wrote: August 31st, 2024, 23:51
I have nothing particular against this mod or it's creator/downloaders/supporters but as a person who has never lived in the United States or any western "First World" countries (I am from Argentina, who has famous but mostly fake supposed nazi ancestry. I for one have italian ancestry) how do y'all live with people of color/foreigners making up at least half of the population that in due time will surpass white population like it already happened in the UK or France for example. Do you not interact with them? You shun everything involved with them? I actually believe there is a replacement current in the first world but i wanted to read the opinions of people so in touch with this current that would go to the length of downloading a mod for a game which completely replaces this groups with white persons.
Spain was predominantly muslim once.
The Spanish dealt with that by Reconquista, and we could too.
That's the moderate solution.
There's also a final solution that works well.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
If you can.
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Post by Norfleet »

Serjo wrote: November 2nd, 2024, 23:47
yeah thats why france still gets routinely wiped by all white teams from random poor white countries with a pop of 10 million max
See? Pure meritocracy in action. Can't go woke in Sportsball unless you want to get curbstomped.
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Post by Kalki Returns »

Does anyone know if this is compatible with The Danse Dilemma? I want to use this mod to become Elder, but is seems to have one small scene at the end where Ingram and Kells, both of which are changed by GC, are present and have one line of dialogue each. Dialogue that was in the cut content left in the game along with Danse's.
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Post by Tipfy »

Kalki Returns wrote: November 20th, 2024, 02:45
Does anyone know if this is compatible with The Danse Dilemma? I want to use this mod to become Elder, but is seems to have one small scene at the end where Ingram and Kells, both of which are changed by GC, are present and have one line of dialogue each. Dialogue that was in the cut content left in the game along with Danse's.
Hi,
From what you tell it should be compatible, tho if those lines have not been touched by GC they are gonna be spoken with the original voice of the NPCs.
That should be the only probleme you encounter with it i think.
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Post by Roderick »

Good idea of a mod, still unsalvageable game.
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Post by Happy Faulter »

Roderick wrote: November 20th, 2024, 22:52
Good idea of a mod, still unsalvageable game.
It works great with the Horizon balancing mod which salvages the gameplay bigly by removing bullet sponges while also giving more realistic damage and a more challenging hardcore needs system. Can't do much to save the craptacular main storyline though.
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Post by traxtan »

Is the file for the main menu replacer correct? I'd assume it'd be a .bk2 video file instead of whatever you have packed in there.
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Post by DoubleOO7 »

Great mod, I laughed hard at the assaultron one lmao. If anyone knows a mod equivalent for this Skyrim please tell! (Or bg3 so I can finally play that trash fire)
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Post by Tipfy »

DoubleOO7 wrote: May 2nd, 2025, 15:17
(Or bg3 so I can finally play that trash fire)
For BG3 ;
viewtopic.php?t=1122-no-alphabets-6-2-0 ... r-s-gate-3
viewtopic.php?t=3839-realms-restored-2- ... r-s-gate-3
viewtopic.php?p=49326-wylls-of-toril-2- ... r-s-gate-3
viewtopic.php?p=55607-dignify-3-1-0-baldur-s-gate-3

For Skyrim ;
viewtopic.php?p=248626-only-straight-ma ... al-edition
viewtopic.php?p=44010-masculinized-leve ... al-edition
viewtopic.php?p=37419-redguard-fix-1-2- ... al-edition
The Skyrim ones may need you to make compatibility patch yourself with your other mods. If you do please share it with us so others needing the same patch won't have to. :toot:

For a full Catalogue, you can give a look at https://modhq.org/
Last edited by Tipfy on June 6th, 2025, 15:11, edited 3 times in total.
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Post by carl »

Hey man thank you so much for this mod despite what other folks might say mods like this needs to stay. there's always people rooting for you dude best of luck in the future for you
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Post by Human_Shield »

Reporting that I was able to complete Sim Settlements 2 with Grounded Commonwealth.

Outside of turning it off for one interaction to get Minute Men to help support a group assault.
Some voice glitches but nothing too bad. It mostly adds new NPCs and the entire main cast is surprisingly compatible with Grounded Commonwealth.

