New update:
Dominions 6.13
This update contains a lot of bug fixes, a few minor features as well as a bunch of new mod commands. Some of the new features are 2 new rare heroic abilities, support for no fog of war on random maps and slightly better hosting performance. Modders get the ability to create dire portent messages for their global enchantments, to make them more in line with the other globals. There are also sprite fixes for some dismounted units that looked incorrect previously.
General
[*]Dominion and ascension graphs will no longer disappear if disciples are still alive
Invisibility and true sight regarding sneaking didn't always work
Teleport item/gems can now target besieged forts too
Sneakers getting their move interrupted will now continue to sneak
Commanders will now preach in a random order
Don't get a 'disappeared in a puff of smoke' message if unit is in the void
Wild Hunt and Kindly Ones are now proper assassination battles
Fixed bug with 4+ heat/cold scales spreading incorrectly in summer/winter
Connected or not updated better in network lobby games
Game could crash bug when deleting an old connection, fixed
New dire portent messages
Dispelling a global now sends messages to all players
AI item equip fixes
Spell AI didn't not evaluate true sight properly
Hosting performance improvement
Rituals' cannot target mountains property didn't work
Two new rare heroic abilities
Support for no fog of war on random maps
Fixed bug with sailing on maps without fog of war
Now legal to move army into NAP-ed forces besieging your fort
Fix for temporary path boosting + returning exploit
It was possible to view unknown planes when choosing ritual target province
Two new domcmd for server control: forcereqap, forcecattrn
Forest of Avalon now increases magic scale by its intended +1 (was +2)
Tweaked random cave layouts
Fix for immortal uniques being duplicated when summoned while dead
Larger click areas for squad tokens in army positioning screen
Fix for "returned" commanders not showing up in F1 battle unit list
XP for battle participation can now only be gained once per month
Experience now grants +1 MR at 5 stars
Experience now grants +1 HP for every star at 3+
Fix for twiceborn and shapechanging not working properly
Pressing 'j' for previous commander could select commnader mount
Call of the drugvant calls more daevas
Hurricane (and some storm events) cannot target caves
Obfuscate bless was not shown among bless effects, fixed
Throne of Creation turmoil scale +3 -> +1
Ghoul Father mercenary couldn't command all his undead, fixed
Ring of the False Prophet now gives morale bonus too
Several heavy and medium cavalries cost too many resources, fixed
Cambion Knights have their correct dismounted sprite
Age fix for gygjas who lost nature magic
Sprite fix for Dis
Vanheim and Helheim hero sprite fixes
Event fixes
Stat and typo fixes
Modding / Map Making
[*]Can now add dire portent messages for globals. New commands: #portent, #cure
Fix for one line & no header events incorrectly displaying a tag at the end
New event command: #req_void
Event #req_plane -2 didn't work, fixed
Spell modding #onlyfriendlydst can now take 2 as argument too
New item commands: #swimming, #...surv
We have a Steam curator now. You should be following it. https://store.steampowered.com/curator/44994899-RPGHQ/
Dominions 6
Iren's Play-by-post: General Discussion
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Dominions 6.14
A quick fix update to fix a bug regarding the Wild Hunt that was introduced in the previous patch. There are also a a few more minor changes that made it into this update.
General
Fix for wild hunt getting too many minor attacks
One more dire portent description
Fix for HP stats regarding XP
Fix for horror seed and far strike ritual combination
Stat fixes
A quick fix update to fix a bug regarding the Wild Hunt that was introduced in the previous patch. There are also a a few more minor changes that made it into this update.
General
Fix for wild hunt getting too many minor attacks
One more dire portent description
Fix for HP stats regarding XP
Fix for horror seed and far strike ritual combination
Stat fixes
Iren's Play-by-post: General Discussion
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
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Decline
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Geolocation
This update introduces the Grand Communion. It is a new type of ritual communion that can be used to bolster the strength of global enchantments as well as the dispelling of global enchantments. Grand communions can only be used by priest mages of a few select nations, e.g. Pythium and Ur. There are also a lot of bug fixes and some other new features in this update. E.g. it is now possible to view unit details such as magic gems and afflictions by pressing tab in the battle unit overview (F1).
General
Grand Communion (new type of communion for global rituals and dispels)
3 new magic items: The Quintessence Chest and 2 new dragon scale mails
Press Tab to show details in battle unit overview
Press K in F1 screen to show only blood sacrificers
Graphs for other players are no longer set to zero when someone wins a throne victory
Fix for too many global dispel messages
Fix fluctuating HP on shape changers with blood magic
Aurora Borealis can now also be cast during darkness
Spell AI more careful not be berserk casters
Print morale loss from dark skies in stats
Flying commander on stay behind troops could fail to attack in assassinations
Chopped off monster weapon affliction was removed after battle, fixed
More monsters can get chopped off natural weapon affliction
Projection can no longer use blood slaves
Illusions can no longer cast phoenix pyre
Illusions cannot alter their max HP
False damage can now cause HP rout
Hosting performance improvement
Size 8+ units will now become a large type mummy
If arena award is not an artifact, don't remove it from the world first
Disabled items didn't show up on F8 screen
Hidden in snow, etc. can now get more units
Communions used too many gems to reduce fatigue sometimes
Combat spells could not target col/row 0, fixed
No longer possible to de-mercify mercs by casting e.g. twiceborn on them
MR bonus from XP was not show in the detailed stats
Furniture (in assassinations) is now poison resistant
Modding / Map Making
Map editor now asks for confirmation before exiting if there is any unsaved work
New event commands: #req_kelp, #req_gorge, #req_deep
New event commands: #req_forestcave, #req_drip, #req_crystal
New event commands: #inc10var, #dec10var
Event variable can now use value -2 to -4 as well
#maxage now overrides any possible boost from having regen
General
Grand Communion (new type of communion for global rituals and dispels)
3 new magic items: The Quintessence Chest and 2 new dragon scale mails
Press Tab to show details in battle unit overview
Press K in F1 screen to show only blood sacrificers
Graphs for other players are no longer set to zero when someone wins a throne victory
Fix for too many global dispel messages
Fix fluctuating HP on shape changers with blood magic
Aurora Borealis can now also be cast during darkness
Spell AI more careful not be berserk casters
Print morale loss from dark skies in stats
Flying commander on stay behind troops could fail to attack in assassinations
Chopped off monster weapon affliction was removed after battle, fixed
More monsters can get chopped off natural weapon affliction
Projection can no longer use blood slaves
Illusions can no longer cast phoenix pyre
Illusions cannot alter their max HP
False damage can now cause HP rout
Hosting performance improvement
Size 8+ units will now become a large type mummy
If arena award is not an artifact, don't remove it from the world first
Disabled items didn't show up on F8 screen
Hidden in snow, etc. can now get more units
Communions used too many gems to reduce fatigue sometimes
Combat spells could not target col/row 0, fixed
No longer possible to de-mercify mercs by casting e.g. twiceborn on them
MR bonus from XP was not show in the detailed stats
Furniture (in assassinations) is now poison resistant
Modding / Map Making
Map editor now asks for confirmation before exiting if there is any unsaved work
New event commands: #req_kelp, #req_gorge, #req_deep
New event commands: #req_forestcave, #req_drip, #req_crystal
New event commands: #inc10var, #dec10var
Event variable can now use value -2 to -4 as well
#maxage now overrides any possible boost from having regen
At this time of the year?
Iren's Play-by-post: General Discussion
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance
Upcoming: Karatasian Kings - A CK2 Random World LP
Winner of RPGHQ4 - The Search For Vengeance