I tried to figure out how to do this but gave up because it was hard
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[BG3] RPGHQ hirelings
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[BG3] RPGHQ hirelings
Is it possible to make a mod where the default hirelings are replaced by a collection of HQser submitted characters? Ideally it would be as simple as pasting characters imported from save files or character files or whatever over top of a default one and editing the bio.
I tried to figure out how to do this but gave up because it was hard
I tried to figure out how to do this but gave up because it was hard
That's actually a really nice idea

Have you tried copying, editing existing hirelings, and comparing them with the main character file?
I never looked into their files but I can imagine them having their own "character sheets" for lack of the better term that marks them as a hireling
Should converting the main character into a hireling be too impossible/troublesome, then if duplicating hireling files work, perhaps all that's left is to edit values they have
Race change, looks change, class change, voice change (idk if they have a voiceover) etc

Have you tried copying, editing existing hirelings, and comparing them with the main character file?
I never looked into their files but I can imagine them having their own "character sheets" for lack of the better term that marks them as a hireling
Should converting the main character into a hireling be too impossible/troublesome, then if duplicating hireling files work, perhaps all that's left is to edit values they have
Race change, looks change, class change, voice change (idk if they have a voiceover) etc
Last edited by Slavic Sorcerer on March 8th, 2024, 15:29, edited 2 times in total.
It's just my opinion, not the absolute truth
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"Why don't you put that in your signature instead of having to type it every week?"
~Dead about me being gay
"Read his signature, he's gay"
~Dead
Slavic Sorcerer wrote: β March 8th, 2024, 15:26That's actually a really nice idea
Have you tried copying, editing existing hirelings, and comparing them with the main character file?
I never looked into their files but I can imagine them having their own "character sheets" for lack of the better term that marks them as a hireling
Should converting the main character into a hireling be too impossible/troublesome, then if duplicating hireling files work, perhaps all that's left is to edit values they have
Race change, looks change, class change, voice change (idk if they have a voiceover) etc
This should be doable... we'd have to reverse engineer existing companions as Slavic said.Oyster Sauce wrote: β March 6th, 2024, 11:37Is it possible to make a mod where the default hirelings are replaced by a collection of HQser submitted characters? Ideally it would be as simple as pasting characters imported from save files or character files or whatever over top of a default one and editing the bio.
I tried to figure out how to do this but gave up because it was hard![]()
* you'd have to create a NPC with visuals that you like using CharacterVisuals/_merged.lsf file
* Duplicate and a RootTemplate "Object" of an existing companion and link the visual resource ID.
* Create an icon that the roottemplate refers to...
* figure out how to add them to character selection...
Not impossible just a bit of reverse engineering. Anyone who wants to pick this up let me know, I'll help you out.
Last edited by orinEsque on March 8th, 2024, 16:17, edited 1 time in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
Can you just do it though?orinEsque wrote: β March 8th, 2024, 16:16Slavic Sorcerer wrote: β March 8th, 2024, 15:26That's actually a really nice idea
Have you tried copying, editing existing hirelings, and comparing them with the main character file?
I never looked into their files but I can imagine them having their own "character sheets" for lack of the better term that marks them as a hireling
Should converting the main character into a hireling be too impossible/troublesome, then if duplicating hireling files work, perhaps all that's left is to edit values they have
Race change, looks change, class change, voice change (idk if they have a voiceover) etcThis should be doable... we'd have to reverse engineer existing companions as Slavic said.Oyster Sauce wrote: β March 6th, 2024, 11:37Is it possible to make a mod where the default hirelings are replaced by a collection of HQser submitted characters? Ideally it would be as simple as pasting characters imported from save files or character files or whatever over top of a default one and editing the bio.
I tried to figure out how to do this but gave up because it was hard![]()
* you'd have to create a NPC with visuals that you like using CharacterVisuals/_merged.lsf file
* Duplicate and a RootTemplate "Object" of an existing companion and link the visual resource ID.
