viewtopic.php?p=53405-the-devteam-think ... TOE#p53405Breathe wrote: ↑ March 7th, 2024, 04:47What are some examples of highly reactive gameplay?rusty_shackleford wrote: ↑ March 7th, 2024, 03:04highly reactive gameplay is far more enjoyable than "player choice and freedom"
BG3 is an obvious recent example, but it falls apart(much like the game) in act 3. Highly reactive tho.
I'd say "player choice and freedom" is nothing without actual reactivity to it.