Originally hosted on
Nexus. Direct download link available here.
Overview
This mod adds over 100 new lines of dialogue to Serana,
fully voiced by
ElevenLabs AI technology. You will have more dialogue options during Dawnguard's main questline, as well as Dragonborn's, she also has plenty of radiant and location aware dialogue inside of all major cities and a couple unique places like Blackreach and the Forgotten Vale.
- Over 100 new fully voiced lines of dialogue.
- New dialogue during Dawnguard's main quest.
- Dialogue throughout Dragonborn's main quest.
- Radiant dialogue in each major city as well as Riverwood.
- Radiant dialogue in Alftand (Conditional), Blackreach and the Forgotten Vale.
- A few radiant lines of dialogue when in the Tamriel worldspace, as there are not many of these, made quite rare.
βΊ Tips/Useful Information
- Talk to Serana often during Dawnguard and Dragonborn if you wish to hear all the new dialogue options, they will appear at certain stages in the quests, there is a full list of where they appear below, none of the dialogue itself will be spoiled other than in the mod's preview images above.
- When finishing Dragonborn (Killing Miraak and exiting the black book), let Frea approach you and play out her post-quest dialogue if you wish to hear it, if you talk to Serana or any other NPC right away, Frea will likely no longer have that dialogue available.
- There is a dialogue option to tell Serana about the cultists' note and Miraak, but it only appears once Kindred Judgement is completed (and you have the Dragonborn quest in your journal having not gone to Solstheim yet), this is because it seemed rather odd that in the middle or right at the start of Dawnguard, the player could just take Serana to some island to get revenge when Dawnguard's story is more important to her at that moment. (You can still go there of course, you'll just miss this very first piece of dialogue).
- Full disclosure, the mod uses 1 single script two times, there are two post-questline dialogues, one for Dawnguard, the other for Dragonborn, all the script does is make it so these dialogue options disappear forever once you select them, as to not forever clog up Serana's dialogue window, the script will never run again after that.
βΊ New Quest Dialogue Moments
- Bloodline, when Serana exits the sarcophagus, there are two new dialogue options.
- Prophet (Dawnguard version), after fighting Dexion and telling him to go to Fort Dawnguard, there is a new dialogue option.
- Chasing Echoes, in the courtyard, there is a new dialogue option, there is also a new dialogue option upon entering the ruined tower.
- Beyond Death, right after killing the keepers, there is a new dialogue option.
- Unseen Visions, for the entirety of the quest, there are two new dialogue options.
- Touching the Sky, 2 new dialogue options while in the Forgotten Vale, 1 new dialogue option upon entering the Inner Sanctum.
- Kindred Judgement has received no changes, I felt it was fine the way it is, however there is 1 post-quest dialogue option, once said, it disappears.
- Dragonborn, after the cultists attack (and if Kindred Judgement is completed), there is a new dialogue option, it will disappear once you get on the boat to Solstheim, there is also a new dialogue option upon arriving in Solstheim.
- The Fate of the Skaal, upon exiting the black book, there is a new dialogue option, it will be available until you make your way to Skaal Village and talk to Storn.
- The Path of Knowledge, while you are inside of Nchardak with Neloth, Serana will have 2 new dialogue options until you complete the quest.
- The Gardener of Men, as soon as the quest starts, instead of instantly reading the new black book, there will be a new dialogue option, upon exiting the book, there will be another dialogue option.
- At the Summit of Apocrypha, after Storn's death, before reading the black book to defeat Miraak, there will be a new dialogue option.
- There is another post-questline dialogue option, it will disappear once said.
Downloads β
Compatibility
Just about anything, all this mod does is add new stuff, it doesn't alter any existing Bethesda files, feel free to use it with
Serana Dialogue Edit and/or
Serana Relationship Revamped.
Not compatible with
Serana Dialogue Add-On.
Credits