* Create an icon that the roottemplate refers to...
* figure out how to add them to character selection...
Not impossible just a bit of reverse engineering. Anyone who wants to pick this up let me know, I'll help you out.
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Too busy unfortunately.Shillitron wrote: β March 8th, 2024, 16:23Can you just do it though?orinEsque wrote: β March 8th, 2024, 16:16Slavic Sorcerer wrote: β March 8th, 2024, 15:26That's actually a really nice idea
Have you tried copying, editing existing hirelings, and comparing them with the main character file?
I never looked into their files but I can imagine them having their own "character sheets" for lack of the better term that marks them as a hireling
Should converting the main character into a hireling be too impossible/troublesome, then if duplicating hireling files work, perhaps all that's left is to edit values they have
Race change, looks change, class change, voice change (idk if they have a voiceover) etcThis should be doable... we'd have to reverse engineer existing companions as Slavic said.Oyster Sauce wrote: β March 6th, 2024, 11:37Is it possible to make a mod where the default hirelings are replaced by a collection of HQser submitted characters? Ideally it would be as simple as pasting characters imported from save files or character files or whatever over top of a default one and editing the bio.
I tried to figure out how to do this but gave up because it was hard![]()
* you'd have to create a NPC with visuals that you like using CharacterVisuals/_merged.lsf file
* Duplicate and a RootTemplate "Object" of an existing companion and link the visual resource ID.
* Create an icon that the roottemplate refers to...
* figure out how to add them to character selection...
Not impossible just a bit of reverse engineering. Anyone who wants to pick this up let me know, I'll help you out.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
Niggertron
:sniffs: Is that... Simping I smell in the air?
Defending fair m'lady?
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Only time I see GGS and his discord lackies post is to bother me and any that supports me.Shillitron wrote: β March 8th, 2024, 16:47:sniffs: Is that... Simping I smell in the air?
Defending fair m'lady?![]()
Ah the air just reeks of envy & inferiority complex.
Get some ****, and *** already.
Last edited by orinEsque on March 8th, 2024, 17:43, edited 2 times in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
That's not nice.orinEsque wrote: β March 8th, 2024, 17:40Only time I see GGS and his discord lackies post is to bother me and any that supports me.Shillitron wrote: β March 8th, 2024, 16:47:sniffs: Is that... Simping I smell in the air?
Defending fair m'lady?![]()
Ah the air just reeks of envy & inferiority complex.
Get some ****, and *** already.
Wince worthy.
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
Oh hello Vergil.
That didn't take long.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
orinEsque wrote: β March 8th, 2024, 17:40Only time I see GGS and his discord lackies post is to bother me and any that supports me.
Ah the air just reeks of envy & inferiority complex.
Get some ****, and *** already.
"Everyone who I disagree with is GGS"
GGS hates me though?
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Curiously, one shitposts and Shilltron straight after. Coincidence? I think not.Shillitron wrote: β March 8th, 2024, 17:49orinEsque wrote: β March 8th, 2024, 17:40Only time I see GGS and his discord lackies post is to bother me and any that supports me.
Ah the air just reeks of envy & inferiority complex.
Get some ****, and *** already.
"Everyone who I disagree with is GGS"
GGS hates me though?
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
**** sis, that's not nice. Plus Shillitron is an old user here, he's aware it's only banter.orinEsque wrote: β March 8th, 2024, 17:40Only time I see GGS and his discord lackies post is to bother me and any that supports me.Shillitron wrote: β March 8th, 2024, 16:47:sniffs: Is that... Simping I smell in the air?
Defending fair m'lady?![]()
Ah the air just reeks of envy & inferiority complex.
Get some ****, and *** already.
Plus you've said recently you didn't have anything against me. Why do you attack people indirectly then always try to deflect when directly confronted? That's also not nice
WomanAnon wrote: β March 8th, 2024, 18:06Why do you attack people indirectly then always try to deflect when directly confronted?
