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Starfield - Todd Howard's latest masterpiece

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Post by maidenhaver »

agentorange wrote: September 29th, 2023, 13:16
Make bets on how they will force poz and "diversity" into Elder Scrolls 6. Will every other character be a Redguard or Orc? Will they have some forced plotline about Redguard or Orc oppression? (Argonian oppression ala Morrowind doesn't count because you don't think BLACK PEOPLE when you see Argonians, and diversity of course = more BLAX) Will they start making black High Elves and Nords? I think most of the rulers and leaders in Oblivion and Skyrim were men, so I expect to see far more women in these roles.
Orcs already won equality. Orsinium is like swizerland in the lore, and the emperors respect them and all that ********. What they'll do is use the Altmer as surrogate nazis and occupy Hammerfell, then giganigger hoonding will reincarnate as a girlboss and overthrow the elves.
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Post by maidenhaver »

The new empire will be Redguards btw
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"HoonDing (or Hoonding), also known as The Make Way God, is the Yokudan spirit of 'perseverance over infidels'. The HoonDing has historically materialized whenever the Redguards need to 'make way' for their people."
"In Tamriel, he led a very tight knit group of followers against the Orcs of Orsinium during the height of their ancient power. This was presumably the Order of Diagna during the Siege of Orsinium."

Black on black violence?
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
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Post by maidenhaver »

******* in TES don't behave like ******* in other media, but they will be used as surrogates for niggerness overcoming every white country they were let into. In TES, ******* are more like Shadowman than Negro Panther. They go on walkabouts and sleep naked on highways like abbos and they sail ships like Sinbad. Their sword singing is like star wars fanfiction. Its all pulp trash, vaguely middle eastern, ******, and cajun, and its been that way since Daggerfall. Redguard and Daggerfall were cool but they can't be done today.
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Post by maidenhaver »

Shillitron wrote: September 30th, 2023, 01:27
Boontaker wrote: September 29th, 2023, 13:47
How many blacks play RPGs? I have been gaming for years and can't remember any more than 3 blacks in MMos or online RPG games
Actually.. +1 to @aweigh ..

Based NIPS have completely buck broken black people.. They swarm Anime / Yugioh / pokemon / etc circles. If you asked me 10 years ago what blacks would be doing.. I would of never guessed hugging their Waifu pillow and playing Tales of Series and Genshin. :lol:
They're developmentally children and a lot of them are gay, because they didn't have fathers. They love those school romance animes, too. They aren't just DBZ or Naruto fans.
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Post by GhostCow »

maidenhaver wrote: September 30th, 2023, 11:41
Shillitron wrote: September 30th, 2023, 01:27
Boontaker wrote: September 29th, 2023, 13:47
How many blacks play RPGs? I have been gaming for years and can't remember any more than 3 blacks in MMos or online RPG games
Actually.. +1 to @aweigh ..

Based NIPS have completely buck broken black people.. They swarm Anime / Yugioh / pokemon / etc circles. If you asked me 10 years ago what blacks would be doing.. I would of never guessed hugging their Waifu pillow and playing Tales of Series and Genshin. :lol:
They're developmentally children and a lot of them are gay, because they didn't have fathers. They love those school romance animes, too. They aren't just DBZ or Naruto fans.
Have ****** friends and can confirm this. They are huge weebs and they watch more than just shounen. One of the two will watch literally anything. He even thinks the vending machine isekai is good and keeps trying to convince me to watch it.
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Post by rusty_shackleford »

Reminder that the meme about scandi prisons working was based on faulty data.
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Every country has a certain % of the population that must be removed from society and cannot be reformed.
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Argonians are based.

Prophecy: "Gates to the realm of Molag Bal are going to open."

Argonians: "In the Hist we trust."

Prophecy: "It's going to be terrible."

Argonians: "In the Hist we believe."

Prophecy: "The Gates are about to open."

Argonians: "The Hist has warned us of this. We are ready to invade Hell."
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rusty_shackleford wrote: October 28th, 2024, 07:36
Mediocre or bad games can still have parts that are good.
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Post by wndrbr »

Crimson Fleet aren't even proper space pirates, they are just a bunch of le wholesome BLM hippies going on quests to find a buried treasure, as if it's the 17th century and not the distant future.

None of Bethesda gamedesigners actually thought about how things would work in the future. I have a suspicion they don't even know how things run in our own real world.

