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Racially Accurate NPC Voices 1.5 — Baldur's Gate 3

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Lancaster
Posts: 81
Joined: Jan 31, '24

Post by Lancaster »

lexo1000 wrote: March 20th, 2024, 09:11
Why don't keep the name of the mod here on HQ?
Racially Accurate NPC Voices is more clear on modlist ;)
Fine.

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Lancaster
Posts: 81
Joined: Jan 31, '24

Post by Lancaster »

lexo1000 wrote: March 20th, 2024, 09:11
Why don't keep the name of the mod here on HQ?
Racially Accurate NPC Voices is more clear on modlist ;)
Next one after 1.5
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Lancaster
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Post by Lancaster »

1.5 is up!
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loregamer
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Post by loregamer »

I found out there's a tool for enhancing audio from Adobe. Thinking it could be cool for some of these voice mods


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BobT
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Post by BobT »

loregamer wrote: March 29th, 2024, 00:26
I found out there's a tool for enhancing audio from Adobe. Thinking it could be cool for some of these voice mods


lol, Silver prancing around in the background with her bum out.
Sounds SO much better! Especially the dwarf. <3

I have heard people describe AI audio as "Static" before, but haven't yet heard it myself. I think some are just more sensitive to it.
Last edited by BobT on March 29th, 2024, 01:49, edited 1 time in total.