Oh now I see Orin directed the offense at Shillitron, not me. My bad sorry (though shillitron is an okay guy as far as I've seen, that was not warranted).
But well, people here enjoy bantering all the time as you've already figured out, that's another side of freedom of expression. Don't let it get to your nerves sis, we enjoy your work and you know you're a great addition to the forum
But well, people here enjoy bantering all the time as you've already figured out, that's another side of freedom of expression. Don't let it get to your nerves sis, we enjoy your work and you know you're a great addition to the forum
Last edited by Anon on March 8th, 2024, 18:16, edited 1 time in total.
Dilation is rough
I'm just stating the facts.
Question is are you going to gargle the truth or swallow?
Question is are you going to gargle the truth or swallow?
You are under some illusion that there's some good and evil war going on and the sides are "GGS Discord Goons" vs "Orin's Simp Army"orinEsque wrote: β March 8th, 2024, 18:06Curiously, one shitposts and Shilltron straight after. Coincidence? I think not.
The truth is.. It's Turtles vs Coterie. Always has been.
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Trash women today = Utopian ideas
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Just like Yves, I chase tales
rusty_shackleford wrote: β October 28th, 2024, 07:36Mediocre or bad games can still have parts that are good.
That might be meShillitron wrote: β March 8th, 2024, 16:47:sniffs: Is that... Simping I smell in the air?
Amazing, thank you <3orinEsque wrote: β March 8th, 2024, 16:16This should be doable... we'd have to reverse engineer existing companions as Slavic said.
* you'd have to create a NPC with visuals that you like using CharacterVisuals/_merged.lsf file
* Duplicate and a RootTemplate "Object" of an existing companion and link the visual resource ID.
* Create an icon that the roottemplate refers to...
* figure out how to add them to character selection...
Not impossible just a bit of reverse engineering. Anyone who wants to pick this up let me know, I'll help you out.
I could give it a try
My brain slowly itches to get back into the game
No promises tho
It's just my opinion, not the absolute truth
___________________________________
"Why don't you put that in your signature instead of having to type it every week?"
~Dead about me being gay
"Read his signature, he's gay"
~Dead
___________________________________
"Why don't you put that in your signature instead of having to type it every week?"
~Dead about me being gay
"Read his signature, he's gay"
~Dead
Then you admit to violating Rule 7.
If you get back into modding, let me know.Slavic Sorcerer wrote: β March 8th, 2024, 19:47That might be me![]()
Amazing, thank you <3orinEsque wrote: β March 8th, 2024, 16:16This should be doable... we'd have to reverse engineer existing companions as Slavic said.
* you'd have to create a NPC with visuals that you like using CharacterVisuals/_merged.lsf file
* Duplicate and a RootTemplate "Object" of an existing companion and link the visual resource ID.
* Create an icon that the roottemplate refers to...
* figure out how to add them to character selection...
Not impossible just a bit of reverse engineering. Anyone who wants to pick this up let me know, I'll help you out.
I could give it a try
My brain slowly itches to get back into the game![]()
No promises tho
Last edited by orinEsque on March 8th, 2024, 19:57, edited 1 time in total.
Victors clap when others succeed; Losers feel every spotlight as a personal bleed.
I would like to rerequest this in case the new tools have made it trivial 
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Agreed, would love to see my Uthred in other player's parties (unless he is too **** stats and abilities-wise)Oyster Sauce wrote: β September 14th, 2024, 19:44I would like to rerequest this in case the new tools have made it trivial![]()
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My Reviews:
El Matador RECOMMENDED
Dungeons of Sundaria NOT RECOMMENDED
VLADiK BRUTAL RECOMMENDED
Ultimate Zombie Defense 2 INFORMATIONAL
Deathless: The Hero Quest RECOMMENDED
Door Kickers 2 RECOMMENDED
Folklands INFORMATIONAL