All characters in Starfield still treat money as cash that can by physically taken/stolen, not as a bunch of numbers on your bank account. There is no Internet in the world of Starfield, you must go on stupid fedex missions just to send a message or letter. People still write and leave notes, it's just this time they are called "slates" and not literal notes (paper notes are still in the game btw, they are just rare).

The political conflicts between different factions are stupid, literally just a bunch of factions went to a war for no reason (the actual reason is that someone at bethesda watched The Expanse and wanted something similar).

The major cities all came from entirely different settings and don't mesh well together. New Atlanta is basically your typical startrek/tomorrowworld globohomo utopia, Cydonia is a "Outland" with Sean Connery knockoff, Akila is "Firefly" with space cowboys, Neon is a generic cyberpunk city with neon ads, druggies and punks. How such places can exist in the same world? Why is Cydonia is treated as some kind of hellhole where miners are getting abused by the evil corporations, when you can easily fly to any other planet and mine **** for free? How can cyberpunkish corporations exist in this world, when most of them are crammed into one station on one planet? Half of Ryujin quests are basically "our competitor is located in a nearby building, go there and hack their computer".

Akila rangers questline is all about fighting the bad guys who threatened the farmers and tried to forcibly take their land. There's a ton of unclaimed planets with arable land, there's a ton of arable land on the same planets those farmers were living on. Why would you go and threaten those people? There's no explanation to this, it's just Bethesda watched those old westerns and directly copied the common subplot about evil rich men threatening to steal the land from the farmers. They could've at least put some offhand explanation, like "it's too expensive to terraform land for our purposes", or "those farmers already have all the equipment and infrastructure", but no.

Accents are all over the place, even though no such thing as Russia/Ireland/subsaharan Africa exist. You can find a stranded generation ship in the game, it's been wandering the starfield for more than a hundred of years - yet it's as diverse as a college cafeteria in Seattle, and all people speak with different accents.

Devs didn't even explain why there's a fuckton of hostile humans everywhere, they just called them "spacers"/"ecliptics"/"varun cultists" and called it a day. I don't even think you can meet and talk to a single non-hostile Spacer or Ecliptic mercenary, they only exist as a cannon fodder. Even the outer worlds had an explanation on why Marauder act the way the do, in starfield those humans are always chaotic-evil for literally no reason.

It's crazy how little effort was put into worldbuilding of this game.
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Post by agentorange »

wunderbar types all this then goes back to playing the game for another 30 hours
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Post by rusty_shackleford »

see:
rusty_shackleford wrote: September 17th, 2023, 13:16
rusty_shackleford wrote: September 17th, 2023, 01:57
The Free Star Collective & the United Colonies hate each other and go to war, because this is fiction writing.
Why do they hate each other?
Umm.. Who knows! Faction tension good!

They're both a large mix of mystery meat and share every single value with each other. At best, you might be able to make some argument that the Free Star Collective pays less taxes or something.
For those that have played, try to actually think of how they ideologically differ. Because they don't. They are both completely identical libtard factions with nothing setting them apart beyond Akila being a much better settlement than new niggerlanta.
Compare and contrast to just the civil war in Skyrim, a game I won't ever accuse of having good writing.
The difference is staggering. Nords rebelling against an empire they no longer recognize as their own because worshiping their god, who was the greatest emperor the empire ever had ever known and became deified, was outlawed as part of terms of a temporary military truce with a foreign hostile power. It's hard to even make an argument that the Nords are actually anti-empire, they simply don't recognize its current incarnation as the true empire.

The only area Starfield really beats the other beth games is quest design, I thought most of them were pretty darn good with some real highlights.
It's amazing, they've made Skyrim look like a masterclass in storycrafting by comparison. Todd does it yet again.
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Post by Shillitron »

wndrbr wrote: October 7th, 2023, 04:03
Devs didn't even explain why there's a fuckton of hostile humans everywhere, they just called them "spacers"/"ecliptics"/"varun cultists" and called it a day. I don't even think you can meet and talk to a single non-hostile Spacer or Ecliptic mercenary, they only exist as a cannon fodder. Even the outer worlds had an explanation on why Marauder act the way the do, in starfield those humans are always chaotic-evil for literally no reason.

It's crazy how little effort was put into worldbuilding of this game.
The ecliptic mercenaries are working as hired guards at the Red Mile. There's even a GirlBoss **** Ecliptic leader who LITERALLY walks around the place and harasses people with a "Grr I'm a bad *** you better watch yourself" style conversation. It's actually cringe.