Very impressive mod, adds a new main quest with better writing and characters than Bethesda.

Ran with true damage + scourge so combat would be closer to Horizon (the best way to play Fallout 4 IMO).

Chapter 3 does get bogged down, check the wiki and speed through capture missions when able.

-------
Other quest notes:

Ran the "Subversion - The Institute-Railroad Alliance Alternate Ending" on top. As the whole Institute plot is now secondary to Sim Settlements 2, a Railroad run through isn't too bad.

The Fens Sheriff's Department - Bleachers 2 was so cringe I abandoned it. Avoid.

Tales from the Commonwealth seemed to run fine.

The Secret of Huntress Manor felt overrated and broke the setting to much.

Fourville felt like a waste of time. Not worth it.

------
Recommend for second play through:
Skip Kellogg's Memories
Last edited by Human_Shield on July 8th, 2025, 02:00, edited 1 time in total.
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Post by Human_Shield »

Tried the other DLC sized mods.

Point Lookout is quite good and doesn't overstay its welcome. Recommended.
Would recommend trying to get it to work with Horizon, as it is good for Nuclear Material loot.
Horizon patch here: PPC various (unofficial) Patches for Horizon (1.94) https://www.nexusmods.com/fallout4/mods ... escription
If playing with True Damage the patch doesn't fully work and requires "Make the foes in pointlookout less deadly" mod.


Completed a playthrough with America Rising 2 - Legacy of the Enclave. Despite a strong first Act, it didn't hold up. You help out a little bit and then they have dozens of advanced power armor suits. Some of the alternate missions are interesting.

South of the Sea - Atoms Storm was disjointed and didn't play nice with True Damage. Mostly just areas cramped with enemies.

Northern Springs feels like an abandoned MMO beta, not worth it.

Tried Nuka-World Reborn and abandoned it, didn't feel well done. Maybe try Nuka World Plus for a first time playthrough but no mod is good enough to play Nuka World twice.

----
If replaying, this mod is handy and lets you skip going to the Railroad all together - "Virgil's Courser Chip Decoder"
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Post by Crusader »

Great mod, more games need mods like this. I played a new playthrough with this mod last year and Fallout 4 can almost pretend being the best 3D Fallout with this.
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Post by redman »

Having trouble getting the mod to work with Horizon. This is the only mod I really have installed. Did the UOF4P in the OP and Preson is still black. I looked at that PPC patches page, but I don't know which one/s to get, if any.

Suggestions? I can post load order if needed, but Grounded Commonwealth is sandwiched between Z_ArchitectWorldFixes.esp and Z_ArchitectTexturePack01.esp, following the load order from the Horizon install instructions.
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Post by Happy Faulter »

redman wrote: October 17th, 2025, 02:24
Having trouble getting the mod to work with Horizon. This is the only mod I really have installed. Did the UOF4P in the OP and Preson is still black. I looked at that PPC patches page, but I don't know which one/s to get, if any.

Suggestions? I can post load order if needed, but Grounded Commonwealth is sandwiched between Z_ArchitectWorldFixes.esp and Z_ArchitectTexturePack01.esp, following the load order from the Horizon install instructions.
I had that issue too. What I did was manually overwrite certain elements on top of each other through xEdit. Horizon modifies stats of a number of NPCs including specific raiders while Grounded mainly modifies appearance while still keeping the vanilla stats. I'm still pretty much a noob with tinkering with xEdit so I'm sure there's better advice out there on that end, but it seems to have worked for me for the most part. With that said, it'd be cool if someone made a version of Grounded optimized for Horizon. These are really the two essential mods to make Fallout 4 playable.
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Post by HWolf15 »

Looks Menu Customization Compendium Horizon Grounded Commonwealth Patch
Added May 1 2025
Last Updated May 9 2025
https://basedmods.org/mod/e2edef36-2f83 ... 169e7a1a2e

Grounded Commonwealth Horizon Patch
Added Nov 19 2024
https://basedmods.org/mod/0394c06f-8a4f ... ceded9429e
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Post by DoubleOO7 »

anyone have this mod or can recover it? https://www.nexusmods.com/skyrimspecial ... escription
I don't hate women, I love women, that's why I think every man should own several