Spacers are basically the <Generic Raider / Bandit> faction that has literally zero goals or purpose beyond being canon fodder for the player.

The Varuun Snake boiz will likely get a DLC focused on them entirely they seem to have some deeper **** going on, one of the factions I'm genuinely curious about (although knowing nuu-bethesda, as soon as I find out about them I will immediately hate them and lose interest)

TL;DR - You aren't wrong. This is honestly a new low. We always joke about how **** Bethesda writing is but I genuinely thought in Starfield they would clean up their act a little.. but it's actually getting worse.
Last edited by Shillitron on October 7th, 2023, 04:12, edited 1 time in total.
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Post by agentorange »

theyre both written by paggliaci. skyrim is a ******** fantasy game taking place in a ******** fantasy world so it seems less egregiously stupid, starfield is a ******** fantasy game taking place in a ******** sci-fi world. they have to get rid of this guy if they ever want a chance at making a non-******** setting
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Post by Shillitron »

agentorange wrote: October 7th, 2023, 04:11
theyre both written by paggliaci. skyrim is a ******** fantasy game taking place in a ******** fantasy world so it seems less egregiously stupid, starfield is a ******** fantasy game taking place in a ******** sci-fi world. they have to get rid of this guy if they ever want a chance at making a non-******** setting
Well.. Skyrim and Fallout had half-enjoyable lore to build on. So it's either more disappointing to watch them destroy it or serviceable because at least the "old ****" they haven't touched yet is still good.

Starfield *tries* to be our universe and semi-realistic (minus star ghost magic). So when they cut massive corners and phone it in at every turn, it's almost uncanny valley.
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Post by rusty_shackleford »

All this ground has been trodden before, the writers either didn't feel the need to elaborate(doubt), or simply are ignorant of the material they're aping beyond watching tv shows/movies(this one)

e.g.,
wndrbr wrote: October 7th, 2023, 04:03
All characters in Starfield still treat money as cash that can by physically taken/stolen, not as a bunch of numbers on your bank account. There is no Internet in the world of Starfield, you must go on stupid fedex missions just to send a message or letter. People still write and leave notes, it's just this time they are called "slates" and not literal notes (paper notes are still in the game btw, they are just rare).
In the tabletop RPG Traveller, this was explained that the fastest form of communication is transport ships, as all other forms of communications are limited to the speed of light. I'd have to go crack open a book, but I want to say this has been a part of Traveller since the first edition in '77. This ends up being an excellent literary device for all kinds of things, many adventure hooks, and so forth. If the writers knew of it, I have trouble believing they'd have left it out.
It would also fit in perfectly with the way they portray FTL in Starfield.

But, to the best of my knowledge, nobody even bothers to make note of this or question it. I have to assume they just didn't even think of it, because they were too busy writing the story for a bad, linear book.
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Post by General Reign »

Which is a better arrrRPG?

Starfield
Disco Elysium
Pathfinder Kingmaker
Pillars of Eternity
Earthbound

Thanks in advance.
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Post by wndrbr »

General Reign wrote: October 7th, 2023, 06:34
Which is a better arrrRPG?

Starfield
Disco Elysium
Pathfinder Kingmaker
Pillars of Eternity
Earthbound

Thanks in advance.
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Post by General Reign »

I tend to agree but Rusty hated seeing Mobility checks on the map. He likes them 1000 planets of negroids I guess hehehehe.
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Post by rusty_shackleford »

General Reign wrote: October 7th, 2023, 06:34
Which is a better arrrRPG?

Starfield
Disco Elysium
Pathfinder Kingmaker
Pillars of Eternity
Earthbound

Thanks in advance.
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Post by General Reign »

rusty_shackleford wrote: October 7th, 2023, 06:43
General Reign wrote: October 7th, 2023, 06:34
Which is a better arrrRPG?

Starfield
Disco Elysium
Pathfinder Kingmaker
Pillars of Eternity
Earthbound

Thanks in advance.
Whitemarch 1+2
Of course the one I did not play was the best part of the game and the DLC in Deadfire was drizzling shits.
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Post by Rand »

rusty_shackleford wrote: October 7th, 2023, 04:22
All this ground has been trodden before, the writers either didn't feel the need to elaborate(doubt), or simply are ignorant of the material they're aping beyond watching tv shows/movies(this one)

e.g.,
wndrbr wrote: October 7th, 2023, 04:03
All characters in Starfield still treat money as cash that can by physically taken/stolen, not as a bunch of numbers on your bank account. There is no Internet in the world of Starfield, you must go on stupid fedex missions just to send a message or letter. People still write and leave notes, it's just this time they are called "slates" and not literal notes (paper notes are still in the game btw, they are just rare).
In the tabletop RPG Traveller, this was explained that the fastest form of communication is transport ships, as all other forms of communications are limited to the speed of light. I'd have to go crack open a book, but I want to say this has been a part of Traveller since the first edition in '77. This ends up being an excellent literary device for all kinds of things, many adventure hooks, and so forth. If the writers knew of it, I have trouble believing they'd have left it out.
It would also fit in perfectly with the way they portray FTL in Starfield.

But, to the best of my knowledge, nobody even bothers to make note of this or question it. I have to assume they just didn't even think of it, because they were too busy writing the story for a bad, linear book.
You are 100% correct about Traveller.
They have special ships that just do massive jumps from subsector hub to subsector hub to send data. The ships don't even have maneuver drives because they don't need them. They're just jump ships serviced by tenders. And even then, it's like 3 months for information to travel from the core worlds to the fringes. Almost half a year to cross the Imperium of Man.
You may as well not bother replying to my posts if it's to argue anything except concrete facts or your personal opinion. I still probably won't see it.
Reject your retarded-wing political programming and learn to think.
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Post by maidenhaver »

wndrbr wrote: October 7th, 2023, 04:03
Crimson Fleet aren't even proper space pirates, they are just a bunch of le wholesome BLM hippies going on quests to find a buried treasure, as if it's the 17th century and not the distant future.

None of Bethesda gamedesigners actually thought about how things would work in the future. I have a suspicion they don't even know how things run in our own real world.

All characters in Starfield still treat money as cash that can by physically taken/stolen, not as a bunch of numbers on your bank account. There is no Internet in the world of Starfield, you must go on stupid fedex missions just to send a message or letter. People still write and leave notes, it's just this time they are called "slates" and not literal notes (paper notes are still in the game btw, they are just rare).

The political conflicts between different factions are stupid, literally just a bunch of factions went to a war for no reason (the actual reason is that someone at bethesda watched The Expanse and wanted something similar).

The major cities all came from entirely different settings and don't mesh well together. New Atlanta is basically your typical startrek/tomorrowworld globohomo utopia, Cydonia is a "Outland" with Sean Connery knockoff, Akila is "Firefly" with space cowboys, Neon is a generic cyberpunk city with neon ads, druggies and punks. How such places can exist in the same world? Why is Cydonia is treated as some kind of hellhole where miners are getting abused by the evil corporations, when you can easily fly to any other planet and mine **** for free? How can cyberpunkish corporations exist in this world, when most of them are crammed into one station on one planet? Half of Ryujin quests are basically "our competitor is located in a nearby building, go there and hack their computer".

Akila rangers questline is all about fighting the bad guys who threatened the farmers and tried to forcibly take their land. There's a ton of unclaimed planets with arable land, there's a ton of arable land on the same planets those farmers were living on. Why would you go and threaten those people? There's no explanation to this, it's just Bethesda watched those old westerns and directly copied the common subplot about evil rich men threatening to steal the land from the farmers. They could've at least put some offhand explanation, like "it's too expensive to terraform land for our purposes", or "those farmers already have all the equipment and infrastructure", but no.

Accents are all over the place, even though no such thing as Russia/Ireland/subsaharan Africa exist. You can find a stranded generation ship in the game, it's been wandering the starfield for more than a hundred of years - yet it's as diverse as a college cafeteria in Seattle, and all people speak with different accents.

Devs didn't even explain why there's a fuckton of hostile humans everywhere, they just called them "spacers"/"ecliptics"/"varun cultists" and called it a day. I don't even think you can meet and talk to a single non-hostile Spacer or Ecliptic mercenary, they only exist as a cannon fodder. Even the outer worlds had an explanation on why Marauder act the way the do, in starfield those humans are always chaotic-evil for literally no reason.

It's crazy how little effort was put into worldbuilding of this game.
Bethesda are mickey mouse developers.
Weirdest cracker you know.
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Post by WhiteShark »

>F*#CKING
FLICKING? :scratch:
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Post by wndrbr »

Should've censored "w*man" instead.